[refactor] modularize Slint video rendering backends

This commit is contained in:
dijunkun
2026-08-25 11:45:38 +08:00
parent 21eec76008
commit 8ea4668305
18 changed files with 799 additions and 771 deletions
+54 -580
View File
@@ -1,7 +1,6 @@
#include "application/gui_application.h"
#include <SDL3/SDL.h>
#include <libyuv.h>
#include <slint.h>
#include <tinyfiledialogs.h>
@@ -29,15 +28,14 @@
#include "crossdesk_ui.h"
#include "fa_solid_900.h"
#include "localization.h"
#include "nv12_scaler.h"
#include "platform.h"
#include "platform/video_renderer.h"
#include "rendering/slint_video_presenter.h"
#if _WIN32
#include <windows.h>
#include <GL/gl.h>
#include "platform/tray/win_tray.h"
#elif defined(__APPLE__)
#include "platform/metal_video_renderer.h"
#include "platform/tray/mac_tray.h"
#include "platform/window_drag.h"
#elif defined(__linux__)
@@ -48,9 +46,6 @@
#include "platform/tray/linux_tray.h"
#endif
#if defined(_WIN32) || defined(__linux__)
#include "platform/opengl_video_renderer.h"
#endif
#include "rd_log.h"
#include "server_window_state.h"
#include "ui/ui_localization.h"
@@ -62,42 +57,6 @@ namespace {
using namespace std::chrono_literals;
#if !defined(__APPLE__)
constexpr GLint kGlClampToEdge = 0x812F;
constexpr float kStreamWindowCornerRadius = 12.0f;
#else
constexpr int kMetalAttachmentAttemptLimit = 30;
#endif
struct VideoRenderSize {
int width = 0;
int height = 0;
bool operator==(const VideoRenderSize&) const = default;
};
VideoRenderSize FitVideoToRenderArea(int source_width, int source_height,
int area_width, int area_height) {
if (source_width <= 0 || source_height <= 0 || area_width <= 0 ||
area_height <= 0) {
return {};
}
const double scale =
std::min({1.0, static_cast<double>(area_width) / source_width,
static_cast<double>(area_height) / source_height});
int width = std::max(2, static_cast<int>(std::floor(source_width * scale)));
int height =
std::max(2, static_cast<int>(std::floor(source_height * scale)));
// NV12 chroma samples cover 2x2 pixels. Keep the render buffer even-sized
// so libyuv never needs to read a partial chroma sample at the edge.
width &= ~1;
height &= ~1;
return {std::min(width, source_width & ~1),
std::min(height, source_height & ~1)};
}
std::string CreatePasswordChangeRequestId(uint64_t sequence) {
const auto timestamp = std::chrono::system_clock::now()
.time_since_epoch()
@@ -933,19 +892,7 @@ struct GuiApplication::SlintUi {
std::shared_ptr<slint::VectorModel<slint::SharedString>>
controller_name_model =
std::make_shared<slint::VectorModel<slint::SharedString>>();
std::unordered_map<std::string, uint64_t> displayed_frame_sequence;
std::vector<uint8_t> scaled_video_frame;
std::vector<uint8_t> scaled_video_frame_scratch;
#if !defined(__APPLE__)
std::mutex video_gl_mutex;
std::vector<uint8_t> video_gl_conversion_frame;
std::vector<uint8_t> video_gl_pending_frame;
uint32_t video_gl_texture = 0;
VideoRenderSize video_gl_texture_size;
VideoRenderSize video_gl_image_size;
VideoRenderSize video_gl_pending_size;
bool video_gl_pending_dirty = false;
#endif
std::unique_ptr<SlintVideoPresenter> video_presenter;
std::vector<std::string> tab_order;
std::vector<std::string> tab_ids;
std::string tab_model_signature;
@@ -960,9 +907,6 @@ struct GuiApplication::SlintUi {
WindowDragState server_drag;
int main_native_titlebar_attempts = 30;
int stream_live_resize_configuration_attempts = 0;
#if defined(__APPLE__)
int stream_video_attachment_attempts = 0;
#endif
int stream_initial_position_attempts = 0;
int server_initial_position_attempts = 0;
#if _WIN32
@@ -1117,14 +1061,9 @@ void GuiApplication::InitializeModules() {
if (modules_inited_) {
return;
}
#if defined(_WIN32) || defined(__linux__)
opengl_video_renderer_ = std::make_unique<OpenGlVideoRenderer>();
#elif defined(__APPLE__)
// Metal setup can log device, shader, or pipeline failures. Initialize it
// here, after Run() has selected the application's log directory, rather
// than from GuiRuntime's constructor before InitializeLogger().
mac_metal_video_renderer_ = std::make_unique<MacMetalVideoRenderer>();
#endif
// Renderer construction can log device, shader, or pipeline failures.
// Initialize it after Run() has selected the application's log directory.
video_renderer_ = CreateVideoRenderer();
devices_.Initialize();
CreateConnectionPeer();
modules_inited_ = true;
@@ -1159,6 +1098,8 @@ void GuiApplication::InitializeUi() {
}
#endif
ui_ = std::make_unique<SlintUi>();
ui_->video_presenter =
std::make_unique<SlintVideoPresenter>(*video_renderer_);
#if _WIN32
ui_->main->set_custom_titlebar(true);
#elif defined(__linux__)
@@ -2263,9 +2204,6 @@ void GuiApplication::SyncStreamKeyboardFocus() {
}
void GuiApplication::SyncStreamWindow() {
#if defined(__APPLE__)
bool stream_window_created_this_sync = false;
#endif
bool has_sessions = false;
{
std::shared_lock lock(remote_sessions_mutex_);
@@ -2277,15 +2215,7 @@ void GuiApplication::SyncStreamWindow() {
(*ui_->stream)->set_custom_titlebar(use_xwayland_gui_);
#endif
RegisterFontAwesome((*ui_->stream)->window());
#if defined(__APPLE__)
// Commit the first visible AppKit window as an ordinary opaque window.
// The process-wide Slint event loop is already running here, so
// appkit_view() may exist before show(); that does not mean the native
// titlebar style has been committed yet.
(*ui_->stream)->set_native_video_enabled(false);
#else
ConfigureStreamVideoRenderer();
#endif
// Slint globals belong to a component tree. Force the next localization
// pass to initialize the newly-created, independent stream window tree.
ui_->localized_language = -1;
@@ -2295,15 +2225,11 @@ void GuiApplication::SyncStreamWindow() {
(*ui_->stream)->set_stats_rows(ui_->stats_model);
BindStreamCallbacks();
(*ui_->stream)->show();
#if defined(__APPLE__)
stream_window_created_this_sync = true;
#endif
// Repeat after the next layout pass because the backend resolves the
// initial DPI and preferred size asynchronously on some platforms.
ui_->stream_initial_position_attempts = 2;
#if defined(__APPLE__)
ui_->stream_live_resize_configuration_attempts = 30;
ui_->stream_video_attachment_attempts = kMetalAttachmentAttemptLimit;
#endif
stream_window_created_ = true;
stream_window_inited_ = true;
@@ -2323,24 +2249,10 @@ void GuiApplication::SyncStreamWindow() {
--ui_->stream_live_resize_configuration_attempts;
}
}
if (ui_->stream_video_attachment_attempts > 0 &&
!stream_window_created_this_sync) {
ConfigureStreamVideoRenderer();
const bool metal_unavailable =
!mac_metal_video_renderer_ || !mac_metal_video_renderer_->IsReady();
const bool metal_attached =
mac_metal_video_renderer_ && mac_metal_video_renderer_->IsAttached();
if (metal_unavailable) {
ui_->stream_video_attachment_attempts = 0;
} else if (metal_attached) {
video_frame_dirty_.store(true, std::memory_order_release);
ui_->stream_video_attachment_attempts = 0;
} else if (--ui_->stream_video_attachment_attempts == 0) {
(*ui_->stream)->set_native_video_enabled(false);
LOG_WARN("Unable to attach the Metal video surface; using CPU rendering");
}
}
#endif
if (ui_->video_presenter && ui_->video_presenter->EnsureAttached()) {
video_frame_dirty_.store(true, std::memory_order_release);
}
if (ui_->stream_initial_position_attempts > 0) {
if (PositionWindowAtCenter(
(*ui_->stream)->window(), ui_->main->window(),
@@ -2353,29 +2265,20 @@ void GuiApplication::SyncStreamWindow() {
}
if (!has_sessions) {
SetStreamKeyboardFocus(false);
#if defined(_WIN32) || defined(__linux__)
if (opengl_video_renderer_) {
opengl_video_renderer_->SetSelectedStream({});
}
#endif
#if defined(__APPLE__)
void* stream_view = (*ui_->stream)->window().appkit_view();
SetStreamWindowFullscreen(false);
UnregisterStreamWindow(stream_view);
if (mac_metal_video_renderer_) {
mac_metal_video_renderer_->SetSelectedStream({});
mac_metal_video_renderer_->Detach();
}
#endif
if (ui_->video_presenter) {
ui_->video_presenter->Detach();
}
(*ui_->stream)->hide();
ui_->stream.reset();
stream_window_created_ = false;
stream_window_inited_ = false;
ui_->stream_initial_position_attempts = 0;
ui_->stream_live_resize_configuration_attempts = 0;
#if defined(__APPLE__)
ui_->stream_video_attachment_attempts = 0;
#endif
focused_remote_id_.clear();
controlled_remote_id_.clear();
ui_->tab_order.clear();
@@ -2592,7 +2495,7 @@ void GuiApplication::SyncStreamWindow() {
}
void GuiApplication::SyncStreamVideoFrame() {
if (!ui_ || !ui_->stream) {
if (!ui_ || !ui_->stream || !ui_->video_presenter) {
return;
}
auto props = SelectedSession();
@@ -2600,429 +2503,45 @@ void GuiApplication::SyncStreamVideoFrame() {
return;
}
#if defined(__APPLE__)
if (mac_metal_video_renderer_ && mac_metal_video_renderer_->IsReady() &&
mac_metal_video_renderer_->IsAttached()) {
const double top_inset =
!fullscreen_button_pressed_ && ui_->tab_ids.size() > 1 ? 30.0 : 0.0;
const auto render_outcome = mac_metal_video_renderer_->RenderLatest(
props->remote_id_, top_inset, !fullscreen_button_pressed_);
if (render_outcome.result ==
MacMetalVideoRenderer::RenderResult::rendered) {
if (!(*ui_->stream)->get_has_frame()) {
(*ui_->stream)->set_has_frame(true);
}
if (!(*ui_->stream)->get_receiving_text().empty()) {
(*ui_->stream)->set_receiving_text("");
}
if (render_outcome.width > 0 && render_outcome.height > 0 &&
render_outcome.sequence > 0) {
(*ui_->stream)
->set_stats_resolution(
UiText(std::to_string(render_outcome.width) + "x" +
std::to_string(render_outcome.height)));
if (ui_->displayed_frame_sequence[props->remote_id_] !=
render_outcome.sequence) {
ui_->displayed_frame_sequence[props->remote_id_] =
render_outcome.sequence;
++props->frame_count_;
}
}
return;
}
if (render_outcome.result == MacMetalVideoRenderer::RenderResult::empty) {
if ((*ui_->stream)->get_has_frame()) {
(*ui_->stream)->set_has_frame(false);
}
return;
}
if (render_outcome.result == MacMetalVideoRenderer::RenderResult::idle) {
return;
}
// A transient Metal error must not change renderer ownership mid-window.
