mirror of
https://github.com/kunkundi/crossdesk.git
synced 2025-10-26 20:25:34 +08:00
Finish remote desk gui
This commit is contained in:
@@ -1,357 +0,0 @@
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#ifdef _WIN32
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#include <Winsock2.h>
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#include <iphlpapi.h>
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#elif __APPLE__
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#include <ifaddrs.h>
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#include <net/if_dl.h>
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#include <net/if_types.h>
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#include <sys/socket.h>
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#include <sys/types.h>
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#elif __linux__
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#include <net/if.h>
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#include <sys/ioctl.h>
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#include <sys/socket.h>
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#include <unistd.h>
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#endif
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#include <chrono>
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#include <cstring>
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#include <fstream>
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#include <iostream>
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#include <string>
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#include <thread>
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#include "x.h"
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#define SDL_MAIN_HANDLED
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#include "SDL2/SDL.h"
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int screen_w = 1280, screen_h = 720;
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const int pixel_w = 1280, pixel_h = 720;
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unsigned char dst_buffer[pixel_w * pixel_h * 3 / 2];
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SDL_Texture *sdlTexture = nullptr;
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SDL_Renderer *sdlRenderer = nullptr;
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SDL_Rect sdlRect;
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SDL_Window *screen;
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uint32_t start_time, end_time, elapsed_time;
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uint32_t frame_count = 0;
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int fps = 0;
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std::string window_title = "Remote Desk Client";
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// Refresh Event
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#define REFRESH_EVENT (SDL_USEREVENT + 1)
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#define QUIT_EVENT (SDL_USEREVENT + 2)
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int thread_exit = 0;
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PeerPtr *peer = nullptr;
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typedef enum { mouse = 0, keyboard } ControlType;
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typedef enum { move = 0, left_down, left_up, right_down, right_up } MouseFlag;
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typedef enum { key_down = 0, key_up } KeyFlag;
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typedef struct {
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size_t x;
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size_t y;
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MouseFlag flag;
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} Mouse;
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typedef struct {
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size_t key_value;
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KeyFlag flag;
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} Key;
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typedef struct {
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ControlType type;
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union {
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Mouse m;
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Key k;
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};
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} RemoteAction;
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inline void FreshVideo() {
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sdlRect.x = 0;
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sdlRect.y = 0;
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sdlRect.w = screen_w;
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sdlRect.h = screen_h;
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SDL_UpdateTexture(sdlTexture, NULL, dst_buffer, pixel_w);
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SDL_RenderClear(sdlRenderer);
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SDL_RenderCopy(sdlRenderer, sdlTexture, NULL, &sdlRect);
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SDL_RenderPresent(sdlRenderer);
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frame_count++;
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end_time = SDL_GetTicks();
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elapsed_time = end_time - start_time;
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if (elapsed_time >= 1000) {
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fps = frame_count / (elapsed_time / 1000);
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frame_count = 0;
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window_title = "Remote Desk Client FPS [" + std::to_string(fps) + "]";
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// For MacOS, UI frameworks can only be called from the main thread
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SDL_SetWindowTitle(screen, window_title.c_str());
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start_time = end_time;
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}
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}
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inline int ProcessMouseKeyEven(SDL_Event &ev) {
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float ratio = 1280.0 / screen_w;
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RemoteAction remote_action;
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if (SDL_KEYDOWN == ev.type) // SDL_KEYUP
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{
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printf("SDLK_DOWN: %d\n", SDL_KeyCode(ev.key.keysym.sym));
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if (SDLK_DOWN == ev.key.keysym.sym) {
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printf("SDLK_DOWN \n");
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} else if (SDLK_UP == ev.key.keysym.sym) {
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printf("SDLK_UP \n");
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} else if (SDLK_LEFT == ev.key.keysym.sym) {
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printf("SDLK_LEFT \n");
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} else if (SDLK_RIGHT == ev.key.keysym.sym) {
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printf("SDLK_RIGHT \n");
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}
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} else if (SDL_MOUSEBUTTONDOWN == ev.type) {
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if (SDL_BUTTON_LEFT == ev.button.button) {
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int px = ev.button.x;
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int py = ev.button.y;
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printf("SDL_MOUSEBUTTONDOWN x, y %d %d \n", px, py);
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remote_action.type = ControlType::mouse;
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remote_action.m.flag = MouseFlag::left_down;
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remote_action.m.x = ev.button.x * ratio;
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remote_action.m.y = ev.button.y * ratio;
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} else if (SDL_BUTTON_RIGHT == ev.button.button) {
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int px = ev.button.x;
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int py = ev.button.y;
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printf("SDL_BUTTON_RIGHT x, y %d %d \n", px, py);
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remote_action.type = ControlType::mouse;
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remote_action.m.flag = MouseFlag::right_down;
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remote_action.m.x = ev.button.x * ratio;
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remote_action.m.y = ev.button.y * ratio;
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}
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} else if (SDL_MOUSEBUTTONUP == ev.type) {
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if (SDL_BUTTON_LEFT == ev.button.button) {
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int px = ev.button.x;
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int py = ev.button.y;
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printf("SDL_MOUSEBUTTONUP x, y %d %d \n", px, py);
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remote_action.type = ControlType::mouse;
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remote_action.m.flag = MouseFlag::left_up;
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remote_action.m.x = ev.button.x * ratio;
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remote_action.m.y = ev.button.y * ratio;
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} else if (SDL_BUTTON_RIGHT == ev.button.button) {
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int px = ev.button.x;
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int py = ev.button.y;
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printf("SDL_MOUSEBUTTONUP x, y %d %d \n", px, py);
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remote_action.type = ControlType::mouse;
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remote_action.m.flag = MouseFlag::right_up;
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remote_action.m.x = ev.button.x * ratio;
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remote_action.m.y = ev.button.y * ratio;
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}
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} else if (SDL_MOUSEMOTION == ev.type) {
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int px = ev.motion.x;
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int py = ev.motion.y;
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printf("SDL_MOUSEMOTION x, y %d %d \n", px, py);
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remote_action.type = ControlType::mouse;
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remote_action.m.flag = MouseFlag::move;
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remote_action.m.x = ev.button.x * ratio;
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remote_action.m.y = ev.button.y * ratio;
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} else if (SDL_QUIT == ev.type) {
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SDL_Event event;
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event.type = SDL_QUIT;
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SDL_PushEvent(&event);
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printf("SDL_QUIT\n");
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return 0;
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}
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SendData(peer, DATA_TYPE::DATA, (const char *)&remote_action,
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sizeof(remote_action));
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std::cout << remote_action.type << " " << remote_action.m.flag << " "
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<< remote_action.m.x << " " << remote_action.m.y << std::endl;
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return 0;
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}
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void ReceiveVideoBuffer(const char *data, size_t size, const char *user_id,
