mirror of
https://github.com/kunkundi/crossdesk.git
synced 2025-10-27 04:35:34 +08:00
Support AV1 codec
This commit is contained in:
770
src/gui/main.cpp
770
src/gui/main.cpp
@@ -440,268 +440,336 @@ int initResampler() {
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fprintf(stderr, "Could not allocate destination samples\n");
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return -1;
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}
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return 0;
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}
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int main() {
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int main(int argc, char *argv[]) {
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LOG_INFO("Remote desk");
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last_ts = static_cast<uint32_t>(
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std::chrono::duration_cast<std::chrono::milliseconds>(
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std::chrono::high_resolution_clock::now().time_since_epoch())
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.count());
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last_ts = static_cast<uint32_t>(
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std::chrono::duration_cast<std::chrono::milliseconds>(
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std::chrono::high_resolution_clock::now().time_since_epoch())
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.count());
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initResampler();
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initResampler();
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cd_cache_file = fopen("cache.cd", "r+");
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if (cd_cache_file) {
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fseek(cd_cache_file, 0, SEEK_SET);
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fread(&cd_cache.password, sizeof(cd_cache.password), 1, cd_cache_file);
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fclose(cd_cache_file);
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strncpy(input_password, cd_cache.password, sizeof(cd_cache.password));
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}
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// Setup SDL
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if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_TIMER |
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SDL_INIT_GAMECONTROLLER) != 0) {
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printf("Error: %s\n", SDL_GetError());
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return -1;
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}
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// From 2.0.18: Enable native IME.
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#ifdef SDL_HINT_IME_SHOW_UI
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SDL_SetHint(SDL_HINT_IME_SHOW_UI, "1");
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#endif
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// Create window with SDL_Renderer graphics context
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SDL_WindowFlags window_flags =
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(SDL_WindowFlags)(SDL_WINDOW_RESIZABLE | SDL_WINDOW_ALLOW_HIGHDPI);
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window = SDL_CreateWindow("Remote Desk", SDL_WINDOWPOS_CENTERED,
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SDL_WINDOWPOS_CENTERED, window_w, window_h,
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window_flags);
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SDL_DisplayMode DM;
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SDL_GetCurrentDisplayMode(0, &DM);
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screen_w = DM.w;
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screen_h = DM.h;
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sdlRenderer = SDL_CreateRenderer(
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window, -1, SDL_RENDERER_PRESENTVSYNC | SDL_RENDERER_ACCELERATED);
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if (sdlRenderer == nullptr) {
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SDL_Log("Error creating SDL_Renderer!");
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return 0;
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}
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Uint32 pixformat = 0;
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pixformat = SDL_PIXELFORMAT_NV12;
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sdlTexture = SDL_CreateTexture(sdlRenderer, pixformat,
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SDL_TEXTUREACCESS_STREAMING, pixel_w, pixel_h);
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// Audio
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SDL_AudioSpec want_in, have_in, want_out, have_out;
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SDL_zero(want_in);
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want_in.freq = 48000;
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want_in.format = AUDIO_S16LSB;
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want_in.channels = 1;
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want_in.samples = 480;
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want_in.callback = SdlCaptureAudioIn;
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input_dev = SDL_OpenAudioDevice(NULL, 1, &want_in, &have_in, 0);
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if (input_dev == 0) {
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SDL_Log("Failed to open input: %s", SDL_GetError());
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return 1;
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}
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SDL_zero(want_out);
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want_out.freq = 48000;
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want_out.format = AUDIO_S16LSB;
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want_out.channels = 1;
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// want_out.silence = 0;
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want_out.samples = 480;
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want_out.callback = NULL;
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output_dev = SDL_OpenAudioDevice(NULL, 0, &want_out, &have_out, 0);
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if (output_dev == 0) {
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SDL_Log("Failed to open input: %s", SDL_GetError());
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return 1;
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}
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SDL_PauseAudioDevice(input_dev, 0);
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SDL_PauseAudioDevice(output_dev, 0);
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// Setup Dear ImGui context
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IMGUI_CHECKVERSION();
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ImGui::CreateContext();
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ImGuiIO &io = ImGui::GetIO();
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io.ConfigFlags |=
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ImGuiConfigFlags_NavEnableKeyboard; // Enable Keyboard Controls
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io.ConfigFlags |=
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ImGuiConfigFlags_NavEnableGamepad; // Enable Gamepad Controls
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// Setup Dear ImGui style
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ImGui::StyleColorsDark();
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// ImGui::StyleColorsLight();
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// Setup Platform/Renderer backends
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ImGui_ImplSDL2_InitForSDLRenderer(window, sdlRenderer);
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ImGui_ImplSDLRenderer2_Init(sdlRenderer);
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// Our state
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bool show_demo_window = true;
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bool show_another_window = false;
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ImVec4 clear_color = ImVec4(0.45f, 0.55f, 0.60f, 1.00f);
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std::string mac_addr_str = GetMac();
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std::thread rtc_thread(
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[](int screen_width, int screen_height) {
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std::string default_cfg_path = "../../../../config/config.ini";