// Keep the last frame and retry on the next UI tick.
return;
}
#endif
#if defined(_WIN32) || defined(__linux__)
if (opengl_video_renderer_ &&
opengl_video_renderer_->IsReady()) {
opengl_video_renderer_->SetSelectedStream(props->remote_id_);
SubmitCachedFrameToOpenGl(props);
if (!(*ui_->stream)->get_native_video_enabled()) {
(*ui_->stream)->set_native_video_enabled(true);
}
int width = 0;
int height = 0;
uint64_t sequence = 0;
SlintVideoPresenter::Frame frame;
frame.remote_id = props->remote_id_;
{
std::lock_guard lock(props->video_frame_mutex_);
width = props->video_width_;
height = props->video_height_;
sequence = props->video_frame_sequence_;
frame.nv12 = props->front_frame_;
frame.width = props->video_width_;
frame.height = props->video_height_;
frame.sequence = props->video_frame_sequence_;
}
const bool has_frame = width > 0 && height > 0 && sequence > 0;
(*ui_->stream)->set_has_frame(has_frame);
if (has_frame) {
(*ui_->stream)->set_receiving_text("");
const auto result = ui_->video_presenter->Present(frame);
if (result.width > 0 && result.height > 0) {
(*ui_->stream)
->set_stats_resolution(UiText(std::to_string(width) + "x" +
std::to_string(height)));
if (ui_->displayed_frame_sequence[props->remote_id_] != sequence) {
ui_->displayed_frame_sequence[props->remote_id_] = sequence;
->set_stats_resolution(UiText(std::to_string(result.width) + "x" +
std::to_string(result.height)));
}
if (result.new_frame) {
++props->frame_count_;
}
}
(*ui_->stream)->window().request_redraw();
return;
}
if ((*ui_->stream)->get_native_video_enabled()) {
(*ui_->stream)->set_native_video_enabled(false);
}
#endif
std::shared_ptr<std::vector<unsigned char>> frame;
int width = 0;
int height = 0;
uint64_t sequence = 0;
{
std::lock_guard lock(props->video_frame_mutex_);
frame = props->front_frame_;
width = props->video_width_;
height = props->video_height_;
sequence = props->video_frame_sequence_;
}
const size_t nv12_size = static_cast<size_t>(width) * height * 3 / 2;
if (!frame || width <= 0 || height <= 0 || frame->size() < nv12_size) {
(*ui_->stream)->set_has_frame(false);
return;
}
if (ui_->displayed_frame_sequence[props->remote_id_] == sequence) {
return;
}
const auto window_size = (*ui_->stream)->window().size();
const VideoRenderSize render_size = FitVideoToRenderArea(
width, height, static_cast<int>(window_size.width),
static_cast<int>(window_size.height));
const uint8_t* y_plane = frame->data();
const uint8_t* uv_plane =
frame->data() + static_cast<size_t>(width) * height;
int output_width = width;
int output_height = height;
if (render_size.width > 0 && render_size.height > 0 &&
(render_size.width != width || render_size.height != height)) {
const size_t scaled_nv12_size =
static_cast<size_t>(render_size.width) * render_size.height * 3 / 2;
ui_->scaled_video_frame.resize(scaled_nv12_size);
uint8_t* scaled_y = ui_->scaled_video_frame.data();
uint8_t* scaled_uv =
scaled_y +
static_cast<size_t>(render_size.width) * render_size.height;
if (ScaleNv12ViaI420(
y_plane, width, uv_plane, width, width, height, scaled_y,
render_size.width, scaled_uv, render_size.width, render_size.width,
render_size.height, libyuv::kFilterBox,
&ui_->scaled_video_frame_scratch) == 0) {
y_plane = scaled_y;
uv_plane = scaled_uv;
output_width = render_size.width;
output_height = render_size.height;
}
}
#if !defined(__APPLE__)
uint32_t texture_id = 0;
{
std::lock_guard lock(ui_->video_gl_mutex);
texture_id = ui_->video_gl_texture;
}
if (texture_id != 0) {
ui_->video_gl_conversion_frame.resize(
static_cast<size_t>(output_width) * output_height * 4);
if (libyuv::NV12ToABGR(
y_plane, output_width, uv_plane, output_width,
ui_->video_gl_conversion_frame.data(), output_width * 4,
output_width, output_height) != 0) {
return;
}
{
std::lock_guard lock(ui_->video_gl_mutex);
if (ui_->video_gl_texture == 0) {
return;
}
texture_id = ui_->video_gl_texture;
ui_->video_gl_pending_frame.swap(ui_->video_gl_conversion_frame);
ui_->video_gl_pending_size = {output_width, output_height};
ui_->video_gl_pending_dirty = true;
}
const VideoRenderSize output_size{output_width, output_height};
if (ui_->video_gl_image_size != output_size) {
(*ui_->stream)
->set_frame(slint::Image::create_from_borrowed_gl_2d_rgba_texture(
texture_id,
slint::Size<uint32_t>{static_cast<uint32_t>(output_width),
static_cast<uint32_t>(output_height)}));
ui_->video_gl_image_size = output_size;
}
(*ui_->stream)->set_has_frame(true);
(*ui_->stream)->set_receiving_text("");
(*ui_->stream)->window().request_redraw();
ui_->displayed_frame_sequence[props->remote_id_] = sequence;
++props->frame_count_;
return;
}
#endif
slint::SharedPixelBuffer<slint::Rgb8Pixel> pixels(output_width,
output_height);
if (libyuv::NV12ToRAW(
y_plane, output_width, uv_plane, output_width,
reinterpret_cast<uint8_t*>(pixels.begin()), output_width * 3,
output_width, output_height) != 0) {
return;
}
(*ui_->stream)->set_frame(slint::Image(std::move(pixels)));
(*ui_->stream)->set_has_frame(true);
(*ui_->stream)->set_receiving_text("");
ui_->displayed_frame_sequence[props->remote_id_] = sequence;
++props->frame_count_;
}
void GuiApplication::ConfigureStreamVideoRenderer() {
#if defined(__APPLE__)
if (!ui_ || !ui_->stream) {
return;
}
const bool native_video_enabled =
mac_metal_video_renderer_ && mac_metal_video_renderer_->IsReady();
if (!native_video_enabled) {
(*ui_->stream)->set_native_video_enabled(false);
return;
}
if (void* view = (*ui_->stream)->window().appkit_view()) {
// Slint applies transparency through a property binding. Set it before
// restoring the AppKit titlebar so the later operation wins regardless of
// whether the backend commits the binding synchronously or next tick.
(*ui_->stream)->set_native_video_enabled(true);
if (!mac_metal_video_renderer_->Attach(view)) {
(*ui_->stream)->set_native_video_enabled(false);
} else if (auto selected_session = SelectedSession()) {
// Metal owns a separate monotonic sequence, so discard a CPU-renderer
// sequence recorded during the short window-attachment gap.
ui_->displayed_frame_sequence.erase(selected_session->remote_id_);
if (mac_metal_video_renderer_->SetSelectedStream(
selected_session->remote_id_)) {
video_frame_dirty_.store(true, std::memory_order_release);
}
SubmitCachedFrameToMetal(selected_session);
}
} else {
// Keep the initial window opaque until winit has created its native
// NSWindow. Creating it transparent opts into a full-size titlebar whose
// title field sits underneath the standard traffic-light buttons.
