mirror of
https://github.com/kunkundi/crossdesk.git
synced 2026-08-26 13:29:31 +08:00
[refactor] modularize Slint video rendering backends
This commit is contained in:
@@ -11,12 +11,7 @@
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#include "display_stream_id.h"
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#include "localization.h"
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#include "platform.h"
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#if defined(_WIN32) || defined(__linux__)
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#include "platform/opengl_video_renderer.h"
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#endif
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#ifdef __APPLE__
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#include "platform/metal_video_renderer.h"
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#endif
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#include "platform/video_renderer.h"
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#include "rd_log.h"
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#include "runtime/gui_runtime.h"
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@@ -229,21 +224,14 @@ void GuiRuntime::CloseRemoteSession(std::shared_ptr<RemoteSession> props) {
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frame_snapshot = props->front_frame_;
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video_width = props->video_width_;
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video_height = props->video_height_;
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#if defined(__APPLE__) || defined(_WIN32) || defined(__linux__)
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if ((!frame_snapshot || frame_snapshot->empty()) &&
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props->thumbnail_frame_ && !props->thumbnail_frame_->empty()) {
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frame_snapshot = props->thumbnail_frame_;
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video_width = props->thumbnail_width_;
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video_height = props->thumbnail_height_;
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}
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#endif
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}
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#if defined(__APPLE__) || defined(_WIN32) || defined(__linux__)
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#if defined(__APPLE__)
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auto* native_renderer = mac_metal_video_renderer_.get();
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#else
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auto* native_renderer = opengl_video_renderer_.get();
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#endif
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auto* native_renderer = video_renderer_.get();
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if ((!frame_snapshot || frame_snapshot->empty()) && native_renderer) {
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auto native_snapshot = std::make_shared<std::vector<unsigned char>>();
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if (native_renderer->CopyLatestNv12(props->remote_id_,
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@@ -252,7 +240,6 @@ void GuiRuntime::CloseRemoteSession(std::shared_ptr<RemoteSession> props) {
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frame_snapshot = std::move(native_snapshot);
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}
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}
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#endif
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if (frame_snapshot && !frame_snapshot->empty() && video_width > 0 &&
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video_height > 0) {
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@@ -276,12 +263,10 @@ void GuiRuntime::CloseRemoteSession(std::shared_ptr<RemoteSession> props) {
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}
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}
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#if defined(__APPLE__) || defined(_WIN32) || defined(__linux__)
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if (native_renderer) {
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native_renderer->DiscardStream(props->remote_id_);
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video_frame_dirty_.store(true, std::memory_order_release);
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}
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#endif
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if (props->peer_) {
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LOG_INFO("[{}] Leave connection [{}]", props->local_id_, props->remote_id_);
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@@ -343,12 +328,10 @@ void GuiRuntime::ResetRemoteSessionResources(
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std::lock_guard<std::mutex> lock(props->video_frame_mutex_);
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props->front_frame_.reset();
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props->back_frame_.reset();
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#if defined(__APPLE__) || defined(_WIN32) || defined(__linux__)
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props->thumbnail_frame_.reset();
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props->thumbnail_width_ = 0;
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props->thumbnail_height_ = 0;
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props->background_snapshot_time_ = {};
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#endif
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props->video_width_ = 0;
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props->video_height_ = 0;
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props->video_size_ = 0;
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@@ -12,12 +12,7 @@
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#include "display_stream_id.h"
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#include "localization.h"
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#if defined(_WIN32) || defined(__linux__)
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#include "platform/opengl_video_renderer.h"
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#endif
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#ifdef __APPLE__
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#include "platform/metal_video_renderer.h"
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#endif
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#include "platform/video_renderer.h"
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#include "rd_log.h"
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namespace crossdesk {
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@@ -15,12 +15,7 @@
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namespace crossdesk {
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#if defined(_WIN32) || defined(__linux__)
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class OpenGlVideoRenderer;
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#endif
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#ifdef __APPLE__
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class MacMetalVideoRenderer;
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#endif
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class VideoRenderer;
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// Shared GUI runtime. It owns subsystem controllers and cross-cutting session
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// state, but no window lifecycle, ImGui view, or transport callback methods.