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size_t user_id_size) {
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// std::cout << "Receive: [" << user_id << "] " << std::endl;
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memcpy(dst_buffer, data, size);
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SDL_Event event;
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event.type = REFRESH_EVENT;
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SDL_PushEvent(&event);
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}
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void ReceiveAudioBuffer(const char *data, size_t size, const char *user_id,
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size_t user_id_size) {
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std::cout << "Receive audio, size " << size << ", user [" << user_id << "] "
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<< std::endl;
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}
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void ReceiveDataBuffer(const char *data, size_t size, const char *user_id,
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size_t user_id_size) {
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std::cout << "Receive data, size " << size << ", user [" << user_id << "] "
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<< std::endl;
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}
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std::string GetMac(char *mac_addr) {
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int len = 0;
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#ifdef _WIN32
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IP_ADAPTER_INFO adapterInfo[16];
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DWORD bufferSize = sizeof(adapterInfo);
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DWORD result = GetAdaptersInfo(adapterInfo, &bufferSize);
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if (result == ERROR_SUCCESS) {
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PIP_ADAPTER_INFO adapter = adapterInfo;
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while (adapter) {
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for (UINT i = 0; i < adapter->AddressLength; i++) {
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len += sprintf(mac_addr + len, "%.2X", adapter->Address[i]);
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}
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break;
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}
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}
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#elif __APPLE__
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std::string if_name = "en0";
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struct ifaddrs *addrs;
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struct ifaddrs *cursor;
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const struct sockaddr_dl *dlAddr;
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if (!getifaddrs(&addrs)) {
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cursor = addrs;
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while (cursor != 0) {
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const struct sockaddr_dl *socAddr =
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(const struct sockaddr_dl *)cursor->ifa_addr;
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if ((cursor->ifa_addr->sa_family == AF_LINK) &&
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(socAddr->sdl_type == IFT_ETHER) &&
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strcmp(if_name.c_str(), cursor->ifa_name) == 0) {
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dlAddr = (const struct sockaddr_dl *)cursor->ifa_addr;
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const unsigned char *base =
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(const unsigned char *)&dlAddr->sdl_data[dlAddr->sdl_nlen];
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for (int i = 0; i < dlAddr->sdl_alen; i++) {
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len += sprintf(mac_addr + len, "%.2X", base[i]);
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}
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}
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cursor = cursor->ifa_next;
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}
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freeifaddrs(addrs);
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}
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#elif __linux__
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int sock = socket(AF_INET, SOCK_DGRAM, 0);
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if (sock < 0) {
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return "";
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}
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struct ifreq ifr;
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struct ifconf ifc;
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char buf[1024];
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ifc.ifc_len = sizeof(buf);
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ifc.ifc_buf = buf;
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if (ioctl(sock, SIOCGIFCONF, &ifc) < 0) {
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close(sock);
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return "";
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}
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struct ifreq *it = ifc.ifc_req;
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const struct ifreq *const end = it + (ifc.ifc_len / sizeof(struct ifreq));
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for (; it != end; ++it) {
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std::strcpy(ifr.ifr_name, it->ifr_name);
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if (ioctl(sock, SIOCGIFFLAGS, &ifr) < 0) {
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continue;
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}
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if (ifr.ifr_flags & IFF_LOOPBACK) {
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continue;
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}
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if (ioctl(sock, SIOCGIFHWADDR, &ifr) < 0) {
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continue;
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}
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std::string mac_address;
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for (int i = 0; i < 6; ++i) {
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len += sprintf(mac_addr + len, "%.2X", ifr.ifr_hwaddr.sa_data[i] & 0xff);
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}
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break;
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}
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close(sock);
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#endif
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return mac_addr;
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}
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int main() {
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std::string default_cfg_path = "../../../../config/config.ini";
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std::ifstream f(default_cfg_path.c_str());
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Params params;
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params.cfg_path = f.good() ? "../../../../config/config.ini" : "config.ini";
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params.on_receive_video_buffer = ReceiveVideoBuffer;
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params.on_receive_audio_buffer = ReceiveAudioBuffer;
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params.on_receive_data_buffer = ReceiveDataBuffer;
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std::string transmission_id = "000001";
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char mac_addr[10];
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std::string user_id = "C-" + std::string(GetMac(mac_addr));
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peer = CreatePeer(¶ms);
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JoinConnection(peer, transmission_id.c_str(), user_id.c_str());
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if (SDL_Init(SDL_INIT_VIDEO)) {
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printf("Could not initialize SDL - %s\n", SDL_GetError());
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return -1;
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}
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screen = SDL_CreateWindow("RTS Receiver", SDL_WINDOWPOS_UNDEFINED,
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SDL_WINDOWPOS_UNDEFINED, screen_w, screen_h,
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SDL_WINDOW_RESIZABLE);
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SDL_SetWindowTitle(screen, window_title.data());
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if (!screen) {
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printf("SDL: could not create window - exiting:%s\n", SDL_GetError());
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return -1;
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}
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sdlRenderer = SDL_CreateRenderer(screen, -1, SDL_RENDERER_ACCELERATED);
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Uint32 pixformat = 0;
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pixformat = SDL_PIXELFORMAT_NV12;
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sdlTexture = SDL_CreateTexture(sdlRenderer, pixformat,
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SDL_TEXTUREACCESS_STREAMING, pixel_w, pixel_h);
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SDL_Event event;
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start_time = SDL_GetTicks();
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while (1) {
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// Wait
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// SDL_WaitEvent(&event);
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while (SDL_PollEvent(&event)) {
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if (event.type == REFRESH_EVENT) {
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FreshVideo();
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} else if (event.type == SDL_WINDOWEVENT) {
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int new_screen_w = 0;
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int new_screen_h = 0;
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SDL_GetWindowSize(screen, &new_screen_w, &new_screen_h);
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if (new_screen_w != screen_w) {
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screen_w = new_screen_w;
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screen_h = new_screen_w * 9 / 16;
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} else if (new_screen_h != screen_h) {
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screen_w = new_screen_h * 16 / 9;
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screen_h = new_screen_h;
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}
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SDL_SetWindowSize(screen, screen_w, screen_h);
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printf("Resize windows: %dx%d\n", screen_w, screen_h);
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} else if (event.type == SDL_QUIT) {
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return 0;
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} else {
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ProcessMouseKeyEven(event);
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}
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}
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}
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return 0;
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}
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@@ -1,207 +0,0 @@
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// Dear ImGui: standalone example application for SDL2 + SDL_Renderer
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// (SDL is a cross-platform general purpose library for handling windows,
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// inputs, OpenGL/Vulkan/Metal graphics context creation, etc.)