(*ui_->stream)->set_native_video_enabled(false);
}
return;
#else
if (!ui_ || !ui_->stream) {
return;
}
const auto error = (*ui_->stream)->window().set_rendering_notifier(
[this](slint::RenderingState state, slint::GraphicsAPI graphics_api) {
if (!ui_ || graphics_api != slint::GraphicsAPI::NativeOpenGL) {
if (!ui_ || !ui_->stream || !ui_->video_presenter) {
return;
}
std::lock_guard lock(ui_->video_gl_mutex);
if (state == slint::RenderingState::RenderingSetup) {
GLuint texture = 0;
glGenTextures(1, &texture);
if (texture == 0) {
return;
ui_->video_presenter->PrepareWindow(
*ui_->stream,
[this] {
SlintVideoPresenter::SurfaceState state;
state.selected_stream = focused_remote_id_;
state.fullscreen = fullscreen_button_pressed_;
if (ui_) {
state.tab_count = ui_->tab_ids.size();
}
GLint previous_texture = 0;
glGetIntegerv(GL_TEXTURE_BINDING_2D, &previous_texture);
glBindTexture(GL_TEXTURE_2D, texture);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, kGlClampToEdge);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, kGlClampToEdge);
glBindTexture(GL_TEXTURE_2D,
static_cast<GLuint>(previous_texture));
ui_->video_gl_texture = texture;
#if defined(_WIN32) || defined(__linux__)
if (opengl_video_renderer_ &&
opengl_video_renderer_->Setup()) {
opengl_video_renderer_->SetSelectedStream(
focused_remote_id_);
video_frame_dirty_.store(true, std::memory_order_release);
return state;
},
[this] { video_frame_dirty_.store(true, std::memory_order_release); });
}
#endif
return;
}
#if defined(_WIN32) || defined(__linux__)
if (state == slint::RenderingState::BeforeRendering &&
opengl_video_renderer_ &&
opengl_video_renderer_->IsReady() && ui_->stream &&
(*ui_->stream)->get_native_video_enabled()) {
const auto window_size = (*ui_->stream)->window().size();
const float scale_factor =
std::max(1.0f, (*ui_->stream)->window().scale_factor());
const int top_inset =
!fullscreen_button_pressed_ && ui_->tab_ids.size() > 1
? static_cast<int>(std::lround(30.0f * scale_factor))
: 0;
const bool rounded_window =
(*ui_->stream)->get_custom_titlebar() &&
!fullscreen_button_pressed_ &&
!(*ui_->stream)->window().is_maximized();
const int corner_radius =
rounded_window
? static_cast<int>(std::lround(
kStreamWindowCornerRadius * scale_factor))
: 0;
opengl_video_renderer_->RenderLatest(
focused_remote_id_, static_cast<int>(window_size.width),
static_cast<int>(window_size.height), top_inset, corner_radius);
return;
}
#endif
if (state == slint::RenderingState::BeforeRendering &&
ui_->video_gl_texture != 0 && ui_->video_gl_pending_dirty &&
!ui_->video_gl_pending_frame.empty()) {
GLint previous_texture = 0;
GLint previous_unpack_alignment = 0;
glGetIntegerv(GL_TEXTURE_BINDING_2D, &previous_texture);
glGetIntegerv(GL_UNPACK_ALIGNMENT, &previous_unpack_alignment);
glBindTexture(GL_TEXTURE_2D, ui_->video_gl_texture);
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
if (ui_->video_gl_texture_size != ui_->video_gl_pending_size) {
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA,
ui_->video_gl_pending_size.width,
ui_->video_gl_pending_size.height, 0, GL_RGBA,
GL_UNSIGNED_BYTE, ui_->video_gl_pending_frame.data());
ui_->video_gl_texture_size = ui_->video_gl_pending_size;
} else {
glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0,
ui_->video_gl_pending_size.width,
ui_->video_gl_pending_size.height, GL_RGBA,
GL_UNSIGNED_BYTE,
ui_->video_gl_pending_frame.data());
}
glPixelStorei(GL_UNPACK_ALIGNMENT, previous_unpack_alignment);
glBindTexture(GL_TEXTURE_2D,
static_cast<GLuint>(previous_texture));
ui_->video_gl_pending_dirty = false;
return;
}
if (state == slint::RenderingState::RenderingTeardown) {
#if defined(_WIN32) || defined(__linux__)
if (opengl_video_renderer_) {
opengl_video_renderer_->Teardown();
}
#endif
if (ui_->video_gl_texture != 0) {
const GLuint texture = ui_->video_gl_texture;
glDeleteTextures(1, &texture);
}
ui_->video_gl_texture = 0;
ui_->video_gl_texture_size = {};
ui_->video_gl_image_size = {};
ui_->video_gl_pending_size = {};
ui_->video_gl_pending_dirty = false;
ui_->video_gl_pending_frame.clear();
}
});
if (error.has_value()) {
LOG_WARN("Slint OpenGL video renderer unavailable, using pixel buffers");
#if defined(_WIN32) || defined(__linux__)
} else if (opengl_video_renderer_) {
opengl_video_renderer_->SetSelectedStream(focused_remote_id_);
#endif
}
#endif
}
#if defined(_WIN32) || defined(__linux__)
void GuiApplication::SubmitCachedFrameToOpenGl(
const std::shared_ptr<RemoteSession>& session) {
if (!session || !opengl_video_renderer_ ||
!opengl_video_renderer_->IsReady() ||
session->connection_status_.load() != ConnectionStatus::Connected) {
return;
}
std::shared_ptr<std::vector<unsigned char>> cached_frame;
int cached_width = 0;
int cached_height = 0;
{
std::lock_guard lock(session->video_frame_mutex_);
if (session->front_frame_ && !session->front_frame_->empty()) {
cached_frame = session->front_frame_;
cached_width = session->video_width_;
cached_height = session->video_height_;
} else if (session->thumbnail_frame_ &&
!session->thumbnail_frame_->empty()) {
cached_frame = session->thumbnail_frame_;
cached_width = session->thumbnail_width_;
cached_height = session->thumbnail_height_;
}
}
if (cached_frame && cached_width > 0 && cached_height > 0 &&
opengl_video_renderer_->SubmitCachedNv12(
session->remote_id_, cached_frame->data(), cached_frame->size(),
cached_width, cached_height) ==
OpenGlVideoRenderer::SubmitResult::submitted) {
video_frame_dirty_.store(true, std::memory_order_release);
}
}
#endif
#if defined(__APPLE__)
void GuiApplication::SubmitCachedFrameToMetal(
const std::shared_ptr<RemoteSession>& session) {
if (!session || !mac_metal_video_renderer_ ||
!mac_metal_video_renderer_->IsReady() ||
session->connection_status_.load() != ConnectionStatus::Connected) {
return;
}
std::shared_ptr<std::vector<unsigned char>> cached_frame;
int cached_width = 0;
int cached_height = 0;
{
std::lock_guard lock(session->video_frame_mutex_);
if (session->front_frame_ && !session->front_frame_->empty()) {
cached_frame = session->front_frame_;
cached_width = session->video_width_;
cached_height = session->video_height_;
} else if (session->thumbnail_frame_ &&
!session->thumbnail_frame_->empty()) {
cached_frame = session->thumbnail_frame_;
cached_width = session->thumbnail_width_;
cached_height = session->thumbnail_height_;
}
}
if (cached_frame && cached_width > 0 && cached_height > 0 &&
mac_metal_video_renderer_->SubmitCachedNv12(
session->remote_id_, cached_frame->data(), cached_frame->size(),
cached_width, cached_height) ==
MacMetalVideoRenderer::SubmitResult::submitted) {
video_frame_dirty_.store(true, std::memory_order_release);
}
}
#endif
void GuiApplication::ScheduleNextVideoFrame() {
if (!ui_) {
@@ -3039,27 +2558,18 @@ void GuiApplication::ScheduleNextVideoFrame() {
if (now >= next_video_frame_time_) {
const bool frame_dirty =
video_frame_dirty_.exchange(false, std::memory_order_acq_rel);
#if defined(__APPLE__)
const bool native_render_needed =
mac_metal_video_renderer_ && mac_metal_video_renderer_->IsReady() &&
mac_metal_video_renderer_->IsAttached() && ui_->stream &&
mac_metal_video_renderer_->NeedsSurfaceRedraw();
const bool native_render_needed = ui_->stream && ui_->video_presenter &&
ui_->video_presenter->NeedsRedraw();
if (frame_dirty || native_render_needed) {
SyncStreamVideoFrame();
}
#else
if (frame_dirty) {
SyncStreamVideoFrame();
}
#endif
do {
next_video_frame_time_ += frame_interval;
} while (next_video_frame_time_ <= now);
}
const auto after_render = std::chrono::steady_clock::now();
const auto remaining =
std::max(next_video_frame_time_ - after_render,
const auto remaining = std::max(next_video_frame_time_ - after_render,
std::chrono::steady_clock::duration::zero());
const auto delay_ns =
std::chrono::duration_cast<std::chrono::nanoseconds>(remaining).count();
@@ -3332,20 +2842,17 @@ void GuiApplication::SelectStreamTab(int index) {
return;
}
const std::string selected_remote_id = ui_->tab_ids[index];
#if defined(__APPLE__) || defined(_WIN32) || defined(__linux__)
const bool selection_changed = focused_remote_id_ != selected_remote_id;
bool renderer_selection_changed = false;
#endif
if (!controlled_remote_id_.empty() &&
controlled_remote_id_ != selected_remote_id) {
keyboard_.ForceReleasePressedKeys();
}
focused_remote_id_ = selected_remote_id;
controlled_remote_id_ = selected_remote_id;
