[refactor] reorganize platform and wire sources

This commit is contained in:
dijunkun
2026-09-01 01:29:30 +08:00
parent fb0ab4f14e
commit 90184f5251
354 changed files with 2837 additions and 2456 deletions
@@ -0,0 +1,29 @@
/*
* @Author: DI JUNKUN
* @Date: 2024-07-22
* Copyright (c) 2024 by DI JUNKUN, All Rights Reserved.
*/
#ifndef _SPEAKER_CAPTURER_H_
#define _SPEAKER_CAPTURER_H_
#include <functional>
namespace crossdesk {
class SpeakerCapturer {
public:
typedef std::function<void(unsigned char*, size_t, const char*)>
speaker_data_cb;
public:
virtual ~SpeakerCapturer() {}
public:
virtual int Init(speaker_data_cb cb) = 0;
virtual int Destroy() = 0;
virtual int Start() = 0;
virtual int Stop() = 0;
};
} // namespace crossdesk
#endif
@@ -0,0 +1,22 @@
/*
* @Author: DI JUNKUN
* @Date: 2024-07-22
* Copyright (c) 2024 by DI JUNKUN, All Rights Reserved.
*/
#ifndef _SPEAKER_CAPTURER_FACTORY_H_
#define _SPEAKER_CAPTURER_FACTORY_H_
#include "speaker_capturer.h"
namespace crossdesk {
class SpeakerCapturerFactory {
public:
virtual ~SpeakerCapturerFactory() {}
public:
SpeakerCapturer* Create();
};
} // namespace crossdesk
#endif