[refactor] reorganize platform and wire sources

This commit is contained in:
dijunkun
2026-09-01 01:29:30 +08:00
parent fb0ab4f14e
commit 90184f5251
354 changed files with 2837 additions and 2456 deletions
@@ -0,0 +1,172 @@
#include "features/clipboard/clipboard_controller.h"
#include <cstring>
#include <shared_mutex>
#include <utility>
#include "rd_log.h"
#include "runtime/gui_runtime.h"
namespace crossdesk {
namespace {
// Keep a reliable clipboard message within MiniRTC/KCP's single-message
// fragmentation window (MTU is configured to 1200 bytes).
constexpr size_t kMaxClipboardTextBytes = 128 * 1024;
} // namespace
ClipboardController::ClipboardController(GuiRuntime &owner) : owner_(owner) {}
void ClipboardController::SetEventType(uint32_t event_type) {
event_type_ = event_type;
}
uint32_t ClipboardController::event_type() const { return event_type_; }
void ClipboardController::Initialize() {
last_text_.clear();
char *clipboard_text = SDL_GetClipboardText();
if (clipboard_text) {
last_text_.assign(clipboard_text);
SDL_free(clipboard_text);
}
events_enabled_.store(true, std::memory_order_release);
}
void ClipboardController::Shutdown() {
events_enabled_.store(false, std::memory_order_release);
std::lock_guard<std::mutex> lock(pending_mutex_);
pending_remote_text_.reset();
}
void ClipboardController::QueueRemoteText(const char *data, size_t size) {
if (!events_enabled_.load(std::memory_order_acquire)) {
return;
}
if (!data || size == 0) {
return;
}
if (size > kMaxClipboardTextBytes) {
LOG_WARN("Ignore oversized remote clipboard text: {} bytes", size);
return;
}
if (std::memchr(data, '\0', size) != nullptr) {
LOG_WARN("Ignore remote clipboard text containing an embedded NUL byte");
return;
}
{
std::lock_guard<std::mutex> lock(pending_mutex_);
if (!events_enabled_.load(std::memory_order_relaxed)) {
return;
}
// Only the newest clipboard value matters. Replacing it also bounds the
// amount of memory a busy or malicious peer can queue.
pending_remote_text_ = std::string(data, size);
}
SDL_Event event{};
event.type = event_type_;
if (event_type_ != 0 && !SDL_PushEvent(&event)) {
// MainLoop also drains the pending value after its wait timeout.
LOG_WARN("Failed to wake SDL loop for remote clipboard text: {}",
SDL_GetError());
}
}
void ClipboardController::ApplyPendingRemoteText() {
if (!events_enabled_.load(std::memory_order_acquire)) {
return;
}
std::optional<std::string> pending_text;
{
std::lock_guard<std::mutex> lock(pending_mutex_);
pending_text.swap(pending_remote_text_);
}
if (!pending_text || *pending_text == last_text_) {
return;
}
// SDL clipboard functions must run on the thread that initialized SDL.
if (!SDL_SetClipboardText(pending_text->c_str())) {
LOG_ERROR("Failed to set remote clipboard text: {}", SDL_GetError());
return;
}
// SDL will normally emit SDL_EVENT_CLIPBOARD_UPDATE for this write. Update
// the baseline first so that event cannot echo the text back to the sender.
last_text_ = std::move(*pending_text);
}
void ClipboardController::HandleLocalUpdate() {
if (!events_enabled_.load(std::memory_order_acquire)) {
return;
}
if (!SDL_HasClipboardText()) {
last_text_.clear();
return;
}
char *clipboard_text = SDL_GetClipboardText();
if (!clipboard_text) {
LOG_WARN("Failed to read local clipboard text: {}", SDL_GetError());
return;
}
std::string text(clipboard_text);
SDL_free(clipboard_text);
if (text == last_text_) {
return;
}
// Record the value before sending. Duplicate SDL notifications and a
// remote write of the same value must not create a clipboard feedback loop.
last_text_ = text;
if (text.empty()) {
return;
}
if (text.size() > kMaxClipboardTextBytes) {
LOG_WARN("Ignore oversized local clipboard text: {} bytes", text.size());
return;
}
SendToPeers(text);
}
int ClipboardController::SendToPeers(const std::string &text) {
std::shared_lock lock(owner_.remote_sessions_mutex_);
for (const auto &[remote_id, props] : owner_.remote_sessions_) {
if (!props || !props->peer_ || !props->connection_established_ ||
!props->enable_mouse_control_) {
continue;
}
const int ret =
SendReliableDataFrame(props->peer_, text.data(), text.size(),
props->clipboard_label_.c_str());
if (ret != 0) {
LOG_WARN("Failed to send clipboard data to peer [{}], ret={}",
remote_id.c_str(), ret);
return ret;
}
}
if (owner_.peer_) {
const int ret =
SendReliableDataFrame(owner_.peer_, text.data(), text.size(),
owner_.clipboard_label_.c_str());
if (ret != 0) {
LOG_WARN("Failed to send clipboard data to peer [{}], ret={}",
owner_.remote_id_display_, ret);
return ret;
}
}
return 0;
}
} // namespace crossdesk
@@ -0,0 +1,45 @@
#ifndef CROSSDESK_GUI_CLIPBOARD_CONTROLLER_H_
#define CROSSDESK_GUI_CLIPBOARD_CONTROLLER_H_
#include <SDL3/SDL.h>
#include <atomic>
#include <cstddef>
#include <cstdint>
#include <mutex>
#include <optional>
#include <string>
namespace crossdesk {
class GuiRuntime;
// Owns clipboard synchronization state and keeps feedback-loop prevention out
// of the main UI coordinator.
class ClipboardController {
public:
explicit ClipboardController(GuiRuntime &owner);
void SetEventType(uint32_t event_type);
uint32_t event_type() const;
void Initialize();
void Shutdown();
void QueueRemoteText(const char *data, size_t size);
void ApplyPendingRemoteText();
void HandleLocalUpdate();
private:
int SendToPeers(const std::string &text);
GuiRuntime &owner_;
uint32_t event_type_ = 0;
std::atomic<bool> events_enabled_{false};
std::mutex pending_mutex_;
std::optional<std::string> pending_remote_text_;
std::string last_text_;
};
} // namespace crossdesk
#endif // CROSSDESK_GUI_CLIPBOARD_CONTROLLER_H_
@@ -0,0 +1,584 @@
#include "features/devices/session_device_manager.h"
#include <remote_action.h>
#include <chrono>
#include <cstdlib>
#include <display_stream_id.h>
#include "platform.h"
#include "rd_log.h"
#include "runtime/gui_runtime.h"
namespace crossdesk {
namespace {
constexpr uint64_t kCaptureResumeKeyFrameGapMs = 500;
constexpr size_t kMaxCapturedKeyboardInputs = 512;
constexpr auto kFrameDeadlineTolerance = std::chrono::milliseconds(1);
} // namespace
SessionDeviceManager::SessionDeviceManager(GuiRuntime &owner) : owner_(owner) {}
bool SessionDeviceManager::ShouldSendCapturedFrame(
std::chrono::steady_clock::time_point now, int fps) {
const auto interval =
std::chrono::nanoseconds(std::chrono::seconds(1)) / (fps > 0 ? fps : 1);
if (next_frame_deadline_ == std::chrono::steady_clock::time_point{}) {
next_frame_deadline_ = now;
}
if (now + kFrameDeadlineTolerance < next_frame_deadline_) {
return false;
}
next_frame_deadline_ += interval;
if (next_frame_deadline_ <= now) {
next_frame_deadline_ = now + interval;
}
return true;
}
void SessionDeviceManager::Initialize() {
InitializeAudioOutput();
screen_capturer_factory_ = new ScreenCapturerFactory();
speaker_capturer_factory_ = new SpeakerCapturerFactory();
device_controller_factory_ = new DeviceControllerFactory();
keyboard_capturer_ =
static_cast<KeyboardCapturer *>(device_controller_factory_->Create(
DeviceControllerFactory::Device::Keyboard));
}
int SessionDeviceManager::InitializeScreenCapturer() {
#ifdef __APPLE__
if (!owner_.EnsureMacScreenRecordingPermission()) {
return -1;
}
#endif
if (!screen_capturer_) {
screen_capturer_ =
static_cast<ScreenCapturer *>(screen_capturer_factory_->Create());
}
last_frame_time_ = {};
next_frame_deadline_ = {};
const int fps = owner_.config_center_->GetVideoFrameRate() ==
ConfigCenter::VIDEO_FRAME_RATE::FPS_30
? 30
: 60;
LOG_INFO("Init screen capturer with {} fps", fps);
display_info_list_.clear();
registered_display_stream_count_ = 0;
last_video_frame_stream_id_.clear();
invalid_video_stream_id_logged_ = false;
const int init_ret = screen_capturer_->Init(
fps, [this, fps](unsigned char *data, int size, int width, int height,
const char *display_name) {
const auto now_time = std::chrono::steady_clock::now();
if (!ShouldSendCapturedFrame(now_time, fps)) {
return;
}
const bool has_previous_frame =
last_frame_time_.time_since_epoch().count() != 0;
const auto duration_ms =
has_previous_frame
? std::chrono::duration_cast<std::chrono::milliseconds>(
now_time - last_frame_time_)
.count()
: 0;
std::vector<std::string> connected_remote_ids;
{
std::shared_lock lock(owner_.connection_status_mutex_);
connected_remote_ids.reserve(owner_.connection_status_.size());
for (const auto &[remote_id, status] : owner_.connection_status_) {
if (status == ConnectionStatus::Connected) {
connected_remote_ids.push_back(remote_id);
}
}
}
// Capture can still deliver frames while ICE is gathering or after
// the final controller disconnects. Do not broadcast those frames to
// MiniRTC: a broadcast also reaches newly joining peers whose ICE
// transport is not ready yet.
