fix: restore remote keyboard control in Slint client, refs #91

This commit is contained in:
dijunkun
2026-07-28 14:11:16 +08:00
parent e3d15f8f9a
commit 7c3b13409c
11 changed files with 139 additions and 24 deletions
+73 -11
View File
@@ -30,6 +30,8 @@
#include "localization.h"
#include "platform.h"
#if _WIN32
#include <windows.h>
#include "platform/tray/win_tray.h"
#elif defined(__APPLE__)
#include "platform/tray/mac_tray.h"
@@ -1726,6 +1728,8 @@ void GuiApplication::BindStreamCallbacks() {
bool control, bool alt, bool shift, bool meta) {
SendKeyInput(std::string(text), pressed, control, alt, shift, meta);
});
stream->on_keyboard_focus_changed(
[this](bool focused) { SetStreamKeyboardFocus(focused); });
}
void GuiApplication::BindServerCallbacks() {
@@ -1831,6 +1835,11 @@ void GuiApplication::Tick() {
HandlePendingPresenceProbe();
HandleConnectionTimeouts();
HandleWindowsServiceIntegration();
#if defined(__linux__) && !defined(__APPLE__)
SyncXWaylandWindowActivation();
#else
SyncStreamKeyboardFocus();
#endif
devices_.UpdateInteractions();
UpdateLocalization();
@@ -1839,9 +1848,6 @@ void GuiApplication::Tick() {
SyncPlatformDialogs();
SyncStreamWindow();
SyncServerWindow();
#if defined(__linux__) && !defined(__APPLE__)
SyncXWaylandWindowActivation();
#endif
}
void GuiApplication::UpdateLocalization() {
@@ -2228,6 +2234,7 @@ void GuiApplication::SyncXWaylandWindowActivation() {
Display* display = ui_->x11_focus_display;
const ::Window active_window = X11GetActiveWindow(display);
if (!active_window) {
SetStreamKeyboardFocus(false);
return;
}
@@ -2237,19 +2244,49 @@ void GuiApplication::SyncXWaylandWindowActivation() {
if (ui_->stream) {
(*ui_->stream)->set_window_active(false);
}
SetStreamKeyboardFocus(false);
return;
}
ui_->main->set_window_active(
X11WindowMatches(display, active_window, ui_->main->window()));
if (ui_->stream) {
(*ui_->stream)
->set_window_active(
X11WindowMatches(display, active_window, (*ui_->stream)->window()));
const bool stream_active =
X11WindowMatches(display, active_window, (*ui_->stream)->window());
(*ui_->stream)->set_window_active(stream_active);
SetStreamKeyboardFocus(stream_active);
} else {
SetStreamKeyboardFocus(false);
}
}
#endif
void GuiApplication::SetStreamKeyboardFocus(bool focused) {
if (focus_on_stream_window_ == focused) {
return;
}
focus_on_stream_window_ = focused;
if (!focused) {
keyboard_.ForceReleasePressedKeys();
}
}
void GuiApplication::SyncStreamKeyboardFocus() {
if (!ui_ || !ui_->stream || !(*ui_->stream)->window().is_visible()) {
SetStreamKeyboardFocus(false);
return;
}
#if _WIN32
const HWND stream_hwnd = (*ui_->stream)->window().win32_hwnd();
SetStreamKeyboardFocus(stream_hwnd != nullptr &&
GetForegroundWindow() == stream_hwnd);
#elif defined(__APPLE__)
SetStreamKeyboardFocus(IsStreamWindowActive());
#endif
}
void GuiApplication::SyncStreamWindow() {
bool has_sessions = false;
{
@@ -2306,6 +2343,7 @@ void GuiApplication::SyncStreamWindow() {
}
}
if (!has_sessions) {
SetStreamKeyboardFocus(false);
#if defined(__APPLE__)
SetStreamWindowFullscreen(false);
#endif
@@ -2787,14 +2825,25 @@ void GuiApplication::SelectStreamTab(int index) {
if (!ui_ || index < 0 || index >= static_cast<int>(ui_->tab_ids.size())) {
return;
}
focused_remote_id_ = ui_->tab_ids[index];
controlled_remote_id_ = focused_remote_id_;
const std::string selected_remote_id = ui_->tab_ids[index];
if (!controlled_remote_id_.empty() &&
controlled_remote_id_ != selected_remote_id) {
keyboard_.ForceReleasePressedKeys();
}
focused_remote_id_ = selected_remote_id;
controlled_remote_id_ = selected_remote_id;
std::shared_lock lock(remote_sessions_mutex_);
for (auto& [id, props] : remote_sessions_) {
if (props) {
props->tab_selected_ = id == focused_remote_id_;
}
}
const auto selected = remote_sessions_.find(selected_remote_id);
start_keyboard_capturer_ =
selected != remote_sessions_.end() && selected->second &&
selected->second->control_mouse_ &&
selected->second->connection_status_.load() ==
ConnectionStatus::Connected;
}
void GuiApplication::ReorderStreamTab(int from, float drop_x, float tab_width) {
@@ -2982,10 +3031,23 @@ void GuiApplication::SendKeyInput(const std::string& text, bool pressed,
(void)alt;
(void)shift;
(void)meta;
if (auto props = SelectedSession()) {
controlled_remote_id_ = props->remote_id_;
focused_remote_id_ = props->remote_id_;
auto props = SelectedSession();
if (!props || !props->peer_ || !props->control_mouse_ ||
props->connection_status_.load() != ConnectionStatus::Connected) {
return;
}
controlled_remote_id_ = props->remote_id_;
focused_remote_id_ = props->remote_id_;
// Native hooks see the same physical key before Slint does. When a native
// hook is active, forwarding the FocusScope callback as well would duplicate
// the event on platforms whose hook does not consume the local key.
if (keyboard_capturer_is_started_ &&
!keyboard_capturer_uses_window_events_) {
return;
}
const int virtual_key = SlintKeyToWindowsVk(text);
if (virtual_key >= 0) {
keyboard_.SendKeyCommand(virtual_key, pressed);