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// Learn about Dear ImGui:
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// - FAQ https://dearimgui.com/faq
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// - Getting Started https://dearimgui.com/getting-started
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// - Documentation https://dearimgui.com/docs (same as your local docs/
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// folder).
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// - Introduction, links and more at the top of imgui.cpp
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// Important to understand: SDL_Renderer is an _optional_ component of SDL2.
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// For a multi-platform app consider using e.g. SDL+DirectX on Windows and
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// SDL+OpenGL on Linux/OSX.
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#include <SDL.h>
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#include <stdio.h>
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#include "imgui.h"
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#include "imgui_impl_sdl2.h"
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#include "imgui_impl_sdlrenderer2.h"
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#if !SDL_VERSION_ATLEAST(2, 0, 17)
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#error This backend requires SDL 2.0.17+ because of SDL_RenderGeometry() function
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#endif
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// Main code
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int main(int, char**) {
|
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// Setup SDL
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if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_TIMER | SDL_INIT_GAMECONTROLLER) !=
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0) {
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||||
printf("Error: %s\n", SDL_GetError());
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||||
return -1;
|
||||
}
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||||
|
||||
// From 2.0.18: Enable native IME.
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||||
#ifdef SDL_HINT_IME_SHOW_UI
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SDL_SetHint(SDL_HINT_IME_SHOW_UI, "1");
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||||
#endif
|
||||
|
||||
// Create window with SDL_Renderer graphics context
|
||||
SDL_WindowFlags window_flags =
|
||||
(SDL_WindowFlags)(SDL_WINDOW_RESIZABLE | SDL_WINDOW_ALLOW_HIGHDPI);
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||||
SDL_Window* window = SDL_CreateWindow(
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||||
"Dear ImGui SDL2+SDL_Renderer example", SDL_WINDOWPOS_CENTERED,
|
||||
SDL_WINDOWPOS_CENTERED, 1280, 720, window_flags);
|
||||
SDL_Renderer* renderer = SDL_CreateRenderer(
|
||||
window, -1, SDL_RENDERER_PRESENTVSYNC | SDL_RENDERER_ACCELERATED);
|
||||
if (renderer == nullptr) {
|
||||
SDL_Log("Error creating SDL_Renderer!");
|
||||
return 0;
|
||||
}
|
||||
// SDL_RendererInfo info;
|
||||
// SDL_GetRendererInfo(renderer, &info);
|
||||
// SDL_Log("Current SDL_Renderer: %s", info.name);
|
||||
|
||||
// Setup Dear ImGui context
|
||||
IMGUI_CHECKVERSION();
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||||
ImGui::CreateContext();
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||||
ImGuiIO& io = ImGui::GetIO();
|
||||
(void)io;
|
||||
io.ConfigFlags |=
|
||||
ImGuiConfigFlags_NavEnableKeyboard; // Enable Keyboard Controls
|
||||
io.ConfigFlags |=
|
||||
ImGuiConfigFlags_NavEnableGamepad; // Enable Gamepad Controls
|
||||
|
||||
// Setup Dear ImGui style
|
||||
ImGui::StyleColorsDark();
|
||||
// ImGui::StyleColorsLight();
|
||||
|
||||
// Setup Platform/Renderer backends
|
||||
ImGui_ImplSDL2_InitForSDLRenderer(window, renderer);
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||||
ImGui_ImplSDLRenderer2_Init(renderer);
|
||||
|
||||
// Load Fonts
|
||||
// - If no fonts are loaded, dear imgui will use the default font. You can
|
||||
// also load multiple fonts and use ImGui::PushFont()/PopFont() to select
|
||||
// them.
|
||||
// - AddFontFromFileTTF() will return the ImFont* so you can store it if you
|
||||
// need to select the font among multiple.
|
||||
// - If the file cannot be loaded, the function will return a nullptr. Please
|
||||
// handle those errors in your application (e.g. use an assertion, or display
|
||||
// an error and quit).
|
||||
// - The fonts will be rasterized at a given size (w/ oversampling) and stored
|
||||
// into a texture when calling ImFontAtlas::Build()/GetTexDataAsXXXX(), which
|
||||
// ImGui_ImplXXXX_NewFrame below will call.
|
||||
// - Use '#define IMGUI_ENABLE_FREETYPE' in your imconfig file to use Freetype
|
||||
// for higher quality font rendering.
|
||||
// - Read 'docs/FONTS.md' for more instructions and details.
|
||||
// - Remember that in C/C++ if you want to include a backslash \ in a string
|
||||
// literal you need to write a double backslash \\ !