if (connected_remote_ids.empty()) {
last_frame_time_ = now_time;
return;
}
const std::string stream_id = ResolveDisplayStreamId(
display_name, registered_display_stream_count_, -1,
last_video_frame_stream_id_);
if (stream_id.empty()) {
if (!invalid_video_stream_id_logged_) {
LOG_ERROR(
"Drop captured frames with an empty or unregistered video "
"stream id, reported='{}', registered_streams={}",
display_name ? display_name : "",
registered_display_stream_count_);
invalid_video_stream_id_logged_ = true;
}
return;
}
invalid_video_stream_id_logged_ = false;
const bool resumed_after_gap =
has_previous_frame && duration_ms >= kCaptureResumeKeyFrameGapMs;
const bool stream_changed = !last_video_frame_stream_id_.empty() &&
last_video_frame_stream_id_ != stream_id;
if (resumed_after_gap || stream_changed) {
if (RequestVideoKeyFrame(owner_.peer_, stream_id.c_str()) == 0) {
LOG_INFO("Request video key frame before sending captured frame, "
"stream='{}', gap_ms={}, stream_changed={}",
stream_id, duration_ms, stream_changed);
}
}
XVideoFrame frame{};
frame.data = reinterpret_cast<const char *>(data);
frame.size = size;
frame.width = width;
frame.height = height;
frame.captured_timestamp = GetSystemTimeMicros(owner_.peer_);
for (const std::string &remote_id : connected_remote_ids) {
SendVideoFrameToPeer(owner_.peer_, &frame, stream_id.c_str(),
remote_id.data(), remote_id.size());
}
last_video_frame_stream_id_ = stream_id;
last_frame_time_ = now_time;
});
if (init_ret == 0) {
LOG_INFO("Init screen capturer success");
const auto latest_display_info = screen_capturer_->GetDisplayInfoList();
if (!latest_display_info.empty()) {
display_info_list_ = latest_display_info;
}
registered_display_stream_count_ = display_info_list_.size();
return 0;
}
LOG_ERROR("Init screen capturer failed");
screen_capturer_->Destroy();
delete screen_capturer_;
screen_capturer_ = nullptr;
return -1;
}
int SessionDeviceManager::StartScreenCapturer() {
#ifdef __APPLE__
if (!owner_.EnsureMacScreenRecordingPermission()) {
return -1;
}
#endif
if (!screen_capturer_) {
LOG_INFO("Screen capturer instance missing, recreating before start");
if (InitializeScreenCapturer() != 0) {
LOG_ERROR("Recreate screen capturer failed");
return -1;
}
}
LOG_INFO("Start screen capturer, show cursor: {}", owner_.show_cursor_);
const int ret = screen_capturer_->Start(owner_.show_cursor_);
if (ret != 0) {
LOG_ERROR("Start screen capturer failed: {}", ret);
}
return ret;
}
int SessionDeviceManager::StopScreenCapturer() {
if (screen_capturer_) {
LOG_INFO("Stop screen capturer");
screen_capturer_->Stop();
}
return 0;
}
int SessionDeviceManager::StartSpeakerCapturer() {
if (!speaker_capturer_) {
speaker_capturer_ =
static_cast<SpeakerCapturer *>(speaker_capturer_factory_->Create());
const int init_ret = speaker_capturer_->Init(
[this](unsigned char *data, size_t size, const char *audio_name) {
SendAudioFrame(owner_.peer_, reinterpret_cast<const char *>(data),
size, owner_.audio_label_.c_str());
});
if (init_ret != 0) {
speaker_capturer_->Destroy();
delete speaker_capturer_;
speaker_capturer_ = nullptr;
}
}
if (!speaker_capturer_) {
return -1;
}
const int ret = speaker_capturer_->Start();
if (ret != 0) {
LOG_ERROR("Start speaker capturer failed: {}", ret);
return ret;
}
owner_.start_speaker_capturer_ = true;
return 0;
}
int SessionDeviceManager::StopSpeakerCapturer() {
if (speaker_capturer_) {
speaker_capturer_->Stop();
owner_.start_speaker_capturer_ = false;
}
return 0;
}
int SessionDeviceManager::StartMouseController() {
#ifdef __APPLE__
if (!owner_.EnsureMacAccessibilityPermission()) {
return -1;
}
#endif
if (!device_controller_factory_) {
LOG_INFO("Device controller factory is nullptr");
return -1;
}
#if defined(__linux__) && !defined(__APPLE__)
if (IsWaylandSession()) {
if (!screen_capturer_) {
return 1;
}
const auto latest_display_info = screen_capturer_->GetDisplayInfoList();
if (latest_display_info.empty() ||
latest_display_info[0].handle == nullptr) {
return 1;
}
}
if (screen_capturer_) {
const auto latest_display_info = screen_capturer_->GetDisplayInfoList();
if (!latest_display_info.empty()) {
display_info_list_ = latest_display_info;
}
}
#endif
mouse_controller_ =
static_cast<MouseController *>(device_controller_factory_->Create(
DeviceControllerFactory::Device::Mouse));
if (!mouse_controller_) {
LOG_ERROR("Create mouse controller failed");
return -1;
}
const int init_ret = mouse_controller_->Init(display_info_list_);
if (init_ret != 0) {
LOG_INFO("Destroy mouse controller");
mouse_controller_->Destroy();
delete mouse_controller_;
mouse_controller_ = nullptr;
}
return init_ret;
}
int SessionDeviceManager::StopMouseController() {
if (mouse_controller_) {
mouse_controller_->Destroy();
delete mouse_controller_;
mouse_controller_ = nullptr;
}
return 0;
}
int SessionDeviceManager::StartKeyboardCapturer() {
owner_.keyboard_capturer_uses_window_events_ = false;
#ifdef __APPLE__
if (!owner_.EnsureMacAccessibilityPermission()) {
owner_.keyboard_capturer_uses_window_events_ = true;
return 0;
}
#endif
#if defined(__linux__) && !defined(__APPLE__)
if (IsWaylandSession()) {
owner_.keyboard_capturer_uses_window_events_ = true;
LOG_INFO("Start keyboard capturer with Slint Wayland backend");
return 0;
}
#endif
if (!keyboard_capturer_) {
owner_.keyboard_capturer_uses_window_events_ = true;
LOG_WARN(
"keyboard capturer is nullptr, falling back to Slint keyboard events");
return 0;
}
const int hook_ret = keyboard_capturer_->Hook(
[](int key_code, bool is_down, uint32_t scan_code, bool extended,
void *user_ptr) {
if (user_ptr) {
auto *devices = static_cast<SessionDeviceManager *>(user_ptr);
devices->QueueCapturedKeyboardInput(key_code, is_down, scan_code,
extended);
}
},
this);
if (hook_ret != 0) {
owner_.keyboard_capturer_uses_window_events_ = true;
LOG_WARN(
"Start keyboard capturer failed, falling back to Slint keyboard events");
} else {
LOG_INFO("Start keyboard capturer with native input");
}
return 0;
}
int SessionDeviceManager::StopKeyboardCapturer() {
if (owner_.keyboard_capturer_uses_window_events_) {
owner_.keyboard_capturer_uses_window_events_ = false;
LOG_INFO("Stop keyboard capturer with Slint keyboard backend");
return 0;
}
if (keyboard_capturer_) {
keyboard_capturer_->Unhook();
ClearCapturedKeyboardInput();
LOG_INFO("Stop keyboard capturer");
}
return 0;
}
int SessionDeviceManager::InitializeAudioOutput() {
SDL_AudioSpec desired_out{};
desired_out.freq = 48000;
desired_out.format = SDL_AUDIO_S16;
desired_out.channels = 1;
auto open_stream = [&]() {
output_stream_ = SDL_OpenAudioDeviceStream(
SDL_AUDIO_DEVICE_DEFAULT_PLAYBACK, &desired_out, nullptr, nullptr);
return output_stream_ != nullptr;
};
if (!open_stream()) {
#if defined(__linux__) && !defined(__APPLE__)
LOG_WARN("Failed to open output stream with driver [{}]: {}",
getenv("SDL_AUDIODRIVER") ? getenv("SDL_AUDIODRIVER")
: "(default)",
SDL_GetError());
setenv("SDL_AUDIODRIVER", "dummy", 1);
SDL_QuitSubSystem(SDL_INIT_AUDIO);
if (!SDL_InitSubSystem(SDL_INIT_AUDIO)) {
LOG_ERROR("Failed to reinitialize SDL audio with dummy driver: {}",
SDL_GetError());
return -1;
}
if (!open_stream()) {
LOG_ERROR("Failed to open output stream with dummy driver: {}",
SDL_GetError());
return -1;
}
LOG_WARN("Audio output disabled, using SDL dummy audio driver");
#else
LOG_ERROR("Failed to open output stream: {}", SDL_GetError());
return -1;
#endif
}
SDL_ResumeAudioDevice(SDL_GetAudioStreamDevice(output_stream_));
return 0;
}
int SessionDeviceManager::DestroyAudioOutput() {
if (output_stream_) {
SDL_CloseAudioDevice(SDL_GetAudioStreamDevice(output_stream_));
SDL_DestroyAudioStream(output_stream_);
output_stream_ = nullptr;
}
return 0;
}
void SessionDeviceManager::PushAudio(const char *data, size_t size) {
if (!output_stream_) {
return;
}
const int pushed = SDL_PutAudioStreamData(
output_stream_, reinterpret_cast<const Uint8 *>(data),
static_cast<int>(size));
if (pushed < 0) {
LOG_ERROR("Failed to push audio data: {}", SDL_GetError());
}
}
void SessionDeviceManager::UpdateInteractions() {
#if defined(__linux__) && !defined(__APPLE__)
const bool is_wayland_session = IsWaylandSession();
const bool stop_wayland_mouse_before_screen =
is_wayland_session && !owner_.start_screen_capturer_ &&
owner_.screen_capturer_is_started_ && !owner_.start_mouse_controller_ &&
owner_.mouse_controller_is_started_;
if (stop_wayland_mouse_before_screen) {
LOG_INFO("Stopping Wayland mouse controller before screen capturer to "
"cleanly release the shared portal session");
StopMouseController();
owner_.mouse_controller_is_started_ = false;
}
#endif
if (owner_.start_screen_capturer_ && !owner_.screen_capturer_is_started_) {
if (StartScreenCapturer() == 0) {
owner_.screen_capturer_is_started_ = true;
}
} else if (!owner_.start_screen_capturer_ &&
owner_.screen_capturer_is_started_) {
StopScreenCapturer();
owner_.screen_capturer_is_started_ = false;
}
if (owner_.start_speaker_capturer_ && !owner_.speaker_capturer_is_started_) {
if (StartSpeakerCapturer() == 0) {
owner_.speaker_capturer_is_started_ = true;
}
} else if (!owner_.start_speaker_capturer_ &&
owner_.speaker_capturer_is_started_) {
StopSpeakerCapturer();
owner_.speaker_capturer_is_started_ = false;
}
if (owner_.start_mouse_controller_ && !owner_.mouse_controller_is_started_) {
if (StartMouseController() == 0) {
owner_.mouse_controller_is_started_ = true;
}
} else if (!owner_.start_mouse_controller_ &&
owner_.mouse_controller_is_started_) {
StopMouseController();
owner_.mouse_controller_is_started_ = false;
}
#if defined(__linux__) || defined(__APPLE__)
