mirror of
https://github.com/kunkundi/crossdesk.git
synced 2025-10-27 04:35:34 +08:00
Use OOP to refactor main function
This commit is contained in:
@@ -4,13 +4,15 @@
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#include <iostream>
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#include <string>
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#include "device_controller_factory.h"
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#include "localization.h"
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#include "log.h"
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#include "platform.h"
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#include "screen_capturer_factory.h"
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// Refresh Event
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#define REFRESH_EVENT (SDL_USEREVENT + 1)
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#define QUIT_EVENT (SDL_USEREVENT + 2)
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#define NV12_BUFFER_SIZE 1280 * 720 * 3 / 2
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MainWindow::MainWindow() {}
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@@ -111,6 +113,97 @@ int MainWindow::Run() {
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mac_addr_str_ = GetMac();
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std::thread rtc_thread(
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[this](int screen_width, int screen_height) {
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std::string default_cfg_path = "../../../../config/config.ini";
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std::ifstream f(default_cfg_path.c_str());
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std::string mac_addr_str_ = GetMac();
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params_.cfg_path =
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f.good() ? "../../../../config/config.ini" : "config.ini";
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params_.on_receive_video_buffer = OnReceiveVideoBufferCb;
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params_.on_receive_audio_buffer = OnReceiveAudioBufferCb;
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params_.on_receive_data_buffer = OnReceiveDataBufferCb;
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params_.on_signal_status = OnSignalStatusCb;
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params_.on_connection_status = OnConnectionStatusCb;
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params_.user_data = this;
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std::string transmission_id = "000001";
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peer_ = CreatePeer(¶ms_);
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LOG_INFO("Create peer");
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std::string server_user_id = "S-" + mac_addr_str_;
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Init(peer_, server_user_id.c_str());
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LOG_INFO("peer_ init finish");
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{
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while (SignalStatus::SignalConnected != signal_status_ && !exit_) {
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std::this_thread::sleep_for(std::chrono::seconds(1));
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}
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if (exit_) {
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return;
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}
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std::string user_id = "S-" + mac_addr_str_;
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is_create_connection_ =
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CreateConnection(peer_, mac_addr_str_.c_str(), input_password_)
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? false
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: true;
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nv12_buffer_ = new char[NV12_BUFFER_SIZE];
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// Screen capture
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screen_capturer_factory_ = new ScreenCapturerFactory();
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screen_capturer_ =
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(ScreenCapturer *)screen_capturer_factory_->Create();
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last_frame_time_ = std::chrono::high_resolution_clock::now();
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ScreenCapturer::RECORD_DESKTOP_RECT rect;
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rect.left = 0;
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rect.top = 0;
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rect.right = screen_width_;
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rect.bottom = screen_height_;
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int screen_capturer_init_ret = screen_capturer_->Init(
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rect, 60,
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[this](unsigned char *data, int size, int width,
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int height) -> void {
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auto now_time = std::chrono::high_resolution_clock::now();
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std::chrono::duration<double> duration =
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now_time - last_frame_time_;
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auto tc = duration.count() * 1000;
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if (tc >= 0) {
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SendData(peer_, DATA_TYPE::VIDEO, (const char *)data,
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NV12_BUFFER_SIZE);
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last_frame_time_ = now_time;
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}
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});
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if (0 == screen_capturer_init_ret) {
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screen_capturer_->Start();
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} else {
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screen_capturer_->Destroy();