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std::ifstream f(default_cfg_path.c_str());
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std::string mac_addr_str = GetMac();
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Params server_params;
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server_params.cfg_path =
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f.good() ? "../../../../config/config.ini" : "config.ini";
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server_params.on_receive_video_buffer = ServerReceiveVideoBuffer;
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server_params.on_receive_audio_buffer = ServerReceiveAudioBuffer;
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server_params.on_receive_data_buffer = ServerReceiveDataBuffer;
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server_params.on_signal_status = ServerSignalStatus;
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server_params.on_connection_status = ServerConnectionStatus;
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Params client_params;
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client_params.cfg_path =
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f.good() ? "../../../../config/config.ini" : "config.ini";
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client_params.on_receive_video_buffer = ClientReceiveVideoBuffer;
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client_params.on_receive_audio_buffer = ClientReceiveAudioBuffer;
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client_params.on_receive_data_buffer = ClientReceiveDataBuffer;
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client_params.on_signal_status = ClientSignalStatus;
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client_params.on_connection_status = ClientConnectionStatus;
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std::string transmission_id = "000001";
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peer_server = CreatePeer(&server_params);
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LOG_INFO("Create peer_server");
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std::string server_user_id = "S-" + mac_addr_str;
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Init(peer_server, server_user_id.c_str());
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LOG_INFO("peer_server init finish");
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peer_client = CreatePeer(&client_params);
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LOG_INFO("Create peer_client");
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std::string client_user_id = "C-" + mac_addr_str;
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Init(peer_client, client_user_id.c_str());
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LOG_INFO("peer_client init finish");
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{
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while (SignalStatus::SignalConnected != server_signal_status &&
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!done) {
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std::this_thread::sleep_for(std::chrono::seconds(1));
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}
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if (done) {
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return;
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}
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std::string user_id = "S-" + mac_addr_str;
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is_create_connection =
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CreateConnection(peer_server, mac_addr_str.c_str(),
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input_password)
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? false
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: true;
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nv12_buffer = new char[NV12_BUFFER_SIZE];
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// Screen capture
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screen_capturer_factory = new ScreenCapturerFactory();
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screen_capturer = (ScreenCapturer *)screen_capturer_factory->Create();
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last_frame_time_ = std::chrono::high_resolution_clock::now();
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ScreenCapturer::RECORD_DESKTOP_RECT rect;
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rect.left = 0;
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rect.top = 0;
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rect.right = screen_w;
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rect.bottom = screen_h;
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screen_capturer->Init(
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rect, 60,
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[](unsigned char *data, int size, int width, int height) -> void {
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auto now_time = std::chrono::high_resolution_clock::now();
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std::chrono::duration<double> duration =
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now_time - last_frame_time_;
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auto tc = duration.count() * 1000;
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if (tc >= 0) {
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SendData(peer_server, DATA_TYPE::VIDEO, (const char *)data,
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NV12_BUFFER_SIZE);
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last_frame_time_ = now_time;
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}
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});
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screen_capturer->Start();
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// Mouse control
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device_controller_factory = new DeviceControllerFactory();
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mouse_controller =
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(MouseController *)device_controller_factory->Create(
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DeviceControllerFactory::Device::Mouse);
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mouse_controller->Init(screen_w, screen_h);
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}
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},
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screen_w, screen_h);
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// Main loop
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while (!done) {
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// Start the Dear ImGui frame
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ImGui_ImplSDLRenderer2_NewFrame();
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ImGui_ImplSDL2_NewFrame();
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ImGui::NewFrame();
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if (joined && !menu_hovered) {
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ImGui::SetMouseCursor(ImGuiMouseCursor_None);
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cd_cache_file = fopen("cache.cd", "r+");
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if (cd_cache_file) {
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fseek(cd_cache_file, 0, SEEK_SET);
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fread(&cd_cache.password, sizeof(cd_cache.password), 1, cd_cache_file);
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fclose(cd_cache_file);
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strncpy(input_password, cd_cache.password, sizeof(cd_cache.password));
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}
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{
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static float f = 0.0f;
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static int counter = 0;
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// Setup SDL
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if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_TIMER |
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SDL_INIT_GAMECONTROLLER) != 0) {
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printf("Error: %s\n", SDL_GetError());
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return -1;
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}
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const ImGuiViewport *main_viewport = ImGui::GetMainViewport();
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ImGui::SetNextWindowPos(ImVec2(0, 0), ImGuiCond_Once);
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ImGui::SetNextWindowSize(ImVec2(190, 200));
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// From 2.0.18: Enable native IME.
