Enable audio transmission

This commit is contained in:
dijunkun
2023-11-29 22:04:53 -08:00
parent 733434f9b3
commit 4a65a59803
12 changed files with 1520 additions and 271 deletions

View File

@@ -0,0 +1,89 @@
#include <SDL2/SDL.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
int main(int argc, char* argv[]) {
if (SDL_Init(SDL_INIT_AUDIO)) {
printf("SDL init error\n");
return -1;
}
// SDL_AudioSpec
SDL_AudioSpec wanted_spec;
SDL_zero(wanted_spec);
wanted_spec.freq = 48000;
wanted_spec.format = AUDIO_S16LSB;
wanted_spec.channels = 2;
wanted_spec.silence = 0;
wanted_spec.samples = 960;
wanted_spec.callback = NULL;
SDL_AudioDeviceID deviceID = 0;
// <20><><EFBFBD><EFBFBD><EFBFBD>
if ((deviceID = SDL_OpenAudioDevice(NULL, 0, &wanted_spec, NULL,
SDL_AUDIO_ALLOW_FREQUENCY_CHANGE)) < 2) {
printf("could not open audio device: %s\n", SDL_GetError());
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>е<EFBFBD><D0B5><EFBFBD>ϵͳ
SDL_Quit();
return 0;
}
SDL_PauseAudioDevice(deviceID, 0);
FILE* fp = nullptr;
fopen_s(&fp, "ls.pcm", "rb+");
if (fp == NULL) {
printf("cannot open this file\n");
return -1;
}
if (fp == NULL) {
printf("error \n");
}
Uint32 buffer_size = 4096;
char* buffer = (char*)malloc(buffer_size);
while (true) {
if (fread(buffer, 1, buffer_size, fp) != buffer_size) {
printf("end of file\n");
break;
}
SDL_QueueAudio(deviceID, buffer, buffer_size);
}
printf("Play...\n");
SDL_Delay(10000);
// Uint32 residueAudioLen = 0;
// while (true) {
// residueAudioLen = SDL_GetQueuedAudioSize(deviceID);
// printf("%10d\n", residueAudioLen);
// if (residueAudioLen <= 0) break;
// SDL_Delay(1);
// }
// while (true) {
// printf("1 <20><>ͣ 2 <20><><EFBFBD><EFBFBD> 3 <20>˳<EFBFBD> \n");
// int flag = 0;
// scanf_s("%d", &flag);
// if (flag == 1)
// SDL_PauseAudioDevice(deviceID, 1);
// else if (flag == 2)
// SDL_PauseAudioDevice(deviceID, 0);
// else if (flag == 3)
// break;
// }
SDL_CloseAudio();
SDL_Quit();
fclose(fp);
return 0;
}