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[refactor] reorganize platform and wire sources
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/*
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* @Author: DI JUNKUN
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* @Date: 2025-07-21
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* Copyright (c) 2025 by DI JUNKUN, All Rights Reserved.
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*/
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#ifndef _RD_LOG_H_
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#define _RD_LOG_H_
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#include <chrono>
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#include <iomanip>
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#include <iostream>
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#include <memory>
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#include <mutex>
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#include <sstream>
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#include <string>
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#include <vector>
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#include "spdlog/common.h"
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#include "spdlog/logger.h"
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#include "spdlog/sinks/base_sink.h"
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#include "spdlog/sinks/rotating_file_sink.h"
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#include "spdlog/sinks/stdout_color_sinks.h"
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#include "spdlog/spdlog.h"
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#define SPDLOG_ACTIVE_LEVEL SPDLOG_LEVEL_INFO
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namespace crossdesk {
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constexpr auto LOGGER_NAME = "crossdesk";
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void InitLogger(const std::string& log_dir);
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std::shared_ptr<spdlog::logger> get_logger();
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#define LOG_INFO(...) SPDLOG_LOGGER_INFO(get_logger(), __VA_ARGS__)
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#define LOG_WARN(...) SPDLOG_LOGGER_WARN(get_logger(), __VA_ARGS__)
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#define LOG_ERROR(...) SPDLOG_LOGGER_ERROR(get_logger(), __VA_ARGS__)
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#define LOG_FATAL(...) SPDLOG_LOGGER_CRITICAL(get_logger(), __VA_ARGS__)
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} // namespace crossdesk
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#endif
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