refactor: rebuild desktop client with Slint

This commit is contained in:
dijunkun
2026-07-21 16:38:51 +08:00
parent eeb6a2a1ae
commit 59f77c2820
79 changed files with 7373 additions and 1009 deletions
+7 -2
View File
@@ -30,6 +30,8 @@ function setup_options_and_dependencies()
option_end()
add_rules("mode.release", "mode.debug")
-- Preserve the existing codebase/toolchain contract. Slint targets opt in to
-- C++20 locally because its generated C++ API requires it.
set_languages("c++17")
set_encodings("utf-8")
@@ -41,7 +43,9 @@ function setup_options_and_dependencies()
add_defines("USE_CUDA=" .. (is_config("USE_CUDA", true) and "1" or "0"))
add_defines("USE_WAYLAND=" .. (is_config("USE_WAYLAND", true) and "1" or "0"))
add_defines("USE_DRM=" .. (is_config("USE_DRM", true) and "1" or "0"))
add_defines("CROSSDESK_PORTABLE=" .. (is_config("CROSSDESK_PORTABLE", true) and "1" or "0"))
if is_config("CROSSDESK_PORTABLE", true) then
add_defines("CROSSDESK_PORTABLE=1")
end
if is_mode("debug") then
add_defines("CROSSDESK_DEBUG")
@@ -49,7 +53,8 @@ function setup_options_and_dependencies()
add_requireconfs("*.python", {version = "3.12", override = true, configs = {pgo = false}})
add_requires("spdlog 1.14.1", {system = false})
add_requires("imgui v1.92.1-docking", {configs = {sdl3 = true, sdl3_renderer = true}})
add_requires("slint 1.17.1", {configs = {shared = true}})
add_requires("libsdl3 3.2.26", {configs = {shared = false}})
add_requires("openssl3 3.3.2", {system = false})
add_requires("nlohmann_json 3.11.3")
add_requires("cpp-httplib v0.26.0", {configs = {ssl = true}})
+2 -3
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@@ -27,7 +27,7 @@ function setup_platform_settings()
if is_os("windows") then
add_requires("libyuv", "miniaudio 0.11.21")
add_links("Shell32", "dwmapi", "User32", "kernel32",
"SDL3-static", "gdi32", "winmm", "setupapi", "version",
"gdi32", "winmm", "setupapi", "version",
"Imm32", "iphlpapi", "d3d11", "dxgi")
add_cxflags("/WX")
set_runtimes("MT")
@@ -35,7 +35,7 @@ function setup_platform_settings()
add_links("pulse-simple", "pulse")
add_requires("libyuv")
add_syslinks("pthread", "dl")
add_links("SDL3", "asound", "X11", "Xext", "Xrender", "Xft", "Xtst",
add_links("asound", "X11", "Xext", "Xrender", "Xft", "Xtst",
"Xrandr", "Xfixes")
add_existing_include_dirs({
"/usr/include/freetype2",
@@ -77,7 +77,6 @@ function setup_platform_settings()
add_cxflags("-Wno-unused-variable")
elseif is_os("macosx") then
add_links("SDL3")
add_ldflags("-Wl,-ld_classic")
add_cxflags("-Wno-unused-variable")
add_frameworks("Cocoa", "OpenGL", "IOSurface", "ScreenCaptureKit",
@@ -0,0 +1,62 @@
package("slint")
set_homepage("https://slint.dev")
set_description("Declarative GUI toolkit for C++")
set_license("GPL-3.0-only OR LicenseRef-Slint-Royalty-free-2.0 OR LicenseRef-Slint-Software-3.0")
add_urls("https://github.com/slint-ui/slint/archive/refs/tags/v$(version).tar.gz",
"https://github.com/slint-ui/slint.git")
add_versions("1.17.1", "68222567f8c70ff677cd4a98cd94fb4765ac0f797eb8f8608a646911c908dc2a")
add_configs("shared", {description = "Build the Slint runtime as a shared library", default = true, type = "boolean", readonly = true})
add_deps("cmake")
on_load(function(package)
package:add("includedirs", "include/slint")
package:add("links", "slint_cpp")
end)
on_install("windows", "linux", "macosx", function(package)
local configs = {
"-DSLINT_BUILD_TESTING=OFF",
"-DSLINT_BUILD_EXAMPLES=OFF",
"-DSLINT_COMPILER=download",