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screen_capturer_ = nullptr;
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}
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// Mouse control
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device_controller_factory_ = new DeviceControllerFactory();
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mouse_controller_ =
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(MouseController *)device_controller_factory_->Create(
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DeviceControllerFactory::Device::Mouse);
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int mouse_controller_init_ret =
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mouse_controller_->Init(screen_width_, screen_height_);
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if (0 != mouse_controller_init_ret) {
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mouse_controller_->Destroy();
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mouse_controller_ = nullptr;
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}
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}
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},
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screen_width_, screen_height_);
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// Main loop
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while (!exit_) {
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localization_language_ = config_center_.GetLanguage();
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@@ -122,9 +215,14 @@ int MainWindow::Run() {
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localization_language_index_last_ = localization_language_index_;
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}
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connect_button_label_ = localization::connect[localization_language_index_];
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connect_button_label_ =
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connect_button_pressed_
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? localization::disconnect[localization_language_index_]
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: localization::connect[localization_language_index_];
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fullscreen_button_label_ =
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localization::fullscreen[localization_language_index_];
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fullscreen_button_pressed_
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? localization::exit_fullscreen[localization_language_index_]
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: localization::fullscreen[localization_language_index_];
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// Start the Dear ImGui frame
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ImGui_ImplSDLRenderer2_NewFrame();
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@@ -257,18 +355,28 @@ int MainWindow::Run() {
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ImGui::Spacing();
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if (ImGui::Button(connect_button_label_.c_str())) {
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LOG_ERROR("Click connect button");
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int ret = -1;
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if ("ClientSignalConnected" == client_signal_status_str_) {
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if ("SignalConnected" == signal_status_str_) {
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if (connect_button_label_ ==
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localization::connect[localization_language_index_] &&
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!connection_established_) {
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std::string user_id = "C-" + mac_addr_str_;
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ret = JoinConnection(peer_, remote_id_, client_password_);
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if (0 == ret) {
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}
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} else if (connect_button_label_ ==
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localization::disconnect
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[localization_language_index_] &&
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connection_established_) {
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ret = LeaveConnection(peer_);
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is_create_connection_ = CreateConnection(
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peer_, mac_addr_str_.c_str(), client_password_);
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memset(audio_buffer_, 0, 960);
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if (0 == ret) {
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connection_established_ = false;
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received_frame_ = false;
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}
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}
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if (0 == ret) {
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@@ -277,7 +385,6 @@ int MainWindow::Run() {
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connect_button_label_ =
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connect_button_pressed_
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? localization::disconnect[localization_language_index_]
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: localization::connect[localization_language_index_];
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}
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}
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@@ -294,17 +401,22 @@ int MainWindow::Run() {
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if (ImGui::Button(fullscreen_button_label_.c_str())) {
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if (fullscreen_button_label_ ==
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localization::fullscreen[localization_language_index_]) {
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main_window_width_before_fullscreen_ = main_window_width_;
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main_window_height_before_fullscreen_ = main_window_height_;
