mirror of
https://github.com/kunkundi/crossdesk.git
synced 2025-10-27 04:35:34 +08:00
Use abstraction to refactor remote desk gui
This commit is contained in:
377
src/main_window/main_window.cpp
Normal file
377
src/main_window/main_window.cpp
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@@ -0,0 +1,377 @@
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#include "main_window.h"
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#include <fstream>
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#include <iostream>
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#include <string>
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#include "localization.h"
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#include "log.h"
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#include "platform.h"
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// Refresh Event
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#define REFRESH_EVENT (SDL_USEREVENT + 1)
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#define QUIT_EVENT (SDL_USEREVENT + 2)
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MainWindow::MainWindow() {}
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MainWindow::~MainWindow() {}
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int MainWindow::Run() {
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cd_cache_file_ = fopen("cache.cd", "r+");
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if (cd_cache_file_) {
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fseek(cd_cache_file_, 0, SEEK_SET);
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fread(&cd_cache_.password, sizeof(cd_cache_.password), 1, cd_cache_file_);
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fclose(cd_cache_file_);
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strncpy(input_password_, cd_cache_.password, sizeof(cd_cache_.password));
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}
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// Setup SDL
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if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_TIMER |
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SDL_INIT_GAMECONTROLLER) != 0) {
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printf("Error: %s\n", SDL_GetError());
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return -1;
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}
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// From 2.0.18: Enable native IME.
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#ifdef SDL_HINT_IME_SHOW_UI
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SDL_SetHint(SDL_HINT_IME_SHOW_UI, "1");
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#endif
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// Create main window with SDL_Renderer graphics context
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SDL_WindowFlags window_flags =
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(SDL_WindowFlags)(SDL_WINDOW_RESIZABLE | SDL_WINDOW_ALLOW_HIGHDPI);
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main_window_ = SDL_CreateWindow("Remote Desk", SDL_WINDOWPOS_CENTERED,
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SDL_WINDOWPOS_CENTERED, main_window_width_,
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main_window_height_, window_flags);
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SDL_DisplayMode DM;
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SDL_GetCurrentDisplayMode(0, &DM);
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screen_width_ = DM.w;
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screen_height_ = DM.h;
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sdl_renderer_ = SDL_CreateRenderer(
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main_window_, -1, SDL_RENDERER_PRESENTVSYNC | SDL_RENDERER_ACCELERATED);
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if (sdl_renderer_ == nullptr) {
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SDL_Log("Error creating SDL_Renderer!");
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return 0;
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}
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pixformat_ = SDL_PIXELFORMAT_NV12;
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sdl_texture_ =
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SDL_CreateTexture(sdl_renderer_, pixformat_, SDL_TEXTUREACCESS_STREAMING,
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texture_width_, texture_height_);
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// Setup Dear ImGui context
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IMGUI_CHECKVERSION();
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ImGui::CreateContext();
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ImGuiIO &io = ImGui::GetIO();
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io.ConfigFlags |=
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ImGuiConfigFlags_NavEnableKeyboard; // Enable Keyboard Controls
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io.ConfigFlags |=
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ImGuiConfigFlags_NavEnableGamepad; // Enable Gamepad Controls
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if (config_center_.GetLanguage() == ConfigCenter::LANGUAGE::CHINESE) {
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// Load Fonts
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#ifdef _WIN32
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std::string default_font_path = "c:/windows/fonts/simhei.ttf";
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std::ifstream font_path_f(default_font_path.c_str());
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std::string font_path =
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font_path_f.good() ? "c:/windows/fonts/simhei.ttf" : "";
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if (!font_path.empty()) {
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io.Fonts->AddFontFromFileTTF(font_path.c_str(), 13.0f, NULL,
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io.Fonts->GetGlyphRangesChineseFull());
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}
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#elif __APPLE__
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std::string default_font_path = "/System/Library/Fonts/PingFang.ttc";
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std::ifstream font_path_f(default_font_path.c_str());
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std::string font_path =
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font_path_f.good() ? "/System/Library/Fonts/PingFang.ttc" : "";
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if (!font_path.empty()) {
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io.Fonts->AddFontFromFileTTF(font_path.c_str(), 13.0f, NULL,
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io.Fonts->GetGlyphRangesChineseFull());
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}
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#elif __linux__
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io.Fonts->AddFontFromFileTTF("c:/windows/fonts/msyh.ttc", 13.0f, NULL,
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io.Fonts->GetGlyphRangesChineseFull());
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#endif
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}
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// Setup Dear ImGui style
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// ImGui::StyleColorsDark();
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ImGui::StyleColorsLight();
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// Setup Platform/Renderer backends
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ImGui_ImplSDL2_InitForSDLRenderer(main_window_, sdl_renderer_);
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ImGui_ImplSDLRenderer2_Init(sdl_renderer_);
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// Our state