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#ifdef SDL_HINT_IME_SHOW_UI
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SDL_SetHint(SDL_HINT_IME_SHOW_UI, "1");
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#endif
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ImGui::Begin("Menu", nullptr, ImGuiWindowFlags_NoResize);
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// Create window with SDL_Renderer graphics context
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SDL_WindowFlags window_flags =
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(SDL_WindowFlags)(SDL_WINDOW_RESIZABLE | SDL_WINDOW_ALLOW_HIGHDPI);
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window = SDL_CreateWindow("Remote Desk", SDL_WINDOWPOS_CENTERED,
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SDL_WINDOWPOS_CENTERED, window_w, window_h,
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window_flags);
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SDL_DisplayMode DM;
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SDL_GetCurrentDisplayMode(0, &DM);
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screen_w = DM.w;
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screen_h = DM.h;
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sdlRenderer = SDL_CreateRenderer(
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window, -1, SDL_RENDERER_PRESENTVSYNC | SDL_RENDERER_ACCELERATED);
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if (sdlRenderer == nullptr) {
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SDL_Log("Error creating SDL_Renderer!");
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return 0;
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}
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Uint32 pixformat = 0;
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pixformat = SDL_PIXELFORMAT_NV12;
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sdlTexture = SDL_CreateTexture(sdlRenderer, pixformat,
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SDL_TEXTUREACCESS_STREAMING, pixel_w,
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pixel_h);
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// Audio
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SDL_AudioSpec want_in, have_in, want_out, have_out;
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SDL_zero(want_in);
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want_in.freq = 48000;
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want_in.format = AUDIO_S16LSB;
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want_in.channels = 1;
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want_in.samples = 480;
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want_in.callback = SdlCaptureAudioIn;
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input_dev = SDL_OpenAudioDevice(NULL, 1, &want_in, &have_in, 0);
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if (input_dev == 0) {
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SDL_Log("Failed to open input: %s", SDL_GetError());
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// return 1;
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}
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SDL_zero(want_out);
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want_out.freq = 48000;
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want_out.format = AUDIO_S16LSB;
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want_out.channels = 1;
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// want_out.silence = 0;
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want_out.samples = 480;
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want_out.callback = NULL;
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output_dev = SDL_OpenAudioDevice(NULL, 0, &want_out, &have_out, 0);
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if (output_dev == 0) {
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SDL_Log("Failed to open input: %s", SDL_GetError());
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// return 1;
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}
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SDL_PauseAudioDevice(input_dev, 0);
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SDL_PauseAudioDevice(output_dev, 0);
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// Setup Dear ImGui context
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IMGUI_CHECKVERSION();
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ImGui::CreateContext();
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ImGuiIO &io = ImGui::GetIO();
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io.ConfigFlags |=
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ImGuiConfigFlags_NavEnableKeyboard; // Enable Keyboard Controls
