refactor: rebuild desktop client with Slint

This commit is contained in:
dijunkun
2026-07-21 16:42:13 +08:00
parent eeb6a2a1ae
commit 59f77c2820
79 changed files with 7373 additions and 1009 deletions
+29 -70
View File
@@ -18,71 +18,12 @@
#define STB_IMAGE_IMPLEMENTATION
#include "stb_image.h"
#define STB_IMAGE_WRITE_IMPLEMENTATION
#include "stb_image_write.h"
namespace crossdesk {
bool LoadTextureFromMemory(const void* data, size_t data_size,
SDL_Renderer* renderer, SDL_Texture** out_texture,
int* out_width, int* out_height) {
int image_width = 0;
int image_height = 0;
int channels = 4;
unsigned char* image_data =
stbi_load_from_memory((const unsigned char*)data, (int)data_size,
&image_width, &image_height, NULL, 4);
if (image_data == nullptr) {
LOG_ERROR("Failed to load image: [{}]", stbi_failure_reason());
return false;
}
// ABGR
int pitch = image_width * channels;
SDL_Surface* surface =
SDL_CreateSurfaceFrom(image_width, image_height, SDL_PIXELFORMAT_RGBA32,
(void*)image_data, pitch);
if (surface == nullptr) {
LOG_ERROR("Failed to create SDL surface: [{}]", SDL_GetError());
return false;
}
SDL_Texture* texture = SDL_CreateTextureFromSurface(renderer, surface);
if (texture == nullptr) {
LOG_ERROR("Failed to create SDL texture: [{}]", SDL_GetError());
}
*out_texture = texture;
*out_width = image_width;
*out_height = image_height;
SDL_DestroySurface(surface);
stbi_image_free(image_data);
return true;
}
bool LoadTextureFromFile(const char* file_name, SDL_Renderer* renderer,
SDL_Texture** out_texture, int* out_width,
int* out_height) {
std::filesystem::path file_path(file_name);
if (!std::filesystem::exists(file_path)) return false;
std::ifstream file(file_path, std::ios::binary);
if (!file) return false;
file.seekg(0, std::ios::end);
size_t file_size = file.tellg();
file.seekg(0, std::ios::beg);
if (file_size == -1) return false;
char* file_data = new char[file_size];
if (!file_data) return false;
file.read(file_data, file_size);
bool ret = LoadTextureFromMemory(file_data, file_size, renderer, out_texture,
out_width, out_height);
delete[] file_data;
return ret;
}
void ScaleNv12ToABGR(char* src, int src_w, int src_h, int dst_w, int dst_h,
char* dst_rgba) {
uint8_t* y = reinterpret_cast<uint8_t*>(src);
@@ -201,17 +142,12 @@ int Thumbnail::SaveToThumbnail(const char* yuv420p, int width, int height,
}
int Thumbnail::LoadThumbnail(
SDL_Renderer* renderer,
std::vector<std::pair<std::string, Thumbnail::RecentConnection>>&
recent_connections,
int* width, int* height) {
for (auto& it : recent_connections) {
if (it.second.texture != nullptr) {
SDL_DestroyTexture(it.second.texture);
it.second.texture = nullptr;
}
}
recent_connections.clear();
if (width) *width = thumbnail_width_;
if (height) *height = thumbnail_height_;
std::vector<std::filesystem::path> image_paths =
FindThumbnailPath(save_path_);
@@ -270,17 +206,40 @@ int Thumbnail::LoadThumbnail(
recent_connection.remote_host_name = remote_host_name;
recent_connection.password = password;
recent_connection.remember_password = remember_password;
recent_connection.image_path = image_path;
recent_connections.emplace_back(
std::make_pair(original_image_name, recent_connection));
LoadTextureFromFile(image_path.c_str(), renderer,
&(recent_connections.back().second.texture), width,
height);
}
return 0;
}
return 0;
}
bool Thumbnail::DecodeImage(const std::filesystem::path& image_path,
std::vector<unsigned char>* rgba, int* width,
int* height) const {
if (!rgba || !width || !height) {
return false;
}
int channels = 0;
unsigned char* pixels =
stbi_load(image_path.string().c_str(), width, height, &channels, 4);
if (!pixels || *width <= 0 || *height <= 0) {
if (pixels) {
stbi_image_free(pixels);
}
rgba->clear();
return false;
}
const size_t byte_count =
static_cast<size_t>(*width) * static_cast<size_t>(*height) * 4;
rgba->assign(pixels, pixels + byte_count);
stbi_image_free(pixels);
return true;
}
int Thumbnail::DeleteThumbnail(const std::string& filename_keyword) {
for (const auto& entry : std::filesystem::directory_iterator(save_path_)) {
if (entry.is_regular_file()) {