[feat] add trash and connect buttons on recent connection images

This commit is contained in:
dijunkun
2024-11-11 17:05:47 +08:00
parent f9347cbd49
commit 526eb4bb31
9 changed files with 91 additions and 33 deletions

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@@ -1,4 +1,3 @@
#include "IconsFontAwesome6.h"
#include "layout_style.h"
#include "localization.h"
#include "rd_log.h"

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@@ -1,4 +1,3 @@
#include "IconsFontAwesome6.h"
#include "layout_style.h"
#include "localization.h"
#include "rd_log.h"

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@@ -1,6 +1,5 @@
#include <random>
#include "IconsFontAwesome6.h"
#include "layout_style.h"
#include "localization.h"
#include "rd_log.h"

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@@ -1,4 +1,3 @@
#include "IconsFontAwesome6.h"
#include "localization.h"
#include "rd_log.h"
#include "render.h"
@@ -87,6 +86,8 @@ int Render::ShowRecentConnections() {
ImGui::PopStyleColor();
int recent_connections_count = recent_connection_textures_.size();
int count = 0;
int button_width = 20;
int button_height = 20;
for (auto it = recent_connection_textures_.begin();
it != recent_connection_textures_.end(); ++it) {
sub_containers_pos[it->first] = ImGui::GetCursorPos();
@@ -112,42 +113,105 @@ int Render::ShowRecentConnections() {
ImGui::SetCursorPos(pos);
ImGui::Text(host_name.c_str());
ImGui::SetWindowFontScale(1.0f);
ImVec2 image_pos = ImGui::GetCursorPos();
ImGui::Image((ImTextureID)(intptr_t)it->second,
ImVec2((float)recent_connection_image_width_,
(float)recent_connection_image_height_));
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(1.0f, 1.0f, 1.0f, 0.8f));
ImGui::PushStyleColor(ImGuiCol_ButtonHovered,
ImVec4(0.1f, 0.4f, 0.8f, 1.0f));
ImGui::PushStyleColor(ImGuiCol_ButtonActive,
ImVec4(1.0f, 1.0f, 1.0f, 0.7f));
ImVec2 trash_can_button_pos =
ImVec2(image_pos.x,
image_pos.y + recent_connection_image_height_ - button_height);
ImGui::SetCursorPos(trash_can_button_pos);
ImGui::SetWindowFontScale(0.5f);
std::string trash_can = ICON_FA_TRASH_CAN;
std::string recent_connection_delete_button_name =
trash_can + "##RecentConnectionDelete" +
std::to_string(trash_can_button_pos.x);
if (ImGui::Button(recent_connection_delete_button_name.c_str())) {
show_confirm_delete_connection_ = true;
}
if (delete_connection_) {
if (!thumbnail_.DeleteThumbnail(it->first)) {
reload_recent_connections_ = true;
delete_connection_ = false;
}
}
ImVec2 connect_button_pos =
ImVec2(image_pos.x + recent_connection_image_width_ - button_width,
image_pos.y + recent_connection_image_height_ - button_height);
ImGui::SetCursorPos(connect_button_pos);
std::string connect = ICON_FA_ARROW_RIGHT_LONG;
std::string connect_to_this_connection_button_name =
connect + "##ConnectionTo" + it->first;
if (ImGui::Button(connect_to_this_connection_button_name.c_str(),
ImVec2(button_width, button_height))) {
LOG_ERROR("Connect to [{}]",
connect_to_this_connection_button_name.c_str());
}
ImGui::SetWindowFontScale(1.0f);
ImGui::PopStyleColor(3);
ImGui::EndChild();
count++;
ImGui::SameLine(0, count != recent_connections_count ? 23.0f : 0.0f);
}
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(0, 0, 0, 0));
ImGui::PushStyleColor(ImGuiCol_ButtonHovered, ImVec4(0, 0, 0, 0));
ImGui::PushStyleColor(ImGuiCol_ButtonActive, ImVec4(0, 0, 0, 0));
for (const auto& pos : sub_containers_pos) {
ImVec2 delete_button_pos =
