mirror of
https://github.com/kunkundi/crossdesk.git
synced 2026-09-01 14:33:18 +08:00
[refactor] reorganize platform and wire sources
This commit is contained in:
@@ -0,0 +1,96 @@
|
||||
#ifndef CROSSDESK_GUI_SESSION_DEVICE_MANAGER_H_
|
||||
#define CROSSDESK_GUI_SESSION_DEVICE_MANAGER_H_
|
||||
|
||||
#include <SDL3/SDL.h>
|
||||
|
||||
#include <chrono>
|
||||
#include <cstddef>
|
||||
#include <cstdint>
|
||||
#include <deque>
|
||||
#include <mutex>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
#include <remote_action.h>
|
||||
|
||||
#include "device_controller.h"
|
||||
#include "device_controller_factory.h"
|
||||
#include "display_info.h"
|
||||
#include "screen_capturer_factory.h"
|
||||
#include "speaker_capturer_factory.h"
|
||||
|
||||
namespace crossdesk {
|
||||
|
||||
class GuiRuntime;
|
||||
|
||||
// Owns media capture/playback and remote input devices for the active GUI
|
||||
// session. GuiRuntime supplies application intent; this class handles device
|
||||
// creation, updates and teardown.
|
||||
class SessionDeviceManager {
|
||||
public:
|
||||
explicit SessionDeviceManager(GuiRuntime &owner);
|
||||
|
||||
void Initialize();
|
||||
void UpdateInteractions();
|
||||
void DestroyDevices();
|
||||
void DestroyFactories();
|
||||
|
||||
int InitializeScreenCapturer();
|
||||
int StartScreenCapturer();
|
||||
int StopScreenCapturer();
|
||||
int StartSpeakerCapturer();
|
||||
int StopSpeakerCapturer();
|
||||
int StartMouseController();
|
||||
int StopMouseController();
|
||||
int StartKeyboardCapturer();
|
||||
int StopKeyboardCapturer();
|
||||
|
||||
int InitializeAudioOutput();
|
||||
int DestroyAudioOutput();
|
||||
void PushAudio(const char *data, size_t size);
|
||||
|
||||
bool SendKeyboardCommand(int key_code, bool is_down, uint32_t scan_code,
|
||||
bool extended);
|
||||
void SendMouseCommand(const RemoteAction &action, int selected_display);
|
||||
int SwitchDisplay(int display_id);
|
||||
void ResetToInitialDisplay();
|
||||
|
||||
const std::vector<DisplayInfo> &display_info_list() const;
|
||||
|
||||
private:
|
||||
struct CapturedKeyboardInput {
|
||||
int key_code = 0;
|
||||
bool is_down = false;
|
||||
uint32_t scan_code = 0;
|
||||
bool extended = false;
|
||||
};
|
||||
|
||||
void QueueCapturedKeyboardInput(int key_code, bool is_down,
|
||||
uint32_t scan_code, bool extended);
|
||||
void DrainCapturedKeyboardInput();
|
||||
void ClearCapturedKeyboardInput();
|
||||
bool ShouldSendCapturedFrame(std::chrono::steady_clock::time_point now,
|
||||
int fps);
|
||||
|
||||
GuiRuntime &owner_;
|
||||
SDL_AudioStream *output_stream_ = nullptr;
|
||||
ScreenCapturerFactory *screen_capturer_factory_ = nullptr;
|
||||
ScreenCapturer *screen_capturer_ = nullptr;
|
||||
SpeakerCapturerFactory *speaker_capturer_factory_ = nullptr;
|
||||
SpeakerCapturer *speaker_capturer_ = nullptr;
|
||||
DeviceControllerFactory *device_controller_factory_ = nullptr;
|
||||
MouseController *mouse_controller_ = nullptr;
|
||||
KeyboardCapturer *keyboard_capturer_ = nullptr;
|
||||
std::vector<DisplayInfo> display_info_list_;
|
||||
size_t registered_display_stream_count_ = 0;
|
||||
std::deque<CapturedKeyboardInput> captured_keyboard_inputs_;
|
||||
std::mutex captured_keyboard_inputs_mutex_;
|
||||
std::chrono::steady_clock::time_point last_frame_time_{};
|
||||
std::chrono::steady_clock::time_point next_frame_deadline_{};
|
||||
std::string last_video_frame_stream_id_;
|
||||
bool invalid_video_stream_id_logged_ = false;
|
||||
};
|
||||
|
||||
} // namespace crossdesk
|
||||
|
||||
#endif // CROSSDESK_GUI_SESSION_DEVICE_MANAGER_H_
|
||||
Reference in New Issue
Block a user