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SDL_SetWindowFullscreen(main_window_, SDL_WINDOW_FULLSCREEN_DESKTOP);
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fullscreen_button_pressed_ = true;
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} else {
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SDL_SetWindowFullscreen(main_window_, SDL_FALSE);
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SDL_SetWindowSize(main_window_, main_window_width_before_fullscreen_,
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main_window_height_before_fullscreen_);
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}
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fullscreen_button_pressed_ = !fullscreen_button_pressed_;
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fullscreen_button_label_ =
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fullscreen_button_pressed_
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? localization::exit_fullscreen[localization_language_index_]
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: localization::fullscreen[localization_language_index_];
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fullscreen_button_pressed_ = false;
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}
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ImGui::End();
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}
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@@ -343,18 +455,21 @@ int MainWindow::Run() {
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event.window.windowID == SDL_GetWindowID(main_window_)) {
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exit_ = true;
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} else if (event.type == REFRESH_EVENT) {
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sdlRect.x = 0;
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sdlRect.y = 0;
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sdlRect.w = main_window_width_;
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sdlRect.h = main_window_height_;
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sdl_rect_.x = 0;
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sdl_rect_.y = 0;
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sdl_rect_.w = main_window_width_;
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sdl_rect_.h = main_window_height_;
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// SDL_UpdateTexture(sdl_texture_, NULL, dst_buffer, pixel_w);
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SDL_UpdateTexture(sdl_texture_, NULL, dst_buffer_, 1280);
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} else {
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if (connection_established_) {
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ProcessMouseKeyEven(event);
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}
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}
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}
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SDL_RenderClear(sdl_renderer_);
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SDL_RenderCopy(sdl_renderer_, sdl_texture_, NULL, &sdlRect);
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SDL_RenderCopy(sdl_renderer_, sdl_texture_, NULL, &sdl_rect_);
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if (!connection_established_ || !received_frame_) {
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SDL_RenderClear(sdl_renderer_);
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@@ -373,10 +488,8 @@ int MainWindow::Run() {
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fps_ = frame_count_ / (elapsed_time_ / 1000);
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frame_count_ = 0;
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window_title = "Remote Desk Client FPS [" + std::to_string(fps_) +
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"] status [" + server_signal_status_str_ + "|" +
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client_signal_status_str_ + "|" +
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server_connection_status_str_ + "|" +
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client_connection_status_str_ + "]";
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"] status [" + connection_status_str_ + "|" +
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connection_status_str_ + "]";
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// For MacOS, UI frameworks can only be called from the main thread
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SDL_SetWindowTitle(main_window_, window_title.c_str());
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start_time_ = end_time_;
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@@ -384,6 +497,23 @@ int MainWindow::Run() {
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}
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// Cleanup
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if (is_create_connection_) {
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LeaveConnection(peer_);
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}
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rtc_thread.join();
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SDL_CloseAudioDevice(output_dev_);
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SDL_CloseAudioDevice(input_dev_);
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if (screen_capturer_) {
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screen_capturer_->Destroy();
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}
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if (mouse_controller_) {
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mouse_controller_->Destroy();
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}
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ImGui_ImplSDLRenderer2_Shutdown();
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ImGui_ImplSDL2_Shutdown();
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ImGui::DestroyContext();
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@@ -10,12 +10,16 @@
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#include <SDL.h>
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#include <atomic>
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#include <chrono>
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#include <string>