if (owner_.screen_capturer_is_started_ && screen_capturer_ &&
mouse_controller_) {
const auto latest_display_info = screen_capturer_->GetDisplayInfoList();
if (!latest_display_info.empty()) {
display_info_list_ = latest_display_info;
mouse_controller_->UpdateDisplayInfoList(display_info_list_);
}
}
#endif
if (owner_.start_keyboard_capturer_ && owner_.focus_on_stream_window_) {
if (!owner_.keyboard_capturer_is_started_ && StartKeyboardCapturer() == 0) {
owner_.keyboard_capturer_is_started_ = true;
}
if (owner_.keyboard_capturer_is_started_) {
DrainCapturedKeyboardInput();
owner_.keyboard_.SendHeartbeat(false);
}
} else if (owner_.keyboard_capturer_is_started_) {
owner_.keyboard_.ForceReleasePressedKeys();
StopKeyboardCapturer();
owner_.keyboard_capturer_is_started_ = false;
}
owner_.keyboard_.CheckRemoteTimeouts();
}
void SessionDeviceManager::QueueCapturedKeyboardInput(int key_code,
bool is_down,
uint32_t scan_code,
bool extended) {
std::lock_guard<std::mutex> lock(captured_keyboard_inputs_mutex_);
if (captured_keyboard_inputs_.size() >= kMaxCapturedKeyboardInputs) {
captured_keyboard_inputs_.pop_front();
LOG_WARN("Captured keyboard input queue overflow, dropping oldest event");
}
captured_keyboard_inputs_.push_back(
CapturedKeyboardInput{key_code, is_down, scan_code, extended});
}
void SessionDeviceManager::DrainCapturedKeyboardInput() {
std::deque<CapturedKeyboardInput> inputs;
{
std::lock_guard<std::mutex> lock(captured_keyboard_inputs_mutex_);
inputs.swap(captured_keyboard_inputs_);
}
for (const CapturedKeyboardInput &input : inputs) {
owner_.keyboard_.SendKeyCommand(input.key_code, input.is_down,
input.scan_code, input.extended);
}
}
void SessionDeviceManager::ClearCapturedKeyboardInput() {
std::lock_guard<std::mutex> lock(captured_keyboard_inputs_mutex_);
captured_keyboard_inputs_.clear();
}
bool SessionDeviceManager::SendKeyboardCommand(int key_code, bool is_down,
uint32_t scan_code,
bool extended) {
return keyboard_capturer_ && keyboard_capturer_->SendKeyboardCommand(
key_code, is_down, scan_code, extended) == 0;
}
void SessionDeviceManager::SendMouseCommand(const RemoteAction &action,
int selected_display) {
if (mouse_controller_) {
mouse_controller_->SendMouseCommand(action, selected_display);
}
}
int SessionDeviceManager::SwitchDisplay(int display_id) {
return screen_capturer_ ? screen_capturer_->SwitchTo(display_id) : -1;
}
void SessionDeviceManager::ResetToInitialDisplay() {
if (screen_capturer_) {
screen_capturer_->ResetToInitialMonitor();
}
}
const std::vector<DisplayInfo> &
SessionDeviceManager::display_info_list() const {
return display_info_list_;
}
void SessionDeviceManager::DestroyDevices() {
if (mouse_controller_) {
mouse_controller_->Destroy();
delete mouse_controller_;
mouse_controller_ = nullptr;
}
if (screen_capturer_) {
screen_capturer_->Destroy();
delete screen_capturer_;
screen_capturer_ = nullptr;
}
if (speaker_capturer_) {
speaker_capturer_->Destroy();
delete speaker_capturer_;
speaker_capturer_ = nullptr;
}
if (keyboard_capturer_) {
delete keyboard_capturer_;
keyboard_capturer_ = nullptr;
}
}
void SessionDeviceManager::DestroyFactories() {
delete screen_capturer_factory_;
screen_capturer_factory_ = nullptr;
delete speaker_capturer_factory_;
speaker_capturer_factory_ = nullptr;
delete device_controller_factory_;
device_controller_factory_ = nullptr;
}
} // namespace crossdesk
@@ -0,0 +1,96 @@
#ifndef CROSSDESK_GUI_SESSION_DEVICE_MANAGER_H_
#define CROSSDESK_GUI_SESSION_DEVICE_MANAGER_H_
#include <SDL3/SDL.h>
#include <chrono>
#include <cstddef>
#include <cstdint>
#include <deque>
#include <mutex>
#include <string>
#include <vector>
#include <remote_action.h>
#include "device_controller.h"
#include "device_controller_factory.h"
#include "display_info.h"
#include "screen_capturer_factory.h"
#include "speaker_capturer_factory.h"
namespace crossdesk {
class GuiRuntime;
// Owns media capture/playback and remote input devices for the active GUI
// session. GuiRuntime supplies application intent; this class handles device
// creation, updates and teardown.
class SessionDeviceManager {
public:
explicit SessionDeviceManager(GuiRuntime &owner);
void Initialize();
void UpdateInteractions();
void DestroyDevices();
void DestroyFactories();
int InitializeScreenCapturer();
int StartScreenCapturer();
int StopScreenCapturer();
int StartSpeakerCapturer();
int StopSpeakerCapturer();
int StartMouseController();
int StopMouseController();
int StartKeyboardCapturer();
int StopKeyboardCapturer();
int InitializeAudioOutput();
int DestroyAudioOutput();
void PushAudio(const char *data, size_t size);
bool SendKeyboardCommand(int key_code, bool is_down, uint32_t scan_code,
bool extended);
void SendMouseCommand(const RemoteAction &action, int selected_display);
int SwitchDisplay(int display_id);
void ResetToInitialDisplay();
const std::vector<DisplayInfo> &display_info_list() const;
private:
struct CapturedKeyboardInput {
int key_code = 0;
bool is_down = false;
uint32_t scan_code = 0;
bool extended = false;
};
void QueueCapturedKeyboardInput(int key_code, bool is_down,
uint32_t scan_code, bool extended);
void DrainCapturedKeyboardInput();
void ClearCapturedKeyboardInput();
bool ShouldSendCapturedFrame(std::chrono::steady_clock::time_point now,
int fps);
GuiRuntime &owner_;
SDL_AudioStream *output_stream_ = nullptr;
ScreenCapturerFactory *screen_capturer_factory_ = nullptr;
ScreenCapturer *screen_capturer_ = nullptr;
SpeakerCapturerFactory *speaker_capturer_factory_ = nullptr;
SpeakerCapturer *speaker_capturer_ = nullptr;
DeviceControllerFactory *device_controller_factory_ = nullptr;
MouseController *mouse_controller_ = nullptr;
KeyboardCapturer *keyboard_capturer_ = nullptr;
std::vector<DisplayInfo> display_info_list_;
size_t registered_display_stream_count_ = 0;
std::deque<CapturedKeyboardInput> captured_keyboard_inputs_;
std::mutex captured_keyboard_inputs_mutex_;
std::chrono::steady_clock::time_point last_frame_time_{};
std::chrono::steady_clock::time_point next_frame_deadline_{};
std::string last_video_frame_stream_id_;
bool invalid_video_stream_id_logged_ = false;
};
} // namespace crossdesk
#endif // CROSSDESK_GUI_SESSION_DEVICE_MANAGER_H_
@@ -0,0 +1,340 @@
#include "features/file_transfer/file_transfer_manager.h"
#include <algorithm>
#include <chrono>
#include <filesystem>
#include <limits>
#include <memory>
#include <mutex>
#include <shared_mutex>
#include <string>
#include <thread>
#include <utility>
#include "file_transfer.h"
#include "filesystem_utf8.h"
#include "rd_log.h"
#include "runtime/gui_runtime.h"
namespace crossdesk {
FileTransferManager::FileTransferManager(GuiRuntime &owner) : owner_(owner) {}
FileTransferManager::FileTransferState &FileTransferManager::global_state() {
return global_state_;
}
FileTransferManager::FileTransferState &FileTransferManager::state_for(
const std::shared_ptr<RemoteSession> &props) {
return props ? props->file_transfer_ : global_state_;
}
void FileTransferManager::ProcessSelectedFile(
const std::string &path,
const std::shared_ptr<RemoteSession> &props,
const std::string &file_label, const std::string &remote_id) {
if (path.empty()) {
return;
}
FileTransferState &state = state_for(props);
LOG_INFO("Selected file: {}", path.c_str());
const std::filesystem::path file_path = PathFromUtf8(path);
std::error_code ec;
if (!std::filesystem::is_regular_file(file_path, ec)) {
LOG_ERROR("Selected path is not a regular file: {}", path);
return;
}
const uint64_t file_size = std::filesystem::file_size(file_path, ec);
if (ec) {
LOG_ERROR("Failed to get file size: {}", ec.message());
return;
}
{
std::lock_guard<std::mutex> lock(state.file_transfer_list_mutex_);
FileTransferState::FileTransferInfo info;
const auto utf8_name = file_path.filename().u8string();
info.file_name.assign(reinterpret_cast<const char *>(utf8_name.data()),
utf8_name.size());
info.file_path = file_path;
info.file_size = file_size;
info.status = FileTransferState::FileTransferStatus::Queued;
state.file_transfer_list_.push_back(std::move(info));
}
state.file_transfer_window_visible_ = true;
auto enqueue = [&]() {
size_t queue_size = 0;
{
std::lock_guard<std::mutex> lock(state.file_queue_mutex_);
state.file_send_queue_.push(
FileTransferState::QueuedFile{file_path, file_label, remote_id});
queue_size = state.file_send_queue_.size();
}
LOG_INFO("File added to queue: {} ({} files in queue)",
file_path.filename().string().c_str(), queue_size);
};
if (state.file_sending_.load()) {
enqueue();
return;
}
Start(props, file_path, file_label, remote_id);
if (!state.file_sending_.load()) {
enqueue();
}
}
void FileTransferManager::Start(
std::shared_ptr<RemoteSession> props,
const std::filesystem::path &file_path, const std::string &file_label,
const std::string &remote_id) {
const bool is_global = !props;
PeerPtr *peer = is_global ? owner_.peer_ : props->peer_;
if (!peer) {
LOG_ERROR("StartFileTransfer: invalid peer");
return;
}
FileTransferState &initial_state = state_for(props);
bool expected = false;
if (!initial_state.file_sending_.compare_exchange_strong(expected, true)) {
LOG_WARN("StartFileTransfer called while another file is active: {}",
file_path.filename().string().c_str());
return;
}
const auto props_weak = std::weak_ptr<RemoteSession>(props);
std::thread([this, peer, file_path, file_label, props_weak, remote_id,
is_global]() {
auto props_locked = props_weak.lock();
FileTransferState *state = nullptr;
if (props_locked) {
state = &props_locked->file_transfer_;
} else if (is_global) {
state = &global_state_;
} else {
return;
}
std::error_code ec;
