[feat] mouse middle button and wheel supported

This commit is contained in:
dijunkun
2025-04-15 14:26:34 +08:00
parent 69a8503ee1
commit 662cbbc3cc
5 changed files with 155 additions and 39 deletions

View File

@@ -27,27 +27,60 @@ int MouseController::SendMouseCommand(RemoteAction remote_action) {
int mouse_pos_y = remote_action.m.y * screen_height_ / pixel_height_;
if (remote_action.type == ControlType::mouse) {
CGEventRef mouse_event;
CGEventRef mouse_event = nullptr;
CGEventType mouse_type;
CGPoint mouse_point = CGPointMake(mouse_pos_x, mouse_pos_y);
if (remote_action.m.flag == MouseFlag::left_down) {
mouse_type = kCGEventLeftMouseDown;
} else if (remote_action.m.flag == MouseFlag::left_up) {
mouse_type = kCGEventLeftMouseUp;
} else if (remote_action.m.flag == MouseFlag::right_down) {
mouse_type = kCGEventRightMouseDown;
} else if (remote_action.m.flag == MouseFlag::right_up) {
mouse_type = kCGEventRightMouseUp;
} else {
mouse_type = kCGEventMouseMoved;
switch (remote_action.m.flag) {
case MouseFlag::left_down:
mouse_type = kCGEventLeftMouseDown;
mouse_event = CGEventCreateMouseEvent(NULL, mouse_type, mouse_point,
kCGMouseButtonLeft);
break;
case MouseFlag::left_up:
mouse_type = kCGEventLeftMouseUp;
mouse_event = CGEventCreateMouseEvent(NULL, mouse_type, mouse_point,
kCGMouseButtonLeft);
break;
case MouseFlag::right_down:
mouse_type = kCGEventRightMouseDown;
mouse_event = CGEventCreateMouseEvent(NULL, mouse_type, mouse_point,
kCGMouseButtonRight);
break;
case MouseFlag::right_up:
mouse_type = kCGEventRightMouseUp;
mouse_event = CGEventCreateMouseEvent(NULL, mouse_type, mouse_point,
kCGMouseButtonRight);
break;
case MouseFlag::middle_down:
mouse_type = kCGEventOtherMouseDown;
mouse_event = CGEventCreateMouseEvent(NULL, mouse_type, mouse_point,
kCGMouseButtonCenter);
break;
case MouseFlag::middle_up:
mouse_type = kCGEventOtherMouseUp;
mouse_event = CGEventCreateMouseEvent(NULL, mouse_type, mouse_point,
kCGMouseButtonCenter);
break;
case MouseFlag::wheel_vertical:
mouse_event = CGEventCreateScrollWheelEvent(
NULL, kCGScrollEventUnitLine, 2, remote_action.m.s, 0);
break;
case MouseFlag::wheel_horizontal:
mouse_event = CGEventCreateScrollWheelEvent(
NULL, kCGScrollEventUnitLine, 2, 0, remote_action.m.s);
break;
default:
mouse_type = kCGEventMouseMoved;
mouse_event = CGEventCreateMouseEvent(NULL, mouse_type, mouse_point,
kCGMouseButtonLeft);
break;
}
mouse_event = CGEventCreateMouseEvent(NULL, mouse_type,
CGPointMake(mouse_pos_x, mouse_pos_y),
kCGMouseButtonLeft);
CGEventPost(kCGHIDEventTap, mouse_event);
CFRelease(mouse_event);
if (mouse_event) {
CGEventPost(kCGHIDEventTap, mouse_event);
CFRelease(mouse_event);
}
}
return 0;