|
||||
// io.Fonts->AddFontDefault();
|
||||
// io.Fonts->AddFontFromFileTTF("c:\\Windows\\Fonts\\segoeui.ttf", 18.0f);
|
||||
// io.Fonts->AddFontFromFileTTF("../../misc/fonts/DroidSans.ttf", 16.0f);
|
||||
// io.Fonts->AddFontFromFileTTF("../../misc/fonts/Roboto-Medium.ttf", 16.0f);
|
||||
// io.Fonts->AddFontFromFileTTF("../../misc/fonts/Cousine-Regular.ttf", 15.0f);
|
||||
// ImFont* font =
|
||||
// io.Fonts->AddFontFromFileTTF("c:\\Windows\\Fonts\\ArialUni.ttf", 18.0f,
|
||||
// nullptr, io.Fonts->GetGlyphRangesJapanese()); IM_ASSERT(font != nullptr);
|
||||
|
||||
// Our state
|
||||
bool show_demo_window = true;
|
||||
bool show_another_window = false;
|
||||
ImVec4 clear_color = ImVec4(0.45f, 0.55f, 0.60f, 1.00f);
|
||||
|
||||
// Main loop
|
||||
bool done = false;
|
||||
while (!done) {
|
||||
// Poll and handle events (inputs, window resize, etc.)
|
||||
// You can read the io.WantCaptureMouse, io.WantCaptureKeyboard flags to
|
||||
// tell if dear imgui wants to use your inputs.
|
||||
// - When io.WantCaptureMouse is true, do not dispatch mouse input data to
|
||||
// your main application, or clear/overwrite your copy of the mouse data.
|
||||
// - When io.WantCaptureKeyboard is true, do not dispatch keyboard input
|
||||
// data to your main application, or clear/overwrite your copy of the
|
||||
// keyboard data. Generally you may always pass all inputs to dear imgui,
|
||||
// and hide them from your application based on those two flags.
|
||||
SDL_Event event;
|
||||
while (SDL_PollEvent(&event)) {
|
||||
ImGui_ImplSDL2_ProcessEvent(&event);
|
||||
if (event.type == SDL_QUIT) done = true;
|
||||
if (event.type == SDL_WINDOWEVENT &&
|
||||
event.window.event == SDL_WINDOWEVENT_CLOSE &&
|
||||
event.window.windowID == SDL_GetWindowID(window))
|
||||
done = true;
|
||||
}
|
||||
|
||||
// Start the Dear ImGui frame
|
||||
ImGui_ImplSDLRenderer2_NewFrame();
|
||||
ImGui_ImplSDL2_NewFrame();
|
||||
ImGui::NewFrame();
|
||||
|
||||
// 1. Show the big demo window (Most of the sample code is in
|
||||
// ImGui::ShowDemoWindow()! You can browse its code to learn more about Dear
|
||||
// ImGui!).
|
||||
if (show_demo_window) ImGui::ShowDemoWindow(&show_demo_window);
|
||||
|
||||
// 2. Show a simple window that we create ourselves. We use a Begin/End pair
|
||||
// to create a named window.
|
||||
{
|
||||
static float f = 0.0f;
|
||||
static int counter = 0;
|
||||
|
||||
ImGui::Begin("Hello, world!"); // Create a window called "Hello, world!"
|
||||
// and append into it.
|
||||
|
||||
ImGui::Text("This is some useful text."); // Display some text (you can
|
||||
// use a format strings too)
|
||||
ImGui::Checkbox(
|
||||
"Demo Window",
|
||||
&show_demo_window); // Edit bools storing our window open/close state
|
||||
ImGui::Checkbox("Another Window", &show_another_window);
|
||||
|
||||
ImGui::SliderFloat(
|
||||
"float", &f, 0.0f,
|
||||
1.0f); // Edit 1 float using a slider from 0.0f to 1.0f
|
||||
ImGui::ColorEdit3(
|
||||
"clear color",
|
||||
(float*)&clear_color); // Edit 3 floats representing a color
|
||||
|
||||
if (ImGui::Button(
|
||||
"Button")) // Buttons return true when clicked (most widgets
|
||||
// return true when edited/activated)
|
||||
counter++;
|
||||
ImGui::SameLine();
|
||||
ImGui::Text("counter = %d", counter);
|
||||
|
||||
ImGui::Text("Application average %.3f ms/frame (%.1f FPS)",
|
||||
1000.0f / io.Framerate, io.Framerate);
|
||||
ImGui::End();
|
||||
}
|
||||
|
||||
// 3. Show another simple window.
|
||||
if (show_another_window) {
|
||||
ImGui::Begin(
|
||||
"Another Window",
|
||||
&show_another_window); // Pass a pointer to our bool variable (the
|
||||
// window will have a closing button that will
|
||||
// clear the bool when clicked)
|
||||
ImGui::Text("Hello from another window!");
|
||||
if (ImGui::Button("Close Me")) show_another_window = false;
|
||||
ImGui::End();
|
||||
}
|
||||
|
||||
// Rendering
|
||||
ImGui::Render();
|
||||
SDL_RenderSetScale(renderer, io.DisplayFramebufferScale.x,
|
||||
io.DisplayFramebufferScale.y);
|
||||
SDL_SetRenderDrawColor(
|
||||
renderer, (Uint8)(clear_color.x * 255), (Uint8)(clear_color.y * 255),
|
||||
(Uint8)(clear_color.z * 255), (Uint8)(clear_color.w * 255));
|
||||
SDL_RenderClear(renderer);
|
||||
ImGui_ImplSDLRenderer2_RenderDrawData(ImGui::GetDrawData());
|
||||
SDL_RenderPresent(renderer);
|
||||
}
|
||||
|
||||
// Cleanup
|
||||
ImGui_ImplSDLRenderer2_Shutdown();
