mirror of
https://github.com/kunkundi/crossdesk.git
synced 2026-07-31 14:00:01 +08:00
fix: close server window after controller disconnects
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@@ -8,16 +8,16 @@
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#include "features/devices/session_device_manager.h"
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#include "features/file_transfer/file_transfer_manager.h"
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#include "features/input/keyboard_controller.h"
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#include "features/settings/settings_manager.h"
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#include "runtime/gui_state.h"
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#include "runtime/peer_event_handler.h"
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#include "features/settings/settings_manager.h"
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namespace crossdesk {
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// Shared GUI runtime. It owns subsystem controllers and cross-cutting session
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// state, but no window lifecycle, ImGui view, or transport callback methods.
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class GuiRuntime : protected gui_detail::GuiState {
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protected:
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protected:
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using FileTransferState = gui_detail::FileTransferState;
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using RemoteSession = gui_detail::RemoteSession;
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@@ -32,35 +32,35 @@ protected:
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GuiRuntime();
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~GuiRuntime();
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static void SdlCaptureAudioIn(void *userdata, Uint8 *stream, int len);
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static void SdlCaptureAudioOut(void *userdata, Uint8 *stream, int len);
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static void SdlCaptureAudioIn(void* userdata, Uint8* stream, int len);
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static void SdlCaptureAudioOut(void* userdata, Uint8* stream, int len);
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int CreateConnectionPeer();
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int ConnectTo(const std::string &remote_id, const char *password,
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int ConnectTo(const std::string& remote_id, const char* password,
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bool remember_password, bool bypass_presence_check = false);
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int RequestSingleDevicePresence(const std::string &remote_id,
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const char *password, bool remember_password);
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int RequestSingleDevicePresence(const std::string& remote_id,
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const char* password, bool remember_password);
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void UpdateLabels();
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void HandleRecentConnections();
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void HandleConnectionStatusChange();
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void HandlePendingPresenceProbe();
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void HandleConnectionTimeouts();
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void HandleServerControllerDisconnected(const std::string& remote_id,
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const char* reason);
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void HandleWindowsServiceIntegration();
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void CloseRemoteSession(std::shared_ptr<RemoteSession> props);
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void CloseAllRemoteSessions();
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void ResetRemoteSessionResources(
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std::shared_ptr<RemoteSession> props);
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void ResetRemoteSessionResources(std::shared_ptr<RemoteSession> props);
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void WaitForThumbnailSaveTasks();
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std::shared_ptr<RemoteSession>
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FindRemoteSession(const std::string &remote_id);
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std::shared_ptr<RemoteSession> FindRemoteSession(
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const std::string& remote_id);
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void ResetRemoteServiceStatus(RemoteSession &props);
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void ApplyRemoteServiceStatus(RemoteSession &props,
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const ServiceStatus &status);
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RemoteUnlockState
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GetRemoteUnlockState(const RemoteSession &props) const;
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void ResetRemoteServiceStatus(RemoteSession& props);
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void ApplyRemoteServiceStatus(RemoteSession& props,
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const ServiceStatus& status);
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RemoteUnlockState GetRemoteUnlockState(const RemoteSession& props) const;
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#if _WIN32
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void ResetLocalWindowsServiceState(bool clear_pending_sas);
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#endif
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@@ -82,7 +82,7 @@ protected:
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KeyboardController keyboard_;
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PeerEventHandler peer_events_;
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private:
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private:
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friend class ClipboardController;
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friend class SessionDeviceManager;
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friend class FileTransferManager;
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@@ -91,6 +91,6 @@ private:
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friend class PeerEventHandler;
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};
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} // namespace crossdesk
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} // namespace crossdesk
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#endif // CROSSDESK_GUI_RUNTIME_H_
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#endif // CROSSDESK_GUI_RUNTIME_H_
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