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io.ConfigFlags |=
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ImGuiConfigFlags_NavEnableGamepad; // Enable Gamepad Controls
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// Setup Dear ImGui style
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ImGui::StyleColorsDark();
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// ImGui::StyleColorsLight();
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// Setup Platform/Renderer backends
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ImGui_ImplSDL2_InitForSDLRenderer(window, sdlRenderer);
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ImGui_ImplSDLRenderer2_Init(sdlRenderer);
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// Our state
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bool show_demo_window = true;
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bool show_another_window = false;
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ImVec4 clear_color = ImVec4(0.45f, 0.55f, 0.60f, 1.00f);
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std::string mac_addr_str = GetMac();
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std::thread rtc_thread(
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[](int screen_width, int screen_height) {
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std::string default_cfg_path = "../../../../config/config.ini";
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std::ifstream f(default_cfg_path.c_str());
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std::string mac_addr_str = GetMac();
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Params server_params;
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server_params.cfg_path =
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f.good() ? "../../../../config/config.ini" : "config.ini";
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server_params.on_receive_video_buffer = ServerReceiveVideoBuffer;
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server_params.on_receive_audio_buffer = ServerReceiveAudioBuffer;
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server_params.on_receive_data_buffer = ServerReceiveDataBuffer;
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server_params.on_signal_status = ServerSignalStatus;
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server_params.on_connection_status = ServerConnectionStatus;
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Params client_params;
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client_params.cfg_path =
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f.good() ? "../../../../config/config.ini" : "config.ini";
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client_params.on_receive_video_buffer = ClientReceiveVideoBuffer;
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client_params.on_receive_audio_buffer = ClientReceiveAudioBuffer;
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client_params.on_receive_data_buffer = ClientReceiveDataBuffer;
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client_params.on_signal_status = ClientSignalStatus;
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client_params.on_connection_status = ClientConnectionStatus;
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std::string transmission_id = "000001";
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peer_server = CreatePeer(&server_params);
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LOG_INFO("Create peer_server");
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std::string server_user_id = "S-" + mac_addr_str;
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Init(peer_server, server_user_id.c_str());
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LOG_INFO("peer_server init finish");
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peer_client = CreatePeer(&client_params);
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LOG_INFO("Create peer_client");
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std::string client_user_id = "C-" + mac_addr_str;
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Init(peer_client, client_user_id.c_str());
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LOG_INFO("peer_client init finish");
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|
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{
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while (SignalStatus::SignalConnected != server_signal_status &&
|
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!done) {
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std::this_thread::sleep_for(std::chrono::seconds(1));
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}
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if (done) {