|
||||
ImGui_ImplSDL2_Shutdown();
|
||||
ImGui::DestroyContext();
|
||||
|
||||
SDL_DestroyRenderer(renderer);
|
||||
SDL_DestroyWindow(window);
|
||||
SDL_Quit();
|
||||
|
||||
return 0;
|
||||
}
|
||||
@@ -1,6 +1,7 @@
|
||||
#include <SDL.h>
|
||||
#include <stdio.h>
|
||||
#ifdef _WIN32
|
||||
#pragma comment(linker, "/subsystem:\"windows\" /entry:\"mainCRTStartup\"")
|
||||
#include <Winsock2.h>
|
||||
#include <iphlpapi.h>
|
||||
#elif __APPLE__
|
||||
@@ -57,7 +58,8 @@ std::string window_title = "Remote Desk Client";
|
||||
#define QUIT_EVENT (SDL_USEREVENT + 2)
|
||||
|
||||
int thread_exit = 0;
|
||||
PeerPtr *peer = nullptr;
|
||||
PeerPtr *peer_server = nullptr;
|
||||
PeerPtr *peer_client = nullptr;
|
||||
bool joined = false;
|
||||
bool received_frame = false;
|
||||
|
||||
@@ -119,7 +121,7 @@ inline int ProcessMouseKeyEven(SDL_Event &ev) {
|
||||
remote_action.m.x = ev.button.x * ratio;
|
||||
remote_action.m.y = ev.button.y * ratio;
|
||||
|
||||
SendData(peer, DATA_TYPE::DATA, (const char *)&remote_action,
|
||||
SendData(peer_client, DATA_TYPE::DATA, (const char *)&remote_action,
|
||||
sizeof(remote_action));
|
||||
|
||||
} else if (SDL_BUTTON_RIGHT == ev.button.button) {
|
||||
@@ -132,7 +134,7 @@ inline int ProcessMouseKeyEven(SDL_Event &ev) {
|
||||
remote_action.m.x = ev.button.x * ratio;
|
||||
remote_action.m.y = ev.button.y * ratio;
|
||||
|
||||
SendData(peer, DATA_TYPE::DATA, (const char *)&remote_action,
|
||||
SendData(peer_client, DATA_TYPE::DATA, (const char *)&remote_action,
|
||||
sizeof(remote_action));
|
||||
}
|
||||
} else if (SDL_MOUSEBUTTONUP == ev.type) {
|
||||
@@ -146,7 +148,7 @@ inline int ProcessMouseKeyEven(SDL_Event &ev) {
|
||||
remote_action.m.x = ev.button.x * ratio;
|
||||
remote_action.m.y = ev.button.y * ratio;
|
||||
|
||||
SendData(peer, DATA_TYPE::DATA, (const char *)&remote_action,
|
||||
SendData(peer_client, DATA_TYPE::DATA, (const char *)&remote_action,
|
||||
sizeof(remote_action));
|
||||
|
||||
} else if (SDL_BUTTON_RIGHT == ev.button.button) {
|
||||
@@ -159,7 +161,7 @@ inline int ProcessMouseKeyEven(SDL_Event &ev) {
|
||||
remote_action.m.x = ev.button.x * ratio;
|
||||
remote_action.m.y = ev.button.y * ratio;
|
||||
|
||||
SendData(peer, DATA_TYPE::DATA, (const char *)&remote_action,
|
||||
SendData(peer_client, DATA_TYPE::DATA, (const char *)&remote_action,
|
||||
sizeof(remote_action));
|
||||
}
|
||||
} else if (SDL_MOUSEMOTION == ev.type) {
|
||||
@@ -173,7 +175,7 @@ inline int ProcessMouseKeyEven(SDL_Event &ev) {
|
||||
remote_action.m.x = ev.button.x * ratio;
|
||||
remote_action.m.y = ev.button.y * ratio;
|
||||
|
||||
SendData(peer, DATA_TYPE::DATA, (const char *)&remote_action,
|
||||
SendData(peer_client, DATA_TYPE::DATA, (const char *)&remote_action,
|
||||
sizeof(remote_action));
|
||||
} else if (SDL_QUIT == ev.type) {
|
||||
SDL_Event event;
|
||||
@@ -205,9 +207,47 @@ void ReceiveAudioBuffer(const char *data, size_t size, const char *user_id,
|
||||
|
||||
void ReceiveDataBuffer(const char *data, size_t size, const char *user_id,
|
||||
size_t user_id_size) {
|
||||
std::cout << "Receive data, size " << size << ", user [" << user_id << "] "
|
||||
std::string user(user_id, user_id_size);
|
||||
|
||||
RemoteAction remote_action;
|
||||
memcpy(&remote_action, data, sizeof(remote_action));
|
||||
|
||||
std::cout << "remote_action: " << remote_action.type << " "
|
||||
<< remote_action.m.flag << " " << remote_action.m.x << " "
|
||||
<< remote_action.m.y << std::endl;
|
||||
|
||||
INPUT ip;
|
||||
|
||||
if (remote_action.type == ControlType::mouse) {
|
||||
ip.type = INPUT_MOUSE;
|
||||
ip.mi.dx = remote_action.m.x * screen_w / 1280;
|
||||
ip.mi.dy = remote_action.m.y * screen_h / 720;
|
||||
if (remote_action.m.flag == MouseFlag::left_down) {
|
||||
ip.mi.dwFlags = MOUSEEVENTF_LEFTDOWN | MOUSEEVENTF_ABSOLUTE;
|
||||
} else if (remote_action.m.flag == MouseFlag::left_up) {
|
||||
ip.mi.dwFlags = MOUSEEVENTF_LEFTUP | MOUSEEVENTF_ABSOLUTE;
|
||||
} else if (remote_action.m.flag == MouseFlag::right_down) {
|
||||
ip.mi.dwFlags = MOUSEEVENTF_RIGHTDOWN | MOUSEEVENTF_ABSOLUTE;
|
||||
} else if (remote_action.m.flag == MouseFlag::right_up) {
|
||||
ip.mi.dwFlags = MOUSEEVENTF_RIGHTUP | MOUSEEVENTF_ABSOLUTE;
|
||||
} else {
|
||||
ip.mi.dwFlags = MOUSEEVENTF_MOVE;
|
||||
}
|
||||
ip.mi.mouseData = 0;
|
||||
ip.mi.time = 0;
|
||||
|
||||
// Set cursor pos
|
||||