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ImVec4 clear_color = ImVec4(0.45f, 0.55f, 0.60f, 1.00f);
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mac_addr_str_ = GetMac();
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// Main loop
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while (!exit_) {
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localization_language_ = config_center_.GetLanguage();
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localization_language_index_ = (int)localization_language_;
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if (localization_language_index_last_ != localization_language_index_) {
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LOG_ERROR("localization_language_: {}",
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localization_language_index_ == 0 ? "zh" : "en");
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localization_language_index_last_ = localization_language_index_;
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}
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connect_button_label_ = localization::connect[localization_language_index_];
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fullscreen_button_label_ =
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localization::fullscreen[localization_language_index_];
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// Start the Dear ImGui frame
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ImGui_ImplSDLRenderer2_NewFrame();
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ImGui_ImplSDL2_NewFrame();
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ImGui::NewFrame();
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if (connection_established_ && !menu_hovered_) {
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ImGui::SetMouseCursor(ImGuiMouseCursor_None);
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}
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// main window layout
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{
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ImGui::SetNextWindowPos(ImVec2(0, 0), ImGuiCond_Once);
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if (ConfigCenter::LANGUAGE::CHINESE == localization_language_) {
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ImGui::SetNextWindowSize(ImVec2(160, 210));
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} else {
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ImGui::SetNextWindowSize(ImVec2(180, 210));
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}
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if (!connection_established_) {
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ImGui::SetNextWindowPos(ImVec2(0, 0), ImGuiCond_Always);
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ImGui::Begin(localization::menu[localization_language_index_].c_str(),
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nullptr,
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ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoCollapse |
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ImGuiWindowFlags_NoMove);
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} else {
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ImGui::SetNextWindowCollapsed(true, ImGuiCond_Once);
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ImGui::Begin(localization::menu[localization_language_index_].c_str(),
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nullptr, ImGuiWindowFlags_None);
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}
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{
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menu_hovered_ = ImGui::IsWindowHovered();
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// local
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{
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ImGui::Text(
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localization::local_id[localization_language_index_].c_str());
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ImGui::SameLine();
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ImGui::SetNextItemWidth(90);
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if (ConfigCenter::LANGUAGE::CHINESE == localization_language_) {
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ImGui::SetCursorPosX(60.0f);
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} else {
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ImGui::SetCursorPosX(80.0f);
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}
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ImGui::InputText("##local_id", (char *)mac_addr_str_.c_str(),
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mac_addr_str_.length() + 1,
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ImGuiInputTextFlags_CharsUppercase |
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ImGuiInputTextFlags_ReadOnly);
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ImGui::Text(
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localization::password[localization_language_index_].c_str());
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ImGui::SameLine();
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strncpy(input_password_tmp_, input_password_,
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sizeof(input_password_));
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ImGui::SetNextItemWidth(90);
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if (ConfigCenter::LANGUAGE::CHINESE == localization_language_) {
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ImGui::SetCursorPosX(60.0f);
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} else {
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ImGui::SetCursorPosX(80.0f);
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}
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ImGui::InputTextWithHint(
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"##server_pwd",
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localization::max_password_len[localization_language_index_]
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.c_str(),
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input_password_, IM_ARRAYSIZE(input_password_),
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ImGuiInputTextFlags_CharsNoBlank);
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if (strcmp(input_password_tmp_, input_password_)) {
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cd_cache_file_ = fopen("cache.cd", "w+");
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if (cd_cache_file_) {
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fseek(cd_cache_file_, 0, SEEK_SET);
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strncpy(cd_cache_.password, input_password_,
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sizeof(input_password_));
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fwrite(&cd_cache_.password, sizeof(cd_cache_.password), 1,
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cd_cache_file_);
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fclose(cd_cache_file_);
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}
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}
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}
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ImGui::Spacing();
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ImGui::Separator();
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ImGui::Spacing();
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// remote
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{
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ImGui::Text(
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localization::remote_id[localization_language_index_].c_str());
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ImGui::SameLine();
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ImGui::SetNextItemWidth(90);
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if (ConfigCenter::LANGUAGE::CHINESE == localization_language_) {