#if defined(_WIN32) || defined(__linux__)
if (opengl_video_renderer_) {
if (ui_->video_presenter) {
renderer_selection_changed =
opengl_video_renderer_->SetSelectedStream(selected_remote_id);
ui_->video_presenter->SelectStream(selected_remote_id);
}
if (renderer_selection_changed) {
video_frame_dirty_.store(true, std::memory_order_release);
@@ -3353,18 +2860,6 @@ void GuiApplication::SelectStreamTab(int index) {
if (selection_changed && ui_->stream) {
(*ui_->stream)->set_has_frame(false);
}
#elif defined(__APPLE__)
if (mac_metal_video_renderer_) {
renderer_selection_changed =
mac_metal_video_renderer_->SetSelectedStream(selected_remote_id);
}
if (renderer_selection_changed) {
video_frame_dirty_.store(true, std::memory_order_release);
}
if (selection_changed && ui_->stream) {
(*ui_->stream)->set_has_frame(false);
}
#endif
std::shared_ptr<RemoteSession> selected_session;
{
std::shared_lock lock(remote_sessions_mutex_);
@@ -3377,20 +2872,11 @@ void GuiApplication::SelectStreamTab(int index) {
if (selected != remote_sessions_.end()) {
selected_session = selected->second;
}
start_keyboard_capturer_ =
selected_session && selected_session->control_mouse_ &&
start_keyboard_capturer_ = selected_session &&
selected_session->control_mouse_ &&
selected_session->connection_status_.load() ==
ConnectionStatus::Connected;
}
#if defined(_WIN32) || defined(__linux__)
if (renderer_selection_changed) {
SubmitCachedFrameToOpenGl(selected_session);
}
#elif defined(__APPLE__)
if (renderer_selection_changed) {
SubmitCachedFrameToMetal(selected_session);
}
#endif
}
void GuiApplication::ReorderStreamTab(int from, float drop_x, float tab_width) {
@@ -3434,21 +2920,15 @@ void GuiApplication::CloseStreamTab(const std::string& remote_id) {
std::unique_lock lock(remote_sessions_mutex_);
remote_sessions_.erase(remote_id);
}
ui_->displayed_frame_sequence.erase(remote_id);
if (ui_->video_presenter) {
ui_->video_presenter->ForgetStream(remote_id);
}
if (focused_remote_id_ == remote_id) {
focused_remote_id_.clear();
controlled_remote_id_.clear();
#if defined(_WIN32) || defined(__linux__)
if (opengl_video_renderer_ &&
opengl_video_renderer_->SetSelectedStream({})) {
if (ui_->video_presenter && ui_->video_presenter->SelectStream({})) {
video_frame_dirty_.store(true, std::memory_order_release);
}
#elif defined(__APPLE__)
if (mac_metal_video_renderer_ &&
mac_metal_video_renderer_->SetSelectedStream({})) {
video_frame_dirty_.store(true, std::memory_order_release);
}
#endif
}
}
@@ -3642,20 +3122,14 @@ void GuiApplication::Cleanup() {
WaitForThumbnailSaveTasks();
devices_.DestroyAudioOutput();
if (ui_->stream) {
#if defined(_WIN32) || defined(__linux__)
if (opengl_video_renderer_) {
opengl_video_renderer_->SetSelectedStream({});
}
#endif
#if defined(__APPLE__)
void* stream_view = (*ui_->stream)->window().appkit_view();
SetStreamWindowFullscreen(false);
UnregisterStreamWindow(stream_view);
if (mac_metal_video_renderer_) {
mac_metal_video_renderer_->SetSelectedStream({});
mac_metal_video_renderer_->Detach();
}
#endif
if (ui_->video_presenter) {
ui_->video_presenter->Detach();
}
(*ui_->stream)->hide();
ui_->stream.reset();
}
-8
View File
@@ -41,14 +41,6 @@ private:
void SyncStreamVideoFrame();
void ScheduleNextVideoFrame();
void ConfigureStreamVideoRenderer();
#if defined(_WIN32) || defined(__linux__)
void SubmitCachedFrameToOpenGl(
const std::shared_ptr<RemoteSession>& session);
#endif
#if defined(__APPLE__)
void SubmitCachedFrameToMetal(
const std::shared_ptr<RemoteSession>& session);
#endif
void SyncStreamKeyboardFocus();
void SetStreamKeyboardFocus(bool focused);
void SyncServerWindow();
+11 -29
View File
@@ -8,6 +8,8 @@
#include <string_view>
#include <vector>
#include "platform/video_renderer.h"
namespace crossdesk {
// macOS video compositor used by CrossDesk only. MiniRTC continues to expose
@@ -15,51 +17,31 @@ namespace crossdesk {
// copy into shared Metal buffers and converts NV12 to RGB in the fragment
// shader. AppKit attachment and rendering are main-thread operations, while
// SubmitNv12() is safe to call from MiniRTC's decode callback thread.
class MacMetalVideoRenderer {
class MacMetalVideoRenderer final : public VideoRenderer {
public:
enum class SubmitResult {
submitted,
not_selected,
dropped,
failed,
};
enum class RenderResult {
rendered,
idle,
empty,
failed,
};
struct RenderOutcome {
RenderResult result = RenderResult::failed;
int width = 0;
int height = 0;
uint64_t sequence = 0;
};
MacMetalVideoRenderer();
~MacMetalVideoRenderer();
~MacMetalVideoRenderer() override;
MacMetalVideoRenderer(const MacMetalVideoRenderer&) = delete;
MacMetalVideoRenderer& operator=(const MacMetalVideoRenderer&) = delete;
bool IsReady() const;
bool IsReady() const override;
bool IsActive() const override;
// The selected stream is the only stream uploaded. Frames for background
// tabs are intentionally dropped to avoid wasting memory bandwidth.
bool SetSelectedStream(std::string remote_id);
void DiscardStream(std::string_view remote_id);
bool SetSelectedStream(std::string remote_id) override;
void DiscardStream(std::string_view remote_id) override;
// Copies one tightly packed NV12 frame into a free shared Metal slot.
SubmitResult SubmitNv12(std::string_view remote_id, const uint8_t* data,
size_t size, int width, int height);
size_t size, int width, int height) override;
// Seeds a newly selected stream from its retained CPU snapshot without
// replacing a newer decoded frame that is already queued or rendering.
SubmitResult SubmitCachedNv12(std::string_view remote_id,
const uint8_t* data, size_t size, int width,
int height);
int height) override;
// Attaches a native CAMetalLayer-backed sibling below Slint's NSView and
// restores the containing AppKit window's ordinary opaque titlebar.
@@ -84,7 +66,7 @@ class MacMetalVideoRenderer {
// a second per-frame CPU copy during normal playback.
bool CopyLatestNv12(std::string_view remote_id,
std::vector<unsigned char>* output, int* width,
int* height) const;
int* height) const override;
private:
SubmitResult SubmitNv12Internal(std::string_view remote_id,
+4
View File
@@ -602,6 +602,10 @@ bool MacMetalVideoRenderer::IsReady() const {
return impl_ && impl_->Ready();
}
bool MacMetalVideoRenderer::IsActive() const {
return IsReady() && IsAttached();
}
bool MacMetalVideoRenderer::SetSelectedStream(std::string remote_id) {
if (!impl_) {
return false;
@@ -541,6 +541,8 @@ bool OpenGlVideoRenderer::IsReady() const {
return impl_->ready.load(std::memory_order_acquire);
}
bool OpenGlVideoRenderer::IsActive() const { return IsReady(); }
bool OpenGlVideoRenderer::SetSelectedStream(std::string remote_id) {
std::lock_guard lock(impl_->frames->mutex);
if (impl_->frames->selected_stream == remote_id) {
+11 -29
View File
@@ -8,6 +8,8 @@
#include <string_view>
#include <vector>
#include "platform/video_renderer.h"
namespace crossdesk {
// NV12 underlay for Slint's FemtoVG OpenGL renderer on Windows and Linux.
@@ -15,31 +17,10 @@ namespace crossdesk {
// thread. The Slint UI thread uploads the newest frame as Y and UV textures and
// performs color conversion and scaling in a fragment shader before Slint
// draws its overlay.
class OpenGlVideoRenderer {
class OpenGlVideoRenderer final : public VideoRenderer {
public:
enum class SubmitResult {
submitted,
not_selected,
dropped,
failed,
};
enum class RenderResult {
rendered,
idle,
empty,
failed,
};
struct RenderOutcome {
RenderResult result = RenderResult::failed;
int width = 0;
int height = 0;
uint64_t sequence = 0;
};
OpenGlVideoRenderer();
~OpenGlVideoRenderer();
~OpenGlVideoRenderer() override;
OpenGlVideoRenderer(const OpenGlVideoRenderer &) = delete;
OpenGlVideoRenderer &operator=(const OpenGlVideoRenderer &) = delete;
@@ -48,18 +29,19 @@ public:
// RenderingSetup and RenderingTeardown notifier states respectively.
bool Setup();
void Teardown();
bool IsReady() const;
bool IsReady() const override;
bool IsActive() const override;
// Only the selected stream is queued for upload. Frames for other tabs are
// retained by GuiRuntime at a throttled rate for thumbnail/tab restoration.
bool SetSelectedStream(std::string remote_id);
void DiscardStream(std::string_view remote_id);
bool SetSelectedStream(std::string remote_id) override;
void DiscardStream(std::string_view remote_id) override;
// Thread-safe; called from MiniRTC's decode callback thread.