const uint64_t total_size = std::filesystem::file_size(file_path, ec);
if (ec) {
LOG_ERROR("Failed to get file size: {}", ec.message().c_str());
state->file_sending_ = false;
return;
}
state->file_sent_bytes_ = 0;
state->file_total_bytes_ = total_size;
state->file_send_rate_bps_ = 0;
state->file_transfer_window_visible_ = true;
{
std::lock_guard<std::mutex> lock(state->file_transfer_mutex_);
state->file_send_start_time_ = std::chrono::steady_clock::now();
state->file_send_last_update_time_ = state->file_send_start_time_;
state->file_send_last_bytes_ = 0;
}
FileSender sender;
const uint32_t file_id = FileSender::NextFileId();
if (props_locked) {
std::lock_guard<std::shared_mutex> lock(file_id_to_props_mutex_);
file_id_to_props_[file_id] = props_weak;
} else {
std::lock_guard<std::shared_mutex> lock(file_id_to_state_mutex_);
file_id_to_state_[file_id] = state;
}
state->current_file_id_ = file_id;
{
std::lock_guard<std::mutex> lock(state->file_transfer_list_mutex_);
for (auto &info : state->file_transfer_list_) {
if (info.file_path == file_path &&
info.status == FileTransferState::FileTransferStatus::Queued) {
info.status = FileTransferState::FileTransferStatus::Sending;
info.file_id = file_id;
info.file_size = total_size;
info.sent_bytes = 0;
break;
}
}
}
const int ret = sender.SendFile(
file_path, file_path.filename().string(),
[peer, file_label, remote_id](const char *buffer, size_t size) {
if (remote_id.empty()) {
return SendReliableDataFrame(peer, buffer, size,
file_label.c_str());
}
return SendReliableDataFrameToPeer(
peer, buffer, size, file_label.c_str(), remote_id.c_str(),
remote_id.size());
},
64 * 1024, file_id);
if (ret == 0) {
return;
}
state->file_sending_ = false;
state->file_transfer_window_visible_ = false;
state->file_sent_bytes_ = 0;
state->file_total_bytes_ = 0;
state->file_send_rate_bps_ = 0;
state->current_file_id_ = 0;
Unregister(file_id, props_locked != nullptr);
{
std::lock_guard<std::mutex> lock(state->file_transfer_list_mutex_);
for (auto &info : state->file_transfer_list_) {
if (info.file_id == file_id) {
info.status = FileTransferState::FileTransferStatus::Failed;
break;
}
}
}
LOG_ERROR("FileSender::SendFile failed for [{}], ret={}",
file_path.string().c_str(), ret);
ProcessQueue(props_locked);
}).detach();
}
void FileTransferManager::ProcessQueue(
std::shared_ptr<RemoteSession> props) {
FileTransferState &state = state_for(props);
if (state.file_sending_.load()) {
return;
}
FileTransferState::QueuedFile queued_file;
{
std::lock_guard<std::mutex> lock(state.file_queue_mutex_);
if (state.file_send_queue_.empty()) {
return;
}
queued_file = state.file_send_queue_.front();
state.file_send_queue_.pop();
}
Start(props, queued_file.file_path, queued_file.file_label,
queued_file.remote_id);
}
void FileTransferManager::Unregister(uint32_t file_id, bool per_peer) {
if (per_peer) {
std::lock_guard<std::shared_mutex> lock(file_id_to_props_mutex_);
file_id_to_props_.erase(file_id);
} else {
std::lock_guard<std::shared_mutex> lock(file_id_to_state_mutex_);
file_id_to_state_.erase(file_id);
}
}
void FileTransferManager::HandleAck(const char *data, size_t size) {
FileTransferAck ack{};
if (!DecodeFileTransferAck(data, size, &ack)) {
LOG_ERROR("FileTransferAck: invalid payload, size={}", size);
return;
}
std::shared_ptr<RemoteSession> props;
{
std::shared_lock lock(file_id_to_props_mutex_);
const auto it = file_id_to_props_.find(ack.file_id);
if (it != file_id_to_props_.end()) {
props = it->second.lock();
}
}
FileTransferState *state = props ? &props->file_transfer_ : nullptr;
if (!state) {
std::shared_lock lock(file_id_to_state_mutex_);
const auto it = file_id_to_state_.find(ack.file_id);
if (it != file_id_to_state_.end()) {
state = it->second;
}
}
if (!state) {
LOG_WARN("FileTransferAck: no state found for file_id={}", ack.file_id);
return;
}
state->file_sent_bytes_ = ack.acked_offset;
state->file_total_bytes_ = ack.total_size;
uint32_t rate_bps = 0;
if (props) {
const uint32_t bitrate =
props->net_traffic_stats_.data_outbound_stats.bitrate;
if (bitrate > 0 && state->file_sending_.load()) {
rate_bps = static_cast<uint32_t>(bitrate * 0.99f);
const uint32_t current_rate = state->file_send_rate_bps_.load();
if (current_rate > 0) {
rate_bps = static_cast<uint32_t>(current_rate * 0.7 + rate_bps * 0.3);
}
} else {
rate_bps = state->file_send_rate_bps_.load();
}
} else {
const uint32_t current_rate = state->file_send_rate_bps_.load();
uint32_t estimated_rate = 0;
const auto now = std::chrono::steady_clock::now();
uint64_t last_bytes = 0;
std::chrono::steady_clock::time_point last_time;
{
std::lock_guard<std::mutex> lock(state->file_transfer_mutex_);
last_bytes = state->file_send_last_bytes_;
last_time = state->file_send_last_update_time_;
}
if (state->file_sending_.load() && ack.acked_offset >= last_bytes) {
const auto delta_bytes = ack.acked_offset - last_bytes;
const double seconds =
std::chrono::duration<double>(now - last_time).count();
if (seconds > 0.0 && delta_bytes > 0) {
const double bits_per_second = delta_bytes * 8.0 / seconds;
estimated_rate = static_cast<uint32_t>((std::min)(
bits_per_second,
static_cast<double>((std::numeric_limits<uint32_t>::max)())));
}
}
rate_bps =
estimated_rate > 0 && current_rate > 0
? static_cast<uint32_t>(current_rate * 0.7 + estimated_rate * 0.3)
: estimated_rate > 0 ? estimated_rate
: current_rate;
}
state->file_send_rate_bps_ = rate_bps;
state->file_send_last_bytes_ = ack.acked_offset;
state->file_send_last_update_time_ = std::chrono::steady_clock::now();
{
std::lock_guard<std::mutex> lock(state->file_transfer_list_mutex_);
for (auto &info : state->file_transfer_list_) {
if (info.file_id == ack.file_id) {
info.sent_bytes = ack.acked_offset;
info.file_size = ack.total_size;
info.rate_bps = rate_bps;
if ((ack.flags & 0x01) != 0) {
info.status = FileTransferState::FileTransferStatus::Completed;
info.sent_bytes = ack.total_size;
}
break;
}
}
}
if ((ack.flags & 0x01) == 0) {
return;
}
LOG_INFO("File transfer completed: file_id={}, bytes={}", ack.file_id,
ack.total_size);
state->file_transfer_window_visible_ = true;
state->file_sending_ = false;
Unregister(ack.file_id, props != nullptr);
ProcessQueue(props);
}
} // namespace crossdesk
@@ -0,0 +1,54 @@
#ifndef CROSSDESK_GUI_FILE_TRANSFER_MANAGER_H_
#define CROSSDESK_GUI_FILE_TRANSFER_MANAGER_H_
#include <cstddef>
#include <cstdint>
#include <filesystem>
#include <memory>
#include <shared_mutex>
#include <string>
#include <unordered_map>
#include "runtime/gui_state.h"
namespace crossdesk {
class GuiRuntime;
class FileTransferManager {
public:
using FileTransferState = gui_detail::FileTransferState;
using RemoteSession = gui_detail::RemoteSession;
explicit FileTransferManager(GuiRuntime &owner);
FileTransferState &global_state();
FileTransferState &
state_for(const std::shared_ptr<RemoteSession> &props);
void
ProcessSelectedFile(const std::string &path,
const std::shared_ptr<RemoteSession> &props,
const std::string &file_label,
const std::string &remote_id = "");
void HandleAck(const char *data, size_t size);
private:
void Start(std::shared_ptr<RemoteSession> props,
const std::filesystem::path &file_path,
const std::string &file_label, const std::string &remote_id = "");
void ProcessQueue(std::shared_ptr<RemoteSession> props);
void Unregister(uint32_t file_id, bool per_peer);
GuiRuntime &owner_;
FileTransferState global_state_;
std::unordered_map<uint32_t, std::weak_ptr<RemoteSession>>
file_id_to_props_;
std::shared_mutex file_id_to_props_mutex_;
std::unordered_map<uint32_t, FileTransferState *> file_id_to_state_;
std::shared_mutex file_id_to_state_mutex_;
};
} // namespace crossdesk
#endif // CROSSDESK_GUI_FILE_TRANSFER_MANAGER_H_
@@ -0,0 +1,365 @@
#include "features/input/keyboard_controller.h"
#include <remote_action.h>
#include <SDL3/SDL.h>
#include <cstdint>
#include <mutex>
#include <nlohmann/json.hpp>
#include <string>
#include <unordered_map>
#include <vector>
#include "minirtc.h"
#include "rd_log.h"
#include "runtime/gui_runtime.h"
#include "windows_key_metadata.h"
#if _WIN32
#include "interactive_state.h"
#include "service_host.h"
#endif
namespace crossdesk {
namespace {
constexpr uint32_t kHeartbeatIntervalMs = 500;
constexpr uint32_t kRemoteReleaseTimeoutMs = 2500;
int NormalizeWindowsModifierVk(int key_code, uint32_t scan_code,
bool extended) {
#if _WIN32
if (key_code != 0x10 && key_code != 0x11 && key_code != 0x12) {
return key_code;
}
UINT scan_code_with_prefix = static_cast<UINT>(scan_code & 0xFF);
if (extended) {
scan_code_with_prefix |= 0xE000;
}
const UINT normalized_vk =
MapVirtualKeyW(scan_code_with_prefix, MAPVK_VSC_TO_VK_EX);
return normalized_vk != 0 ? static_cast<int>(normalized_vk) : key_code;
#else
(void)scan_code;
(void)extended;
return key_code;
#endif
}
void PopulateWindowsKeyMetadataFromVk(int key_code, uint32_t* scan_code_out,
bool* extended_out) {
if (!scan_code_out || !extended_out) {
return;
}
#if _WIN32
const UINT scan_code =
MapVirtualKeyW(static_cast<UINT>(key_code), MAPVK_VK_TO_VSC_EX);
if (scan_code != 0) {
*scan_code_out = static_cast<uint32_t>(scan_code & 0xFF);
*extended_out = (scan_code & 0xFF00) != 0;
return;
}
#endif
LookupWindowsKeyMetadataFromVk(key_code, scan_code_out, extended_out);
}
#if _WIN32
constexpr uint32_t kSecureDesktopInputLogIntervalMs = 2000;
void LogSecureDesktopInputBlocked(uint32_t* last_tick, const char* stage) {
const uint32_t now = static_cast<uint32_t>(SDL_GetTicks());
if (*last_tick != 0 && now - *last_tick < kSecureDesktopInputLogIntervalMs) {
return;
}
*last_tick = now;
LOG_WARN(
