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[fix] fix wheel event grabbing
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@@ -308,6 +308,7 @@ class Render {
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int original_display_width_ = 0;
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int original_display_height_ = 0;
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bool hostname_sent_ = false;
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SDL_Event last_mouse_event;
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// stream window render
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SDL_Window *stream_window_ = nullptr;
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@@ -391,9 +392,6 @@ class Render {
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std::unordered_map<std::string, std::shared_ptr<SubStreamWindowProperties>>
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client_properties_;
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/* ------ stream window property end ------ */
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std::unordered_map<std::string, std::shared_ptr<SubStreamWindowProperties>>
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server_properties_;
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};
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#endif
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