SubmitResult SubmitNv12(std::string_view remote_id, const uint8_t *data,
size_t size, int width, int height);
size_t size, int width, int height) override;
SubmitResult SubmitCachedNv12(std::string_view remote_id, const uint8_t *data,
size_t size, int width, int height);
size_t size, int width, int height) override;
// Draws below Slint while its OpenGL context is current. All dimensions are
// physical pixels in the window client area. corner_radius_pixels clips the
@@ -72,7 +54,7 @@ public:
// second per-frame CPU copy during normal playback.
bool CopyLatestNv12(std::string_view remote_id,
std::vector<unsigned char> *output, int *width,
int *height) const;
int *height) const override;
private:
SubmitResult SubmitNv12Internal(std::string_view remote_id,
+70
View File
@@ -0,0 +1,70 @@
#ifndef CROSSDESK_GUI_PLATFORM_VIDEO_RENDERER_H_
#define CROSSDESK_GUI_PLATFORM_VIDEO_RENDERER_H_
#include <cstddef>
#include <cstdint>
#include <memory>
#include <string>
#include <string_view>
#include <vector>
namespace crossdesk {
// Platform-independent contract for the native stream video renderer.
//
// Frame submission and snapshot methods may be called from MiniRTC callback
// threads. Surface setup, rendering and teardown remain backend-specific and
// are driven by the Slint presentation module on the UI thread.
class VideoRenderer {
public:
enum class SubmitResult {
submitted,
not_selected,
dropped,
failed,
};
enum class RenderResult {
rendered,
idle,
empty,
failed,
};
struct RenderOutcome {
RenderResult result = RenderResult::failed;
int width = 0;
int height = 0;
uint64_t sequence = 0;
};
virtual ~VideoRenderer() = default;
virtual bool IsReady() const = 0;
// True only while the renderer can accept and present native frames. Metal
// additionally requires attachment to an AppKit view; OpenGL requires an
// active Slint rendering context.
virtual bool IsActive() const = 0;
virtual bool SetSelectedStream(std::string remote_id) = 0;
virtual void DiscardStream(std::string_view remote_id) = 0;
virtual SubmitResult SubmitNv12(std::string_view remote_id,
const uint8_t* data, size_t size, int width,
int height) = 0;
virtual SubmitResult SubmitCachedNv12(std::string_view remote_id,
const uint8_t* data, size_t size,
int width, int height) = 0;
virtual bool CopyLatestNv12(std::string_view remote_id,
std::vector<unsigned char>* output, int* width,
int* height) const = 0;
};
// Exactly one factory implementation is linked for the target platform.
std::unique_ptr<VideoRenderer> CreateVideoRenderer();
} // namespace crossdesk
#endif // CROSSDESK_GUI_PLATFORM_VIDEO_RENDERER_H_
@@ -0,0 +1,13 @@
#include "platform/video_renderer.h"
#include <memory>
#include "platform/metal_video_renderer.h"
namespace crossdesk {
std::unique_ptr<VideoRenderer> CreateVideoRenderer() {
return std::make_unique<MacMetalVideoRenderer>();
}
} // namespace crossdesk
@@ -0,0 +1,12 @@
#include <memory>
#include "platform/opengl_video_renderer.h"
#include "platform/video_renderer.h"
namespace crossdesk {
std::unique_ptr<VideoRenderer> CreateVideoRenderer() {
return std::make_unique<OpenGlVideoRenderer>();
}
} // namespace crossdesk
+502
View File
@@ -0,0 +1,502 @@
#include "rendering/slint_video_presenter.h"
#include <libyuv.h>
#include <slint.h>
#include <algorithm>
#include <cmath>
#include <mutex>
#include <unordered_map>
#include <utility>
#include "nv12_scaler.h"
#include "platform/video_renderer.h"
#include "rd_log.h"
#if defined(__APPLE__)
#include "platform/metal_video_renderer.h"
#else
#if defined(_WIN32)
#include <windows.h>
#endif
#include <GL/gl.h>
#include "platform/opengl_video_renderer.h"
#endif
namespace crossdesk {
namespace {
#if !defined(__APPLE__)
constexpr GLint kGlClampToEdge = 0x812F;
constexpr float kStreamWindowCornerRadius = 12.0f;
#else
constexpr int kMetalAttachmentAttemptLimit = 30;
#endif
struct VideoRenderSize {
int width = 0;
int height = 0;
bool operator==(const VideoRenderSize&) const = default;
};
VideoRenderSize FitVideoToRenderArea(int source_width, int source_height,
int area_width, int area_height) {
if (source_width <= 0 || source_height <= 0 || area_width <= 0 ||
area_height <= 0) {
return {};
}
const double scale =
std::min({1.0, static_cast<double>(area_width) / source_width,
static_cast<double>(area_height) / source_height});
int width = std::max(2, static_cast<int>(std::floor(source_width * scale)));
int height = std::max(2, static_cast<int>(std::floor(source_height * scale)));
width &= ~1;
height &= ~1;
return {std::min(width, source_width & ~1),
std::min(height, source_height & ~1)};
}
} // namespace
struct SlintVideoPresenter::Impl {
explicit Impl(VideoRenderer& renderer) : renderer(renderer) {}
VideoRenderer& renderer;
slint::ComponentHandle<ui::StreamWindow>* stream = nullptr;
StateProvider state_provider;
DirtyCallback dirty_callback;
std::unordered_map<std::string, uint64_t> displayed_frame_sequence;
std::unordered_map<std::string, uint64_t> seeded_frame_sequence;
std::vector<uint8_t> scaled_video_frame;
std::vector<uint8_t> scaled_video_frame_scratch;
#if defined(__APPLE__)
int attachment_attempts = 0;
bool skip_attachment_once = false;
#else
std::mutex gl_mutex;
std::vector<uint8_t> gl_conversion_frame;
std::vector<uint8_t> gl_pending_frame;
uint32_t gl_texture = 0;
VideoRenderSize gl_texture_size;
VideoRenderSize gl_image_size;
VideoRenderSize gl_pending_size;
bool gl_pending_dirty = false;
#endif
SurfaceState CurrentState() const {
return state_provider ? state_provider() : SurfaceState{};
}
void MarkDirty() const {
if (dirty_callback) {
dirty_callback();
}
}
bool MarkPresented(const std::string& remote_id, uint64_t sequence) {
if (remote_id.empty() || sequence == 0 ||
displayed_frame_sequence[remote_id] == sequence) {
return false;
}
displayed_frame_sequence[remote_id] = sequence;
return true;
}
#if !defined(__APPLE__)
void ConfigureOpenGlNotifier() {
if (!stream) {
return;
}
const auto error = (*stream)->window().set_rendering_notifier(
[this](slint::RenderingState state, slint::GraphicsAPI graphics_api) {
if (graphics_api != slint::GraphicsAPI::NativeOpenGL) {
return;
}
std::lock_guard lock(gl_mutex);
auto* opengl_renderer =
dynamic_cast<OpenGlVideoRenderer*>(&renderer);
if (state == slint::RenderingState::RenderingSetup) {
GLuint texture = 0;
glGenTextures(1, &texture);
if (texture == 0) {
return;
}
GLint previous_texture = 0;
glGetIntegerv(GL_TEXTURE_BINDING_2D, &previous_texture);
glBindTexture(GL_TEXTURE_2D, texture);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, kGlClampToEdge);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, kGlClampToEdge);
glBindTexture(GL_TEXTURE_2D, static_cast<GLuint>(previous_texture));
gl_texture = texture;
if (opengl_renderer && opengl_renderer->Setup()) {
const std::string selected_stream =
CurrentState().selected_stream;
opengl_renderer->SetSelectedStream(selected_stream);
seeded_frame_sequence.erase(selected_stream);
MarkDirty();
}
return;
}
if (state == slint::RenderingState::BeforeRendering && stream &&
opengl_renderer && opengl_renderer->IsReady() &&
(*stream)->get_native_video_enabled()) {
const SurfaceState surface = CurrentState();
const auto window_size = (*stream)->window().size();
const float scale_factor =
std::max(1.0f, (*stream)->window().scale_factor());
const int top_inset =
!surface.fullscreen && surface.tab_count > 1
? static_cast<int>(std::lround(30.0f * scale_factor))
: 0;
const bool rounded_window = (*stream)->get_custom_titlebar() &&
!surface.fullscreen &&
!(*stream)->window().is_maximized();
const int corner_radius =
rounded_window ? static_cast<int>(std::lround(
kStreamWindowCornerRadius * scale_factor))
: 0;
opengl_renderer->RenderLatest(
surface.selected_stream, static_cast<int>(window_size.width),
static_cast<int>(window_size.height), top_inset, corner_radius);
return;
}
if (state == slint::RenderingState::BeforeRendering &&
gl_texture != 0 && gl_pending_dirty &&
!gl_pending_frame.empty()) {
GLint previous_texture = 0;
GLint previous_unpack_alignment = 0;
glGetIntegerv(GL_TEXTURE_BINDING_2D, &previous_texture);
glGetIntegerv(GL_UNPACK_ALIGNMENT, &previous_unpack_alignment);
glBindTexture(GL_TEXTURE_2D, gl_texture);
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
if (gl_texture_size != gl_pending_size) {
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, gl_pending_size.width,
gl_pending_size.height, 0, GL_RGBA, GL_UNSIGNED_BYTE,
gl_pending_frame.data());
gl_texture_size = gl_pending_size;
} else {
glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, gl_pending_size.width,
gl_pending_size.height, GL_RGBA, GL_UNSIGNED_BYTE,
gl_pending_frame.data());
}
glPixelStorei(GL_UNPACK_ALIGNMENT, previous_unpack_alignment);
glBindTexture(GL_TEXTURE_2D, static_cast<GLuint>(previous_texture));
gl_pending_dirty = false;
return;
}
if (state == slint::RenderingState::RenderingTeardown) {
if (opengl_renderer) {
opengl_renderer->Teardown();
}
if (gl_texture != 0) {
const GLuint texture = gl_texture;
glDeleteTextures(1, &texture);
}
gl_texture = 0;
gl_texture_size = {};
gl_image_size = {};
gl_pending_size = {};
gl_pending_dirty = false;
gl_pending_frame.clear();
}
});
if (error.has_value()) {
LOG_WARN("Slint OpenGL video renderer unavailable, using pixel buffers");
} else {
renderer.SetSelectedStream(CurrentState().selected_stream);
}
}
#endif
};