"local secure-desktop input blocked, stage={}, normal SendInput path "
"cannot drive the Windows password UI",
stage ? stage : "");
}
bool IsTransientSecureDesktopInputFailure(const nlohmann::json& response,
const RemoteAction& action) {
return response.is_object() &&
response.value("error", std::string()) == "send_input_failed" &&
response.value("code", 0u) == ERROR_ACCESS_DENIED &&
action.type == ControlType::keyboard &&
action.k.flag == KeyFlag::key_up;
}
#endif
} // namespace
KeyboardController::KeyboardController(GuiRuntime& owner) : owner_(owner) {}
void KeyboardController::TrackPressedKey(int key_code, bool is_down,
uint32_t scan_code, bool extended) {
std::lock_guard<std::mutex> lock(pressed_keys_mutex_);
if (is_down) {
pressed_keys_[key_code] = PressedKey{key_code, scan_code, extended};
} else {
pressed_keys_.erase(key_code);
}
}
void KeyboardController::ForceReleasePressedKeys() {
std::vector<PressedKey> pressed_keys;
{
std::lock_guard<std::mutex> lock(pressed_keys_mutex_);
pressed_keys.reserve(pressed_keys_.size());
for (const auto& [_, key] : pressed_keys_) {
pressed_keys.push_back(key);
}
pressed_keys_.clear();
}
for (const PressedKey& key : pressed_keys) {
SendKeyCommand(key.key_code, false, key.scan_code, key.extended);
}
SendHeartbeat(true);
}
void KeyboardController::SendHeartbeat(bool force) {
const uint32_t now = static_cast<uint32_t>(SDL_GetTicks());
if (!force && now - last_heartbeat_tick_ < kHeartbeatIntervalMs) {
return;
}
RemoteAction action{};
action.type = ControlType::keyboard_state;
action.ks.seq = ++state_sequence_;
{
std::lock_guard<std::mutex> lock(pressed_keys_mutex_);
size_t index = 0;
for (const auto& [_, key] : pressed_keys_) {
if (index >= kMaxKeyboardStateKeys) {
LOG_WARN("Keyboard heartbeat truncated, pressed_keys={}",
pressed_keys_.size());
break;
}
action.ks.pressed_keys[index].key_value =
static_cast<size_t>(key.key_code);
action.ks.pressed_keys[index].scan_code = key.scan_code;
action.ks.pressed_keys[index].extended = key.extended;
++index;
}
action.ks.pressed_count = index;
}
const std::string target_id = owner_.controlled_remote_id_.empty()
? owner_.focused_remote_id_
: owner_.controlled_remote_id_;
const auto props_it = owner_.remote_sessions_.find(target_id);
if (target_id.empty() || props_it == owner_.remote_sessions_.end() ||
props_it->second->connection_status_.load() !=
ConnectionStatus::Connected ||
!props_it->second->peer_) {
last_heartbeat_tick_ = now;
return;
}
const std::string message = action.to_json();
const int result = SendReliableDataFrame(
props_it->second->peer_, message.c_str(), message.size(),
props_it->second->keyboard_label_.c_str());
if (result != 0) {
LOG_WARN("Send keyboard heartbeat failed, remote_id={}, ret={}", target_id,
result);
}
last_heartbeat_tick_ = now;
}
int KeyboardController::SendKeyCommand(int key_code, bool is_down,
uint32_t scan_code, bool extended) {
if (scan_code == 0) {
PopulateWindowsKeyMetadataFromVk(key_code, &scan_code, &extended);
}
#if _WIN32
key_code = NormalizeWindowsModifierVk(key_code, scan_code, extended);
#endif
RemoteAction action{};
action.type = ControlType::keyboard;
action.k.flag = is_down ? KeyFlag::key_down : KeyFlag::key_up;
action.k.key_value = key_code;
action.k.scan_code = scan_code;
action.k.extended = extended;
const std::string target_id = owner_.controlled_remote_id_.empty()
? owner_.focused_remote_id_
: owner_.controlled_remote_id_;
const auto props_it = owner_.remote_sessions_.find(target_id);
if (!target_id.empty() && props_it != owner_.remote_sessions_.end() &&
props_it->second->connection_status_.load() ==
ConnectionStatus::Connected &&
props_it->second->peer_) {
const std::string message = action.to_json();
const int result = SendReliableDataFrame(
props_it->second->peer_, message.c_str(), message.size(),
props_it->second->keyboard_label_.c_str());
if (result != 0) {
LOG_WARN("Send keyboard command failed, remote_id={}, ret={}", target_id,
result);
}
}
TrackPressedKey(key_code, is_down, scan_code, extended);
return 0;
}
bool KeyboardController::InjectRemoteKey(int key_code, bool is_down,
uint32_t scan_code, bool extended) {
#if _WIN32
if (owner_.local_service_status_received_ &&
IsSecureDesktopInteractionRequired(owner_.local_interactive_stage_)) {
const std::string response = SendCrossDeskSecureDesktopKeyInput(
key_code, is_down, scan_code, extended, 1000);
const auto json = nlohmann::json::parse(response, nullptr, false);
if (json.is_discarded() || !json.value("ok", false)) {
RemoteAction action{};
action.type = ControlType::keyboard;
action.k.key_value = static_cast<size_t>(key_code);
action.k.scan_code = scan_code;
action.k.extended = extended;
action.k.flag = is_down ? KeyFlag::key_down : KeyFlag::key_up;
if (!json.is_discarded() &&
IsTransientSecureDesktopInputFailure(json, action)) {
LOG_INFO(
"Secure desktop keyboard injection transient failure, "
"key_code={}, is_down={}, response={}",
key_code, is_down, response);
return true;
}
LogSecureDesktopInputBlocked(
&owner_.last_local_secure_input_block_log_tick_,
owner_.local_interactive_stage_.c_str());
LOG_WARN(
"Secure desktop keyboard injection failed, key_code={}, is_down={}, "
"response={}",
key_code, is_down, response);
return false;
}
return true;
}
#endif
return owner_.devices_.SendKeyboardCommand(key_code, is_down, scan_code,
extended);
}
void KeyboardController::ApplyRemoteEvent(const std::string& remote_id,
const RemoteAction& action) {
const int key_code = static_cast<int>(action.k.key_value);
const bool is_down = action.k.flag == KeyFlag::key_down;
const bool injected =
InjectRemoteKey(key_code, is_down, action.k.scan_code, action.k.extended);
std::lock_guard<std::mutex> lock(remote_states_mutex_);
auto& state = remote_states_[remote_id];
state.last_seen_tick = static_cast<uint32_t>(SDL_GetTicks());
if (is_down && injected) {
state.pressed_keys[key_code] =
PressedKey{key_code, action.k.scan_code, action.k.extended};
} else if (!is_down && injected) {
state.pressed_keys.erase(key_code);
}
}
void KeyboardController::ApplyRemoteState(const std::string& remote_id,
const RemoteAction& action) {
std::vector<PressedKey> keys_to_release;
std::vector<PressedKey> keys_to_press;
{
std::lock_guard<std::mutex> lock(remote_states_mutex_);
auto& state = remote_states_[remote_id];
if (action.ks.seq != 0 && state.last_seq != 0 &&
static_cast<int32_t>(action.ks.seq - state.last_seq) <= 0) {
return;
}
state.last_seq = action.ks.seq;
state.last_seen_tick = static_cast<uint32_t>(SDL_GetTicks());
state.keyboard_state_seen = true;
std::unordered_map<int, PressedKey> desired_keys;
const size_t count =
(std::min)(action.ks.pressed_count, kMaxKeyboardStateKeys);
for (size_t index = 0; index < count; ++index) {
const auto& key = action.ks.pressed_keys[index];
const int key_code = static_cast<int>(key.key_value);
desired_keys[key_code] =
PressedKey{key_code, key.scan_code, key.extended};
}
for (const auto& [key_code, key] : state.pressed_keys) {
if (desired_keys.find(key_code) == desired_keys.end()) {
keys_to_release.push_back(key);
}
}
for (const auto& [key_code, key] : desired_keys) {
if (state.pressed_keys.find(key_code) == state.pressed_keys.end()) {
keys_to_press.push_back(key);
}
}
}
for (const PressedKey& key : keys_to_release) {
if (InjectRemoteKey(key.key_code, false, key.scan_code, key.extended)) {
std::lock_guard<std::mutex> lock(remote_states_mutex_);
const auto state_it = remote_states_.find(remote_id);
if (state_it != remote_states_.end()) {
state_it->second.pressed_keys.erase(key.key_code);
}
}
}
for (const PressedKey& key : keys_to_press) {
if (InjectRemoteKey(key.key_code, true, key.scan_code, key.extended)) {
std::lock_guard<std::mutex> lock(remote_states_mutex_);
remote_states_[remote_id].pressed_keys[key.key_code] = key;
}
}
}
void KeyboardController::ReleaseRemotePressedKeys(const std::string& remote_id,
const char* reason) {
std::vector<PressedKey> keys_to_release;
{
std::lock_guard<std::mutex> lock(remote_states_mutex_);
const auto state_it = remote_states_.find(remote_id);
if (state_it == remote_states_.end()) {
return;
}
for (const auto& [_, key] : state_it->second.pressed_keys) {
keys_to_release.push_back(key);
}
remote_states_.erase(state_it);
}
if (!keys_to_release.empty()) {
LOG_WARN("Releasing {} remote keyboard keys for remote_id={}, reason={}",
keys_to_release.size(), remote_id, reason ? reason : "unknown");
}
for (const PressedKey& key : keys_to_release) {
InjectRemoteKey(key.key_code, false, key.scan_code, key.extended);
}
}
void KeyboardController::CheckRemoteTimeouts() {
const uint32_t now = static_cast<uint32_t>(SDL_GetTicks());
std::vector<std::string> timed_out_remotes;
{
std::lock_guard<std::mutex> lock(remote_states_mutex_);
for (const auto& [remote_id, state] : remote_states_) {
if (state.keyboard_state_seen && !state.pressed_keys.empty() &&
state.last_seen_tick != 0 &&
now - state.last_seen_tick > kRemoteReleaseTimeoutMs) {
timed_out_remotes.push_back(remote_id);
}
}
}
for (const std::string& remote_id : timed_out_remotes) {
ReleaseRemotePressedKeys(remote_id, "keyboard_heartbeat_timeout");
}
}
} // namespace crossdesk
@@ -0,0 +1,65 @@
#ifndef CROSSDESK_GUI_KEYBOARD_CONTROLLER_H_
#define CROSSDESK_GUI_KEYBOARD_CONTROLLER_H_
#include <cstdint>
#include <mutex>
#include <string>
#include <unordered_map>
#include <remote_action.h>
#include "device_controller.h"
namespace crossdesk {
class GuiRuntime;
// Synchronizes local and remote keyboard state, including heartbeat recovery
// for keys whose key-up event was lost during a connection interruption.