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@@ -90,12 +85,7 @@ class GuiRuntime : protected gui_detail::GuiState {
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KeyboardController keyboard_;
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PeerEventHandler peer_events_;
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std::atomic<bool> video_frame_dirty_{false};
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#if defined(_WIN32) || defined(__linux__)
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std::unique_ptr<OpenGlVideoRenderer> opengl_video_renderer_;
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#endif
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#ifdef __APPLE__
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std::unique_ptr<MacMetalVideoRenderer> mac_metal_video_renderer_;
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#endif
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std::unique_ptr<VideoRenderer> video_renderer_;
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private:
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friend class ClipboardController;
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@@ -16,12 +16,7 @@
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#include "file_transfer.h"
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#include "localization.h"
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#include "platform.h"
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#if defined(_WIN32) || defined(__linux__)
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#include "platform/opengl_video_renderer.h"
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#endif
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#ifdef __APPLE__
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#include "platform/metal_video_renderer.h"
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#endif
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#include "platform/video_renderer.h"
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#include "rd_log.h"
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#include "runtime/gui_runtime.h"
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#include "runtime/remote_action_codec.h"
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@@ -319,61 +314,46 @@ void PeerEventHandler::OnConnectionStatus(ConnectionStatus status,
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props->enable_mouse_control_ = false;
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runtime->ResetRemoteServiceStatus(*props);
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#if defined(__APPLE__) || defined(_WIN32) || defined(__linux__)
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std::shared_ptr<std::vector<unsigned char>> native_snapshot;
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int native_snapshot_width = 0;
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int native_snapshot_height = 0;
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bool needs_native_snapshot = false;
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{
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std::lock_guard<std::mutex> lock(props->video_frame_mutex_);
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needs_native_snapshot = !props->thumbnail_frame_ ||
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props->thumbnail_frame_->empty();
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needs_native_snapshot =
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!props->thumbnail_frame_ || props->thumbnail_frame_->empty();
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}
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if (needs_native_snapshot) {
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#if defined(__APPLE__)
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auto* native_renderer = runtime->mac_metal_video_renderer_.get();
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#else
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auto* native_renderer = runtime->opengl_video_renderer_.get();
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#endif
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auto* native_renderer = runtime->video_renderer_.get();
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auto snapshot = std::make_shared<std::vector<unsigned char>>();
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if (native_renderer && native_renderer->CopyLatestNv12(
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remote_id, snapshot.get(),
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&native_snapshot_width,
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&native_snapshot_height)) {
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if (native_renderer &&
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native_renderer->CopyLatestNv12(remote_id, snapshot.get(),
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&native_snapshot_width,
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&native_snapshot_height)) {
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native_snapshot = std::move(snapshot);
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}
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}
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#endif
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{
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std::lock_guard<std::mutex> lock(props->video_frame_mutex_);
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props->front_frame_.reset();
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props->back_frame_.reset();
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#if defined(__APPLE__) || defined(_WIN32) || defined(__linux__)
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if (native_snapshot &&
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(!props->thumbnail_frame_ || props->thumbnail_frame_->empty())) {
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props->thumbnail_frame_ = std::move(native_snapshot);
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props->thumbnail_width_ = native_snapshot_width;
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props->thumbnail_height_ = native_snapshot_height;
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}
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#endif
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props->video_width_ = 0;
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props->video_height_ = 0;
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props->video_size_ = 0;
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props->render_rect_dirty_ = true;
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props->stream_cleanup_pending_ = true;
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}
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#if defined(__APPLE__) || defined(_WIN32) || defined(__linux__)
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#if defined(__APPLE__)
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auto* native_renderer = runtime->mac_metal_video_renderer_.get();
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#else
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auto* native_renderer = runtime->opengl_video_renderer_.get();
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#endif
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auto* native_renderer = runtime->video_renderer_.get();
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if (native_renderer) {
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native_renderer->DiscardStream(remote_id);
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runtime->video_frame_dirty_.store(true,
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std::memory_order_release);
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runtime->video_frame_dirty_.store(true, std::memory_order_release);
