mirror of
https://github.com/kunkundi/crossdesk.git
synced 2025-10-26 12:15:34 +08:00
Use OOP to refactor main function
This commit is contained in:
@@ -1,126 +0,0 @@
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#include "connection.h"
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#include <fstream>
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#include <iostream>
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#include <thread>
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#include "log.h"
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#include "platform.h"
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void ReceiveVideoBufferCb(const char *data, size_t size, const char *user_id,
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size_t user_id_size, void *user_data) {}
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void ReceiveAudioBufferCb(const char *data, size_t size, const char *user_id,
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size_t user_id_size, void *user_data) {}
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void ReceiveDataBufferCb(const char *data, size_t size, const char *user_id,
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size_t user_id_size, void *user_data) {}
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void SignalStatusCb(SignalStatus status, void *user_data) {}
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void ConnectionStatusCb(ConnectionStatus status, void *user_data) {}
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Connection::Connection() {}
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Connection::~Connection() {}
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int Connection::DeskConnectionInit() {
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std::string default_cfg_path = "../../../../config/config.ini";
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std::ifstream f(default_cfg_path.c_str());
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std::string mac_addr_str = GetMac();
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mac_addr_str_ = mac_addr_str;
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params_.cfg_path = f.good() ? "../../../../config/config.ini" : "config.ini";
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params_.on_receive_video_buffer = ReceiveVideoBufferCb;
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params_.on_receive_audio_buffer = ReceiveAudioBufferCb;
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params_.on_receive_data_buffer = ReceiveDataBufferCb;
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params_.on_signal_status = [](SignalStatus status, void *user_data) {
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if (user_data == nullptr) {
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return;
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}
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Connection *connection = (Connection *)user_data;
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connection->signal_status_ = status;
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if (SignalStatus::SignalConnecting == status) {
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connection->signal_status_str_ = "SignalConnecting";
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} else if (SignalStatus::SignalConnected == status) {
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connection->signal_status_str_ = "SignalConnected";
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} else if (SignalStatus::SignalFailed == status) {
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connection->signal_status_str_ = "SignalFailed";
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} else if (SignalStatus::SignalClosed == status) {
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connection->signal_status_str_ = "SignalClosed";
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} else if (SignalStatus::SignalReconnecting == status) {
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connection->signal_status_str_ = "SignalReconnecting";
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}
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};
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params_.on_connection_status = ConnectionStatusCb;
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params_.user_data = this;
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peer_ = CreatePeer(¶ms_);
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LOG_INFO("Create peer");
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user_id_ = "S-" + mac_addr_str_;
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Init(peer_, user_id_.c_str());
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LOG_INFO("Peer init finish");
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while (SignalStatus::SignalConnected != signal_status_) {
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std::this_thread::sleep_for(std::chrono::seconds(1));
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}
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#if 0
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// Screen capture
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screen_capturer_factory_ = new ScreenCapturerFactory();
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screen_capturer_ = (ScreenCapturer *)screen_capturer__factory_->Create();
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last_frame_time_ = std::chrono::high_resolution_clock::now();
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ScreenCapturer::RECORD_DESKTOP_RECT rect;
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rect.left = 0;
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rect.top = 0;
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rect.right = screen_width;
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rect.bottom = screen_height;
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int screen_capturer_init_ret = screen_capturer_->Init(
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rect, 60,
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[](unsigned char *data, int size, int width, int height) -> void {
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auto now_time = std::chrono::high_resolution_clock::now();
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std::chrono::duration<double> duration = now_time - last_frame_time_;
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auto tc = duration.count() * 1000;
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if (tc >= 0) {
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SendData(peer_, DATA_TYPE::VIDEO, (const char *)data,
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NV12_BUFFER_SIZE);
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last_frame_time_ = now_time;
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}
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});
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if (0 == screen_capturer_init_ret) {
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screen_capturer_->Start();
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} else {
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screen_capturer_->Destroy();
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screen_capturer_ = nullptr;
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}
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// Mouse control
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device_controller_factory_ = new DeviceControllerFactory();
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mouse_controller_ = (MouseController *)device_controller_factory_->Create(
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DeviceControllerFactory::Device::Mouse);
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int mouse_controller_init_ret = mouse_controller_->Init(screen_w, screen_h);
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if (0 != mouse_controller_init_ret) {
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mouse_controller_->Destroy();
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mouse_controller_ = nullptr;
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}
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#endif
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return 0;
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}
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int Connection::DeskConnectionCreate(const char *input_password) {
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input_password_ = input_password;
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is_created_connection_ =
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CreateConnection(peer_, mac_addr_str_.c_str(), input_password_.c_str())
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? false
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: true;
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return 0;
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}
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@@ -1,58 +0,0 @@
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/*
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* @Author: DI JUNKUN
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* @Date: 2024-05-29
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* Copyright (c) 2024 by DI JUNKUN, All Rights Reserved.
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*/
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#ifndef _CONNECTION_H_
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#define _CONNECTION_H_
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#include <chrono>
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#include <string>
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#include "../../thirdparty/projectx/src/interface/x.h"
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#include "device_controller_factory.h"
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#include "screen_capturer_factory.h"
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class Connection {
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public:
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Connection();
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~Connection();
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public:
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int DeskConnectionInit();
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int DeskConnectionCreate(const char *input_password);
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private:
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PeerPtr *peer_ = nullptr;
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std::string mac_addr_str_ = "";
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Params params_;
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std::string user_id_ = "";
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std::string input_password_ = "";
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ScreenCapturerFactory *screen_capturer_factory_ = nullptr;
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ScreenCapturer *screen_capturer_ = nullptr;
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DeviceControllerFactory *device_controller_factory_ = nullptr;
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MouseController *mouse_controller_ = nullptr;
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bool is_created_connection_ = false;
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#ifdef __linux__
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std::chrono::_V2::system_clock::time_point last_frame_time_;
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#else
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std::chrono::steady_clock::time_point last_frame_time_;
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#endif
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public:
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ConnectionStatus connection_status_ = ConnectionStatus::Closed;
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SignalStatus signal_status_ = SignalStatus::SignalClosed;
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std::string signal_status_str_ = "";
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};
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#endif
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@@ -6,18 +6,12 @@
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#endif
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#endif
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#include "connection.h"
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#include "log.h"
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#include "main_window.h"
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int main(int argc, char *argv[]) {
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LOG_INFO("Remote desk");
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MainWindow main_window;
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Connection connection;
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connection.DeskConnectionInit();
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connection.DeskConnectionCreate("123456");
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// connection.Create("123456", 800, 600);
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main_window.Run();
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@@ -1,938 +0,0 @@
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#include <SDL.h>
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#include <stdio.h>
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#ifdef _WIN32
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#ifdef REMOTE_DESK_DEBUG
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#pragma comment(linker, "/subsystem:\"console\"")
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#else
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#pragma comment(linker, "/subsystem:\"windows\" /entry:\"mainCRTStartup\"")
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#endif
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#endif
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#include <stdio.h>
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#include <atomic>
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#include <chrono>
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#include <cstring>
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#include <fstream>
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#include <iostream>
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#include <string>
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#include <thread>
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#include "../../thirdparty/projectx/src/interface/x.h"
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#include "config_center.h"
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#include "device_controller_factory.h"
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#include "imgui.h"
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#include "imgui_impl_sdl2.h"
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#include "imgui_impl_sdlrenderer2.h"
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#include "log.h"
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#include "platform.h"
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#include "screen_capturer_factory.h"
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#define NV12_BUFFER_SIZE 1280 * 720 * 3 / 2
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#ifdef REMOTE_DESK_DEBUG
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#define MOUSE_CONTROL 0
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#else
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#define MOUSE_CONTROL 1
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#endif
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#define CHINESE_FONT 1
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int screen_w = 1280, screen_h = 720;
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int window_w = 1280, window_h = 720;
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const int pixel_w = 1280, pixel_h = 720;
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unsigned char dst_buffer[pixel_w * pixel_h * 3 / 2];
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unsigned char audio_buffer[960];
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SDL_Texture *sdlTexture = nullptr;
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SDL_Renderer *sdlRenderer = nullptr;
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SDL_Rect sdlRect;
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SDL_Window *window;
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static SDL_AudioDeviceID input_dev;
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static SDL_AudioDeviceID output_dev;
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uint32_t start_time, end_time, elapsed_time;
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uint32_t frame_count = 0;
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int fps = 0;
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static std::atomic<bool> audio_buffer_fresh{false};
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static uint32_t last_ts = 0;
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int dst_bufsize;
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struct SwrContext *swr_ctx;
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int ret;
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int audio_len = 0;
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std::string window_title = "Remote Desk Client";
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std::string server_connection_status_str = "-";
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std::string client_connection_status_str = "-";
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std::string server_signal_status_str = "-";
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std::string client_signal_status_str = "-";
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std::atomic<ConnectionStatus> server_connection_status{
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ConnectionStatus::Closed};
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std::atomic<ConnectionStatus> client_connection_status{
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ConnectionStatus::Closed};
