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[feat] use self designed title bar instead of system default title bar
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@@ -5,7 +5,7 @@ int Render::StatusBar() {
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ImGui::PushStyleColor(ImGuiCol_MenuBarBg, ImVec4(0, 0, 0, 1));
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static bool a, b, c, d, e;
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ImGui::SetNextWindowPos(
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ImVec2(0, main_window_height_ - status_bar_height_ - 1),
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ImVec2(0, main_window_height_default_ - status_bar_height_ - 1),
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ImGuiCond_Always);
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ImGui::BeginChild(
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@@ -15,17 +15,17 @@ int Render::StatusBar() {
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ImDrawList* draw_list = ImGui::GetWindowDrawList();
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draw_list->AddCircleFilled(
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ImVec2(15, main_window_height_ - status_bar_height_ + 9.0f), 5,
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ImVec2(15, main_window_height_default_ - status_bar_height_ + 9.0f), 5,
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ImColor(signal_connected_ ? 0.0f : 1.0f, signal_connected_ ? 1.0f : 0.0f,
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0.0f),
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100);
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draw_list->AddCircle(
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ImVec2(15, main_window_height_ - status_bar_height_ + 10.0f), 6,
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ImVec2(15, main_window_height_default_ - status_bar_height_ + 10.0f), 6,
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ImColor(1.0f, 1.0f, 1.0f), 100);
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ImGui::SetWindowFontScale(0.5f);
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draw_list->AddText(
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ImVec2(25, main_window_height_ - status_bar_height_ + 3.0f),
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ImVec2(25, main_window_height_default_ - status_bar_height_ + 3.0f),
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ImColor(0.0f, 0.0f, 0.0f),
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signal_connected_
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? localization::signal_connected[localization_language_index_].c_str()
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