class KeyboardController {
public:
explicit KeyboardController(GuiRuntime &owner);
int SendKeyCommand(int key_code, bool is_down, uint32_t scan_code = 0,
bool extended = false);
void ForceReleasePressedKeys();
void SendHeartbeat(bool force);
void ApplyRemoteEvent(const std::string &remote_id,
const RemoteAction &remote_action);
void ApplyRemoteState(const std::string &remote_id,
const RemoteAction &remote_action);
void ReleaseRemotePressedKeys(const std::string &remote_id,
const char *reason);
void CheckRemoteTimeouts();
private:
struct PressedKey {
int key_code = 0;
uint32_t scan_code = 0;
bool extended = false;
};
struct RemoteState {
std::unordered_map<int, PressedKey> pressed_keys;
uint32_t last_seq = 0;
uint32_t last_seen_tick = 0;
bool keyboard_state_seen = false;
};
void TrackPressedKey(int key_code, bool is_down, uint32_t scan_code,
bool extended);
bool InjectRemoteKey(int key_code, bool is_down, uint32_t scan_code,
bool extended);
GuiRuntime &owner_;
std::unordered_map<int, PressedKey> pressed_keys_;
std::mutex pressed_keys_mutex_;
uint32_t state_sequence_ = 0;
uint32_t last_heartbeat_tick_ = 0;
std::unordered_map<std::string, RemoteState> remote_states_;
std::mutex remote_states_mutex_;
};
} // namespace crossdesk
#endif // CROSSDESK_GUI_KEYBOARD_CONTROLLER_H_
@@ -0,0 +1,622 @@
#include "features/settings/settings_manager.h"
#include <chrono>
#include <cstddef>
#include <cstdio>
#include <cstring>
#include <exception>
#include <filesystem>
#include <fstream>
#include <functional>
#include <memory>
#include <string>
#include <thread>
#if defined(_WIN32)
#include <io.h>
#include <windows.h>
#else
#include <fcntl.h>
#include <unistd.h>
#endif
#include "localization.h"
#include "rd_log.h"
#include "runtime/gui_runtime.h"
namespace crossdesk {
namespace {
constexpr uint32_t kCacheV3Magic = 0x33444358; // "XCD3"
constexpr uint32_t kCacheV3Version = 3;
template <size_t Size>
void CopyString(char (&destination)[Size], const char *source) {
static_assert(Size > 0);
std::memset(destination, 0, Size);
if (source) {
std::strncpy(destination, source, Size - 1);
}
}
uint32_t CacheChecksum(const void *data, size_t size) {
const auto *bytes = static_cast<const unsigned char *>(data);
uint32_t hash = 2166136261u;
for (size_t i = 0; i < size; ++i) {
hash ^= bytes[i];
hash *= 16777619u;
}
return hash;
}
std::filesystem::path TemporaryPathFor(
const std::filesystem::path &target) {
const auto timestamp = std::chrono::steady_clock::now()
.time_since_epoch()
.count();
const auto thread_id =
std::hash<std::thread::id>{}(std::this_thread::get_id());
std::filesystem::path temporary = target;
temporary += ".tmp-" + std::to_string(timestamp) + "-" +
std::to_string(thread_id);
return temporary;
}
bool FlushFileToDisk(FILE *file) {
if (!file || std::fflush(file) != 0) {
return false;
}
#if defined(_WIN32)
return _commit(_fileno(file)) == 0;
#else
return fsync(fileno(file)) == 0;
#endif
}
bool ReplaceFileAtomically(const std::filesystem::path &temporary,
const std::filesystem::path &target) {
#if defined(_WIN32)
return MoveFileExW(temporary.c_str(), target.c_str(),
MOVEFILE_REPLACE_EXISTING | MOVEFILE_WRITE_THROUGH) != 0;
#else
if (::rename(temporary.c_str(), target.c_str()) != 0) {
return false;
}
const std::filesystem::path parent = target.parent_path().empty()
? std::filesystem::path(".")
: target.parent_path();
int directory_flags = O_RDONLY;
#if defined(O_DIRECTORY)
directory_flags |= O_DIRECTORY;
#endif
const int directory = open(parent.c_str(), directory_flags);
if (directory >= 0) {
const bool synced = fsync(directory) == 0;
close(directory);
return synced;
}
return false;
#endif
}
bool WriteFileAtomically(const std::filesystem::path &target,
const void *data, size_t size) {
std::error_code ec;
const std::filesystem::path parent = target.parent_path();
if (!parent.empty()) {
std::filesystem::create_directories(parent, ec);
if (ec) {
return false;
}
}
const std::filesystem::path temporary = TemporaryPathFor(target);
#if defined(_WIN32)
FILE *file = _wfopen(temporary.c_str(), L"wb");
#else
FILE *file = std::fopen(temporary.c_str(), "wb");
#endif
if (!file) {
return false;
}
const bool written = std::fwrite(data, 1, size, file) == size;
const bool flushed = written && FlushFileToDisk(file);
const bool closed = std::fclose(file) == 0;
if (!written || !flushed || !closed ||
!ReplaceFileAtomically(temporary, target)) {
std::filesystem::remove(temporary, ec);
return false;
}
return true;
}
} // namespace
SettingsManager::SettingsManager(GuiRuntime &owner) : owner_(owner) {}
int SettingsManager::Save() {
std::lock_guard<std::mutex> lock(cache_mutex_);
return SaveLocked();
}
int SettingsManager::SaveLocked() {
CopyString(cache_v2_.client_id_with_password,
owner_.client_id_with_password_);
std::memcpy(cache_v2_.key, owner_.aes128_key_, sizeof(owner_.aes128_key_));
std::memcpy(cache_v2_.iv, owner_.aes128_iv_, sizeof(owner_.aes128_iv_));
CopyString(cache_v2_.self_hosted_id, owner_.self_hosted_id_);
cache_v3_.magic = kCacheV3Magic;
cache_v3_.version = kCacheV3Version;
cache_v3_.base = cache_v2_;
cache_v3_.pending_identity[sizeof(cache_v3_.pending_identity) - 1] = '\0';
cache_v3_.pending_server_host[sizeof(cache_v3_.pending_server_host) - 1] =
'\0';
cache_v3_.pending_request_id[sizeof(cache_v3_.pending_request_id) - 1] =
'\0';
cache_v3_.checksum =
CacheChecksum(&cache_v3_, offsetof(CacheV3, checksum));
if (!WriteFileAtomically(owner_.cache_path_ + "/secure_cache_v3.enc",
&cache_v3_, sizeof(cache_v3_))) {
return -1;
}
if (!WriteFileAtomically(owner_.cache_path_ + "/secure_cache_v2.enc",
&cache_v2_, sizeof(cache_v2_))) {
LOG_WARN("Failed to update legacy v2 credential cache");
}
// Keep writing the legacy cache while older installations may still read it.
