mirror of
https://github.com/kunkundi/crossdesk.git
synced 2025-10-26 20:25:34 +08:00
Only server can capture screen and control mouse
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@@ -499,6 +499,7 @@ int MainWindow::Run() {
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!connection_established_) {
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!connection_established_) {
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ret = JoinConnection(peer_, remote_id_, client_password_);
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ret = JoinConnection(peer_, remote_id_, client_password_);
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if (0 == ret) {
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if (0 == ret) {
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is_client_ = true;
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}
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}
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} else if (connect_button_label_ ==
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} else if (connect_button_label_ ==
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@@ -511,6 +512,7 @@ int MainWindow::Run() {
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is_create_connection_ = false;
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is_create_connection_ = false;
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connection_established_ = false;
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connection_established_ = false;
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received_frame_ = false;
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received_frame_ = false;
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is_client_ = false;
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}
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}
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if (0 == ret) {
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if (0 == ret) {
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@@ -842,6 +844,7 @@ int MainWindow::Run() {
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// Cleanup
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// Cleanup
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if (is_create_connection_) {
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if (is_create_connection_) {
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LeaveConnection(peer_);
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LeaveConnection(peer_);
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is_client_ = false;
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}
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}
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if (peer_) {
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if (peer_) {
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@@ -98,6 +98,7 @@ class MainWindow {
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char input_password_[7] = "";
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char input_password_[7] = "";
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char remote_id_[20] = "";
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char remote_id_[20] = "";
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char client_password_[20] = "";
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char client_password_[20] = "";
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bool is_client_ = false;
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private:
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private:
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int screen_width_ = 1280;
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int screen_width_ = 1280;
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@@ -154,8 +154,10 @@ void MainWindow::OnConnectionStatusCb(ConnectionStatus status,
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} else if (ConnectionStatus::Connected == status) {
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} else if (ConnectionStatus::Connected == status) {
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main_window->connection_status_str_ = "Connected";
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main_window->connection_status_str_ = "Connected";
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main_window->connection_established_ = true;
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main_window->connection_established_ = true;
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main_window->start_screen_capture_ = true;
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if (!main_window->is_client_) {
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main_window->start_mouse_control_ = true;
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main_window->start_screen_capture_ = true;
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main_window->start_mouse_control_ = true;
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}
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} else if (ConnectionStatus::Disconnected == status) {
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} else if (ConnectionStatus::Disconnected == status) {
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main_window->connection_status_str_ = "Disconnected";
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main_window->connection_status_str_ = "Disconnected";
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} else if (ConnectionStatus::Failed == status) {
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} else if (ConnectionStatus::Failed == status) {
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