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#include "../../thirdparty/projectx/src/interface/x.h"
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#include "config_center.h"
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#include "device_controller_factory.h"
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#include "imgui.h"
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#include "imgui_impl_sdl2.h"
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#include "imgui_impl_sdlrenderer2.h"
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#include "screen_capturer_factory.h"
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class MainWindow {
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public:
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@@ -25,6 +29,28 @@ class MainWindow {
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public:
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int Run();
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public:
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static void OnReceiveVideoBufferCb(const char *data, size_t size,
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const char *user_id, size_t user_id_size,
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void *user_data);
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static void OnReceiveAudioBufferCb(const char *data, size_t size,
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const char *user_id, size_t user_id_size,
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void *user_data);
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static void OnReceiveDataBufferCb(const char *data, size_t size,
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const char *user_id, size_t user_id_size,
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void *user_data);
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static void OnSignalStatusCb(SignalStatus status, void *user_data);
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static void OnConnectionStatusCb(ConnectionStatus status, void *user_data);
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private:
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int ProcessMouseKeyEven(SDL_Event &ev);
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void SdlCaptureAudioIn(void *userdata, Uint8 *stream, int len);
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void SdlCaptureAudioOut(void *userdata, Uint8 *stream, int len);
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private:
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typedef struct {
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char password[7];
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@@ -42,46 +68,41 @@ class MainWindow {
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int localization_language_index_ = -1;
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int localization_language_index_last_ = -1;
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private:
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int default_main_window_width_ = 1280;
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int default_main_window_height_ = 720;
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private:
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std::string window_title = "Remote Desk Client";
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std::string mac_addr_str_ = "";
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std::string connect_button_label_ = "Connect";
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std::string fullscreen_button_label_ = "Fullscreen";
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char input_password_tmp_[7] = "";
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char input_password_[7] = "";
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char remote_id_[20] = "";
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char client_password_[20] = "";
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private:
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int screen_width_ = 1280;
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int screen_height_ = 720;
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int main_window_width_ = 1280;
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int main_window_height_ = 720;
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int main_window_width_before_fullscreen_ = 1280;
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int main_window_height_before_fullscreen_ = 720;
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int texture_width_ = 1280;
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int texture_height_ = 720;
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SDL_Texture *sdl_texture_ = nullptr;
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SDL_Renderer *sdl_renderer_ = nullptr;
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SDL_Rect sdlRect;
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SDL_Rect sdl_rect_;
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SDL_Window *main_window_;
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uint32_t pixformat_ = 0;
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std::string mac_addr_str_ = "";
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bool exit_ = false;
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std::string connect_button_label_ = "Connect";
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std::string fullscreen_button_label_ = "Fullscreen";
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bool connection_established_ = false;
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bool menu_hovered_ = false;
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char input_password_tmp_[7] = "";
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char input_password_[7] = "";
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char remote_id_[20] = "";
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char client_password_[20] = "";
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bool connect_button_pressed_ = false;
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bool fullscreen_button_pressed_ = false;
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bool received_frame_ = false;
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bool is_create_connection_ = false;