CopyString(cache_v1_.client_id_with_password,
owner_.client_id_with_password_);
std::memcpy(cache_v1_.key, owner_.aes128_key_, sizeof(owner_.aes128_key_));
std::memcpy(cache_v1_.iv, owner_.aes128_iv_, sizeof(owner_.aes128_iv_));
if (!WriteFileAtomically(owner_.cache_path_ + "/secure_cache.enc",
&cache_v1_, sizeof(cache_v1_))) {
LOG_WARN("Failed to update legacy v1 credential cache");
}
return 0;
}
bool SettingsManager::ReadV3Locked() {
std::ifstream cache_file(owner_.cache_path_ + "/secure_cache_v3.enc",
std::ios::binary);
if (!cache_file) {
return false;
}
CacheV3 loaded{};
cache_file.read(reinterpret_cast<char *>(&loaded), sizeof(loaded));
if (cache_file.gcount() != static_cast<std::streamsize>(sizeof(loaded)) ||
loaded.magic != kCacheV3Magic ||
loaded.version != kCacheV3Version ||
loaded.checksum != CacheChecksum(&loaded, offsetof(CacheV3, checksum))) {
LOG_WARN("Ignore invalid v3 credential cache");
return false;
}
loaded.base.client_id_with_password
[sizeof(loaded.base.client_id_with_password) - 1] = '\0';
loaded.base.self_hosted_id[sizeof(loaded.base.self_hosted_id) - 1] = '\0';
loaded.pending_identity[sizeof(loaded.pending_identity) - 1] = '\0';
loaded.pending_server_host[sizeof(loaded.pending_server_host) - 1] = '\0';
loaded.pending_request_id[sizeof(loaded.pending_request_id) - 1] = '\0';
cache_v3_ = loaded;
cache_v2_ = loaded.base;
return true;
}
bool SettingsManager::ReadV2Locked() {
std::ifstream cache_v2_file(owner_.cache_path_ + "/secure_cache_v2.enc",
std::ios::binary);
if (!cache_v2_file) {
return false;
}
cache_v2_file.read(reinterpret_cast<char *>(&cache_v2_), sizeof(cache_v2_));
if (cache_v2_file.gcount() !=
static_cast<std::streamsize>(sizeof(cache_v2_))) {
return false;
}
cache_v2_
.client_id_with_password[sizeof(cache_v2_.client_id_with_password) - 1] =
'\0';
cache_v2_.self_hosted_id[sizeof(cache_v2_.self_hosted_id) - 1] = '\0';
return true;
}
int SettingsManager::Load() {
std::unique_lock<std::mutex> lock(cache_mutex_);
const bool loaded_v3 = ReadV3Locked();
if (loaded_v3 || ReadV2Locked()) {
CopyString(owner_.client_id_with_password_,
cache_v2_.client_id_with_password);
CopyString(owner_.self_hosted_id_, cache_v2_.self_hosted_id);
std::memcpy(owner_.aes128_key_, cache_v2_.key, sizeof(cache_v2_.key));
std::memcpy(owner_.aes128_iv_, cache_v2_.iv, sizeof(cache_v2_.iv));
if (loaded_v3) {
LOG_INFO("Load settings from v3 cache file");
} else {
cache_v3_ = {};
SaveLocked();
LOG_INFO("Migrated settings from v2 to v3 cache file");
}
} else {
std::ifstream cache_v1_file(owner_.cache_path_ + "/secure_cache.enc",
std::ios::binary);
if (!cache_v1_file) {
lock.unlock();
std::memset(owner_.password_saved_, 0, sizeof(owner_.password_saved_));
std::memset(owner_.aes128_key_, 0, sizeof(owner_.aes128_key_));
std::memset(owner_.aes128_iv_, 0, sizeof(owner_.aes128_iv_));
std::memset(owner_.self_hosted_id_, 0, sizeof(owner_.self_hosted_id_));
owner_.thumbnail_ =
std::make_shared<Thumbnail>(owner_.cache_path_ + "/thumbnails/");
owner_.thumbnail_->GetKeyAndIv(owner_.aes128_key_, owner_.aes128_iv_);
owner_.thumbnail_->DeleteAllFilesInDirectory();
Save();
return -1;
}
cache_v1_file.read(reinterpret_cast<char *>(&cache_v1_), sizeof(cache_v1_));
cache_v1_
.client_id_with_password[sizeof(cache_v1_.client_id_with_password) -
1] = '\0';
CopyString(cache_v2_.client_id_with_password,
cache_v1_.client_id_with_password);
std::memcpy(cache_v2_.key, cache_v1_.key, sizeof(cache_v1_.key));
std::memcpy(cache_v2_.iv, cache_v1_.iv, sizeof(cache_v1_.iv));
std::memset(cache_v2_.self_hosted_id, 0, sizeof(cache_v2_.self_hosted_id));
CopyString(owner_.client_id_with_password_,
cache_v1_.client_id_with_password);
std::memset(owner_.self_hosted_id_, 0, sizeof(owner_.self_hosted_id_));
std::memcpy(owner_.aes128_key_, cache_v1_.key, sizeof(cache_v1_.key));
std::memcpy(owner_.aes128_iv_, cache_v1_.iv, sizeof(cache_v1_.iv));
cache_v3_ = {};
SaveLocked();
LOG_INFO("Migrated settings from v1 to v3 cache file");
}
lock.unlock();
ActivateCachedPublicIdentity();
owner_.thumbnail_ =
std::make_shared<Thumbnail>(owner_.cache_path_ + "/thumbnails/",
owner_.aes128_key_, owner_.aes128_iv_);
owner_.language_button_value_ = localization::detail::ClampLanguageIndex(
static_cast<int>(owner_.config_center_->GetLanguage()));
owner_.video_quality_button_value_ =
static_cast<int>(owner_.config_center_->GetVideoQuality());
owner_.video_frame_rate_button_value_ =
static_cast<int>(owner_.config_center_->GetVideoFrameRate());
owner_.video_encode_format_button_value_ =
static_cast<int>(owner_.config_center_->GetVideoEncodeFormat());
owner_.enable_hardware_video_codec_ =
owner_.config_center_->IsHardwareVideoCodec();
owner_.enable_turn_ = owner_.config_center_->IsEnableTurn();
owner_.enable_srtp_ = owner_.config_center_->IsEnableSrtp();
owner_.enable_self_hosted_ = owner_.config_center_->IsSelfHosted();
owner_.enable_autostart_ = owner_.config_center_->IsEnableAutostart();
owner_.enable_daemon_ = owner_.config_center_->IsEnableDaemon();
#if _WIN32 && CROSSDESK_PORTABLE
owner_.portable_service_prompt_suppressed_ =
owner_.config_center_->IsPortableServicePromptSuppressed();
owner_.portable_service_do_not_remind_ =
owner_.portable_service_prompt_suppressed_;
#endif
const std::string saved_path =
owner_.config_center_->GetFileTransferSavePath();
CopyString(owner_.file_transfer_save_path_buf_, saved_path.c_str());
owner_.file_transfer_save_path_last_ = saved_path;
owner_.language_button_value_last_ = owner_.language_button_value_;
owner_.video_quality_button_value_last_ = owner_.video_quality_button_value_;
owner_.video_encode_format_button_value_last_ =
owner_.video_encode_format_button_value_;
owner_.enable_hardware_video_codec_last_ =
owner_.enable_hardware_video_codec_;
owner_.enable_turn_last_ = owner_.enable_turn_;
owner_.enable_srtp_last_ = owner_.enable_srtp_;
owner_.enable_self_hosted_last_ = owner_.enable_self_hosted_;
owner_.enable_autostart_last_ = owner_.enable_autostart_;
LOG_INFO("Load settings from cache file");
return 0;
}
bool SettingsManager::LoadCachedSelfHostedIdentity() {
std::lock_guard<std::mutex> lock(cache_mutex_);
if ((!ReadV3Locked() && !ReadV2Locked()) ||
cache_v2_.self_hosted_id[0] == '\0') {
std::memset(owner_.self_hosted_id_, 0, sizeof(owner_.self_hosted_id_));
std::memset(owner_.client_id_, 0, sizeof(owner_.client_id_));
std::memset(owner_.password_saved_, 0, sizeof(owner_.password_saved_));
return false;
}
CopyString(owner_.self_hosted_id_, cache_v2_.self_hosted_id);
const char *at_pos = std::strchr(owner_.self_hosted_id_, '@');
if (at_pos == nullptr) {
CopyString(owner_.client_id_, owner_.self_hosted_id_);
std::memset(owner_.password_saved_, 0, sizeof(owner_.password_saved_));
} else {
const std::string id(owner_.self_hosted_id_,
at_pos - owner_.self_hosted_id_);
CopyString(owner_.client_id_, id.c_str());
CopyString(owner_.password_saved_, at_pos + 1);
}
return true;
}
bool SettingsManager::ActivateCachedPublicIdentity() {
if (owner_.client_id_with_password_[0] == '\0') {
std::memset(owner_.client_id_, 0, sizeof(owner_.client_id_));
std::memset(owner_.password_saved_, 0, sizeof(owner_.password_saved_));
return false;
}
const char *at_pos = std::strchr(owner_.client_id_with_password_, '@');
if (at_pos == nullptr) {
CopyString(owner_.client_id_, owner_.client_id_with_password_);
std::memset(owner_.password_saved_, 0, sizeof(owner_.password_saved_));
} else {
const std::string id(owner_.client_id_with_password_,
at_pos - owner_.client_id_with_password_);
CopyString(owner_.client_id_, id.c_str());
CopyString(owner_.password_saved_, at_pos + 1);
}
return owner_.client_id_[0] != '\0';
}
void SettingsManager::ActivateIdentity(const char *identity,
bool self_hosted) {
if (!identity) {
return;
}
if (self_hosted) {
CopyString(owner_.self_hosted_id_, identity);
} else {
CopyString(owner_.client_id_with_password_, identity);
}
const char *at_pos = std::strchr(identity, '@');
if (at_pos == nullptr) {
CopyString(owner_.client_id_, identity);
std::memset(owner_.password_saved_, 0, sizeof(owner_.password_saved_));
return;
}
const std::string id(identity, at_pos - identity);
CopyString(owner_.client_id_, id.c_str());
CopyString(owner_.password_saved_, at_pos + 1);
}
bool SettingsManager::StagePendingPasswordChange(
const std::string &identity, bool self_hosted,
const std::string &server_host, int server_port,
const std::string &request_id) {
if (identity.empty() || identity.size() >= sizeof(cache_v3_.pending_identity) ||
server_host.empty() ||
server_host.size() >= sizeof(cache_v3_.pending_server_host) ||
server_port <= 0 || request_id.empty() ||
request_id.size() >= sizeof(cache_v3_.pending_request_id)) {
return false;
}
std::lock_guard<std::mutex> lock(cache_mutex_);
if (cache_v3_.pending_identity[0] != '\0' &&
(cache_v3_.pending_self_hosted != self_hosted ||
cache_v3_.pending_server_port != server_port ||
server_host != cache_v3_.pending_server_host ||
request_id != cache_v3_.pending_request_id)) {
LOG_WARN("Refuse to overwrite an unresolved password change");
return false;
}
const CacheV3 previous = cache_v3_;
CopyString(cache_v3_.pending_identity, identity.c_str());
CopyString(cache_v3_.pending_server_host, server_host.c_str());
cache_v3_.pending_server_port = server_port;
cache_v3_.pending_self_hosted = self_hosted;
CopyString(cache_v3_.pending_request_id, request_id.c_str());
if (SaveLocked() != 0) {
cache_v3_ = previous;
return false;
}
return true;
}
std::string SettingsManager::PendingPasswordChangeIdentity(
bool self_hosted, const std::string &server_host, int server_port) const {
std::lock_guard<std::mutex> lock(cache_mutex_);
if (cache_v3_.pending_identity[0] == '\0' ||
cache_v3_.pending_self_hosted != self_hosted ||
cache_v3_.pending_server_port != server_port ||
server_host != cache_v3_.pending_server_host) {
return {};
}
return cache_v3_.pending_identity;
}
bool SettingsManager::PromotePendingPasswordChange() {
std::lock_guard<std::mutex> lock(cache_mutex_);
if (cache_v3_.pending_identity[0] == '\0') {
return true;
}
const CacheV3 previous = cache_v3_;
const std::string identity = cache_v3_.pending_identity;
const bool self_hosted = cache_v3_.pending_self_hosted;
ActivateIdentity(identity.c_str(), self_hosted);
std::memset(cache_v3_.pending_identity, 0,
sizeof(cache_v3_.pending_identity));
std::memset(cache_v3_.pending_server_host, 0,
sizeof(cache_v3_.pending_server_host));
cache_v3_.pending_server_port = 0;
cache_v3_.pending_self_hosted = false;
std::memset(cache_v3_.pending_request_id, 0,
sizeof(cache_v3_.pending_request_id));
if (SaveLocked() != 0) {
// The already-durable pending credential remains the recovery source on
// disk. Keep it in memory as well so a reconnect in this process retries
// the credential that the server has accepted.