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std::atomic<SignalStatus> server_signal_status{SignalStatus::SignalClosed};
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std::atomic<SignalStatus> client_signal_status{SignalStatus::SignalClosed};
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// Refresh Event
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#define REFRESH_EVENT (SDL_USEREVENT + 1)
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#define QUIT_EVENT (SDL_USEREVENT + 2)
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typedef struct {
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char password[7];
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} CDCache;
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int thread_exit = 0;
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PeerPtr *peer_server = nullptr;
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PeerPtr *peer_client = nullptr;
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bool joined = false;
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bool received_frame = false;
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bool menu_hovered = false;
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static bool connect_button_pressed = false;
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static bool fullscreen_button_pressed = false;
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#if CHINESE_FONT
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static const char *connect_label = u8"连接";
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static const char *fullscreen_label = u8"全屏";
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#else
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static const char *connect_label = "Connect";
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static const char *fullscreen_label = "FULLSCREEN";
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#endif
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static char input_password[7] = "";
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static FILE *cd_cache_file = nullptr;
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static CDCache cd_cache;
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static bool is_create_connection = false;
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static bool done = false;
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ScreenCapturerFactory *screen_capturer_factory = nullptr;
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ScreenCapturer *screen_capturer = nullptr;
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DeviceControllerFactory *device_controller_factory = nullptr;
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MouseController *mouse_controller = nullptr;
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ConfigCenter config_center;
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char *nv12_buffer = nullptr;
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#ifdef __linux__
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std::chrono::_V2::system_clock::time_point last_frame_time_;
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#else
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std::chrono::steady_clock::time_point last_frame_time_;
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#endif
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inline int ProcessMouseKeyEven(SDL_Event &ev) {
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float ratio = (float)(1280.0 / window_w);
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RemoteAction remote_action;
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remote_action.m.x = (size_t)(ev.button.x * ratio);
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remote_action.m.y = (size_t)(ev.button.y * ratio);
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if (SDL_KEYDOWN == ev.type) // SDL_KEYUP
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{
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// printf("SDLK_DOWN: %d\n", SDL_KeyCode(ev.key.keysym.sym));
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if (SDLK_DOWN == ev.key.keysym.sym) {
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// printf("SDLK_DOWN \n");
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} else if (SDLK_UP == ev.key.keysym.sym) {
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// printf("SDLK_UP \n");
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} else if (SDLK_LEFT == ev.key.keysym.sym) {
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// printf("SDLK_LEFT \n");
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} else if (SDLK_RIGHT == ev.key.keysym.sym) {
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// printf("SDLK_RIGHT \n");
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}
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} else if (SDL_MOUSEBUTTONDOWN == ev.type) {
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remote_action.type = ControlType::mouse;
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if (SDL_BUTTON_LEFT == ev.button.button) {
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remote_action.m.flag = MouseFlag::left_down;
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} else if (SDL_BUTTON_RIGHT == ev.button.button) {
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remote_action.m.flag = MouseFlag::right_down;
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}
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SendData(peer_client, DATA_TYPE::DATA, (const char *)&remote_action,
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sizeof(remote_action));
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} else if (SDL_MOUSEBUTTONUP == ev.type) {
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remote_action.type = ControlType::mouse;
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if (SDL_BUTTON_LEFT == ev.button.button) {
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remote_action.m.flag = MouseFlag::left_up;
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} else if (SDL_BUTTON_RIGHT == ev.button.button) {
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remote_action.m.flag = MouseFlag::right_up;
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}
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SendData(peer_client, DATA_TYPE::DATA, (const char *)&remote_action,
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sizeof(remote_action));
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} else if (SDL_MOUSEMOTION == ev.type) {
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remote_action.type = ControlType::mouse;
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remote_action.m.flag = MouseFlag::move;
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SendData(peer_client, DATA_TYPE::DATA, (const char *)&remote_action,
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sizeof(remote_action));
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} else if (SDL_QUIT == ev.type) {
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SDL_Event event;
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event.type = SDL_QUIT;
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SDL_PushEvent(&event);
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printf("SDL_QUIT\n");
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return 0;
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}
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return 0;
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}
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void SdlCaptureAudioIn(void *userdata, Uint8 *stream, int len) {
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if (1) {
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if ("ClientConnected" == client_connection_status_str) {
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SendData(peer_client, DATA_TYPE::AUDIO, (const char *)stream, len);
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}
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if ("ServerConnected" == server_connection_status_str) {
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SendData(peer_server, DATA_TYPE::AUDIO, (const char *)stream, len);
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}
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} else {
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memcpy(audio_buffer, stream, len);
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audio_len = len;
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SDL_Delay(10);
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audio_buffer_fresh = true;
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}
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}
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void SdlCaptureAudioOut(void *userdata, Uint8 *stream, int len) {
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// if ("ClientConnected" != client_connection_status_str) {
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// return;
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// }
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if (!audio_buffer_fresh) {
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return;
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}
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SDL_memset(stream, 0, len);
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if (audio_len == 0) {
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return;
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} else {
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}
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len = (len > audio_len ? audio_len : len);
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SDL_MixAudioFormat(stream, audio_buffer, AUDIO_S16LSB, len,
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SDL_MIX_MAXVOLUME);
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audio_buffer_fresh = false;
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}
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void ServerReceiveVideoBuffer(const char *data, size_t size,
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const char *user_id, size_t user_id_size) {}
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void ClientReceiveVideoBuffer(const char *data, size_t size,
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const char *user_id, size_t user_id_size) {
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// std::cout << "Receive: [" << user_id << "] " << std::endl;
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if (joined) {
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memcpy(dst_buffer, data, size);
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SDL_Event event;
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event.type = REFRESH_EVENT;
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SDL_PushEvent(&event);
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received_frame = true;
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}
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}
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void ServerReceiveAudioBuffer(const char *data, size_t size,
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const char *user_id, size_t user_id_size) {
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// memset(audio_buffer, 0, size);
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// memcpy(audio_buffer, data, size);
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// audio_len = size;
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audio_buffer_fresh = true;
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SDL_QueueAudio(output_dev, data, (Uint32)size);
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// printf("queue audio\n");
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}
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void ClientReceiveAudioBuffer(const char *data, size_t size,
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const char *user_id, size_t user_id_size) {
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std::cout << "Client receive audio, size " << size << ", user [" << user_id
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<< "] " << std::endl;
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SDL_QueueAudio(output_dev, data, (Uint32)size);
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}
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void ServerReceiveDataBuffer(const char *data, size_t size, const char *user_id,
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size_t user_id_size) {
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std::string user(user_id, user_id_size);
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RemoteAction remote_action;
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memcpy(&remote_action, data, sizeof(remote_action));
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// std::cout << "remote_action: " << remote_action.type << " "
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// << remote_action.m.flag << " " << remote_action.m.x << " "
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// << remote_action.m.y << std::endl;
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#if MOUSE_CONTROL
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if (mouse_controller) {
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mouse_controller->SendCommand(remote_action);
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}
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#endif
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}
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void ClientReceiveDataBuffer(const char *data, size_t size, const char *user_id,
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||||
size_t user_id_size) {}
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void ServerSignalStatus(SignalStatus status) {
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server_signal_status = status;
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||||
if (SignalStatus::SignalConnecting == status) {
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server_signal_status_str = "ServerSignalConnecting";
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||||
} else if (SignalStatus::SignalConnected == status) {
|
||||
server_signal_status_str = "ServerSignalConnected";
|
||||
} else if (SignalStatus::SignalFailed == status) {
|
||||
server_signal_status_str = "ServerSignalFailed";
|
||||
} else if (SignalStatus::SignalClosed == status) {
|
||||
server_signal_status_str = "ServerSignalClosed";
|
||||
} else if (SignalStatus::SignalReconnecting == status) {
|
||||
server_signal_status_str = "ServerSignalReconnecting";
|
||||
}
|
||||
}
|
||||
|
||||
void ClientSignalStatus(SignalStatus status) {
|
||||
client_signal_status = status;
|
||||
if (SignalStatus::SignalConnecting == status) {
|
||||
client_signal_status_str = "ClientSignalConnecting";
|
||||
} else if (SignalStatus::SignalConnected == status) {
|
||||
client_signal_status_str = "ClientSignalConnected";
|
||||
} else if (SignalStatus::SignalFailed == status) {
|
||||
client_signal_status_str = "ClientSignalFailed";
|
||||
} else if (SignalStatus::SignalClosed == status) {
|
||||
client_signal_status_str = "ClientSignalClosed";
|
||||
} else if (SignalStatus::SignalReconnecting == status) {
|
||||
client_signal_status_str = "ClientSignalReconnecting";
|
||||
}
|
||||
}
|
||||
|
||||
void ServerConnectionStatus(ConnectionStatus status) {
|
||||
server_connection_status = status;
|
||||
if (ConnectionStatus::Connecting == status) {
|
||||
server_connection_status_str = "ServerConnecting";
|
||||
} else if (ConnectionStatus::Connected == status) {
|
||||
server_connection_status_str = "ServerConnected";
|
||||
} else if (ConnectionStatus::Disconnected == status) {
|
||||
server_connection_status_str = "ServerDisconnected";
|
||||
} else if (ConnectionStatus::Failed == status) {
|
||||
server_connection_status_str = "ServerFailed";
|
||||
} else if (ConnectionStatus::Closed == status) {
|
||||
server_connection_status_str = "ServerClosed";
|
||||
} else if (ConnectionStatus::IncorrectPassword == status) {
|
||||
server_connection_status_str = "Incorrect password";
|
||||
if (connect_button_pressed) {
|
||||
connect_button_pressed = false;
|
||||
joined = false;
|
||||
connect_label = connect_button_pressed ? "Disconnect" : "Connect";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void ClientConnectionStatus(ConnectionStatus status) {
|
||||
client_connection_status = status;
|
||||
if (ConnectionStatus::Connecting == status) {
|
||||
client_connection_status_str = "ClientConnecting";
|
||||
} else if (ConnectionStatus::Connected == status) {
|
||||
client_connection_status_str = "ClientConnected";
|
||||
joined = true;
|
||||
} else if (ConnectionStatus::Disconnected == status) {
|
||||
client_connection_status_str = "ClientDisconnected";
|
||||
} else if (ConnectionStatus::Failed == status) {
|
||||
client_connection_status_str = "ClientFailed";
|
||||
} else if (ConnectionStatus::Closed == status) {
|
||||
client_connection_status_str = "ClientClosed";
|
||||
} else if (ConnectionStatus::IncorrectPassword == status) {
|
||||
client_connection_status_str = "Incorrect password";
|
||||
if (connect_button_pressed) {
|
||||
connect_button_pressed = false;
|
||||
joined = false;
|
||||
connect_label = connect_button_pressed ? "Disconnect" : "Connect";
|
||||
}
|
||||
} else if (ConnectionStatus::NoSuchTransmissionId == status) {
|
||||
client_connection_status_str = "No such transmission id";
|
||||
if (connect_button_pressed) {
|
||||
connect_button_pressed = false;
|
||||
joined = false;
|
||||
connect_label = connect_button_pressed ? "Disconnect" : "Connect";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
int main(int argc, char *argv[]) {
|
||||
LOG_INFO("Remote desk");
|
||||
|
||||
last_ts = static_cast<uint32_t>(
|
||||
std::chrono::duration_cast<std::chrono::milliseconds>(
|
||||
std::chrono::high_resolution_clock::now().time_since_epoch())
|
||||
.count());
|
||||
|
||||
cd_cache_file = fopen("cache.cd", "r+");
|
||||
if (cd_cache_file) {
|
||||
fseek(cd_cache_file, 0, SEEK_SET);
|
||||
fread(&cd_cache.password, sizeof(cd_cache.password), 1, cd_cache_file);
|
||||
fclose(cd_cache_file);
|
||||
strncpy(input_password, cd_cache.password, sizeof(cd_cache.password));
|
||||
}
|
||||
|
||||
// Setup SDL
|
||||
if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_TIMER |
|
||||
SDL_INIT_GAMECONTROLLER) != 0) {
|
||||
printf("Error: %s\n", SDL_GetError());
|
||||
return -1;
|
||||
}
|
||||
|
||||
// From 2.0.18: Enable native IME.