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return;
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}
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||||
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std::string user_id = "S-" + mac_addr_str;
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is_create_connection =
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CreateConnection(peer_server, mac_addr_str.c_str(),
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input_password)
|
||||
? false
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||||
: true;
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||||
|
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nv12_buffer = new char[NV12_BUFFER_SIZE];
|
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|
||||
// Screen capture
|
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screen_capturer_factory = new ScreenCapturerFactory();
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screen_capturer = (ScreenCapturer
|
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*)screen_capturer_factory->Create();
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last_frame_time_ = std::chrono::high_resolution_clock::now();
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ScreenCapturer::RECORD_DESKTOP_RECT rect;
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rect.left = 0;
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rect.top = 0;
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rect.right = screen_w;
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rect.bottom = screen_h;
|
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|
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screen_capturer->Init(
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rect, 60,
|
||||
[](unsigned char *data, int size, int width, int height) ->
|
||||
void {
|
||||
auto now_time = std::chrono::high_resolution_clock::now();
|
||||
std::chrono::duration<double> duration =
|
||||
now_time - last_frame_time_;
|
||||
auto tc = duration.count() * 1000;
|
||||
|
||||
if (tc >= 0) {
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SendData(peer_server, DATA_TYPE::VIDEO, (const char
|
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*)data,
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NV12_BUFFER_SIZE);
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last_frame_time_ = now_time;
|
||||
}
|
||||
});
|
||||
|
||||
screen_capturer->Start();
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|
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// Mouse control
|
||||
device_controller_factory = new DeviceControllerFactory();
|
||||
mouse_controller =
|
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(MouseController *)device_controller_factory->Create(
|
||||
DeviceControllerFactory::Device::Mouse);
|
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mouse_controller->Init(screen_w, screen_h);
|
||||
}
|
||||
},
|
||||
screen_w, screen_h);
|
||||
|
||||
// Main loop
|
||||
while (!done) {
|
||||
// Start the Dear ImGui frame
|
||||
ImGui_ImplSDLRenderer2_NewFrame();
|
||||
ImGui_ImplSDL2_NewFrame();
|
||||
ImGui::NewFrame();
|
||||
|
||||
if (joined && !menu_hovered) {
|
||||
ImGui::SetMouseCursor(ImGuiMouseCursor_None);
|
||||
}
|
||||
|
||||
{
|
||||
menu_hovered = ImGui::IsWindowHovered();
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||||
ImGui::Text(" LOCAL ID:");
|
||||
ImGui::SameLine();
|
||||
ImGui::SetNextItemWidth(95);
|
||||
ImGui::InputText(
|
||||
"##local_id", (char *)mac_addr_str.c_str(),
|
||||
mac_addr_str.length() + 1,
|
||||
ImGuiInputTextFlags_CharsUppercase | ImGuiInputTextFlags_ReadOnly);
|
||||
static float f = 0.0f;
|
||||
static int counter = 0;
|
||||
|
||||
ImGui::Text(" PASSWORD:");
|
||||
ImGui::SameLine();
|
||||
ImGui::SetNextItemWidth(95);
|
||||
const ImGuiViewport *main_viewport = ImGui::GetMainViewport();
|
||||
ImGui::SetNextWindowPos(ImVec2(0, 0), ImGuiCond_Once);
|
||||
ImGui::SetNextWindowSize(ImVec2(190, 200));
|
||||
|
||||
char input_password_tmp[7] = "";
|
||||
strncpy(input_password_tmp, input_password, sizeof(input_password));
|
||||
ImGui::Begin("Menu", nullptr, ImGuiWindowFlags_NoResize);
|
||||
|
||||
ImGui::InputTextWithHint("##server_pwd", "max 6 chars", input_password,
|
||||
IM_ARRAYSIZE(input_password),
|
||||
ImGuiInputTextFlags_CharsNoBlank);
|
||||
if (strcmp(input_password_tmp, input_password)) {
|
||||
cd_cache_file = fopen("cache.cd", "w+");
|
||||
if (cd_cache_file) {
|
||||
fseek(cd_cache_file, 0, SEEK_SET);
|
||||
strncpy(cd_cache.password, input_password, sizeof(input_password));
|
||||
fwrite(&cd_cache.password, sizeof(cd_cache.password), 1,
|
||||
cd_cache_file);
|
||||
fclose(cd_cache_file);
|
||||
{
|
||||
menu_hovered = ImGui::IsWindowHovered();
|
||||