"-DSLINT_FEATURE_INTERPRETER=OFF",
"-DSLINT_FEATURE_LIVE_PREVIEW=OFF",
"-DSLINT_FEATURE_TESTING=OFF",
"-DSLINT_FEATURE_SYSTEM_TESTING=OFF",
"-DSLINT_FEATURE_MCP=OFF",
"-DSLINT_FEATURE_BACKEND_QT=OFF",
"-DSLINT_FEATURE_RENDERER_SKIA=OFF",
"-DSLINT_FEATURE_RENDERER_SKIA_OPENGL=OFF",
"-DSLINT_FEATURE_RENDERER_SKIA_VULKAN=OFF",
"-DSLINT_FEATURE_RENDERER_FEMTOVG=ON",
"-DSLINT_FEATURE_RENDERER_SOFTWARE=ON",
"-DSLINT_STYLE=fluent",
"-DBUILD_SHARED_LIBS=ON"
}
import("package.tools.cmake").install(package, configs)
-- SLINT_COMPILER=download only configures downstream CMake projects.
-- xmake's native Slint rule needs the matching host executable here.
import("net.http")
import("utils.archive")
local host_system = is_host("windows") and "windows" or (is_host("macosx") and "Darwin" or "Linux")
local host_arch = os.arch()
if host_arch == "x64" then
host_arch = "x86_64"
end
local suffix = host_system .. "-" .. host_arch
local archive_name = "slint-compiler-" .. suffix .. ".tar.gz"
local archive_file = path.join(package:builddir(), archive_name)
local download_url = "https://github.com/slint-ui/slint/releases/download/v" .. package:version_str() .. "/" .. archive_name
http.download(download_url, archive_file)
os.mkdir(path.join(package:installdir(), "bin"))
archive.extract(archive_file, package:installdir())
end)
on_test(function(package)
assert(package:has_cxxincludes("slint.h", {configs = {languages = "c++20"}}), "Slint C++ headers are unusable")
assert(os.isfile(path.join(package:installdir(), "bin", is_host("windows") and "slint-compiler.exe" or "slint-compiler")), "slint-compiler was not installed")
end)
package_end()
+53
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@@ -0,0 +1,53 @@
rule("slint")
set_extensions(".slint")
on_config(function(target)
local rule_name = "slint"
if target:rule("c++.build") then
local cpp_rule = target:rule("c++.build"):clone()
cpp_rule:add("deps", rule_name, {order = true})
target:rule_add(cpp_rule)
end
local outputdir = path.join(target:autogendir(), "rules", "slint")
os.mkdir(outputdir)
target:add("includedirs", outputdir, {public = true})
local sourcebatch = target:sourcebatches()[rule_name]
if sourcebatch and sourcebatch.sourcefiles then
for _, sourcefile in ipairs(sourcebatch.sourcefiles) do
-- Make the generated include discoverable during C++ dependency
-- scanning; the real contents are produced before compilation.
os.touch(path.join(outputdir, path.basename(sourcefile) .. ".h"))
end
end
end)
before_buildcmd_file(function(target, batchcmds, sourcefile, opt)
local package = assert(target:pkg("slint"), "the slint package is required by this target")
local compiler = path.join(package:installdir(), "bin", is_host("windows") and "slint-compiler.exe" or "slint-compiler")
local outputdir = path.join(target:autogendir(), "rules", "slint")
local outputfile = path.join(outputdir, path.basename(sourcefile) .. ".h")
local depfile = outputfile .. ".d"
batchcmds:show_progress(opt.progress, "${color.build.object}generating.slint %s", sourcefile)
batchcmds:mkdir(outputdir)
batchcmds:vrunv(compiler, {
sourcefile,
"-f", "cpp",
"-o", outputfile,
"--depfile", depfile,
"--style", "fluent",
"--embed-resources=embed-files",
"--cpp-namespace", "crossdesk::ui"
})
-- The compiler's depfile is useful to external build systems, while
-- xmake needs imported .slint files registered explicitly so editing a
-- component regenerates the umbrella header without a forced rebuild.