SlintVideoPresenter::SlintVideoPresenter(VideoRenderer& renderer)
: impl_(std::make_unique<Impl>(renderer)) {}
SlintVideoPresenter::~SlintVideoPresenter() = default;
void SlintVideoPresenter::PrepareWindow(
slint::ComponentHandle<ui::StreamWindow>& stream,
StateProvider state_provider, DirtyCallback dirty_callback) {
impl_->stream = &stream;
impl_->state_provider = std::move(state_provider);
impl_->dirty_callback = std::move(dirty_callback);
#if defined(__APPLE__)
stream->set_native_video_enabled(false);
impl_->attachment_attempts = kMetalAttachmentAttemptLimit;
impl_->skip_attachment_once = true;
#else
impl_->ConfigureOpenGlNotifier();
#endif
}
bool SlintVideoPresenter::EnsureAttached() {
#if defined(__APPLE__)
if (!impl_->stream || impl_->attachment_attempts <= 0) {
return false;
}
if (impl_->skip_attachment_once) {
impl_->skip_attachment_once = false;
return false;
}
auto* metal_renderer =
dynamic_cast<MacMetalVideoRenderer*>(&impl_->renderer);
if (!metal_renderer) {
impl_->attachment_attempts = 0;
(*impl_->stream)->set_native_video_enabled(false);
return false;
}
if (!metal_renderer->IsReady()) {
impl_->attachment_attempts = 0;
(*impl_->stream)->set_native_video_enabled(false);
return false;
}
if (metal_renderer->IsAttached()) {
impl_->attachment_attempts = 0;
return false;
}
if (void* view = (*impl_->stream)->window().appkit_view()) {
(*impl_->stream)->set_native_video_enabled(true);
if (metal_renderer->Attach(view)) {
impl_->attachment_attempts = 0;
const SurfaceState surface = impl_->CurrentState();
impl_->displayed_frame_sequence.erase(surface.selected_stream);
impl_->seeded_frame_sequence.erase(surface.selected_stream);
if (metal_renderer->SetSelectedStream(surface.selected_stream)) {
impl_->MarkDirty();
}
return true;
}
(*impl_->stream)->set_native_video_enabled(false);
}
if (--impl_->attachment_attempts == 0) {
(*impl_->stream)->set_native_video_enabled(false);
LOG_WARN("Unable to attach the Metal video surface; using CPU rendering");
}
#endif
return false;
}
bool SlintVideoPresenter::NeedsRedraw() const {
#if defined(__APPLE__)
const auto* metal_renderer =
dynamic_cast<const MacMetalVideoRenderer*>(&impl_->renderer);
return metal_renderer && metal_renderer->IsActive() &&
metal_renderer->NeedsSurfaceRedraw();
#else
return false;
#endif
}
bool SlintVideoPresenter::SelectStream(std::string remote_id) {
const bool changed = impl_->renderer.SetSelectedStream(remote_id);
if (changed && !remote_id.empty()) {
impl_->seeded_frame_sequence.erase(remote_id);
}
return changed;
}
SlintVideoPresenter::PresentResult SlintVideoPresenter::Present(
const Frame& frame) {
PresentResult result;
if (!impl_->stream || frame.remote_id.empty()) {
return result;
}
if (impl_->renderer.IsActive() && frame.nv12 && frame.width > 0 &&
frame.height > 0 && frame.sequence > 0 &&
impl_->seeded_frame_sequence[frame.remote_id] != frame.sequence) {
const auto submit_result = impl_->renderer.SubmitCachedNv12(
frame.remote_id, frame.nv12->data(), frame.nv12->size(), frame.width,
frame.height);
if (submit_result == VideoRenderer::SubmitResult::submitted ||
submit_result == VideoRenderer::SubmitResult::dropped) {
impl_->seeded_frame_sequence[frame.remote_id] = frame.sequence;
}
}
#if defined(__APPLE__)
auto* metal_renderer =
dynamic_cast<MacMetalVideoRenderer*>(&impl_->renderer);
if (metal_renderer && metal_renderer->IsActive()) {
const SurfaceState surface = impl_->CurrentState();
const double top_inset =
!surface.fullscreen && surface.tab_count > 1 ? 30.0 : 0.0;
const auto outcome = metal_renderer->RenderLatest(
frame.remote_id, top_inset, !surface.fullscreen);
if (outcome.result == VideoRenderer::RenderResult::rendered) {
(*impl_->stream)->set_has_frame(true);
(*impl_->stream)->set_receiving_text("");
result.width = outcome.width;
result.height = outcome.height;
result.new_frame =
impl_->MarkPresented(frame.remote_id, outcome.sequence);
} else if (outcome.result == VideoRenderer::RenderResult::empty) {
(*impl_->stream)->set_has_frame(false);
}
return result;
}
#else
auto* opengl_renderer =
dynamic_cast<OpenGlVideoRenderer*>(&impl_->renderer);
if (opengl_renderer && opengl_renderer->IsReady()) {
opengl_renderer->SetSelectedStream(frame.remote_id);
if (!(*impl_->stream)->get_native_video_enabled()) {
(*impl_->stream)->set_native_video_enabled(true);
}
const bool has_frame =
frame.width > 0 && frame.height > 0 && frame.sequence > 0;
(*impl_->stream)->set_has_frame(has_frame);
if (has_frame) {
(*impl_->stream)->set_receiving_text("");
result.width = frame.width;
result.height = frame.height;
result.new_frame = impl_->MarkPresented(frame.remote_id, frame.sequence);
}
(*impl_->stream)->window().request_redraw();
return result;
}
if ((*impl_->stream)->get_native_video_enabled()) {
(*impl_->stream)->set_native_video_enabled(false);
}
#endif
const size_t nv12_size =
static_cast<size_t>(frame.width) * frame.height * 3 / 2;
if (!frame.nv12 || frame.width <= 0 || frame.height <= 0 ||
frame.nv12->size() < nv12_size) {
(*impl_->stream)->set_has_frame(false);
return result;
}
if (impl_->displayed_frame_sequence[frame.remote_id] == frame.sequence) {
return result;
}
const auto window_size = (*impl_->stream)->window().size();
const VideoRenderSize render_size = FitVideoToRenderArea(
frame.width, frame.height, static_cast<int>(window_size.width),
static_cast<int>(window_size.height));
const uint8_t* y_plane = frame.nv12->data();
const uint8_t* uv_plane =
frame.nv12->data() + static_cast<size_t>(frame.width) * frame.height;
int output_width = frame.width;
int output_height = frame.height;
if (render_size.width > 0 && render_size.height > 0 &&
(render_size.width != frame.width ||
render_size.height != frame.height)) {
const size_t scaled_nv12_size =
static_cast<size_t>(render_size.width) * render_size.height * 3 / 2;
impl_->scaled_video_frame.resize(scaled_nv12_size);
uint8_t* scaled_y = impl_->scaled_video_frame.data();
uint8_t* scaled_uv =
scaled_y + static_cast<size_t>(render_size.width) * render_size.height;
if (ScaleNv12ViaI420(y_plane, frame.width, uv_plane, frame.width,
frame.width, frame.height, scaled_y, render_size.width,
scaled_uv, render_size.width, render_size.width,
render_size.height, libyuv::kFilterBox,
&impl_->scaled_video_frame_scratch) == 0) {
y_plane = scaled_y;
uv_plane = scaled_uv;
output_width = render_size.width;
output_height = render_size.height;
}
}
#if !defined(__APPLE__)
uint32_t texture_id = 0;
{
std::lock_guard lock(impl_->gl_mutex);
texture_id = impl_->gl_texture;
}
if (texture_id != 0) {
impl_->gl_conversion_frame.resize(static_cast<size_t>(output_width) *
output_height * 4);
if (libyuv::NV12ToABGR(y_plane, output_width, uv_plane, output_width,
impl_->gl_conversion_frame.data(), output_width * 4,
output_width, output_height) != 0) {
return result;
}
{
std::lock_guard lock(impl_->gl_mutex);
if (impl_->gl_texture == 0) {
return result;
}
texture_id = impl_->gl_texture;
impl_->gl_pending_frame.swap(impl_->gl_conversion_frame);
impl_->gl_pending_size = {output_width, output_height};
impl_->gl_pending_dirty = true;
}
const VideoRenderSize output_size{output_width, output_height};
if (impl_->gl_image_size != output_size) {
(*impl_->stream)
->set_frame(slint::Image::create_from_borrowed_gl_2d_rgba_texture(
texture_id,
slint::Size<uint32_t>{static_cast<uint32_t>(output_width),
static_cast<uint32_t>(output_height)}));
impl_->gl_image_size = output_size;
}
(*impl_->stream)->set_has_frame(true);
(*impl_->stream)->set_receiving_text("");
(*impl_->stream)->window().request_redraw();
result.width = frame.width;
result.height = frame.height;
result.new_frame = impl_->MarkPresented(frame.remote_id, frame.sequence);
return result;
}
#endif
slint::SharedPixelBuffer<slint::Rgb8Pixel> pixels(output_width,
output_height);
if (libyuv::NV12ToRAW(y_plane, output_width, uv_plane, output_width,
reinterpret_cast<uint8_t*>(pixels.begin()),
output_width * 3, output_width, output_height) != 0) {
return result;
}
(*impl_->stream)->set_frame(slint::Image(std::move(pixels)));
(*impl_->stream)->set_has_frame(true);
(*impl_->stream)->set_receiving_text("");
result.width = frame.width;
result.height = frame.height;
result.new_frame = impl_->MarkPresented(frame.remote_id, frame.sequence);
return result;
}
void SlintVideoPresenter::ForgetStream(const std::string& remote_id) {
impl_->displayed_frame_sequence.erase(remote_id);
impl_->seeded_frame_sequence.erase(remote_id);
}
void SlintVideoPresenter::Detach() {
impl_->renderer.SetSelectedStream({});
#if defined(__APPLE__)
if (auto* metal_renderer =
dynamic_cast<MacMetalVideoRenderer*>(&impl_->renderer)) {
metal_renderer->Detach();
}
impl_->attachment_attempts = 0;
impl_->skip_attachment_once = false;
#endif
impl_->stream = nullptr;
impl_->state_provider = {};
impl_->dirty_callback = {};
}
} // namespace crossdesk
+75
View File
@@ -0,0 +1,75 @@
#ifndef CROSSDESK_GUI_RENDERING_SLINT_VIDEO_PRESENTER_H_
#define CROSSDESK_GUI_RENDERING_SLINT_VIDEO_PRESENTER_H_
#include <cstddef>
#include <cstdint>
#include <functional>
#include <memory>
#include <string>
#include <vector>
#include "crossdesk_ui.h"
namespace crossdesk {
class VideoRenderer;
// Owns the bridge between decoded NV12 frames, the selected native graphics
// backend and Slint's StreamWindow. Platform macros and graphics-API lifecycle
// details are intentionally contained in the implementation file.
