[feat] add video latency to network statistics

This commit is contained in:
dijunkun
2026-09-26 00:39:05 +08:00
parent 704938a157
commit 7ac8163931
17 changed files with 246 additions and 50 deletions
@@ -2892,12 +2892,14 @@ void GuiApplication::SyncStreamWindow() {
props->file_transfer_.file_transfer_window_visible_);
const auto fps_now = std::chrono::steady_clock::now();
bool refresh_stats = false;
if (!props->net_traffic_stats_button_pressed_) {
props->fps_ = 0;
props->frame_count_ = 0;
props->last_time_ = {};
} else if (props->last_time_.time_since_epoch().count() == 0) {
props->last_time_ = fps_now;
refresh_stats = true;
} else {
const auto elapsed = std::chrono::duration_cast<std::chrono::milliseconds>(
fps_now - props->last_time_)
@@ -2906,9 +2908,23 @@ void GuiApplication::SyncStreamWindow() {
props->fps_ = static_cast<int>(props->frame_count_ * 1000 / elapsed);
props->frame_count_ = 0;
props->last_time_ = fps_now;
refresh_stats = true;
}
}
(*ui_->stream)->set_stats_fps(UiText(std::to_string(props->fps_)));
if (!props->net_traffic_stats_button_pressed_ ||
status != ConnectionStatus::Connected) {
props->video_latency_snapshot_.reset();
} else if (refresh_stats) {
props->video_latency_snapshot_ = props->video_latency_->Get(fps_now);
}
const auto& latency = props->video_latency_snapshot_;
(*ui_->stream)
->set_stats_video_latency(UiText(
latency ? std::to_string(
static_cast<int>(std::lround(latency->average_ms))) +
" ms"
: "—"));
}
void GuiApplication::SyncStreamVideoFrame() {
@@ -2928,6 +2944,7 @@ void GuiApplication::SyncStreamVideoFrame() {
frame.width = props->video_width_;
frame.height = props->video_height_;
frame.sequence = props->video_frame_sequence_;
frame.timing = props->video_frame_timing_;
}
const auto result = ui_->video_presenter->Present(frame);