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bool audio_buffer_fresh_ = false;
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int fps_ = 0;
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uint32_t start_time_;
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@@ -89,13 +110,35 @@ class MainWindow {
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uint32_t elapsed_time_;
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uint32_t frame_count_ = 0;
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bool received_frame_ = false;
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private:
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ConnectionStatus connection_status_ = ConnectionStatus::Closed;
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SignalStatus signal_status_ = SignalStatus::SignalClosed;
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std::string signal_status_str_ = "";
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std::string connection_status_str_ = "";
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private:
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std::string server_connection_status_str_ = "-";
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std::string client_connection_status_str_ = "-";
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std::string server_signal_status_str_ = "-";
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std::string client_signal_status_str_ = "-";
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PeerPtr *peer_ = nullptr;
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Params params_;
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private:
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SDL_AudioDeviceID input_dev_;
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SDL_AudioDeviceID output_dev_;
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unsigned char audio_buffer_[960];
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int audio_len_ = 0;
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char *nv12_buffer_ = nullptr;
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unsigned char *dst_buffer_ = new unsigned char[1280 * 720 * 3];
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private:
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ScreenCapturerFactory *screen_capturer_factory_ = nullptr;
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ScreenCapturer *screen_capturer_ = nullptr;
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DeviceControllerFactory *device_controller_factory_ = nullptr;
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MouseController *mouse_controller_ = nullptr;
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#ifdef __linux__
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std::chrono::_V2::system_clock::time_point last_frame_time_;
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#else
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std::chrono::steady_clock::time_point last_frame_time_;
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#endif
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};
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#endif
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187
src/main_window/main_window_callback_func.cpp
Normal file
187
src/main_window/main_window_callback_func.cpp
Normal file
@@ -0,0 +1,187 @@
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#include "device_controller.h"
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#include "localization.h"
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#include "main_window.h"
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// Refresh Event
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#define REFRESH_EVENT (SDL_USEREVENT + 1)
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int MainWindow::ProcessMouseKeyEven(SDL_Event &ev) {
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float ratio = (float)(1280.0 / main_window_width_);
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RemoteAction remote_action;
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remote_action.m.x = (size_t)(ev.button.x * ratio);
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remote_action.m.y = (size_t)(ev.button.y * ratio);
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if (SDL_KEYDOWN == ev.type) // SDL_KEYUP
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{
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// printf("SDLK_DOWN: %d\n", SDL_KeyCode(ev.key.keysym.sym));
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if (SDLK_DOWN == ev.key.keysym.sym) {
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// printf("SDLK_DOWN \n");
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} else if (SDLK_UP == ev.key.keysym.sym) {
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// printf("SDLK_UP \n");
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} else if (SDLK_LEFT == ev.key.keysym.sym) {
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// printf("SDLK_LEFT \n");
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} else if (SDLK_RIGHT == ev.key.keysym.sym) {
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// printf("SDLK_RIGHT \n");
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}
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} else if (SDL_MOUSEBUTTONDOWN == ev.type) {
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remote_action.type = ControlType::mouse;
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if (SDL_BUTTON_LEFT == ev.button.button) {
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remote_action.m.flag = MouseFlag::left_down;
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} else if (SDL_BUTTON_RIGHT == ev.button.button) {
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remote_action.m.flag = MouseFlag::right_down;
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}
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SendData(peer_, DATA_TYPE::DATA, (const char *)&remote_action,
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sizeof(remote_action));
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} else if (SDL_MOUSEBUTTONUP == ev.type) {
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remote_action.type = ControlType::mouse;
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if (SDL_BUTTON_LEFT == ev.button.button) {