ImVec2(pos.second.x + recent_connection_sub_container_width - 11.0f,
pos.second.y - 7.0f);
ImGui::SetCursorPos(delete_button_pos);
ImGui::SetWindowFontScale(0.5f);
std::string xmake = ICON_FA_CIRCLE_XMARK;
std::string recent_connection_delete_button_name =
xmake + "##RecentConnectionDelete" +
std::to_string(delete_button_pos.x);
if (ImGui::SmallButton(recent_connection_delete_button_name.c_str())) {
show_confirm_delete_connection_ = true;
}
// ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(0, 0, 0, 0));
// ImGui::PushStyleColor(ImGuiCol_ButtonHovered, ImVec4(0, 0, 0, 0));
// ImGui::PushStyleColor(ImGuiCol_ButtonActive, ImVec4(0, 0, 0, 0));
// for (const auto& pos : sub_containers_pos) {
// ImVec2 delete_button_pos =
// ImVec2(pos.second.x + recent_connection_sub_container_width - 11.0f,
// pos.second.y - 7.0f);
// ImGui::SetCursorPos(delete_button_pos);
// ImGui::SetWindowFontScale(0.5f);
// std::string xmake = ICON_FA_CIRCLE_XMARK;
// std::string recent_connection_delete_button_name =
// xmake + "##RecentConnectionDelete" +
// std::to_string(delete_button_pos.x);
// if (ImGui::SmallButton(recent_connection_delete_button_name.c_str())) {
// show_confirm_delete_connection_ = true;
// }
if (delete_connection_) {
if (!thumbnail_.DeleteThumbnail(pos.first)) {
reload_recent_connections_ = true;
delete_connection_ = false;
}
}
ImGui::SetWindowFontScale(1.0f);
}
ImGui::PopStyleColor(3);
// if (delete_connection_) {
// if (!thumbnail_.DeleteThumbnail(pos.first)) {
// reload_recent_connections_ = true;
// delete_connection_ = false;
// }
// }
// ImGui::SetWindowFontScale(1.0f);
// {
// int delete_button_width = 20;
// int delete_button_height = 20;
// int pos_x = pos.second.x;
// int pos_y = pos.second.y + recent_connection_sub_container_height -
// delete_button_height;
// ImVec2 connect_button_pos = ImVec2(pos_x, pos_y);
// ImGui::SetCursorPos(connect_button_pos);
// ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(1, 0, 0, 1));
// ImGui::PushStyleColor(ImGuiCol_ButtonHovered, ImVec4(0, 1, 0, 1));
// ImGui::PushStyleColor(ImGuiCol_ButtonActive, ImVec4(0, 0, 1, 1));
// std::string connect_to_this_connection_button_name =
// "##ConnectionTo" + pos.first;
// if (ImGui::Button(connect_to_this_connection_button_name.c_str(),
// ImVec2(delete_button_width, delete_button_height))) {
// LOG_ERROR("Connect to [{}]",
// connect_to_this_connection_button_name.c_str());
// }
// ImGui::PopStyleColor(3);
// }
// }
// ImGui::PopStyleColor(3);
ImGui::EndChild();

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@@ -1,4 +1,3 @@
#include "IconsFontAwesome6.h"
#include "layout_style.h"
#include "localization.h"
#include "rd_log.h"

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@@ -5,7 +5,6 @@
#include <iostream>
#include <string>
#include "IconsFontAwesome6.h"
#include "OPPOSans_Regular.h"
#include "device_controller_factory.h"
#include "fa_regular_400.h"

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@@ -14,6 +14,7 @@
#include <string>
#include "../../thirdparty/projectx/src/interface/x.h"
#include "IconsFontAwesome6.h"
#include "config_center.h"
#include "device_controller_factory.h"
#include "imgui.h"

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@@ -1,4 +1,3 @@
#include "IconsFontAwesome6.h"
#include "layout_style.h"
#include "localization.h"
#include "rd_log.h"

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@@ -1,4 +1,3 @@
#include "IconsFontAwesome6.h"
#include "localization.h"
#include "render.h"