|
||||
#ifdef SDL_HINT_IME_SHOW_UI
|
||||
SDL_SetHint(SDL_HINT_IME_SHOW_UI, "1");
|
||||
#endif
|
||||
|
||||
// Create window with SDL_Renderer graphics context
|
||||
SDL_WindowFlags window_flags =
|
||||
(SDL_WindowFlags)(SDL_WINDOW_RESIZABLE | SDL_WINDOW_ALLOW_HIGHDPI);
|
||||
window = SDL_CreateWindow("Remote Desk", SDL_WINDOWPOS_CENTERED,
|
||||
SDL_WINDOWPOS_CENTERED, window_w, window_h,
|
||||
window_flags);
|
||||
|
||||
SDL_DisplayMode DM;
|
||||
SDL_GetCurrentDisplayMode(0, &DM);
|
||||
screen_w = DM.w;
|
||||
screen_h = DM.h;
|
||||
|
||||
sdlRenderer = SDL_CreateRenderer(
|
||||
window, -1, SDL_RENDERER_PRESENTVSYNC | SDL_RENDERER_ACCELERATED);
|
||||
if (sdlRenderer == nullptr) {
|
||||
SDL_Log("Error creating SDL_Renderer!");
|
||||
return 0;
|
||||
}
|
||||
|
||||
Uint32 pixformat = 0;
|
||||
pixformat = SDL_PIXELFORMAT_NV12;
|
||||
|
||||
sdlTexture = SDL_CreateTexture(sdlRenderer, pixformat,
|
||||
SDL_TEXTUREACCESS_STREAMING, pixel_w, pixel_h);
|
||||
|
||||
// Audio
|
||||
SDL_AudioSpec want_in, have_in, want_out, have_out;
|
||||
SDL_zero(want_in);
|
||||
want_in.freq = 48000;
|
||||
want_in.format = AUDIO_S16LSB;
|
||||
want_in.channels = 1;
|
||||
want_in.samples = 480;
|
||||
want_in.callback = SdlCaptureAudioIn;
|
||||
|
||||
input_dev = SDL_OpenAudioDevice(NULL, 1, &want_in, &have_in, 0);
|
||||
if (input_dev == 0) {
|
||||
SDL_Log("Failed to open input: %s", SDL_GetError());
|
||||
// return 1;
|
||||
}
|
||||
|
||||
SDL_zero(want_out);
|
||||
want_out.freq = 48000;
|
||||
want_out.format = AUDIO_S16LSB;
|
||||
want_out.channels = 1;
|
||||
// want_out.silence = 0;
|
||||
want_out.samples = 480;
|
||||
want_out.callback = NULL;
|
||||
|
||||
output_dev = SDL_OpenAudioDevice(NULL, 0, &want_out, &have_out, 0);
|
||||
if (output_dev == 0) {
|
||||
SDL_Log("Failed to open input: %s", SDL_GetError());
|
||||
// return 1;
|
||||
}
|
||||
|
||||
SDL_PauseAudioDevice(input_dev, 0);
|
||||
SDL_PauseAudioDevice(output_dev, 0);
|
||||
|
||||
// Setup Dear ImGui context
|
||||
IMGUI_CHECKVERSION();
|
||||
ImGui::CreateContext();
|
||||
ImGuiIO &io = ImGui::GetIO();
|
||||
|
||||
io.ConfigFlags |=
|
||||
ImGuiConfigFlags_NavEnableKeyboard; // Enable Keyboard Controls
|
||||
io.ConfigFlags |=
|
||||
ImGuiConfigFlags_NavEnableGamepad; // Enable Gamepad Controls
|
||||
|
||||
#if CHINESE_FONT
|
||||
// Load Fonts
|
||||
#ifdef _WIN32
|
||||
std::string default_font_path = "c:/windows/fonts/simhei.ttf";
|
||||
std::ifstream font_path_f(default_font_path.c_str());
|
||||
std::string font_path =
|
||||
font_path_f.good() ? "c:/windows/fonts/simhei.ttf" : "";
|
||||
if (!font_path.empty()) {
|
||||
io.Fonts->AddFontFromFileTTF(font_path.c_str(), 13.0f, NULL,
|
||||
io.Fonts->GetGlyphRangesChineseFull());
|
||||
}
|
||||
#elif __APPLE__
|
||||
std::string default_font_path = "/System/Library/Fonts/PingFang.ttc";
|
||||
std::ifstream font_path_f(default_font_path.c_str());
|
||||
std::string font_path =
|
||||
font_path_f.good() ? "/System/Library/Fonts/PingFang.ttc" : "";
|
||||
if (!font_path.empty()) {
|
||||
io.Fonts->AddFontFromFileTTF(font_path.c_str(), 13.0f, NULL,
|
||||
io.Fonts->GetGlyphRangesChineseFull());
|
||||
}
|
||||
#elif __linux__
|
||||
io.Fonts->AddFontFromFileTTF("c:/windows/fonts/msyh.ttc", 13.0f, NULL,
|
||||
io.Fonts->GetGlyphRangesChineseFull());
|
||||
#endif
|
||||
#endif
|
||||
|
||||
// Setup Dear ImGui style
|
||||
// ImGui::StyleColorsDark();
|
||||
ImGui::StyleColorsLight();
|
||||
|
||||
// Setup Platform/Renderer backends
|
||||
ImGui_ImplSDL2_InitForSDLRenderer(window, sdlRenderer);
|
||||
ImGui_ImplSDLRenderer2_Init(sdlRenderer);
|
||||
|
||||
// Our state
|
||||
bool show_demo_window = true;
|
||||
bool show_another_window = false;
|
||||
ImVec4 clear_color = ImVec4(0.45f, 0.55f, 0.60f, 1.00f);
|
||||
|
||||
std::string mac_addr_str = GetMac();
|
||||
|
||||
std::thread rtc_thread(
|
||||
[](int screen_width, int screen_height) {
|
||||
std::string default_cfg_path = "../../../../config/config.ini";
|
||||
std::ifstream f(default_cfg_path.c_str());
|
||||
|
||||
std::string mac_addr_str = GetMac();
|
||||
|
||||
Params server_params;
|
||||
server_params.cfg_path =
|
||||
f.good() ? "../../../../config/config.ini" : "config.ini";
|
||||
server_params.on_receive_video_buffer = ServerReceiveVideoBuffer;
|
||||
server_params.on_receive_audio_buffer = ServerReceiveAudioBuffer;
|
||||
server_params.on_receive_data_buffer = ServerReceiveDataBuffer;
|
||||
server_params.on_signal_status = ServerSignalStatus;
|
||||
server_params.on_connection_status = ServerConnectionStatus;
|
||||
|
||||
Params client_params;
|
||||
client_params.cfg_path =
|
||||
f.good() ? "../../../../config/config.ini" : "config.ini";
|
||||
client_params.on_receive_video_buffer = ClientReceiveVideoBuffer;
|
||||
client_params.on_receive_audio_buffer = ClientReceiveAudioBuffer;
|
||||
client_params.on_receive_data_buffer = ClientReceiveDataBuffer;
|
||||
client_params.on_signal_status = ClientSignalStatus;
|
||||
client_params.on_connection_status = ClientConnectionStatus;
|
||||
|
||||
std::string transmission_id = "000001";
|
||||
|
||||
peer_server = CreatePeer(&server_params);
|
||||
LOG_INFO("Create peer_server");
|
||||
std::string server_user_id = "S-" + mac_addr_str;
|
||||
Init(peer_server, server_user_id.c_str());
|
||||
LOG_INFO("peer_server init finish");
|
||||
|
||||
peer_client = CreatePeer(&client_params);
|
||||
LOG_INFO("Create peer_client");
|
||||
std::string client_user_id = "C-" + mac_addr_str;
|
||||
Init(peer_client, client_user_id.c_str());
|
||||
LOG_INFO("peer_client init finish");
|
||||
|
||||
{
|
||||
while (SignalStatus::SignalConnected != server_signal_status &&
|
||||
!done) {
|
||||
std::this_thread::sleep_for(std::chrono::seconds(1));
|
||||
}
|
||||
|
||||
if (done) {
|
||||
return;
|
||||
}
|
||||
|
||||
std::string user_id = "S-" + mac_addr_str;
|
||||
is_create_connection =
|
||||
CreateConnection(peer_server, mac_addr_str.c_str(),
|
||||
input_password)
|
||||
? false
|
||||
: true;
|
||||
|
||||
nv12_buffer = new char[NV12_BUFFER_SIZE];
|
||||
|
||||
// Screen capture
|
||||
screen_capturer_factory = new ScreenCapturerFactory();
|
||||
screen_capturer = (ScreenCapturer *)screen_capturer_factory->Create();
|
||||
|
||||
last_frame_time_ = std::chrono::high_resolution_clock::now();
|
||||
ScreenCapturer::RECORD_DESKTOP_RECT rect;
|
||||
rect.left = 0;
|
||||
rect.top = 0;
|
||||
rect.right = screen_w;
|
||||
rect.bottom = screen_h;
|
||||
|
||||
int screen_capturer_init_ret = screen_capturer->Init(
|
||||
rect, 60,
|
||||
[](unsigned char *data, int size, int width, int height) -> void {
|
||||
auto now_time = std::chrono::high_resolution_clock::now();
|
||||
std::chrono::duration<double> duration =
|
||||
now_time - last_frame_time_;
|
||||
auto tc = duration.count() * 1000;
|
||||
|
||||
if (tc >= 0) {
|
||||
SendData(peer_server, DATA_TYPE::VIDEO, (const char *)data,
|
||||
NV12_BUFFER_SIZE);
|
||||
last_frame_time_ = now_time;
|
||||
}
|
||||
});
|
||||
|
||||
if (0 == screen_capturer_init_ret) {
|
||||
screen_capturer->Start();
|
||||
} else {
|
||||
screen_capturer->Destroy();
|
||||