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ImGui::SetCursorPosX(60.0f);
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} else {
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ImGui::SetCursorPosX(80.0f);
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}
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ImGui::InputTextWithHint("##remote_id_", mac_addr_str_.c_str(),
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remote_id_, IM_ARRAYSIZE(remote_id_),
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ImGuiInputTextFlags_CharsUppercase |
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ImGuiInputTextFlags_CharsNoBlank);
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ImGui::Spacing();
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ImGui::Text(
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localization::password[localization_language_index_].c_str());
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ImGui::SameLine();
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ImGui::SetNextItemWidth(90);
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if (ConfigCenter::LANGUAGE::CHINESE == localization_language_) {
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ImGui::SetCursorPosX(60.0f);
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} else {
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ImGui::SetCursorPosX(80.0f);
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}
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ImGui::InputTextWithHint(
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"##client_pwd",
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localization::max_password_len[localization_language_index_]
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.c_str(),
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client_password_, IM_ARRAYSIZE(client_password_),
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ImGuiInputTextFlags_CharsNoBlank);
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ImGui::Spacing();
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ImGui::Separator();
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ImGui::Spacing();
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if (ImGui::Button(connect_button_label_.c_str())) {
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LOG_ERROR("Click connect button");
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int ret = -1;
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if ("ClientSignalConnected" == client_signal_status_str_) {
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if (connect_button_label_ ==
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localization::connect[localization_language_index_] &&
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!connection_established_) {
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std::string user_id = "C-" + mac_addr_str_;
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} else if (connect_button_label_ ==
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localization::disconnect
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[localization_language_index_] &&
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connection_established_) {
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}
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if (0 == ret) {
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connect_button_pressed_ = !connect_button_pressed_;
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connect_button_label_ =
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connect_button_pressed_
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? localization::disconnect[localization_language_index_]
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: localization::connect[localization_language_index_];
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}
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}
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}
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}
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}
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ImGui::Spacing();
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ImGui::Separator();
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ImGui::Spacing();
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{
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if (ImGui::Button(
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localization::reset_ratio[localization_language_index_]
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.c_str())) {
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SDL_GetWindowSize(main_window_, &main_window_width_,
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&main_window_height_);
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if (main_window_height_ != main_window_width_ * 9 / 16) {
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main_window_width_ = main_window_height_ * 16 / 9;
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}
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SDL_SetWindowSize(main_window_, main_window_width_,
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main_window_height_);
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}
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}
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ImGui::SameLine();
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if (ImGui::Button(fullscreen_button_label_.c_str())) {
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if (fullscreen_button_label_ ==
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localization::fullscreen[localization_language_index_]) {
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SDL_SetWindowFullscreen(main_window_, SDL_WINDOW_FULLSCREEN_DESKTOP);
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} else {
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SDL_SetWindowFullscreen(main_window_, SDL_FALSE);
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}
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fullscreen_button_pressed_ = !fullscreen_button_pressed_;
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fullscreen_button_label_ =
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fullscreen_button_pressed_
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? localization::exit_fullscreen[localization_language_index_]
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: localization::fullscreen[localization_language_index_];
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}
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ImGui::End();
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}
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// Rendering
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ImGui::Render();
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SDL_RenderSetScale(sdl_renderer_, io.DisplayFramebufferScale.x,
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io.DisplayFramebufferScale.y);
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SDL_RenderClear(sdl_renderer_);
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SDL_RenderCopy(sdl_renderer_, sdl_texture_, NULL, &sdlRect);
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if (!connection_established_ || !received_frame_) {
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SDL_RenderClear(sdl_renderer_);
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SDL_SetRenderDrawColor(
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sdl_renderer_, (Uint8)(clear_color.x * 0), (Uint8)(clear_color.y * 0),
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(Uint8)(clear_color.z * 0), (Uint8)(clear_color.w * 0));
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}
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ImGui_ImplSDLRenderer2_RenderDrawData(ImGui::GetDrawData());
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SDL_RenderPresent(sdl_renderer_);
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frame_count_++;
