[refactor] modularize Slint video rendering backends

This commit is contained in:
dijunkun
2026-08-25 11:45:38 +08:00
parent 21eec76008
commit 8ea4668305
18 changed files with 799 additions and 771 deletions
+10 -30
View File
@@ -16,12 +16,7 @@
#include "file_transfer.h"
#include "localization.h"
#include "platform.h"
#if defined(_WIN32) || defined(__linux__)
#include "platform/opengl_video_renderer.h"
#endif
#ifdef __APPLE__
#include "platform/metal_video_renderer.h"
#endif
#include "platform/video_renderer.h"
#include "rd_log.h"
#include "runtime/gui_runtime.h"
#include "runtime/remote_action_codec.h"
@@ -319,61 +314,46 @@ void PeerEventHandler::OnConnectionStatus(ConnectionStatus status,
props->enable_mouse_control_ = false;
runtime->ResetRemoteServiceStatus(*props);
#if defined(__APPLE__) || defined(_WIN32) || defined(__linux__)
std::shared_ptr<std::vector<unsigned char>> native_snapshot;
int native_snapshot_width = 0;
int native_snapshot_height = 0;
bool needs_native_snapshot = false;
{
std::lock_guard<std::mutex> lock(props->video_frame_mutex_);
needs_native_snapshot = !props->thumbnail_frame_ ||
props->thumbnail_frame_->empty();
needs_native_snapshot =
!props->thumbnail_frame_ || props->thumbnail_frame_->empty();
}
if (needs_native_snapshot) {
#if defined(__APPLE__)
auto* native_renderer = runtime->mac_metal_video_renderer_.get();
#else
auto* native_renderer = runtime->opengl_video_renderer_.get();
#endif
auto* native_renderer = runtime->video_renderer_.get();
auto snapshot = std::make_shared<std::vector<unsigned char>>();
if (native_renderer && native_renderer->CopyLatestNv12(
remote_id, snapshot.get(),
&native_snapshot_width,
&native_snapshot_height)) {
if (native_renderer &&
native_renderer->CopyLatestNv12(remote_id, snapshot.get(),
&native_snapshot_width,
&native_snapshot_height)) {
native_snapshot = std::move(snapshot);
}
}
#endif
{
std::lock_guard<std::mutex> lock(props->video_frame_mutex_);
props->front_frame_.reset();
props->back_frame_.reset();
#if defined(__APPLE__) || defined(_WIN32) || defined(__linux__)
if (native_snapshot &&
(!props->thumbnail_frame_ || props->thumbnail_frame_->empty())) {
props->thumbnail_frame_ = std::move(native_snapshot);
props->thumbnail_width_ = native_snapshot_width;
props->thumbnail_height_ = native_snapshot_height;
}
#endif
props->video_width_ = 0;
props->video_height_ = 0;
props->video_size_ = 0;
props->render_rect_dirty_ = true;
props->stream_cleanup_pending_ = true;
}
#if defined(__APPLE__) || defined(_WIN32) || defined(__linux__)
#if defined(__APPLE__)
auto* native_renderer = runtime->mac_metal_video_renderer_.get();
#else
auto* native_renderer = runtime->opengl_video_renderer_.get();
#endif
auto* native_renderer = runtime->video_renderer_.get();
if (native_renderer) {
native_renderer->DiscardStream(remote_id);
runtime->video_frame_dirty_.store(true,
std::memory_order_release);
runtime->video_frame_dirty_.store(true, std::memory_order_release);
}
#endif
runtime->focus_on_stream_window_ = false;