class SlintVideoPresenter {
public:
struct SurfaceState {
std::string selected_stream;
bool fullscreen = false;
size_t tab_count = 0;
};
struct Frame {
std::string remote_id;
std::shared_ptr<std::vector<unsigned char>> nv12;
int width = 0;
int height = 0;
uint64_t sequence = 0;
};
struct PresentResult {
int width = 0;
int height = 0;
bool new_frame = false;
};
using StateProvider = std::function<SurfaceState()>;
using DirtyCallback = std::function<void()>;
explicit SlintVideoPresenter(VideoRenderer& renderer);
~SlintVideoPresenter();
SlintVideoPresenter(const SlintVideoPresenter&) = delete;
SlintVideoPresenter& operator=(const SlintVideoPresenter&) = delete;
// Called before the window is shown. OpenGL installs Slint's rendering
// notifier here; macOS deliberately defers native view attachment until a
// later UI pass, after AppKit has committed the ordinary window style.
void PrepareWindow(slint::ComponentHandle<ui::StreamWindow>& stream,
StateProvider state_provider,
DirtyCallback dirty_callback);
// Returns true only when a deferred native surface became attached during
// this call, allowing the caller to seed it from a cached frame once.
bool EnsureAttached();
bool NeedsRedraw() const;
bool SelectStream(std::string remote_id);
PresentResult Present(const Frame& frame);
void ForgetStream(const std::string& remote_id);
void Detach();
private:
struct Impl;
std::unique_ptr<Impl> impl_;
};
} // namespace crossdesk
#endif // CROSSDESK_GUI_RENDERING_SLINT_VIDEO_PRESENTER_H_
+2 -19
View File
@@ -11,12 +11,7 @@
#include "display_stream_id.h"
#include "localization.h"
#include "platform.h"
#if defined(_WIN32) || defined(__linux__)
#include "platform/opengl_video_renderer.h"
#endif
#ifdef __APPLE__
#include "platform/metal_video_renderer.h"
#endif
#include "platform/video_renderer.h"
#include "rd_log.h"
#include "runtime/gui_runtime.h"
@@ -229,21 +224,14 @@ void GuiRuntime::CloseRemoteSession(std::shared_ptr<RemoteSession> props) {
frame_snapshot = props->front_frame_;
video_width = props->video_width_;
video_height = props->video_height_;
#if defined(__APPLE__) || defined(_WIN32) || defined(__linux__)
if ((!frame_snapshot || frame_snapshot->empty()) &&
props->thumbnail_frame_ && !props->thumbnail_frame_->empty()) {
frame_snapshot = props->thumbnail_frame_;
video_width = props->thumbnail_width_;
video_height = props->thumbnail_height_;
}
#endif
}
#if defined(__APPLE__) || defined(_WIN32) || defined(__linux__)
#if defined(__APPLE__)
auto* native_renderer = mac_metal_video_renderer_.get();
#else
auto* native_renderer = opengl_video_renderer_.get();
#endif
auto* native_renderer = video_renderer_.get();
if ((!frame_snapshot || frame_snapshot->empty()) && native_renderer) {
auto native_snapshot = std::make_shared<std::vector<unsigned char>>();
if (native_renderer->CopyLatestNv12(props->remote_id_,
@@ -252,7 +240,6 @@ void GuiRuntime::CloseRemoteSession(std::shared_ptr<RemoteSession> props) {
frame_snapshot = std::move(native_snapshot);
}
}
#endif
if (frame_snapshot && !frame_snapshot->empty() && video_width > 0 &&
video_height > 0) {
@@ -276,12 +263,10 @@ void GuiRuntime::CloseRemoteSession(std::shared_ptr<RemoteSession> props) {
}
}
#if defined(__APPLE__) || defined(_WIN32) || defined(__linux__)
if (native_renderer) {
native_renderer->DiscardStream(props->remote_id_);
video_frame_dirty_.store(true, std::memory_order_release);
}
#endif
if (props->peer_) {
LOG_INFO("[{}] Leave connection [{}]", props->local_id_, props->remote_id_);
@@ -343,12 +328,10 @@ void GuiRuntime::ResetRemoteSessionResources(
std::lock_guard<std::mutex> lock(props->video_frame_mutex_);
props->front_frame_.reset();
props->back_frame_.reset();
#if defined(__APPLE__) || defined(_WIN32) || defined(__linux__)
props->thumbnail_frame_.reset();
props->thumbnail_width_ = 0;
props->thumbnail_height_ = 0;
props->background_snapshot_time_ = {};
#endif
props->video_width_ = 0;
props->video_height_ = 0;
props->video_size_ = 0;
+1 -6
View File
@@ -12,12 +12,7 @@
#include "display_stream_id.h"
#include "localization.h"
#if defined(_WIN32) || defined(__linux__)
#include "platform/opengl_video_renderer.h"
#endif
#ifdef __APPLE__
#include "platform/metal_video_renderer.h"
#endif
#include "platform/video_renderer.h"
#include "rd_log.h"
namespace crossdesk {
+2 -12
View File
@@ -15,12 +15,7 @@
namespace crossdesk {
#if defined(_WIN32) || defined(__linux__)
class OpenGlVideoRenderer;
#endif
#ifdef __APPLE__
class MacMetalVideoRenderer;
#endif
class VideoRenderer;
// Shared GUI runtime. It owns subsystem controllers and cross-cutting session
// state, but no window lifecycle, ImGui view, or transport callback methods.