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}
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#endif
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runtime->focus_on_stream_window_ = false;
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@@ -1,36 +1,26 @@
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#include "runtime/peer_event_handler.h"
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#include <chrono>
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#include <cstring>
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#include <memory>
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#include <mutex>
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#include <string>
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#include <vector>
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#include "platform/video_renderer.h"
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#include "runtime/gui_runtime.h"
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#if defined(__APPLE__) || defined(_WIN32) || defined(__linux__)
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#include <chrono>
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#if defined(__APPLE__)
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#include "platform/metal_video_renderer.h"
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#else
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#include "platform/opengl_video_renderer.h"
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#endif
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#endif
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#include "runtime/peer_event_handler.h"
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namespace crossdesk {
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#if defined(__APPLE__) || defined(_WIN32) || defined(__linux__)
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namespace {
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constexpr auto kBackgroundSnapshotInterval = std::chrono::seconds(1);
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} // namespace
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#endif
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void PeerEventHandler::OnReceiveVideoBuffer(
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const XVideoFrame *video_frame, const char *user_id, size_t user_id_size,
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const char *src_id, size_t src_id_size, void *user_data) {
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auto *handler = static_cast<PeerEventHandler *>(user_data);
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GuiRuntime *runtime = handler ? &handler->owner_ : nullptr;
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const XVideoFrame* video_frame, const char* user_id, size_t user_id_size,
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const char* src_id, size_t src_id_size, void* user_data) {
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auto* handler = static_cast<PeerEventHandler*>(user_data);
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GuiRuntime* runtime = handler ? &handler->owner_ : nullptr;
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if (!runtime) {
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return;
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}
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@@ -41,32 +31,20 @@ void PeerEventHandler::OnReceiveVideoBuffer(
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runtime->remote_sessions_.end()) {
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return;
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}
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GuiRuntime::RemoteSession *props =
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GuiRuntime::RemoteSession* props =
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runtime->remote_sessions_.find(remote_id)->second.get();
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if (props->connection_established_) {
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#if defined(__APPLE__) || defined(_WIN32) || defined(__linux__)
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bool background_snapshot_only = false;
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#if defined(__APPLE__)
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auto* native_renderer = runtime->mac_metal_video_renderer_.get();
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using NativeVideoRenderer = MacMetalVideoRenderer;
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#else
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auto* native_renderer = runtime->opengl_video_renderer_.get();
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using NativeVideoRenderer = OpenGlVideoRenderer;
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#endif
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if (native_renderer && native_renderer->IsReady()
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#if defined(__APPLE__)
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&& native_renderer->IsAttached()
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#endif
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) {
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auto* native_renderer = runtime->video_renderer_.get();
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if (native_renderer && native_renderer->IsActive()) {
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const auto submit_result = native_renderer->SubmitNv12(
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remote_id, reinterpret_cast<const uint8_t*>(video_frame->data),
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video_frame->size, video_frame->width, video_frame->height);
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if (submit_result == NativeVideoRenderer::SubmitResult::submitted) {
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if (submit_result == VideoRenderer::SubmitResult::submitted) {
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std::lock_guard<std::mutex> lock(props->video_frame_mutex_);
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const bool size_changed =
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(props->video_width_ != video_frame->width) ||
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(props->video_height_ != video_frame->height);
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const bool size_changed = (props->video_width_ != video_frame->width) ||
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(props->video_height_ != video_frame->height);
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if (size_changed) {
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props->render_rect_dirty_ = true;
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}
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@@ -86,22 +64,19 @@ void PeerEventHandler::OnReceiveVideoBuffer(
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runtime->video_frame_dirty_.store(true, std::memory_order_release);
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return;
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}
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if (submit_result == NativeVideoRenderer::SubmitResult::dropped ||
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submit_result == NativeVideoRenderer::SubmitResult::failed) {
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if (submit_result == VideoRenderer::SubmitResult::dropped ||
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submit_result == VideoRenderer::SubmitResult::failed) {
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// Keep presenting the last native frame. A later decoded frame can
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// reuse the renderer without changing ownership mid-window.