for _, dependency in ipairs(os.files(path.join(path.directory(sourcefile), "*.slint"))) do
batchcmds:add_depfiles(dependency)
end
batchcmds:set_depmtime(os.mtime(outputfile))
batchcmds:set_depcache(target:dependfile(outputfile))
end)
rule_end()
+24 -6
View File
@@ -1,5 +1,5 @@
function setup_targets()
add_packages("spdlog", "imgui", "nlohmann_json")
add_packages("spdlog", "libsdl3", "nlohmann_json")
includes("submodules", "thirdparty")
@@ -18,6 +18,7 @@ function setup_targets()
set_kind("object")
add_deps("rd_log")
add_files("src/common/*.cpp")
remove_files("src/common/rounded_corner_button.cpp")
if is_os("macosx") then
add_files("src/common/*.mm")
end
@@ -33,6 +34,7 @@ function setup_targets()
target("path_manager_portable_test")
set_kind("binary")
set_default(false)
set_policy("build.ccache", false)
add_defines("CROSSDESK_PORTABLE=1")
add_includedirs("src/path_manager")
add_files("tests/path_manager_portable_test.cpp",
@@ -81,6 +83,15 @@ function setup_targets()
set_default(false)
add_files("tests/display_popup_hover_state_test.cpp")
target("slint_ui_smoke_test")
set_kind("binary")
set_languages("c++20")
set_default(false)
add_packages("slint")
add_rules("slint")
add_files("src/gui/ui/crossdesk_ui.slint")
add_files("tests/slint_ui_smoke_test.cpp")
target("version_checker_test")
set_kind("binary")
set_default(false)
@@ -209,24 +220,31 @@ function setup_targets()
target("gui")
set_kind("object")
set_languages("c++20")
-- spdlog 1.14 bundles fmt 10, whose consteval parser is rejected by
-- current Apple Clang in C++20 mode. Keep the established dependency
-- version and use fmt's supported runtime-parser fallback here.
add_defines("FMT_CONSTEVAL=")
add_packages("slint", {public = true})
add_packages("libyuv", "tinyfiledialogs")
add_rules("slint")
add_defines("CROSSDESK_VERSION=\"" .. (get_config("CROSSDESK_VERSION") or "Unknown") .. "\"")
add_deps("rd_log", "common", "assets", "config_center", "minirtc",
"path_manager", "screen_capturer", "speaker_capturer",
"device_controller", "thumbnail", "version_checker", "tools")
add_files("src/gui/render.cpp", "src/gui/application/*.cpp",
add_files("src/gui/render.cpp", "src/gui/application/gui_application.cpp",
"src/gui/application/portable_service_integration.cpp",
"src/gui/runtime/*.cpp",
"src/gui/features/devices/*.cpp", "src/gui/features/input/*.cpp",
"src/gui/features/clipboard/*.cpp", "src/gui/features/file_transfer/*.cpp",
"src/gui/features/settings/*.cpp", "src/gui/views/panels/*.cpp",
"src/gui/views/toolbars/*.cpp", "src/gui/views/windows/*.cpp")
"src/gui/features/settings/*.cpp", "src/gui/ui/crossdesk_ui.slint")
add_includedirs("src/gui", {public = true})
if is_os("windows") then
add_files("src/gui/platform/tray/win_tray.cpp")
add_includedirs("src/service/windows", {public = true})
elseif is_os("macosx") then
add_files("src/gui/runtime/*.mm", "src/gui/views/windows/*.mm",
"src/gui/platform/tray/*.mm")
add_files("src/gui/runtime/*.mm", "src/gui/platform/tray/*.mm",
"src/gui/platform/window_drag_mac.mm")
elseif is_os("linux") then
add_files("src/gui/platform/tray/linux_tray.cpp")
end