SetCursorPos(ip.mi.dx, ip.mi.dy);
|
||||
// Send the press
|
||||
if (ip.mi.dwFlags != MOUSEEVENTF_MOVE) {
|
||||
SendInput(1, &ip, sizeof(INPUT));
|
||||
}
|
||||
|
||||
std::cout << "Receive data from [" << user << "], " << ip.type << " "
|
||||
<< ip.mi.dwFlags << " " << ip.mi.dx << " " << ip.mi.dy
|
||||
<< std::endl;
|
||||
}
|
||||
}
|
||||
|
||||
std::string GetMac(char *mac_addr) {
|
||||
int len = 0;
|
||||
@@ -328,7 +368,8 @@ int main() {
|
||||
char mac_addr[10];
|
||||
GetMac(mac_addr);
|
||||
|
||||
peer = CreatePeer(¶ms);
|
||||
peer_server = CreatePeer(¶ms);
|
||||
peer_client = CreatePeer(¶ms);
|
||||
|
||||
// Setup SDL
|
||||
if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_TIMER | SDL_INIT_GAMECONTROLLER) !=
|
||||
@@ -402,7 +443,7 @@ int main() {
|
||||
|
||||
const ImGuiViewport *main_viewport = ImGui::GetMainViewport();
|
||||
ImGui::SetNextWindowPos(ImVec2(0, 0), ImGuiCond_Once);
|
||||
ImGui::SetNextWindowSize(ImVec2(180, 185));
|
||||
ImGui::SetNextWindowSize(ImVec2(180, 138));
|
||||
|
||||
ImGui::Begin("Menu", nullptr, ImGuiWindowFlags_NoResize);
|
||||
|
||||
@@ -418,14 +459,15 @@ int main() {
|
||||
}
|
||||
|
||||
ImGui::Spacing();
|
||||
static bool buttonPressed = false;
|
||||
static const char *label = "Online";
|
||||
{
|
||||
static bool online_button_pressed = false;
|
||||
static const char *online_label = "Online";
|
||||
|
||||
if (ImGui::Button(label)) {
|
||||
if (ImGui::Button(online_label)) {
|
||||
std::string user_id = "S-" + std::string(GetMac(mac_addr));
|
||||
|
||||
if (strcmp(label, "Online") == 0) {
|
||||
CreateConnection(peer, mac_addr, user_id.c_str());
|
||||
if (strcmp(online_label, "Online") == 0) {
|
||||
CreateConnection(peer_server, mac_addr, user_id.c_str());
|
||||
|
||||
nv12_buffer_ = new char[NV12_BUFFER_SIZE];
|
||||
|
||||
@@ -455,18 +497,18 @@ int main() {
|
||||
if (tc >= 0) {
|
||||
BGRAToNV12FFmpeg(data, width, height,
|
||||
(unsigned char *)nv12_buffer_);
|
||||
SendData(peer, DATA_TYPE::VIDEO, (const char *)nv12_buffer_,
|
||||
NV12_BUFFER_SIZE);
|
||||
SendData(peer_server, DATA_TYPE::VIDEO,
|
||||
(const char *)nv12_buffer_, NV12_BUFFER_SIZE);
|
||||
last_frame_time_ = now_time;
|
||||
}
|
||||
});
|
||||
|
||||
screen_capture->Start();
|
||||
} else {
|
||||
LeaveConnection(peer);
|
||||
LeaveConnection(peer_server);
|
||||
}
|
||||
buttonPressed = !buttonPressed;
|
||||
label = buttonPressed ? "Offline" : "Online";
|
||||
online_button_pressed = !online_button_pressed;
|
||||
online_label = online_button_pressed ? "Offline" : "Online";
|
||||
}
|
||||
}
|
||||
|
||||
@@ -475,7 +517,9 @@ int main() {
|
||||
ImGui::Separator();
|
||||
|
||||
ImGui::Spacing();
|
||||
|
||||
{
|
||||
static bool connect_button_pressed = false;
|
||||
static const char *connect_label = "Connect";
|
||||
{
|
||||
static char buf[20] = "";
|
||||
ImGui::Text("REMOTE ID:");
|
||||
@@ -485,16 +529,20 @@ int main() {
|
||||
ImGuiInputTextFlags_AllowTabInput);
|
||||
|
||||
ImGui::Spacing();
|
||||
if (ImGui::Button("Connect") && !joined) {
|
||||
if (ImGui::Button(connect_label)) {
|
||||
if (strcmp(connect_label, "Connect") == 0 && !joined) {
|
||||
std::string user_id = "C-" + std::string(GetMac(mac_addr));
|
||||
JoinConnection(peer, buf, user_id.c_str());
|
||||
JoinConnection(peer_client, buf, user_id.c_str());
|
||||
joined = true;
|
||||
}
|
||||
ImGui::SameLine();
|
||||
if (ImGui::Button("Disconnect")) {
|
||||
LeaveConnection(peer);
|
||||
} else if (strcmp(connect_label, "Disconnect") == 0 && joined) {
|
||||
LeaveConnection(peer_client);
|
||||
joined = false;
|
||||
}
|
||||
connect_button_pressed = !connect_button_pressed;
|
||||
connect_label = connect_button_pressed ? "Disconnect" : "Connect";
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ImGui::End();
|
||||
|
||||
@@ -1,12 +0,0 @@
|
||||
#include <iostream>
|
||||
|
||||
#include "remote_desk_server.h"
|
||||
|
||||
int main() {
|
||||
RemoteDeskServer remote_desk_server;
|
||||
remote_desk_server.Init();
|
||||
|
||||
while (1) {
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
@@ -1,235 +0,0 @@
|
||||
#include "remote_desk_server.h"
|
||||
|
||||
#ifdef _WIN32
|
||||
#include <Winsock2.h>
|
||||
#include <iphlpapi.h>
|
||||
#include <windows.h>
|
||||
#endif
|
||||
|
||||
#define SDL_MAIN_HANDLED
|
||||
|
||||
#include <fstream>
|
||||
#include <iostream>
|
||||
|
||||
#include "SDL2/SDL.h"
|
||||
|
||||
extern "C" {