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end_time_ = SDL_GetTicks();
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elapsed_time_ = end_time_ - start_time_;
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if (elapsed_time_ >= 1000) {
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fps_ = frame_count_ / (elapsed_time_ / 1000);
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frame_count_ = 0;
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window_title = "Remote Desk Client FPS [" + std::to_string(fps_) +
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"] status [" + server_signal_status_str_ + "|" +
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client_signal_status_str_ + "|" +
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server_connection_status_str_ + "|" +
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client_connection_status_str_ + "]";
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// For MacOS, UI frameworks can only be called from the main thread
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SDL_SetWindowTitle(main_window_, window_title.c_str());
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start_time_ = end_time_;
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}
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}
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// Cleanup
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ImGui_ImplSDLRenderer2_Shutdown();
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ImGui_ImplSDL2_Shutdown();
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ImGui::DestroyContext();
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SDL_DestroyRenderer(sdl_renderer_);
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SDL_DestroyWindow(main_window_);
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SDL_CloseAudio();
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SDL_Quit();
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return 0;
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}
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101
src/main_window/main_window.h
Normal file
101
src/main_window/main_window.h
Normal file
@@ -0,0 +1,101 @@
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/*
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* @Author: DI JUNKUN
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* @Date: 2024-05-29
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* Copyright (c) 2024 by DI JUNKUN, All Rights Reserved.
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*/
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#ifndef _MAIN_WINDOW_H_
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#define _MAIN_WINDOW_H_
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#include <SDL.h>
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#include <atomic>
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#include <string>
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#include "config_center.h"
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#include "imgui.h"
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#include "imgui_impl_sdl2.h"
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#include "imgui_impl_sdlrenderer2.h"
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class MainWindow {
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public:
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MainWindow();
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~MainWindow();
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public:
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int Run();
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private:
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typedef struct {
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char password[7];
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} CDCache;
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private:
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FILE *cd_cache_file_ = nullptr;
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CDCache cd_cache_;
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ConfigCenter config_center_;
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ConfigCenter::LANGUAGE localization_language_ =
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ConfigCenter::LANGUAGE::CHINESE;
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int localization_language_index_ = -1;
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int localization_language_index_last_ = -1;
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private:
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int default_main_window_width_ = 1280;
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int default_main_window_height_ = 720;
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private:
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std::string window_title = "Remote Desk Client";
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private:
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int screen_width_ = 1280;
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int screen_height_ = 720;
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int main_window_width_ = 1280;
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int main_window_height_ = 720;
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int texture_width_ = 1280;
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int texture_height_ = 720;
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SDL_Texture *sdl_texture_ = nullptr;
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SDL_Renderer *sdl_renderer_ = nullptr;
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SDL_Rect sdlRect;
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SDL_Window *main_window_;
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uint32_t pixformat_ = 0;
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std::string mac_addr_str_ = "";
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bool exit_ = false;
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std::string connect_button_label_ = "Connect";
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std::string fullscreen_button_label_ = "Fullscreen";
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bool connection_established_ = false;
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bool menu_hovered_ = false;
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char input_password_tmp_[7] = "";
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char input_password_[7] = "";
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char remote_id_[20] = "";
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char client_password_[20] = "";
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bool connect_button_pressed_ = false;
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bool fullscreen_button_pressed_ = false;
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int fps_ = 0;
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uint32_t start_time_;
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uint32_t end_time_;
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uint32_t elapsed_time_;
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uint32_t frame_count_ = 0;
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bool received_frame_ = false;
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private:
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std::string server_connection_status_str_ = "-";
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std::string client_connection_status_str_ = "-";
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std::string server_signal_status_str_ = "-";
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std::string client_signal_status_str_ = "-";
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};
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#endif
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Block a user