cache_v3_ = previous;
return false;
}
return true;
}
bool SettingsManager::ClearPendingPasswordChange() {
std::lock_guard<std::mutex> lock(cache_mutex_);
if (cache_v3_.pending_identity[0] == '\0') {
return true;
}
const CacheV3 previous = cache_v3_;
std::memset(cache_v3_.pending_identity, 0,
sizeof(cache_v3_.pending_identity));
std::memset(cache_v3_.pending_server_host, 0,
sizeof(cache_v3_.pending_server_host));
cache_v3_.pending_server_port = 0;
cache_v3_.pending_self_hosted = false;
std::memset(cache_v3_.pending_request_id, 0,
sizeof(cache_v3_.pending_request_id));
if (SaveLocked() != 0) {
cache_v3_ = previous;
return false;
}
return true;
}
void SettingsManager::PersistSelfHostedIdentity(const char *client_id) {
if (!client_id) {
return;
}
std::lock_guard<std::mutex> lock(cache_mutex_);
CopyString(owner_.self_hosted_id_, client_id);
if (SaveLocked() != 0) {
LOG_ERROR("Failed to persist self-hosted identity atomically");
}
}
int SettingsManager::LoadRecentConnectionAliases() {
recent_connection_aliases_.clear();
std::ifstream alias_file(owner_.cache_path_ +
"/recent_connection_aliases.json");
if (!alias_file.good()) {
return 0;
}
try {
nlohmann::json alias_json;
alias_file >> alias_json;
const nlohmann::json *aliases = &alias_json;
if (alias_json.contains("aliases") && alias_json["aliases"].is_object()) {
aliases = &alias_json["aliases"];
}
if (!aliases->is_object()) {
LOG_WARN("Invalid recent connection alias file");
return -1;
}
for (auto it = aliases->begin(); it != aliases->end(); ++it) {
if (it.value().is_string()) {
const std::string remote_id = it.key();
const std::string alias = it.value().get<std::string>();
if (!remote_id.empty() && !alias.empty()) {
recent_connection_aliases_[remote_id] = alias;
}
}
}
} catch (const std::exception &e) {
LOG_WARN("Load recent connection aliases failed: {}", e.what());
return -1;
}
return 0;
}
int SettingsManager::SaveRecentConnectionAliases() const {
std::error_code ec;
std::filesystem::create_directories(owner_.cache_path_, ec);
if (ec) {
LOG_WARN("Create cache directory failed while saving aliases: {}",
ec.message());
return -1;
}
nlohmann::json alias_json;
alias_json["aliases"] = nlohmann::json::object();
for (const auto &[remote_id, alias] : recent_connection_aliases_) {
if (!remote_id.empty() && !alias.empty()) {
alias_json["aliases"][remote_id] = alias;
}
}
std::ofstream alias_file(
owner_.cache_path_ + "/recent_connection_aliases.json", std::ios::trunc);
if (!alias_file.good()) {
LOG_WARN("Open recent connection alias file failed");
return -1;
}
alias_file << alias_json.dump(2);
return 0;
}
std::string SettingsManager::RecentConnectionDisplayName(
const Thumbnail::RecentConnection &connection) const {
const auto alias_it = recent_connection_aliases_.find(connection.remote_id);
if (alias_it != recent_connection_aliases_.end() &&
!alias_it->second.empty()) {
return alias_it->second;
}
if (!connection.remote_host_name.empty() &&
connection.remote_host_name != "unknown") {
return connection.remote_host_name;
}
return connection.remote_id;
}
void SettingsManager::BeginEditRecentConnectionAlias(
const Thumbnail::RecentConnection &connection) {
owner_.edit_connection_alias_remote_id_ = connection.remote_id;
std::memset(owner_.edit_connection_alias_, 0,
sizeof(owner_.edit_connection_alias_));
const auto alias_it = recent_connection_aliases_.find(connection.remote_id);
const std::string alias = alias_it != recent_connection_aliases_.end()
? alias_it->second
: RecentConnectionDisplayName(connection);
CopyString(owner_.edit_connection_alias_, alias.c_str());
owner_.focus_on_input_widget_ = true;
owner_.show_edit_connection_alias_window_ = true;
}
void SettingsManager::SetRecentConnectionAlias(const std::string &remote_id,
const std::string &alias) {
if (!remote_id.empty()) {
recent_connection_aliases_[remote_id] = alias;
}
}
void SettingsManager::EraseRecentConnectionAlias(const std::string &remote_id) {
recent_connection_aliases_.erase(remote_id);
}
} // namespace crossdesk
@@ -0,0 +1,114 @@
#ifndef CROSSDESK_GUI_SETTINGS_MANAGER_H_
#define CROSSDESK_GUI_SETTINGS_MANAGER_H_
#include <cstdint>
#include <mutex>
#include <string>
#include <unordered_map>
#include "thumbnail.h"
namespace crossdesk {
class GuiRuntime;
// Owns persistent GUI settings and recent-connection aliases. GuiRuntime keeps
// only the runtime/UI state that consumes these values.
class SettingsManager {
public:
explicit SettingsManager(GuiRuntime &owner);
int Save();
int Load();
int LoadRecentConnectionAliases();
int SaveRecentConnectionAliases() const;
std::string RecentConnectionDisplayName(
const Thumbnail::RecentConnection &connection) const;
void
BeginEditRecentConnectionAlias(const Thumbnail::RecentConnection &connection);
void SetRecentConnectionAlias(const std::string &remote_id,
const std::string &alias);
void EraseRecentConnectionAlias(const std::string &remote_id);
// Loads the cached self-hosted identity into the owner's active connection
// fields. Returns true only when a non-empty identity was restored.
bool LoadCachedSelfHostedIdentity();
// Restores the public-server identity kept in the in-memory cache fields.
// This must run when switching away from a self-hosted server so signal
// callbacks are matched against the identity used by the replacement peer.
bool ActivateCachedPublicIdentity();
void PersistSelfHostedIdentity(const char *client_id);
// Password rotation is deliberately persisted in two phases. The active
// credential remains usable while the pending credential records the value
// that may already have been committed by the server. On the next launch the
// caller can try the pending credential first and safely fall back to the
// active credential when the request never reached the server.
bool StagePendingPasswordChange(const std::string &identity,
bool self_hosted,
const std::string &server_host,
int server_port,
const std::string &request_id);
std::string PendingPasswordChangeIdentity(
bool self_hosted, const std::string &server_host,
int server_port) const;
bool PromotePendingPasswordChange();
bool ClearPendingPasswordChange();
private:
struct CacheV1 {
char client_id_with_password[17];
int language;
int video_quality;
int video_frame_rate;
int video_encode_format;
bool enable_hardware_video_codec;
bool enable_turn;
bool enable_srtp;
unsigned char key[16];
unsigned char iv[16];
};
struct CacheV2 {
char client_id_with_password[17];
int language;
int video_quality;
int video_frame_rate;
int video_encode_format;
bool enable_hardware_video_codec;
bool enable_turn;
bool enable_srtp;
unsigned char key[16];
unsigned char iv[16];
char self_hosted_id[17];
};
struct CacheV3 {
uint32_t magic;
uint32_t version;
CacheV2 base;
char pending_identity[17];
char pending_server_host[256];
int pending_server_port;
bool pending_self_hosted;
char pending_request_id[64];
uint32_t checksum;
};
int SaveLocked();
bool ReadV3Locked();
bool ReadV2Locked();
void ActivateIdentity(const char *identity, bool self_hosted);
GuiRuntime &owner_;
CacheV1 cache_v1_{};
CacheV2 cache_v2_{};
CacheV3 cache_v3_{};
mutable std::mutex cache_mutex_;
std::unordered_map<std::string, std::string> recent_connection_aliases_;
};
} // namespace crossdesk
#endif // CROSSDESK_GUI_SETTINGS_MANAGER_H_