screen_capturer = nullptr;
|
||||
}
|
||||
|
||||
// Mouse control
|
||||
device_controller_factory = new DeviceControllerFactory();
|
||||
mouse_controller =
|
||||
(MouseController *)device_controller_factory->Create(
|
||||
DeviceControllerFactory::Device::Mouse);
|
||||
int mouse_controller_init_ret =
|
||||
mouse_controller->Init(screen_w, screen_h);
|
||||
if (0 != mouse_controller_init_ret) {
|
||||
mouse_controller->Destroy();
|
||||
mouse_controller = nullptr;
|
||||
}
|
||||
}
|
||||
},
|
||||
screen_w, screen_h);
|
||||
|
||||
// Main loop
|
||||
while (!done) {
|
||||
// Start the Dear ImGui frame
|
||||
ImGui_ImplSDLRenderer2_NewFrame();
|
||||
ImGui_ImplSDL2_NewFrame();
|
||||
ImGui::NewFrame();
|
||||
|
||||
if (joined && !menu_hovered) {
|
||||
ImGui::SetMouseCursor(ImGuiMouseCursor_None);
|
||||
}
|
||||
|
||||
{
|
||||
static float f = 0.0f;
|
||||
static int counter = 0;
|
||||
|
||||
const ImGuiViewport *main_viewport = ImGui::GetMainViewport();
|
||||
ImGui::SetNextWindowPos(ImVec2(0, 0), ImGuiCond_Once);
|
||||
|
||||
// ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, ImVec2(0.0f, 0.0f));
|
||||
|
||||
#if CHINESE_FONT
|
||||
ImGui::SetNextWindowSize(ImVec2(160, 210));
|
||||
#else
|
||||
ImGui::SetNextWindowSize(ImVec2(180, 210));
|
||||
#endif
|
||||
|
||||
#if CHINESE_FONT
|
||||
if (!joined) {
|
||||
ImGui::SetNextWindowPos(ImVec2(0, 0), ImGuiCond_Always);
|
||||
ImGui::Begin(u8"菜单", nullptr,
|
||||
ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoCollapse |
|
||||
ImGuiWindowFlags_NoMove);
|
||||
} else {
|
||||
ImGui::SetNextWindowCollapsed(true, ImGuiCond_Once);
|
||||
ImGui::Begin(u8"菜单", nullptr, ImGuiWindowFlags_None);
|
||||
}
|
||||
#else
|
||||
if (!joined) {
|
||||
ImGui::SetNextWindowPos(ImVec2(0, 0), ImGuiCond_Always);
|
||||
ImGui::Begin("Menu", nullptr,
|
||||
ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoCollapse |
|
||||
ImGuiWindowFlags_NoMove);
|
||||
} else {
|
||||
ImGui::SetNextWindowCollapsed(true, ImGuiCond_Once);
|
||||
ImGui::Begin("Menu", nullptr, ImGuiWindowFlags_None);
|
||||
}
|
||||
#endif
|
||||
|
||||
{
|
||||
menu_hovered = ImGui::IsWindowHovered();
|
||||
#if CHINESE_FONT
|
||||
ImGui::Text(u8"本机ID:");
|
||||
#else
|
||||
ImGui::Text("LOCAL ID:");
|
||||
#endif
|
||||
ImGui::SameLine();
|
||||
ImGui::SetNextItemWidth(90);
|
||||
#if CHINESE_FONT
|
||||
ImGui::SetCursorPosX(60.0f);
|
||||
#else
|
||||
ImGui::SetCursorPosX(80.0f);
|
||||
#endif
|
||||
ImGui::InputText(
|
||||
"##local_id", (char *)mac_addr_str.c_str(),
|
||||
mac_addr_str.length() + 1,
|
||||
ImGuiInputTextFlags_CharsUppercase | ImGuiInputTextFlags_ReadOnly);
|
||||
|
||||
#if CHINESE_FONT
|
||||
ImGui::Text(u8"密码:");
|
||||
#else
|
||||
ImGui::Text("PASSWORD:");
|
||||
#endif
|
||||
ImGui::SameLine();
|
||||
char input_password_tmp[7] = "";
|
||||
std::string input_password_str = "123456";
|
||||
strncpy(input_password_tmp, input_password, sizeof(input_password));
|
||||
ImGui::SetNextItemWidth(90);
|
||||
#if CHINESE_FONT
|
||||
ImGui::SetCursorPosX(60.0f);
|
||||
ImGui::InputTextWithHint("##server_pwd", u8"最长6个字符",
|
||||
input_password, IM_ARRAYSIZE(input_password),
|
||||
ImGuiInputTextFlags_CharsNoBlank);
|
||||
#else
|
||||
ImGui::SetCursorPosX(80.0f);
|
||||
ImGui::InputTextWithHint("##server_pwd", "max 6 chars", input_password,
|
||||
IM_ARRAYSIZE(input_password),
|
||||
ImGuiInputTextFlags_CharsNoBlank);
|
||||
#endif
|
||||
if (strcmp(input_password_tmp, input_password)) {
|
||||
cd_cache_file = fopen("cache.cd", "w+");
|
||||
if (cd_cache_file) {
|
||||
fseek(cd_cache_file, 0, SEEK_SET);
|
||||
strncpy(cd_cache.password, input_password, sizeof(input_password));
|
||||
fwrite(&cd_cache.password, sizeof(cd_cache.password), 1,
|
||||
cd_cache_file);
|
||||
fclose(cd_cache_file);
|
||||
}
|
||||
LeaveConnection(peer_server);
|
||||
CreateConnection(peer_server, mac_addr_str.c_str(), input_password);
|
||||
}
|
||||
|
||||
ImGui::Spacing();
|
||||
|
||||
ImGui::Separator();
|
||||
|
||||
ImGui::Spacing();
|
||||
{
|
||||
{
|
||||
static char remote_id[20] = "";
|
||||
#if CHINESE_FONT
|
||||
ImGui::Text(u8"远端ID:");
|
||||
#else
|
||||
ImGui::Text("REMOTE ID:");
|
||||
#endif
|
||||
ImGui::SameLine();
|
||||
ImGui::SetNextItemWidth(90);
|
||||
#if CHINESE_FONT
|
||||
ImGui::SetCursorPosX(60.0f);
|
||||
#else
|
||||
ImGui::SetCursorPosX(80.0f);
|
||||
#endif
|
||||
ImGui::InputTextWithHint("##remote_id", mac_addr_str.c_str(),
|
||||
remote_id, IM_ARRAYSIZE(remote_id),
|
||||
ImGuiInputTextFlags_CharsUppercase |
|
||||
ImGuiInputTextFlags_CharsNoBlank);
|
||||
|
||||
ImGui::Spacing();
|
||||
|
||||
#if CHINESE_FONT
|
||||
ImGui::Text(u8"密码:");
|
||||
#else
|
||||
ImGui::Text("PASSWORD:");
|
||||
#endif
|
||||
ImGui::SameLine();
|
||||
ImGui::SetNextItemWidth(90);
|
||||
static char client_password[20] = "";
|
||||
#if CHINESE_FONT
|
||||
ImGui::SetCursorPosX(60.0f);
|
||||
ImGui::InputTextWithHint("##client_pwd", u8"最长6个字符",
|
||||
client_password,
|
||||
IM_ARRAYSIZE(client_password),
|
||||
ImGuiInputTextFlags_CharsNoBlank);
|
||||
#else
|
||||
ImGui::SetCursorPosX(80.0f);
|
||||
ImGui::InputTextWithHint("##client_pwd", "max 6 chars",
|
||||
client_password,
|
||||
IM_ARRAYSIZE(client_password),
|
||||
ImGuiInputTextFlags_CharsNoBlank);
|
||||
#endif
|
||||
|
||||
ImGui::Spacing();
|
||||
ImGui::Separator();
|
||||
ImGui::Spacing();
|
||||
|
||||
if (ImGui::Button(connect_label)) {
|
||||
int ret = -1;
|
||||
if ("ClientSignalConnected" == client_signal_status_str) {
|
||||
#if CHINESE_FONT
|
||||
if (strcmp(connect_label, u8"连接") == 0 && !joined) {
|
||||
#else
|
||||
if (strcmp(connect_label, "Connect") == 0 && !joined) {
|
||||
#endif
|
||||
std::string user_id = "C-" + mac_addr_str;
|
||||
ret = JoinConnection(peer_client, remote_id, client_password);
|
||||
if (0 == ret) {
|
||||
// joined = true;
|
||||
}
|
||||
#if CHINESE_FONT
|
||||
} else if (strcmp(connect_label, u8"断开连接") == 0 && joined) {
|
||||
#else
|
||||
} else if (strcmp(connect_label, "Disconnect") == 0 && joined) {
|
||||
#endif
|
||||
ret = LeaveConnection(peer_client);
|
||||
memset(audio_buffer, 0, 960);
|
||||
if (0 == ret) {
|
||||
joined = false;
|
||||
received_frame = false;
|
||||
}
|
||||
}
|
||||
|
||||
if (0 == ret) {
|
||||
connect_button_pressed = !connect_button_pressed;
|
||||
#if CHINESE_FONT
|
||||
connect_label =
|
||||
connect_button_pressed ? u8"断开连接" : u8"连接";
|
||||
#else
|
||||
connect_label =
|
||||
connect_button_pressed ? "Disconnect" : "Connect";
|
||||
#endif
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ImGui::Spacing();
|
||||
|
||||
ImGui::Separator();
|
||||
|
||||
ImGui::Spacing();
|
||||
|
||||
{
|
||||
#if CHINESE_FONT
|
||||
if (ImGui::Button(u8"重置窗口")) {
|
||||
#else
|
||||
if (ImGui::Button("Resize Window")) {
|
||||
#endif
|
||||
SDL_GetWindowSize(window, &window_w, &window_h);
|
||||
|
||||
if (window_h != window_w * 9 / 16) {
|
||||
window_w = window_h * 16 / 9;
|
||||
}
|
||||
|
||||
SDL_SetWindowSize(window, window_w, window_h);
|
||||
}
|
||||
}
|
||||
|
||||
ImGui::SameLine();
|
||||
|
||||
#if CHINESE_FONT
|
||||
if (ImGui::Button(fullscreen_label)) {
|
||||
if (strcmp(fullscreen_label, u8"全屏") == 0) {