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remote_action.m.flag = MouseFlag::left_up;
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} else if (SDL_BUTTON_RIGHT == ev.button.button) {
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remote_action.m.flag = MouseFlag::right_up;
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}
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SendData(peer_, DATA_TYPE::DATA, (const char *)&remote_action,
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sizeof(remote_action));
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} else if (SDL_MOUSEMOTION == ev.type) {
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remote_action.type = ControlType::mouse;
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remote_action.m.flag = MouseFlag::move;
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SendData(peer_, DATA_TYPE::DATA, (const char *)&remote_action,
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sizeof(remote_action));
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} else if (SDL_QUIT == ev.type) {
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SDL_Event event;
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event.type = SDL_QUIT;
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SDL_PushEvent(&event);
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||||
printf("SDL_QUIT\n");
|
||||
return 0;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
void MainWindow::SdlCaptureAudioIn(void *userdata, Uint8 *stream, int len) {
|
||||
if (1) {
|
||||
if ("Connected" == connection_status_str_) {
|
||||
SendData(peer_, DATA_TYPE::AUDIO, (const char *)stream, len);
|
||||
}
|
||||
} else {
|
||||
memcpy(audio_buffer_, stream, len);
|
||||
audio_len_ = len;
|
||||
SDL_Delay(10);
|
||||
audio_buffer_fresh_ = true;
|
||||
}
|
||||
}
|
||||
|
||||
void MainWindow::SdlCaptureAudioOut(void *userdata, Uint8 *stream, int len) {
|
||||
if (!audio_buffer_fresh_) {
|
||||
return;
|
||||
}
|
||||
|
||||
SDL_memset(stream, 0, len);
|
||||
|
||||
if (audio_len_ == 0) {
|
||||
return;
|
||||
} else {
|
||||
}
|
||||
|
||||
len = (len > audio_len_ ? audio_len_ : len);
|
||||
SDL_MixAudioFormat(stream, audio_buffer_, AUDIO_S16LSB, len,
|
||||
SDL_MIX_MAXVOLUME);
|
||||
audio_buffer_fresh_ = false;
|
||||
}
|
||||
|
||||
void MainWindow::OnReceiveVideoBufferCb(const char *data, size_t size,
|
||||
const char *user_id,
|
||||
size_t user_id_size, void *user_data) {
|
||||
MainWindow *main_window = (MainWindow *)user_data;
|
||||
if (main_window->connection_established_) {
|
||||
memcpy(main_window->dst_buffer_, data, size);
|
||||
SDL_Event event;
|
||||
event.type = REFRESH_EVENT;
|
||||
SDL_PushEvent(&event);
|
||||
main_window->received_frame_ = true;
|
||||
}
|
||||
}
|
||||
|
||||
void MainWindow::OnReceiveAudioBufferCb(const char *data, size_t size,
|
||||
const char *user_id,
|
||||
size_t user_id_size, void *user_data) {
|
||||
MainWindow *main_window = (MainWindow *)user_data;
|
||||
main_window->audio_buffer_fresh_ = true;
|
||||
SDL_QueueAudio(main_window->output_dev_, data, (uint32_t)size);
|
||||
}
|
||||
|
||||
void MainWindow::OnReceiveDataBufferCb(const char *data, size_t size,
|
||||
const char *user_id, size_t user_id_size,
|
||||
void *user_data) {
|
||||
MainWindow *main_window = (MainWindow *)user_data;
|
||||
std::string user(user_id, user_id_size);
|
||||
RemoteAction remote_action;
|
||||
memcpy(&remote_action, data, sizeof(remote_action));
|
||||
|
||||
#if MOUSE_CONTROL
|
||||
if (main_window->mouse_controller_) {
|
||||
main_window->mouse_controller_->SendCommand(remote_action);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
void MainWindow::OnSignalStatusCb(SignalStatus status, void *user_data) {
|
||||
MainWindow *main_window = (MainWindow *)user_data;
|
||||
main_window->signal_status_ = status;
|
||||
if (SignalStatus::SignalConnecting == status) {
|
||||
main_window->signal_status_str_ = "SignalConnecting";
|
||||
} else if (SignalStatus::SignalConnected == status) {
|
||||
main_window->signal_status_str_ = "SignalConnected";
|
||||
} else if (SignalStatus::SignalFailed == status) {
|
||||
main_window->signal_status_str_ = "SignalFailed";
|
||||
} else if (SignalStatus::SignalClosed == status) {
|
||||
main_window->signal_status_str_ = "SignalClosed";
|
||||
} else if (SignalStatus::SignalReconnecting == status) {
|
||||
main_window->signal_status_str_ = "SignalReconnecting";
|
||||
}
|
||||
}
|
||||
|
||||
void MainWindow::OnConnectionStatusCb(ConnectionStatus status,
|
||||
void *user_data) {
|
||||
MainWindow *main_window = (MainWindow *)user_data;
|
||||
main_window->connection_status_ = status;
|
||||
if (ConnectionStatus::Connecting == status) {
|
||||
main_window->connection_status_str_ = "Connecting";
|
||||
} else if (ConnectionStatus::Connected == status) {
|
||||
main_window->connection_status_str_ = "Connected";
|
||||
main_window->connection_established_ = true;
|
||||
} else if (ConnectionStatus::Disconnected == status) {
|
||||
main_window->connection_status_str_ = "Disconnected";
|
||||
} else if (ConnectionStatus::Failed == status) {
|
||||
main_window->connection_status_str_ = "Failed";
|
||||
} else if (ConnectionStatus::Closed == status) {
|
||||
main_window->connection_status_str_ = "Closed";
|
||||
} else if (ConnectionStatus::IncorrectPassword == status) {
|
||||
main_window->connection_status_str_ = "Incorrect password";
|
||||
if (main_window->connect_button_pressed_) {
|
||||
main_window->connect_button_pressed_ = false;
|
||||
main_window->connection_established_ = false;
|
||||
main_window->connect_button_label_ =
|
||||
main_window->connect_button_pressed_
|
||||
? localization::disconnect[main_window
|
||||
->localization_language_index_]
|
||||
: localization::connect[main_window
|
||||
->localization_language_index_];
|
||||
}
|
||||
} else if (ConnectionStatus::NoSuchTransmissionId == status) {
|
||||
main_window->connection_status_str_ = "No such transmission id";
|
||||
if (main_window->connect_button_pressed_) {
|
||||
main_window->connect_button_pressed_ = false;
|
||||
main_window->connection_established_ = false;
|
||||
main_window->connect_button_label_ =
|
||||
main_window->connect_button_pressed_
|
||||
? localization::disconnect[main_window
|
||||
->localization_language_index_]
|
||||
: localization::connect[main_window
|
||||
->localization_language_index_];
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user