|
||||
#include <libavformat/avformat.h>
|
||||
#include <libavutil/imgutils.h>
|
||||
#include <libswscale/swscale.h>
|
||||
};
|
||||
|
||||
#define NV12_BUFFER_SIZE 1280 * 720 * 3 / 2
|
||||
|
||||
int screen_w = 0;
|
||||
int screen_h = 0;
|
||||
|
||||
typedef enum { mouse = 0, keyboard } ControlType;
|
||||
typedef enum { move = 0, left_down, left_up, right_down, right_up } MouseFlag;
|
||||
typedef enum { key_down = 0, key_up } KeyFlag;
|
||||
typedef struct {
|
||||
size_t x;
|
||||
size_t y;
|
||||
MouseFlag flag;
|
||||
} Mouse;
|
||||
|
||||
typedef struct {
|
||||
size_t key_value;
|
||||
KeyFlag flag;
|
||||
} Key;
|
||||
|
||||
typedef struct {
|
||||
ControlType type;
|
||||
union {
|
||||
Mouse m;
|
||||
Key k;
|
||||
};
|
||||
} RemoteAction;
|
||||
|
||||
RemoteDeskServer ::RemoteDeskServer() {}
|
||||
|
||||
RemoteDeskServer ::~RemoteDeskServer() {
|
||||
if (nv12_buffer_) {
|
||||
delete nv12_buffer_;
|
||||
nv12_buffer_ = nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
int BGRAToNV12FFmpeg(unsigned char *src_buffer, int width, int height,
|
||||
unsigned char *dst_buffer) {
|
||||
AVFrame *Input_pFrame = av_frame_alloc();
|
||||
AVFrame *Output_pFrame = av_frame_alloc();
|
||||
struct SwsContext *img_convert_ctx =
|
||||
sws_getContext(width, height, AV_PIX_FMT_BGRA, 1280, 720, AV_PIX_FMT_NV12,
|
||||
SWS_FAST_BILINEAR, nullptr, nullptr, nullptr);
|
||||
|
||||
av_image_fill_arrays(Input_pFrame->data, Input_pFrame->linesize, src_buffer,
|
||||
AV_PIX_FMT_BGRA, width, height, 1);
|
||||
av_image_fill_arrays(Output_pFrame->data, Output_pFrame->linesize, dst_buffer,
|
||||
AV_PIX_FMT_NV12, 1280, 720, 1);
|
||||
|
||||
sws_scale(img_convert_ctx, (uint8_t const **)Input_pFrame->data,
|
||||
Input_pFrame->linesize, 0, height, Output_pFrame->data,
|
||||
Output_pFrame->linesize);
|
||||
|
||||
if (Input_pFrame) av_free(Input_pFrame);
|
||||
if (Output_pFrame) av_free(Output_pFrame);
|
||||
if (img_convert_ctx) sws_freeContext(img_convert_ctx);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
void RemoteDeskServer::ReceiveVideoBuffer(const char *data, size_t size,
|
||||
const char *user_id,
|
||||
size_t user_id_size) {
|
||||
std::string msg(data, size);
|
||||
std::string user(user_id, user_id_size);
|
||||
|
||||
std::cout << "Receive: [" << user << "] " << msg << std::endl;
|
||||
}
|
||||
|
||||
void RemoteDeskServer::ReceiveAudioBuffer(const char *data, size_t size,
|
||||
const char *user_id,
|
||||
size_t user_id_size) {}
|
||||
|
||||
void RemoteDeskServer::ReceiveDataBuffer(const char *data, size_t size,
|
||||
const char *user_id,
|
||||
size_t user_id_size) {
|
||||
std::string user(user_id, user_id_size);
|
||||
|
||||
RemoteAction remote_action;
|
||||
memcpy(&remote_action, data, sizeof(remote_action));
|
||||
|
||||
std::cout << "remote_action: " << remote_action.type << " "
|
||||
<< remote_action.m.flag << " " << remote_action.m.x << " "
|
||||
<< remote_action.m.y << std::endl;
|
||||
|
||||
INPUT ip;
|
||||
|
||||
if (remote_action.type == ControlType::mouse) {
|
||||
ip.type = INPUT_MOUSE;
|
||||
ip.mi.dx = remote_action.m.x * screen_w / 1280;
|
||||
ip.mi.dy = remote_action.m.y * screen_h / 720;
|
||||
if (remote_action.m.flag == MouseFlag::left_down) {
|
||||
ip.mi.dwFlags = MOUSEEVENTF_LEFTDOWN | MOUSEEVENTF_ABSOLUTE;
|
||||
} else if (remote_action.m.flag == MouseFlag::left_up) {
|
||||
ip.mi.dwFlags = MOUSEEVENTF_LEFTUP | MOUSEEVENTF_ABSOLUTE;
|
||||
} else if (remote_action.m.flag == MouseFlag::right_down) {
|
||||
ip.mi.dwFlags = MOUSEEVENTF_RIGHTDOWN | MOUSEEVENTF_ABSOLUTE;
|
||||
} else if (remote_action.m.flag == MouseFlag::right_up) {
|
||||
ip.mi.dwFlags = MOUSEEVENTF_RIGHTUP | MOUSEEVENTF_ABSOLUTE;
|
||||
} else {
|
||||
ip.mi.dwFlags = MOUSEEVENTF_MOVE;
|
||||
}
|
||||
ip.mi.mouseData = 0;
|
||||
ip.mi.time = 0;
|
||||
|
||||
// Set cursor pos
|
||||
SetCursorPos(ip.mi.dx, ip.mi.dy);
|
||||
// Send the press
|
||||
if (ip.mi.dwFlags != MOUSEEVENTF_MOVE) {
|
||||
SendInput(1, &ip, sizeof(INPUT));
|
||||
}
|
||||
|
||||
std::cout << "Receive data from [" << user << "], " << ip.type << " "
|
||||
<< ip.mi.dwFlags << " " << ip.mi.dx << " " << ip.mi.dy
|
||||
<< std::endl;
|
||||
}
|
||||
}
|
||||
|
||||
std::string GetMac(char *mac_addr) {
|
||||
int len = 0;
|
||||
#ifdef _WIN32
|
||||
IP_ADAPTER_INFO adapterInfo[16];
|
||||
DWORD bufferSize = sizeof(adapterInfo);
|
||||
|
||||