|
||||
#else
|
||||
if (ImGui::Button(fullscreen_label)) {
|
||||
if (strcmp(fullscreen_label, "FULLSCREEN") == 0) {
|
||||
#endif
|
||||
SDL_SetWindowFullscreen(window, SDL_WINDOW_FULLSCREEN_DESKTOP);
|
||||
} else {
|
||||
SDL_SetWindowFullscreen(window, SDL_FALSE);
|
||||
}
|
||||
fullscreen_button_pressed = !fullscreen_button_pressed;
|
||||
#if CHINESE_FONT
|
||||
fullscreen_label = fullscreen_button_pressed ? u8"退出全屏" : u8"全屏";
|
||||
#else
|
||||
fullscreen_label =
|
||||
fullscreen_button_pressed ? "EXIT FULLSCREEN" : "FULLSCREEN";
|
||||
#endif
|
||||
}
|
||||
ImGui::End();
|
||||
}
|
||||
|
||||
// Rendering
|
||||
ImGui::Render();
|
||||
SDL_RenderSetScale(sdlRenderer, io.DisplayFramebufferScale.x,
|
||||
io.DisplayFramebufferScale.y);
|
||||
|
||||
SDL_Event event;
|
||||
while (SDL_PollEvent(&event)) {
|
||||
ImGui_ImplSDL2_ProcessEvent(&event);
|
||||
if (event.type == SDL_QUIT) {
|
||||
done = true;
|
||||
} else if (event.type == SDL_WINDOWEVENT &&
|
||||
event.window.event == SDL_WINDOWEVENT_RESIZED) {
|
||||
SDL_GetWindowSize(window, &window_w, &window_h);
|
||||
} else if (event.type == SDL_WINDOWEVENT &&
|
||||
event.window.event == SDL_WINDOWEVENT_CLOSE &&
|
||||
event.window.windowID == SDL_GetWindowID(window)) {
|
||||
done = true;
|
||||
} else if (event.type == REFRESH_EVENT) {
|
||||
sdlRect.x = 0;
|
||||
sdlRect.y = 0;
|
||||
sdlRect.w = window_w;
|
||||
sdlRect.h = window_h;
|
||||
|
||||
SDL_UpdateTexture(sdlTexture, NULL, dst_buffer, pixel_w);
|
||||
} else {
|
||||
if (joined) {
|
||||
ProcessMouseKeyEven(event);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
SDL_RenderClear(sdlRenderer);
|
||||
SDL_RenderCopy(sdlRenderer, sdlTexture, NULL, &sdlRect);
|
||||
|
||||
if (!joined || !received_frame) {
|
||||
SDL_RenderClear(sdlRenderer);
|
||||
SDL_SetRenderDrawColor(
|
||||
sdlRenderer, (Uint8)(clear_color.x * 0), (Uint8)(clear_color.y * 0),
|
||||
(Uint8)(clear_color.z * 0), (Uint8)(clear_color.w * 0));
|
||||
}
|
||||
|
||||
ImGui_ImplSDLRenderer2_RenderDrawData(ImGui::GetDrawData());
|
||||
SDL_RenderPresent(sdlRenderer);
|
||||
|
||||
frame_count++;
|
||||
end_time = SDL_GetTicks();
|
||||
elapsed_time = end_time - start_time;
|
||||
if (elapsed_time >= 1000) {
|
||||
fps = frame_count / (elapsed_time / 1000);
|
||||
frame_count = 0;
|
||||
window_title = "Remote Desk Client FPS [" + std::to_string(fps) +
|
||||
"] status [" + server_signal_status_str + "|" +
|
||||
client_signal_status_str + "|" +
|
||||
server_connection_status_str + "|" +
|
||||
client_connection_status_str + "]";
|
||||
// For MacOS, UI frameworks can only be called from the main thread
|
||||
SDL_SetWindowTitle(window, window_title.c_str());
|
||||
start_time = end_time;
|
||||
}
|
||||
}
|
||||
|
||||
// Cleanup
|
||||
|
||||
if (is_create_connection) {
|
||||
LeaveConnection(peer_server);
|
||||
}
|
||||
|
||||
if (joined) {
|
||||
LeaveConnection(peer_client);
|
||||
}
|
||||
|
||||
rtc_thread.join();
|
||||
SDL_CloseAudioDevice(output_dev);
|
||||
SDL_CloseAudioDevice(input_dev);
|
||||
|
||||
if (screen_capturer) {
|
||||
screen_capturer->Destroy();
|
||||
}
|
||||
|
||||
if (mouse_controller) {
|
||||
mouse_controller->Destroy();
|
||||
}
|
||||
|
||||
ImGui_ImplSDLRenderer2_Shutdown();
|
||||
ImGui_ImplSDL2_Shutdown();
|
||||
ImGui::DestroyContext();
|
||||
|
||||
SDL_DestroyRenderer(sdlRenderer);
|
||||
SDL_DestroyWindow(window);
|
||||
|
||||
SDL_CloseAudio();
|
||||
SDL_Quit();
|
||||
|
||||
return 0;
|
||||
}
|
||||
@@ -10,15 +10,17 @@
|
||||
#include <vector>
|
||||
namespace localization {
|
||||
|
||||
std::vector<std::string> menu = {u8"菜单:", "Menu"};
|
||||
std::vector<std::string> local_id = {u8"本机ID:", "Local ID:"};
|
||||
std::vector<std::string> password = {u8"密码:", "Password:"};
|
||||
std::vector<std::string> max_password_len = {u8"最大6个字符", "Max 6 chars"};
|
||||
std::vector<std::string> remote_id = {u8"远端ID:", "Remote ID:"};
|
||||
std::vector<std::string> connect = {u8"连接", "Connect"};
|
||||
std::vector<std::string> disconnect = {u8"断开连接", "Disconnect"};
|
||||
std::vector<std::string> fullscreen = {u8"全屏", "Fullscreen"};
|
||||
std::vector<std::string> exit_fullscreen = {u8"退出全屏", "Exit fullscreen"};
|
||||
static std::vector<std::string> menu = {u8"菜单:", "Menu"};
|
||||
static std::vector<std::string> local_id = {u8"本机ID:", "Local ID:"};
|
||||
static std::vector<std::string> password = {u8"密码:", "Password:"};
|
||||
static std::vector<std::string> max_password_len = {u8"最大6个字符",
|
||||
"Max 6 chars"};
|
||||
static std::vector<std::string> remote_id = {u8"远端ID:", "Remote ID:"};
|
||||
static std::vector<std::string> connect = {u8"连接", "Connect"};
|
||||
static std::vector<std::string> disconnect = {u8"断开连接", "Disconnect"};
|
||||
static std::vector<std::string> fullscreen = {u8"全屏", "Fullscreen"};
|
||||
static std::vector<std::string> exit_fullscreen = {u8"退出全屏",
|
||||
"Exit fullscreen"};
|
||||
|
||||
} // namespace localization
|
||||
|
||||
|
||||
@@ -4,13 +4,15 @@
|
||||
#include <iostream>
|
||||
#include <string>
|
||||
|
||||
#include "device_controller_factory.h"
|
||||
#include "localization.h"
|
||||
#include "log.h"
|
||||
#include "platform.h"
|
||||
#include "screen_capturer_factory.h"
|
||||
|
||||
// Refresh Event
|
||||
#define REFRESH_EVENT (SDL_USEREVENT + 1)
|
||||
#define QUIT_EVENT (SDL_USEREVENT + 2)
|
||||
#define NV12_BUFFER_SIZE 1280 * 720 * 3 / 2
|
||||
|
||||
MainWindow::MainWindow() {}
|
||||
|
||||
@@ -111,6 +113,97 @@ int MainWindow::Run() {
|
||||
|
||||
mac_addr_str_ = GetMac();
|
||||
|
||||
std::thread rtc_thread(
|
||||
[this](int screen_width, int screen_height) {
|
||||
std::string default_cfg_path = "../../../../config/config.ini";
|
||||
std::ifstream f(default_cfg_path.c_str());
|
||||
|
||||
std::string mac_addr_str_ = GetMac();
|
||||
|
||||
params_.cfg_path =
|
||||
f.good() ? "../../../../config/config.ini" : "config.ini";
|
||||
params_.on_receive_video_buffer = OnReceiveVideoBufferCb;
|
||||
params_.on_receive_audio_buffer = OnReceiveAudioBufferCb;
|
||||
params_.on_receive_data_buffer = OnReceiveDataBufferCb;
|
||||
params_.on_signal_status = OnSignalStatusCb;
|
||||
params_.on_connection_status = OnConnectionStatusCb;
|
||||
params_.user_data = this;
|
||||
|
||||
std::string transmission_id = "000001";
|
||||
|
||||
peer_ = CreatePeer(¶ms_);
|
||||
LOG_INFO("Create peer");
|
||||
std::string server_user_id = "S-" + mac_addr_str_;
|
||||
Init(peer_, server_user_id.c_str());
|
||||
LOG_INFO("peer_ init finish");
|
||||
|
||||
{
|
||||
while (SignalStatus::SignalConnected != signal_status_ && !exit_) {
|
||||
std::this_thread::sleep_for(std::chrono::seconds(1));
|
||||
}
|
||||
|
||||
if (exit_) {
|
||||
return;
|
||||
}
|
||||
|
||||
std::string user_id = "S-" + mac_addr_str_;
|
||||
is_create_connection_ =
|
||||
CreateConnection(peer_, mac_addr_str_.c_str(), input_password_)
|
||||
? false
|
||||
: true;
|
||||
|
||||
nv12_buffer_ = new char[NV12_BUFFER_SIZE];
|
||||
|
||||
// Screen capture
|
||||
screen_capturer_factory_ = new ScreenCapturerFactory();
|
||||
screen_capturer_ =
|
||||
(ScreenCapturer *)screen_capturer_factory_->Create();
|
||||