@@ -90,12 +85,7 @@ class GuiRuntime : protected gui_detail::GuiState {
KeyboardController keyboard_;
PeerEventHandler peer_events_;
std::atomic<bool> video_frame_dirty_{false};
#if defined(_WIN32) || defined(__linux__)
std::unique_ptr<OpenGlVideoRenderer> opengl_video_renderer_;
#endif
#ifdef __APPLE__
std::unique_ptr<MacMetalVideoRenderer> mac_metal_video_renderer_;
#endif
std::unique_ptr<VideoRenderer> video_renderer_;
private:
friend class ClipboardController;
+8 -28
View File
@@ -16,12 +16,7 @@
#include "file_transfer.h"
#include "localization.h"
#include "platform.h"
#if defined(_WIN32) || defined(__linux__)
#include "platform/opengl_video_renderer.h"
#endif
#ifdef __APPLE__
#include "platform/metal_video_renderer.h"
#endif
#include "platform/video_renderer.h"
#include "rd_log.h"
#include "runtime/gui_runtime.h"
#include "runtime/remote_action_codec.h"
@@ -319,61 +314,46 @@ void PeerEventHandler::OnConnectionStatus(ConnectionStatus status,
props->enable_mouse_control_ = false;
runtime->ResetRemoteServiceStatus(*props);
#if defined(__APPLE__) || defined(_WIN32) || defined(__linux__)
std::shared_ptr<std::vector<unsigned char>> native_snapshot;
int native_snapshot_width = 0;
int native_snapshot_height = 0;
bool needs_native_snapshot = false;
{
std::lock_guard<std::mutex> lock(props->video_frame_mutex_);
needs_native_snapshot = !props->thumbnail_frame_ ||
props->thumbnail_frame_->empty();
needs_native_snapshot =
!props->thumbnail_frame_ || props->thumbnail_frame_->empty();
}
if (needs_native_snapshot) {
#if defined(__APPLE__)
auto* native_renderer = runtime->mac_metal_video_renderer_.get();
#else
auto* native_renderer = runtime->opengl_video_renderer_.get();
#endif
auto* native_renderer = runtime->video_renderer_.get();
auto snapshot = std::make_shared<std::vector<unsigned char>>();
if (native_renderer && native_renderer->CopyLatestNv12(
remote_id, snapshot.get(),
if (native_renderer &&
native_renderer->CopyLatestNv12(remote_id, snapshot.get(),
&native_snapshot_width,
&native_snapshot_height)) {
native_snapshot = std::move(snapshot);
}
}
#endif
{
std::lock_guard<std::mutex> lock(props->video_frame_mutex_);
props->front_frame_.reset();
props->back_frame_.reset();
#if defined(__APPLE__) || defined(_WIN32) || defined(__linux__)
if (native_snapshot &&
(!props->thumbnail_frame_ || props->thumbnail_frame_->empty())) {
props->thumbnail_frame_ = std::move(native_snapshot);
props->thumbnail_width_ = native_snapshot_width;
props->thumbnail_height_ = native_snapshot_height;
}
#endif
props->video_width_ = 0;
props->video_height_ = 0;
props->video_size_ = 0;
props->render_rect_dirty_ = true;
props->stream_cleanup_pending_ = true;
}
#if defined(__APPLE__) || defined(_WIN32) || defined(__linux__)
#if defined(__APPLE__)
auto* native_renderer = runtime->mac_metal_video_renderer_.get();
#else
auto* native_renderer = runtime->opengl_video_renderer_.get();
#endif
auto* native_renderer = runtime->video_renderer_.get();
if (native_renderer) {
native_renderer->DiscardStream(remote_id);
runtime->video_frame_dirty_.store(true,
std::memory_order_release);
runtime->video_frame_dirty_.store(true, std::memory_order_release);
}
#endif
runtime->focus_on_stream_window_ = false;
+10 -40
View File
@@ -1,30 +1,20 @@
#include "runtime/peer_event_handler.h"
#include <chrono>
#include <cstring>
#include <memory>
#include <mutex>
#include <string>
#include <vector>
#include "platform/video_renderer.h"
#include "runtime/gui_runtime.h"
#if defined(__APPLE__) || defined(_WIN32) || defined(__linux__)
#include <chrono>
#if defined(__APPLE__)
#include "platform/metal_video_renderer.h"
#else
#include "platform/opengl_video_renderer.h"
#endif
#endif
#include "runtime/peer_event_handler.h"
namespace crossdesk {
#if defined(__APPLE__) || defined(_WIN32) || defined(__linux__)
namespace {
constexpr auto kBackgroundSnapshotInterval = std::chrono::seconds(1);
} // namespace
#endif
void PeerEventHandler::OnReceiveVideoBuffer(
const XVideoFrame* video_frame, const char* user_id, size_t user_id_size,
@@ -45,27 +35,15 @@ void PeerEventHandler::OnReceiveVideoBuffer(
runtime->remote_sessions_.find(remote_id)->second.get();
if (props->connection_established_) {
#if defined(__APPLE__) || defined(_WIN32) || defined(__linux__)
bool background_snapshot_only = false;
#if defined(__APPLE__)
auto* native_renderer = runtime->mac_metal_video_renderer_.get();
using NativeVideoRenderer = MacMetalVideoRenderer;
#else
auto* native_renderer = runtime->opengl_video_renderer_.get();
using NativeVideoRenderer = OpenGlVideoRenderer;
#endif
if (native_renderer && native_renderer->IsReady()
#if defined(__APPLE__)
&& native_renderer->IsAttached()
#endif
) {
auto* native_renderer = runtime->video_renderer_.get();
if (native_renderer && native_renderer->IsActive()) {
const auto submit_result = native_renderer->SubmitNv12(
remote_id, reinterpret_cast<const uint8_t*>(video_frame->data),
video_frame->size, video_frame->width, video_frame->height);
if (submit_result == NativeVideoRenderer::SubmitResult::submitted) {
if (submit_result == VideoRenderer::SubmitResult::submitted) {
std::lock_guard<std::mutex> lock(props->video_frame_mutex_);
const bool size_changed =
(props->video_width_ != video_frame->width) ||
const bool size_changed = (props->video_width_ != video_frame->width) ||
(props->video_height_ != video_frame->height);
if (size_changed) {
props->render_rect_dirty_ = true;
@@ -86,22 +64,19 @@ void PeerEventHandler::OnReceiveVideoBuffer(
runtime->video_frame_dirty_.store(true, std::memory_order_release);
return;
}
if (submit_result == NativeVideoRenderer::SubmitResult::dropped ||
submit_result == NativeVideoRenderer::SubmitResult::failed) {
if (submit_result == VideoRenderer::SubmitResult::dropped ||
submit_result == VideoRenderer::SubmitResult::failed) {
// Keep presenting the last native frame. A later decoded frame can
// reuse the renderer without changing ownership mid-window.
props->streaming_ = true;
return;
}
if (submit_result ==
NativeVideoRenderer::SubmitResult::not_selected) {
if (submit_result == VideoRenderer::SubmitResult::not_selected) {
background_snapshot_only = true;
}
}
#endif
{
std::lock_guard<std::mutex> lock(props->video_frame_mutex_);
#if defined(__APPLE__) || defined(_WIN32) || defined(__linux__)
const auto now = std::chrono::steady_clock::now();
if (background_snapshot_only && props->thumbnail_frame_ &&
!props->thumbnail_frame_->empty() &&
@@ -112,7 +87,6 @@ void PeerEventHandler::OnReceiveVideoBuffer(
props->streaming_ = true;
return;
}
#endif
// Allocate a third buffer only while the UI still owns the old snapshot.
if (!props->back_frame_ || props->back_frame_.use_count() != 1) {
@@ -137,23 +111,19 @@ void PeerEventHandler::OnReceiveVideoBuffer(
props->video_size_ = video_frame->size;
props->front_frame_.swap(props->back_frame_);
#if defined(__APPLE__) || defined(_WIN32) || defined(__linux__)
props->thumbnail_frame_ = props->front_frame_;
props->thumbnail_width_ = video_frame->width;
props->thumbnail_height_ = video_frame->height;
if (background_snapshot_only) {
props->background_snapshot_time_ = now;
}
#endif
++props->video_frame_sequence_;
}
props->streaming_ = true;
#if defined(__APPLE__) || defined(_WIN32) || defined(__linux__)
if (background_snapshot_only) {
return;
}
#endif
runtime->video_frame_dirty_.store(true, std::memory_order_release);
}
}
-2
View File
@@ -110,14 +110,12 @@ struct RemoteSession {
std::mutex video_frame_mutex_;
std::shared_ptr<std::vector<unsigned char>> front_frame_;
std::shared_ptr<std::vector<unsigned char>> back_frame_;
#if defined(__APPLE__) || defined(_WIN32) || defined(__linux__)
// Retains the most recent background CPU frame across disconnect cleanup
// so closing an unselected tab can still update its recent-item thumbnail.
std::shared_ptr<std::vector<unsigned char>> thumbnail_frame_;
int thumbnail_width_ = 0;
int thumbnail_height_ = 0;
std::chrono::steady_clock::time_point background_snapshot_time_;
#endif
bool render_rect_dirty_ = false;
bool stream_cleanup_pending_ = false;
float mouse_pos_x_ = 0;
+7 -3
View File
@@ -270,6 +270,7 @@ function setup_targets()
"device_controller", "thumbnail", "version_checker", "tools")
add_files("src/gui/render.cpp", "src/gui/application/gui_application.cpp",
"src/gui/application/portable_service_integration.cpp",
"src/gui/rendering/*.cpp",
"src/gui/runtime/*.cpp",
"src/gui/features/devices/*.cpp", "src/gui/features/input/*.cpp",
"src/gui/features/clipboard/*.cpp", "src/gui/features/file_transfer/*.cpp",
@@ -279,16 +280,19 @@ function setup_targets()
add_cxxflags("/bigobj")
add_links("opengl32")
add_files("src/gui/platform/tray/win_tray.cpp",
"src/gui/platform/opengl_video_renderer.cpp")
"src/gui/platform/opengl_video_renderer.cpp",
"src/gui/platform/video_renderer_factory_opengl.cpp")
add_includedirs("src/service/windows", {public = true})
elseif is_os("macosx") then
add_files("src/gui/runtime/*.mm", "src/gui/platform/tray/*.mm",
"src/gui/platform/window_drag_mac.mm",
"src/gui/platform/metal_video_renderer.mm")
"src/gui/platform/metal_video_renderer.mm",
"src/gui/platform/video_renderer_factory_metal.mm")
elseif is_os("linux") then
add_links("GL")
add_files("src/gui/platform/tray/linux_tray.cpp",
"src/gui/platform/opengl_video_renderer.cpp")
"src/gui/platform/opengl_video_renderer.cpp",
"src/gui/platform/video_renderer_factory_opengl.cpp")
end
if is_os("windows") then