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https://github.com/kunkundi/crossdesk.git
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[refactor] reorganize platform and wire sources
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/*
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* @Author: DI JUNKUN
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* @Date: 2024-05-29
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* Copyright (c) 2024 by DI JUNKUN, All Rights Reserved.
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*/
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#ifndef _LOCALIZATION_H_
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#define _LOCALIZATION_H_
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#include <cstddef>
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#include <string>
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#include <unordered_map>
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#include <vector>
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#include "localization_data.h"
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#if _WIN32
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#include <Windows.h>
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#endif
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namespace crossdesk {
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namespace localization {
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struct LanguageOption {
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std::string code;
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std::string display_name;
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};
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class LocalizedString {
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public:
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constexpr explicit LocalizedString(const char* key) : key_(key) {}
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const std::string& operator[](int language_index) const;
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private:
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const char* key_;
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};
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inline const std::vector<LanguageOption>& GetSupportedLanguages() {
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static const std::vector<LanguageOption> kSupportedLanguages = {
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{"zh-CN", reinterpret_cast<const char*>(u8"中文")},
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{"en-US", "English"},
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{"ru-RU", reinterpret_cast<const char*>(u8"Русский")}};
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return kSupportedLanguages;
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}
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namespace detail {
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inline int ClampLanguageIndex(int language_index) {
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if (language_index >= 0 &&
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language_index < static_cast<int>(GetSupportedLanguages().size())) {
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return language_index;
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}
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return 0;
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}
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using TranslationTable =
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std::unordered_map<std::string,
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std::unordered_map<std::string, std::string>>;
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inline std::unordered_map<std::string, std::string> MakeLocalizedValues(
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const TranslationRow& row) {
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return {{"zh-CN", reinterpret_cast<const char*>(row.zh)},
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{"en-US", reinterpret_cast<const char*>(row.en)},
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{"ru-RU", reinterpret_cast<const char*>(row.ru)}};
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}
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inline TranslationTable BuildTranslationTable() {
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TranslationTable table;
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for (const auto& row : kTranslationRows) {
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table[row.key] = MakeLocalizedValues(row);
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}
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return table;
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}
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inline const TranslationTable& GetTranslationTable() {
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static const TranslationTable table = BuildTranslationTable();
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return table;
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}
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inline const std::string& GetTranslatedText(const std::string& key,
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int language_index) {
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static const std::string kEmptyText = "";
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const auto& table = GetTranslationTable();
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const auto key_it = table.find(key);
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if (key_it == table.end()) {
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return kEmptyText;
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}
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const auto& localized_values = key_it->second;
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const std::string& language_code =
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GetSupportedLanguages()[ClampLanguageIndex(language_index)].code;
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const auto exact_it = localized_values.find(language_code);
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if (exact_it != localized_values.end()) {
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return exact_it->second;
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}
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const auto english_it = localized_values.find("en-US");
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if (english_it != localized_values.end()) {
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return english_it->second;
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}
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const auto chinese_it = localized_values.find("zh-CN");
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if (chinese_it != localized_values.end()) {
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return chinese_it->second;
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}
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return kEmptyText;
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}
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} // namespace detail
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inline const std::string& LocalizedString::operator[](
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int language_index) const {
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return detail::GetTranslatedText(key_, language_index);
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}
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inline std::string FormatDisplayLabel(size_t display_index,
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const std::string& display_name,
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int language_index) {
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const std::string number = std::to_string(display_index + 1);
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std::string label =
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detail::GetTranslatedText("display_screen", language_index) + " " +
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number;
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const std::string fallback_name = "Display" + number;
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if (!display_name.empty() && display_name != fallback_name) {
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label += " (" + display_name + ")";
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}
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return label;
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}
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#define CROSSDESK_DECLARE_LOCALIZED_STRING(name, zh, en, ru) \
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inline const LocalizedString name(#name);
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CROSSDESK_LOCALIZATION_ALL(CROSSDESK_DECLARE_LOCALIZED_STRING)
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#undef CROSSDESK_DECLARE_LOCALIZED_STRING
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#if _WIN32
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inline const wchar_t* GetWindowsLocalizedLabel(
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int language_index, const char* key, const wchar_t* fallback,
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std::vector<std::wstring>& cache) {
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const int normalized_index = detail::ClampLanguageIndex(language_index);
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std::wstring& cached_text = cache[normalized_index];
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if (!cached_text.empty()) {
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return cached_text.c_str();
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}
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const std::string& utf8_text =
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detail::GetTranslatedText(key, normalized_index);
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if (utf8_text.empty()) {
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cached_text = fallback;
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return cached_text.c_str();
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}
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int wide_length =
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MultiByteToWideChar(CP_UTF8, 0, utf8_text.c_str(), -1, nullptr, 0);
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if (wide_length <= 0) {
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cached_text = fallback;
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return cached_text.c_str();
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}
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cached_text.resize(static_cast<size_t>(wide_length));
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if (MultiByteToWideChar(CP_UTF8, 0, utf8_text.c_str(), -1,
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cached_text.data(), wide_length) <= 0) {
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cached_text = fallback;
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return cached_text.c_str();
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}
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cached_text.pop_back();
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return cached_text.c_str();
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}
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inline const wchar_t* GetShowMainWindowLabel(int language_index) {
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static std::vector<std::wstring> cache(GetSupportedLanguages().size());
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return GetWindowsLocalizedLabel(language_index, "show_main_window",
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L"Show Main Window", cache);
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}
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inline const wchar_t* GetSettingsLabel(int language_index) {
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static std::vector<std::wstring> cache(GetSupportedLanguages().size());
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return GetWindowsLocalizedLabel(language_index, "settings", L"Settings",
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cache);
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}
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inline const wchar_t* GetExitProgramLabel(int language_index) {
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static std::vector<std::wstring> cache(GetSupportedLanguages().size());
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return GetWindowsLocalizedLabel(language_index, "exit_program", L"Exit",
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cache);
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}
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#endif
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} // namespace localization
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} // namespace crossdesk
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#endif
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