|
||||
last_frame_time_ = std::chrono::high_resolution_clock::now();
|
||||
ScreenCapturer::RECORD_DESKTOP_RECT rect;
|
||||
rect.left = 0;
|
||||
rect.top = 0;
|
||||
rect.right = screen_width_;
|
||||
rect.bottom = screen_height_;
|
||||
|
||||
int screen_capturer_init_ret = screen_capturer_->Init(
|
||||
rect, 60,
|
||||
[this](unsigned char *data, int size, int width,
|
||||
int height) -> void {
|
||||
auto now_time = std::chrono::high_resolution_clock::now();
|
||||
std::chrono::duration<double> duration =
|
||||
now_time - last_frame_time_;
|
||||
auto tc = duration.count() * 1000;
|
||||
|
||||
if (tc >= 0) {
|
||||
SendData(peer_, DATA_TYPE::VIDEO, (const char *)data,
|
||||
NV12_BUFFER_SIZE);
|
||||
last_frame_time_ = now_time;
|
||||
}
|
||||
});
|
||||
|
||||
if (0 == screen_capturer_init_ret) {
|
||||
screen_capturer_->Start();
|
||||
} else {
|
||||
screen_capturer_->Destroy();
|
||||
screen_capturer_ = nullptr;
|
||||
}
|
||||
|
||||
// Mouse control
|
||||
device_controller_factory_ = new DeviceControllerFactory();
|
||||
mouse_controller_ =
|
||||
(MouseController *)device_controller_factory_->Create(
|
||||
DeviceControllerFactory::Device::Mouse);
|
||||
int mouse_controller_init_ret =
|
||||
mouse_controller_->Init(screen_width_, screen_height_);
|
||||
if (0 != mouse_controller_init_ret) {
|
||||
mouse_controller_->Destroy();
|
||||
mouse_controller_ = nullptr;
|
||||
}
|
||||
}
|
||||
},
|
||||
screen_width_, screen_height_);
|
||||
|
||||
// Main loop
|
||||
while (!exit_) {
|
||||
localization_language_ = config_center_.GetLanguage();
|
||||
@@ -122,9 +215,14 @@ int MainWindow::Run() {
|
||||
localization_language_index_last_ = localization_language_index_;
|
||||
}
|
||||
|
||||
connect_button_label_ = localization::connect[localization_language_index_];
|
||||
connect_button_label_ =
|
||||
connect_button_pressed_
|
||||
? localization::disconnect[localization_language_index_]
|
||||
: localization::connect[localization_language_index_];
|
||||
fullscreen_button_label_ =
|
||||
localization::fullscreen[localization_language_index_];
|
||||
fullscreen_button_pressed_
|
||||
? localization::exit_fullscreen[localization_language_index_]
|
||||
: localization::fullscreen[localization_language_index_];
|
||||
|
||||
// Start the Dear ImGui frame
|
||||
ImGui_ImplSDLRenderer2_NewFrame();
|
||||
@@ -257,18 +355,28 @@ int MainWindow::Run() {
|
||||
ImGui::Spacing();
|
||||
|
||||
if (ImGui::Button(connect_button_label_.c_str())) {
|
||||
LOG_ERROR("Click connect button");
|
||||
int ret = -1;
|
||||
if ("ClientSignalConnected" == client_signal_status_str_) {
|
||||
if ("SignalConnected" == signal_status_str_) {
|
||||
if (connect_button_label_ ==
|
||||
localization::connect[localization_language_index_] &&
|
||||
!connection_established_) {
|
||||
std::string user_id = "C-" + mac_addr_str_;
|
||||
ret = JoinConnection(peer_, remote_id_, client_password_);
|
||||
if (0 == ret) {
|
||||
}
|
||||
|
||||
} else if (connect_button_label_ ==
|
||||
localization::disconnect
|
||||
[localization_language_index_] &&
|
||||
connection_established_) {
|
||||
ret = LeaveConnection(peer_);
|
||||
is_create_connection_ = CreateConnection(
|
||||
peer_, mac_addr_str_.c_str(), client_password_);
|
||||
memset(audio_buffer_, 0, 960);
|
||||
if (0 == ret) {
|
||||
connection_established_ = false;
|
||||
received_frame_ = false;
|
||||
}
|
||||
}
|
||||
|
||||
if (0 == ret) {
|
||||
@@ -277,7 +385,6 @@ int MainWindow::Run() {
|
||||
connect_button_label_ =
|
||||
connect_button_pressed_
|
||||
? localization::disconnect[localization_language_index_]
|
||||
|
||||
: localization::connect[localization_language_index_];
|
||||
}
|
||||
}
|
||||
@@ -294,17 +401,22 @@ int MainWindow::Run() {
|
||||
if (ImGui::Button(fullscreen_button_label_.c_str())) {
|
||||
if (fullscreen_button_label_ ==
|
||||
localization::fullscreen[localization_language_index_]) {
|
||||
main_window_width_before_fullscreen_ = main_window_width_;
|
||||
main_window_height_before_fullscreen_ = main_window_height_;
|
||||
SDL_SetWindowFullscreen(main_window_, SDL_WINDOW_FULLSCREEN_DESKTOP);
|
||||
fullscreen_button_pressed_ = true;
|
||||
} else {
|
||||
SDL_SetWindowFullscreen(main_window_, SDL_FALSE);
|
||||
SDL_SetWindowSize(main_window_, main_window_width_before_fullscreen_,
|
||||
main_window_height_before_fullscreen_);
|
||||
}
|
||||
fullscreen_button_pressed_ = !fullscreen_button_pressed_;
|
||||
|
||||
fullscreen_button_label_ =
|
||||
fullscreen_button_pressed_
|
||||
? localization::exit_fullscreen[localization_language_index_]
|
||||
|
||||
: localization::fullscreen[localization_language_index_];
|
||||
fullscreen_button_pressed_ = false;
|
||||
}
|
||||
ImGui::End();
|
||||
}
|
||||
@@ -343,18 +455,21 @@ int MainWindow::Run() {
|
||||
event.window.windowID == SDL_GetWindowID(main_window_)) {
|
||||
exit_ = true;
|
||||
} else if (event.type == REFRESH_EVENT) {
|
||||
sdlRect.x = 0;
|
||||
sdlRect.y = 0;
|
||||
sdlRect.w = main_window_width_;
|
||||
sdlRect.h = main_window_height_;
|
||||
sdl_rect_.x = 0;
|
||||
sdl_rect_.y = 0;
|
||||
sdl_rect_.w = main_window_width_;
|
||||
sdl_rect_.h = main_window_height_;
|
||||
|
||||
// SDL_UpdateTexture(sdl_texture_, NULL, dst_buffer, pixel_w);
|
||||
SDL_UpdateTexture(sdl_texture_, NULL, dst_buffer_, 1280);
|
||||
} else {
|
||||
if (connection_established_) {
|
||||
ProcessMouseKeyEven(event);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
SDL_RenderClear(sdl_renderer_);
|
||||
SDL_RenderCopy(sdl_renderer_, sdl_texture_, NULL, &sdlRect);
|
||||
SDL_RenderCopy(sdl_renderer_, sdl_texture_, NULL, &sdl_rect_);
|
||||
|
||||
if (!connection_established_ || !received_frame_) {
|
||||
SDL_RenderClear(sdl_renderer_);
|
||||
@@ -373,10 +488,8 @@ int MainWindow::Run() {
|
||||
fps_ = frame_count_ / (elapsed_time_ / 1000);
|
||||
frame_count_ = 0;
|
||||
window_title = "Remote Desk Client FPS [" + std::to_string(fps_) +
|
||||
"] status [" + server_signal_status_str_ + "|" +
|
||||
client_signal_status_str_ + "|" +
|
||||
server_connection_status_str_ + "|" +
|
||||
client_connection_status_str_ + "]";
|
||||
"] status [" + connection_status_str_ + "|" +
|
||||
connection_status_str_ + "]";
|
||||
// For MacOS, UI frameworks can only be called from the main thread
|
||||
SDL_SetWindowTitle(main_window_, window_title.c_str());
|
||||
start_time_ = end_time_;
|
||||
@@ -384,6 +497,23 @@ int MainWindow::Run() {
|
||||
}
|
||||
|
||||
// Cleanup
|
||||
|
||||
if (is_create_connection_) {
|
||||
LeaveConnection(peer_);
|
||||
}
|
||||
|
||||
rtc_thread.join();
|
||||
SDL_CloseAudioDevice(output_dev_);
|
||||
SDL_CloseAudioDevice(input_dev_);
|
||||
|
||||
if (screen_capturer_) {
|
||||
screen_capturer_->Destroy();
|
||||
}
|
||||
|
||||
if (mouse_controller_) {
|
||||
mouse_controller_->Destroy();
|
||||
}
|
||||
|
||||
ImGui_ImplSDLRenderer2_Shutdown();
|
||||
ImGui_ImplSDL2_Shutdown();
|
||||
ImGui::DestroyContext();
|
||||
|
||||
@@ -10,12 +10,16 @@
|
||||
#include <SDL.h>
|
||||
|
||||
#include <atomic>
|
||||
#include <chrono>
|
||||
#include <string>
|
||||
|
||||
#include "../../thirdparty/projectx/src/interface/x.h"
|
||||