DWORD result = GetAdaptersInfo(adapterInfo, &bufferSize);
|
||||
if (result == ERROR_SUCCESS) {
|
||||
PIP_ADAPTER_INFO adapter = adapterInfo;
|
||||
while (adapter) {
|
||||
for (UINT i = 0; i < adapter->AddressLength; i++) {
|
||||
len += sprintf(mac_addr + len, "%.2X", adapter->Address[i]);
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
#else
|
||||
std::string ifName = "en0";
|
||||
|
||||
struct ifaddrs *addrs;
|
||||
struct ifaddrs *cursor;
|
||||
const struct sockaddr_dl *dlAddr;
|
||||
|
||||
if (!getifaddrs(&addrs)) {
|
||||
cursor = addrs;
|
||||
while (cursor != 0) {
|
||||
const struct sockaddr_dl *socAddr =
|
||||
(const struct sockaddr_dl *)cursor->ifa_addr;
|
||||
if ((cursor->ifa_addr->sa_family == AF_LINK) &&
|
||||
(socAddr->sdl_type == IFT_ETHER) &&
|
||||
strcmp("en0", cursor->ifa_name) == 0) {
|
||||
dlAddr = (const struct sockaddr_dl *)cursor->ifa_addr;
|
||||
const unsigned char *base =
|
||||
(const unsigned char *)&dlAddr->sdl_data[dlAddr->sdl_nlen];
|
||||
for (int i = 0; i < dlAddr->sdl_alen; i++) {
|
||||
len += sprintf(mac_addr + len, "%.2X", base[i]);
|
||||
}
|
||||
}
|
||||
cursor = cursor->ifa_next;
|
||||
}
|
||||
freeifaddrs(addrs);
|
||||
}
|
||||
#endif
|
||||
return mac_addr;
|
||||
}
|
||||
|
||||
int RemoteDeskServer::Init() {
|
||||
std::string default_cfg_path = "../../../../config/config.ini";
|
||||
std::ifstream f(default_cfg_path.c_str());
|
||||
|
||||
Params params;
|
||||
params.cfg_path = f.good() ? "../../../../config/config.ini" : "config.ini";
|
||||
params.on_receive_video_buffer = ReceiveVideoBuffer;
|
||||
params.on_receive_audio_buffer = ReceiveAudioBuffer;
|
||||
params.on_receive_data_buffer = ReceiveDataBuffer;
|
||||
|
||||
std::string transmission_id = "666666";
|
||||
char mac_addr[10];
|
||||
std::string user_id = "S-" + std::string(GetMac(mac_addr));
|
||||
peer = CreatePeer(¶ms);
|
||||
CreateConnection(peer, transmission_id.c_str(), user_id.c_str());
|
||||
|
||||
nv12_buffer_ = new char[NV12_BUFFER_SIZE];
|
||||
|
||||
screen_capture = new ScreenCaptureWgc();
|
||||
|
||||
RECORD_DESKTOP_RECT rect;
|
||||
rect.left = 0;
|
||||
rect.top = 0;
|
||||
rect.right = GetSystemMetrics(SM_CXSCREEN);
|
||||
rect.bottom = GetSystemMetrics(SM_CYSCREEN);
|
||||
|
||||
screen_w = GetSystemMetrics(SM_CXSCREEN);
|
||||
screen_h = GetSystemMetrics(SM_CYSCREEN);
|
||||
|
||||
last_frame_time_ = std::chrono::high_resolution_clock::now();
|
||||
screen_capture->Init(
|
||||
rect, 60,
|
||||
[this](unsigned char *data, int size, int width, int height) -> void {
|
||||
// std::cout << "Send" << std::endl;
|
||||
|
||||
auto now_time = std::chrono::high_resolution_clock::now();
|
||||
std::chrono::duration<double> duration = now_time - last_frame_time_;
|
||||
auto tc = duration.count() * 1000;
|
||||
|
||||
if (tc >= 0) {
|
||||
BGRAToNV12FFmpeg(data, width, height, (unsigned char *)nv12_buffer_);
|
||||
SendData(peer, DATA_TYPE::VIDEO, (const char *)nv12_buffer_,
|
||||
NV12_BUFFER_SIZE);
|
||||
last_frame_time_ = now_time;
|
||||
}
|
||||
});
|
||||
|
||||
screen_capture->Start();
|
||||
return 0;
|
||||
}
|
||||
@@ -1,30 +0,0 @@
|
||||
#ifndef _REMOTE_DESK_SERVER_H_
|
||||
#define _REMOTE_DESK_SERVER_H_
|
||||
|
||||
#include "screen_capture_wgc.h"
|
||||
#include "x.h"
|
||||
|
||||
class RemoteDeskServer {
|
||||
public:
|
||||
RemoteDeskServer();
|
||||
~RemoteDeskServer();
|
||||
|
||||
public:
|
||||
int Init();
|
||||
|
||||
static void ReceiveVideoBuffer(const char* data, size_t size,
|
||||
const char* user_id, size_t user_id_size);
|
||||
static void ReceiveAudioBuffer(const char* data, size_t size,
|
||||
const char* user_id, size_t user_id_size);
|
||||
static void ReceiveDataBuffer(const char* data, size_t size,
|
||||
const char* user_id, size_t user_id_size);
|
||||
|
||||
private:
|
||||
PeerPtr* peer = nullptr;
|
||||
ScreenCaptureWgc* screen_capture = nullptr;
|
||||
|
||||
char* nv12_buffer_ = nullptr;
|
||||
std::chrono::steady_clock::time_point last_frame_time_;
|
||||
};
|
||||
|
||||
#endif
|
||||
@@ -12,7 +12,6 @@ add_defines("UNICODE")
|
||||
add_requires("sdl2", {system = false})
|
||||
|
||||
if is_os("windows") then
|
||||
add_ldflags("/SUBSYSTEM:CONSOLE")
|
||||
add_links("Shell32", "windowsapp", "dwmapi", "User32", "kernel32")
|
||||
add_requires("vcpkg::ffmpeg 5.1.2", {configs = {shared = false}})
|
||||
elseif is_os("linux") then
|
||||
|
||||
Reference in New Issue
Block a user