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props->streaming_ = true;
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return;
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}
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if (submit_result ==
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NativeVideoRenderer::SubmitResult::not_selected) {
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if (submit_result == VideoRenderer::SubmitResult::not_selected) {
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background_snapshot_only = true;
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}
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}
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#endif
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{
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std::lock_guard<std::mutex> lock(props->video_frame_mutex_);
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#if defined(__APPLE__) || defined(_WIN32) || defined(__linux__)
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const auto now = std::chrono::steady_clock::now();
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if (background_snapshot_only && props->thumbnail_frame_ &&
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!props->thumbnail_frame_->empty() &&
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@@ -112,7 +87,6 @@ void PeerEventHandler::OnReceiveVideoBuffer(
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props->streaming_ = true;
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return;
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}
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#endif
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// Allocate a third buffer only while the UI still owns the old snapshot.
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if (!props->back_frame_ || props->back_frame_.use_count() != 1) {
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@@ -137,32 +111,28 @@ void PeerEventHandler::OnReceiveVideoBuffer(
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props->video_size_ = video_frame->size;
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props->front_frame_.swap(props->back_frame_);
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#if defined(__APPLE__) || defined(_WIN32) || defined(__linux__)
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props->thumbnail_frame_ = props->front_frame_;
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props->thumbnail_width_ = video_frame->width;
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props->thumbnail_height_ = video_frame->height;
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if (background_snapshot_only) {
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props->background_snapshot_time_ = now;
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}
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#endif
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++props->video_frame_sequence_;
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}
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props->streaming_ = true;
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#if defined(__APPLE__) || defined(_WIN32) || defined(__linux__)
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if (background_snapshot_only) {
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return;
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}
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#endif
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runtime->video_frame_dirty_.store(true, std::memory_order_release);
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}
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}
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void PeerEventHandler::OnReceiveAudioBuffer(
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const char *data, size_t size, const char *user_id, size_t user_id_size,
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const char *src_id, size_t src_id_size, void *user_data) {
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auto *handler = static_cast<PeerEventHandler *>(user_data);
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GuiRuntime *runtime = handler ? &handler->owner_ : nullptr;
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const char* data, size_t size, const char* user_id, size_t user_id_size,
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const char* src_id, size_t src_id_size, void* user_data) {
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auto* handler = static_cast<PeerEventHandler*>(user_data);
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GuiRuntime* runtime = handler ? &handler->owner_ : nullptr;
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if (!runtime) {
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return;
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}
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@@ -172,4 +142,4 @@ void PeerEventHandler::OnReceiveAudioBuffer(
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runtime->devices_.PushAudio(data, size);
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}
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} // namespace crossdesk
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} // namespace crossdesk
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@@ -110,14 +110,12 @@ struct RemoteSession {
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std::mutex video_frame_mutex_;
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std::shared_ptr<std::vector<unsigned char>> front_frame_;
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std::shared_ptr<std::vector<unsigned char>> back_frame_;
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#if defined(__APPLE__) || defined(_WIN32) || defined(__linux__)
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// Retains the most recent background CPU frame across disconnect cleanup
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// so closing an unselected tab can still update its recent-item thumbnail.
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std::shared_ptr<std::vector<unsigned char>> thumbnail_frame_;
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int thumbnail_width_ = 0;
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int thumbnail_height_ = 0;
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std::chrono::steady_clock::time_point background_snapshot_time_;
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#endif
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bool render_rect_dirty_ = false;
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bool stream_cleanup_pending_ = false;
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float mouse_pos_x_ = 0;
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