#include "config_center.h"
|
||||
#include "device_controller_factory.h"
|
||||
#include "imgui.h"
|
||||
#include "imgui_impl_sdl2.h"
|
||||
#include "imgui_impl_sdlrenderer2.h"
|
||||
#include "screen_capturer_factory.h"
|
||||
|
||||
class MainWindow {
|
||||
public:
|
||||
@@ -25,6 +29,28 @@ class MainWindow {
|
||||
public:
|
||||
int Run();
|
||||
|
||||
public:
|
||||
static void OnReceiveVideoBufferCb(const char *data, size_t size,
|
||||
const char *user_id, size_t user_id_size,
|
||||
void *user_data);
|
||||
|
||||
static void OnReceiveAudioBufferCb(const char *data, size_t size,
|
||||
const char *user_id, size_t user_id_size,
|
||||
void *user_data);
|
||||
|
||||
static void OnReceiveDataBufferCb(const char *data, size_t size,
|
||||
const char *user_id, size_t user_id_size,
|
||||
void *user_data);
|
||||
|
||||
static void OnSignalStatusCb(SignalStatus status, void *user_data);
|
||||
|
||||
static void OnConnectionStatusCb(ConnectionStatus status, void *user_data);
|
||||
|
||||
private:
|
||||
int ProcessMouseKeyEven(SDL_Event &ev);
|
||||
void SdlCaptureAudioIn(void *userdata, Uint8 *stream, int len);
|
||||
void SdlCaptureAudioOut(void *userdata, Uint8 *stream, int len);
|
||||
|
||||
private:
|
||||
typedef struct {
|
||||
char password[7];
|
||||
@@ -42,46 +68,41 @@ class MainWindow {
|
||||
int localization_language_index_ = -1;
|
||||
int localization_language_index_last_ = -1;
|
||||
|
||||
private:
|
||||
int default_main_window_width_ = 1280;
|
||||
int default_main_window_height_ = 720;
|
||||
|
||||
private:
|
||||
std::string window_title = "Remote Desk Client";
|
||||
std::string mac_addr_str_ = "";
|
||||
std::string connect_button_label_ = "Connect";
|
||||
std::string fullscreen_button_label_ = "Fullscreen";
|
||||
char input_password_tmp_[7] = "";
|
||||
char input_password_[7] = "";
|
||||
char remote_id_[20] = "";
|
||||
char client_password_[20] = "";
|
||||
|
||||
private:
|
||||
int screen_width_ = 1280;
|
||||
int screen_height_ = 720;
|
||||
int main_window_width_ = 1280;
|
||||
int main_window_height_ = 720;
|
||||
int main_window_width_before_fullscreen_ = 1280;
|
||||
int main_window_height_before_fullscreen_ = 720;
|
||||
|
||||
int texture_width_ = 1280;
|
||||
int texture_height_ = 720;
|
||||
|
||||
SDL_Texture *sdl_texture_ = nullptr;
|
||||
SDL_Renderer *sdl_renderer_ = nullptr;
|
||||
SDL_Rect sdlRect;
|
||||
SDL_Rect sdl_rect_;
|
||||
SDL_Window *main_window_;
|
||||
uint32_t pixformat_ = 0;
|
||||
|
||||
std::string mac_addr_str_ = "";
|
||||
|
||||
bool exit_ = false;
|
||||
|
||||
std::string connect_button_label_ = "Connect";
|
||||
std::string fullscreen_button_label_ = "Fullscreen";
|
||||
|
||||
bool connection_established_ = false;
|
||||
bool menu_hovered_ = false;
|
||||
|
||||
char input_password_tmp_[7] = "";
|
||||
char input_password_[7] = "";
|
||||
|
||||
char remote_id_[20] = "";
|
||||
char client_password_[20] = "";
|
||||
|
||||
bool connect_button_pressed_ = false;
|
||||
bool fullscreen_button_pressed_ = false;
|
||||
bool received_frame_ = false;
|
||||
bool is_create_connection_ = false;
|
||||
bool audio_buffer_fresh_ = false;
|
||||
|
||||
int fps_ = 0;
|
||||
uint32_t start_time_;
|
||||
@@ -89,13 +110,35 @@ class MainWindow {
|
||||
uint32_t elapsed_time_;
|
||||
uint32_t frame_count_ = 0;
|
||||
|
||||
bool received_frame_ = false;
|
||||
private:
|
||||
ConnectionStatus connection_status_ = ConnectionStatus::Closed;
|
||||
SignalStatus signal_status_ = SignalStatus::SignalClosed;
|
||||
std::string signal_status_str_ = "";
|
||||
std::string connection_status_str_ = "";
|
||||
|
||||
private:
|
||||
std::string server_connection_status_str_ = "-";
|
||||
std::string client_connection_status_str_ = "-";
|
||||
std::string server_signal_status_str_ = "-";
|
||||
std::string client_signal_status_str_ = "-";
|
||||
PeerPtr *peer_ = nullptr;
|
||||
Params params_;
|
||||
|
||||
private:
|
||||
SDL_AudioDeviceID input_dev_;
|
||||
SDL_AudioDeviceID output_dev_;
|
||||
unsigned char audio_buffer_[960];
|
||||
int audio_len_ = 0;
|
||||
char *nv12_buffer_ = nullptr;
|
||||
unsigned char *dst_buffer_ = new unsigned char[1280 * 720 * 3];
|
||||
|
||||
private:
|
||||
ScreenCapturerFactory *screen_capturer_factory_ = nullptr;
|
||||
ScreenCapturer *screen_capturer_ = nullptr;
|
||||
DeviceControllerFactory *device_controller_factory_ = nullptr;
|
||||
MouseController *mouse_controller_ = nullptr;
|
||||
|
||||
#ifdef __linux__
|
||||
std::chrono::_V2::system_clock::time_point last_frame_time_;
|
||||
#else
|
||||
std::chrono::steady_clock::time_point last_frame_time_;
|
||||
#endif
|
||||
};
|
||||
|
||||
#endif
|
||||
187
src/main_window/main_window_callback_func.cpp
Normal file
187
src/main_window/main_window_callback_func.cpp
Normal file
@@ -0,0 +1,187 @@
|
||||
#include "device_controller.h"
|
||||
#include "localization.h"
|
||||
#include "main_window.h"
|
||||
|
||||
// Refresh Event
|
||||
#define REFRESH_EVENT (SDL_USEREVENT + 1)
|
||||
|
||||
int MainWindow::ProcessMouseKeyEven(SDL_Event &ev) {
|
||||
float ratio = (float)(1280.0 / main_window_width_);
|
||||
|
||||
RemoteAction remote_action;
|
||||
remote_action.m.x = (size_t)(ev.button.x * ratio);
|
||||
remote_action.m.y = (size_t)(ev.button.y * ratio);
|
||||
|
||||
if (SDL_KEYDOWN == ev.type) // SDL_KEYUP
|
||||
{
|
||||
// printf("SDLK_DOWN: %d\n", SDL_KeyCode(ev.key.keysym.sym));
|
||||
if (SDLK_DOWN == ev.key.keysym.sym) {
|
||||
// printf("SDLK_DOWN \n");
|
||||
|
||||
} else if (SDLK_UP == ev.key.keysym.sym) {
|
||||
// printf("SDLK_UP \n");
|
||||
|
||||
} else if (SDLK_LEFT == ev.key.keysym.sym) {
|
||||
// printf("SDLK_LEFT \n");
|
||||
|
||||
} else if (SDLK_RIGHT == ev.key.keysym.sym) {
|
||||
// printf("SDLK_RIGHT \n");
|
||||
}
|
||||
} else if (SDL_MOUSEBUTTONDOWN == ev.type) {
|
||||
remote_action.type = ControlType::mouse;
|
||||
if (SDL_BUTTON_LEFT == ev.button.button) {
|
||||
remote_action.m.flag = MouseFlag::left_down;
|
||||
} else if (SDL_BUTTON_RIGHT == ev.button.button) {
|
||||
remote_action.m.flag = MouseFlag::right_down;
|
||||
}
|
||||
SendData(peer_, DATA_TYPE::DATA, (const char *)&remote_action,
|
||||
sizeof(remote_action));
|
||||
} else if (SDL_MOUSEBUTTONUP == ev.type) {
|
||||
remote_action.type = ControlType::mouse;
|
||||
if (SDL_BUTTON_LEFT == ev.button.button) {
|
||||
remote_action.m.flag = MouseFlag::left_up;
|
||||
} else if (SDL_BUTTON_RIGHT == ev.button.button) {
|
||||
remote_action.m.flag = MouseFlag::right_up;
|
||||
}
|
||||
SendData(peer_, DATA_TYPE::DATA, (const char *)&remote_action,
|
||||
sizeof(remote_action));
|
||||
} else if (SDL_MOUSEMOTION == ev.type) {
|
||||
remote_action.type = ControlType::mouse;
|
||||
remote_action.m.flag = MouseFlag::move;
|
||||
SendData(peer_, DATA_TYPE::DATA, (const char *)&remote_action,
|
||||
sizeof(remote_action));
|
||||
} else if (SDL_QUIT == ev.type) {
|
||||
SDL_Event event;
|
||||
event.type = SDL_QUIT;
|
||||
SDL_PushEvent(&event);
|
||||
printf("SDL_QUIT\n");
|
||||
return 0;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
void MainWindow::SdlCaptureAudioIn(void *userdata, Uint8 *stream, int len) {
|
||||
if (1) {
|
||||
if ("Connected" == connection_status_str_) {
|
||||
SendData(peer_, DATA_TYPE::AUDIO, (const char *)stream, len);
|
||||
}
|
||||
} else {
|
||||
memcpy(audio_buffer_, stream, len);
|
||||
audio_len_ = len;
|
||||
SDL_Delay(10);
|
||||
audio_buffer_fresh_ = true;
|
||||
}
|
||||
}
|
||||
|
||||
void MainWindow::SdlCaptureAudioOut(void *userdata, Uint8 *stream, int len) {
|
||||
if (!audio_buffer_fresh_) {
|
||||
return;
|
||||
}
|
||||
|
||||
SDL_memset(stream, 0, len);
|
||||
|
||||
if (audio_len_ == 0) {
|
||||
return;
|
||||
} else {
|
||||
}
|
||||
|
||||
len = (len > audio_len_ ? audio_len_ : len);
|
||||
SDL_MixAudioFormat(stream, audio_buffer_, AUDIO_S16LSB, len,
|
||||
SDL_MIX_MAXVOLUME);
|
||||
audio_buffer_fresh_ = false;
|
||||
}
|
||||
|
||||
void MainWindow::OnReceiveVideoBufferCb(const char *data, size_t size,
|
||||
const char *user_id,
|
||||
size_t user_id_size, void *user_data) {
|
||||
MainWindow *main_window = (MainWindow *)user_data;
|
||||
if (main_window->connection_established_) {
|
||||
memcpy(main_window->dst_buffer_, data, size);
|
||||
SDL_Event event;
|
||||
event.type = REFRESH_EVENT;
|
||||
SDL_PushEvent(&event);
|
||||
main_window->received_frame_ = true;
|
||||
}
|
||||
}
|
||||
|
||||
void MainWindow::OnReceiveAudioBufferCb(const char *data, size_t size,
|
||||
const char *user_id,
|
||||
size_t user_id_size, void *user_data) {
|
||||
MainWindow *main_window = (MainWindow *)user_data;
|
||||
main_window->audio_buffer_fresh_ = true;
|
||||
SDL_QueueAudio(main_window->output_dev_, data, (uint32_t)size);
|
||||
}
|
||||
|
||||
void MainWindow::OnReceiveDataBufferCb(const char *data, size_t size,
|
||||
const char *user_id, size_t user_id_size,
|
||||
void *user_data) {
|
||||
MainWindow *main_window = (MainWindow *)user_data;
|
||||
std::string user(user_id, user_id_size);
|
||||
RemoteAction remote_action;
|
||||
memcpy(&remote_action, data, sizeof(remote_action));
|
||||
|
||||
#if MOUSE_CONTROL
|
||||
if (main_window->mouse_controller_) {
|
||||
main_window->mouse_controller_->SendCommand(remote_action);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
void MainWindow::OnSignalStatusCb(SignalStatus status, void *user_data) {
|
||||
MainWindow *main_window = (MainWindow *)user_data;
|
||||
main_window->signal_status_ = status;
|
||||
if (SignalStatus::SignalConnecting == status) {
|
||||
main_window->signal_status_str_ = "SignalConnecting";
|
||||
} else if (SignalStatus::SignalConnected == status) {
|
||||
main_window->signal_status_str_ = "SignalConnected";
|
||||
} else if (SignalStatus::SignalFailed == status) {
|
||||
main_window->signal_status_str_ = "SignalFailed";
|
||||
} else if (SignalStatus::SignalClosed == status) {
|
||||
main_window->signal_status_str_ = "SignalClosed";
|
||||
} else if (SignalStatus::SignalReconnecting == status) {
|
||||
main_window->signal_status_str_ = "SignalReconnecting";
|
||||
}
|
||||
}
|
||||
|
||||
void MainWindow::OnConnectionStatusCb(ConnectionStatus status,
|
||||
void *user_data) {
|
||||
MainWindow *main_window = (MainWindow *)user_data;
|
||||
main_window->connection_status_ = status;
|
||||
if (ConnectionStatus::Connecting == status) {
|
||||
main_window->connection_status_str_ = "Connecting";
|
||||
} else if (ConnectionStatus::Connected == status) {
|
||||
main_window->connection_status_str_ = "Connected";
|
||||
main_window->connection_established_ = true;
|
||||
} else if (ConnectionStatus::Disconnected == status) {
|
||||
main_window->connection_status_str_ = "Disconnected";
|
||||
} else if (ConnectionStatus::Failed == status) {
|
||||
main_window->connection_status_str_ = "Failed";
|
||||
} else if (ConnectionStatus::Closed == status) {
|
||||
main_window->connection_status_str_ = "Closed";
|
||||
} else if (ConnectionStatus::IncorrectPassword == status) {
|
||||
main_window->connection_status_str_ = "Incorrect password";
|
||||
if (main_window->connect_button_pressed_) {
|
||||
main_window->connect_button_pressed_ = false;
|
||||
main_window->connection_established_ = false;
|
||||
main_window->connect_button_label_ =
|
||||
main_window->connect_button_pressed_
|
||||
? localization::disconnect[main_window
|
||||
->localization_language_index_]
|
||||
: localization::connect[main_window
|
||||
->localization_language_index_];
|
||||
}
|
||||
} else if (ConnectionStatus::NoSuchTransmissionId == status) {
|
||||
main_window->connection_status_str_ = "No such transmission id";
|
||||
if (main_window->connect_button_pressed_) {
|
||||
main_window->connect_button_pressed_ = false;
|
||||
main_window->connection_established_ = false;
|
||||
main_window->connect_button_label_ =
|
||||
main_window->connect_button_pressed_
|
||||
? localization::disconnect[main_window
|
||||
->localization_language_index_]
|
||||
: localization::connect[main_window
|
||||
->localization_language_index_];
|
||||
}
|
||||
}
|
||||
}
|
||||
30
xmake.lua
30
xmake.lua
@@ -99,26 +99,20 @@ target("localization")
|
||||
set_kind("headeronly")
|
||||
add_includedirs("src/localization", {public = true})
|
||||
|
||||
target("connection")
|
||||
target("main_window")
|
||||
set_kind("object")
|
||||
add_deps("log", "common", "screen_capturer", "device_controller")
|
||||
add_deps("log", "common", "localization", "config_center", "projectx", "screen_capturer", "device_controller")
|
||||
if is_os("macosx") then
|
||||
add_packages("ffmpeg")
|
||||
elseif is_os("linux") then
|
||||
add_packages("ffmpeg")
|
||||
end
|
||||
add_files("src/connection/*.cpp")
|
||||
add_includedirs("src/connection", {public = true})
|
||||
|
||||
target("main_window")
|
||||
set_kind("object")
|
||||
add_deps("log", "common", "localization", "config_center")
|
||||
add_files("src/main_window/*.cpp")
|
||||
add_includedirs("src/main_window", {public = true})
|
||||
|
||||
target("remote_desk")
|
||||
set_kind("binary")
|
||||
add_deps("log", "common", "projectx", "screen_capturer", "device_controller", "main_window", "connection")
|
||||
add_deps("log", "common", "main_window")
|
||||
if is_os("macosx") then
|
||||
add_packages("ffmpeg")
|
||||
elseif is_os("linux") then
|
||||
@@ -126,24 +120,6 @@ target("remote_desk")
|
||||
end
|
||||
add_files("src/gui/main.cpp")
|
||||
|
||||
-- target("remote_desk")
|
||||
-- set_kind("binary")
|
||||
-- add_deps("log", "common", "projectx", "screen_capturer", "device_controller", "config_center")
|
||||
-- if is_os("macosx") then
|
||||
-- add_packages("ffmpeg")
|
||||
-- elseif is_os("linux") then
|
||||
-- add_packages("ffmpeg")
|
||||
-- end
|
||||
-- add_files("src/gui/main_single_peer.cpp")
|
||||
|
||||
-- after_install(function (target)
|
||||
-- os.cp("$(projectdir)/thirdparty/nvcodec/Lib/x64/*.so", "$(projectdir)/out/bin")
|
||||
-- os.cp("$(projectdir)/thirdparty/nvcodec/Lib/x64/*.so.1", "$(projectdir)/out/bin")
|
||||
-- os.cp("$(projectdir)/out/lib/*.so", "$(projectdir)/out/bin")
|
||||
-- os.rm("$(projectdir)/out/include")
|
||||
-- os.rm("$(projectdir)/out/lib")
|
||||
-- end)
|
||||
|
||||
-- target("screen_capturer")
|
||||
-- set_kind("binary")
|
||||
-- add_packages("sdl2", "imgui", "ffmpeg", "openh264")
|
||||
|
||||
Reference in New Issue
Block a user