ImGui::Text(" LOCAL ID:");
|
||||
ImGui::SameLine();
|
||||
ImGui::SetNextItemWidth(95);
|
||||
ImGui::InputText(
|
||||
"##local_id", (char *)mac_addr_str.c_str(),
|
||||
mac_addr_str.length() + 1,
|
||||
ImGuiInputTextFlags_CharsUppercase |
|
||||
ImGuiInputTextFlags_ReadOnly);
|
||||
|
||||
ImGui::Text(" PASSWORD:");
|
||||
ImGui::SameLine();
|
||||
ImGui::SetNextItemWidth(95);
|
||||
|
||||
char input_password_tmp[7] = "";
|
||||
strncpy(input_password_tmp, input_password,
|
||||
sizeof(input_password));
|
||||
|
||||
ImGui::InputTextWithHint("##server_pwd", "max 6 chars",
|
||||
input_password,
|
||||
IM_ARRAYSIZE(input_password),
|
||||
ImGuiInputTextFlags_CharsNoBlank);
|
||||
if (strcmp(input_password_tmp, input_password)) {
|
||||
cd_cache_file = fopen("cache.cd", "w+");
|
||||
if (cd_cache_file) {
|
||||
fseek(cd_cache_file, 0, SEEK_SET);
|
||||
strncpy(cd_cache.password, input_password,
|
||||
sizeof(input_password)); fwrite(&cd_cache.password,
|
||||
sizeof(cd_cache.password), 1,
|
||||
cd_cache_file);
|
||||
fclose(cd_cache_file);
|
||||
}
|
||||
LeaveConnection(peer_server);
|
||||
CreateConnection(peer_server, mac_addr_str.c_str(),
|
||||
input_password);
|
||||
}
|
||||
|
||||
ImGui::Spacing();
|
||||
|
||||
ImGui::Separator();
|
||||
|
||||
ImGui::Spacing();
|
||||
{
|
||||
{
|
||||
static char remote_id[20] = "";
|
||||
ImGui::Text("REMOTE ID:");
|
||||
ImGui::SameLine();
|
||||
ImGui::SetNextItemWidth(95);
|
||||
ImGui::InputTextWithHint("##remote_id", mac_addr_str.c_str(),
|
||||
remote_id, IM_ARRAYSIZE(remote_id),
|
||||
ImGuiInputTextFlags_CharsUppercase |
|
||||
ImGuiInputTextFlags_CharsNoBlank);
|
||||
|
||||
ImGui::Spacing();
|
||||
|
||||
ImGui::Text(" PASSWORD:");
|
||||
ImGui::SameLine();
|
||||
ImGui::SetNextItemWidth(95);
|
||||
static char client_password[20] = "";
|
||||
ImGui::InputTextWithHint("##client_pwd", "max 6 chars",
|
||||
client_password,
|
||||
IM_ARRAYSIZE(client_password),
|
||||
ImGuiInputTextFlags_CharsNoBlank);
|
||||
|
||||
if (ImGui::Button(connect_label)) {
|
||||
int ret = -1;
|
||||
if ("ClientSignalConnected" == client_signal_status_str) {
|
||||
if (strcmp(connect_label, "Connect") == 0 && !joined) {
|
||||
std::string user_id = "C-" + mac_addr_str;
|
||||
ret = JoinConnection(peer_client, remote_id,
|
||||
client_password); if (0 == ret) {
|
||||
// joined = true;
|
||||
}
|
||||
} else if (strcmp(connect_label, "Disconnect") == 0 &&
|
||||
joined) {
|
||||
ret = LeaveConnection(peer_client);
|
||||
memset(audio_buffer, 0, 960);
|
||||
if (0 == ret) {
|
||||
joined = false;
|
||||
received_frame = false;
|
||||
}
|
||||
}
|
||||
|
||||
if (0 == ret) {
|
||||
connect_button_pressed = !connect_button_pressed;
|
||||
connect_label =
|
||||
connect_button_pressed ? "Disconnect" : "Connect";
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
LeaveConnection(peer_server);
|
||||
CreateConnection(peer_server, mac_addr_str.c_str(), input_password);
|
||||
}
|
||||
|
||||
ImGui::Spacing();
|
||||
@@ -709,164 +777,108 @@ int main() {
|
||||
ImGui::Separator();
|
||||
|
||||
ImGui::Spacing();
|
||||
|
||||
{
|
||||
{
|
||||
static char remote_id[20] = "";
|
||||
ImGui::Text("REMOTE ID:");
|
||||
ImGui::SameLine();
|
||||
ImGui::SetNextItemWidth(95);
|
||||
ImGui::InputTextWithHint("##remote_id", mac_addr_str.c_str(),
|
||||
remote_id, IM_ARRAYSIZE(remote_id),
|
||||
ImGuiInputTextFlags_CharsUppercase |
|
||||
ImGuiInputTextFlags_CharsNoBlank);
|
||||
if (ImGui::Button("Resize Window")) {
|
||||
SDL_GetWindowSize(window, &window_w, &window_h);
|
||||
|
||||
ImGui::Spacing();
|
||||
|
||||
ImGui::Text(" PASSWORD:");
|
||||
ImGui::SameLine();
|
||||
ImGui::SetNextItemWidth(95);
|
||||
static char client_password[20] = "";
|
||||
ImGui::InputTextWithHint("##client_pwd", "max 6 chars",
|
||||
client_password,
|
||||
IM_ARRAYSIZE(client_password),
|
||||
ImGuiInputTextFlags_CharsNoBlank);
|
||||
|
||||
if (ImGui::Button(connect_label)) {
|
||||
int ret = -1;
|
||||
if ("ClientSignalConnected" == client_signal_status_str) {
|
||||
if (strcmp(connect_label, "Connect") == 0 && !joined) {
|
||||
std::string user_id = "C-" + mac_addr_str;
|
||||
ret = JoinConnection(peer_client, remote_id, client_password);
|
||||
if (0 == ret) {
|
||||
// joined = true;
|
||||
}
|
||||
} else if (strcmp(connect_label, "Disconnect") == 0 && joined) {
|
||||
ret = LeaveConnection(peer_client);
|
||||
memset(audio_buffer, 0, 960);
|
||||
if (0 == ret) {
|
||||
joined = false;
|
||||
received_frame = false;
|
||||
}
|
||||
}
|
||||
|
||||
if (0 == ret) {
|
||||
connect_button_pressed = !connect_button_pressed;
|
||||
connect_label =
|
||||
connect_button_pressed ? "Disconnect" : "Connect";
|
||||
}
|
||||
}
|
||||
if (window_h != window_w * 9 / 16) {
|
||||
window_w = window_h * 16 / 9;
|
||||
}
|
||||
|
||||
SDL_SetWindowSize(window, window_w, window_h);
|
||||
}
|
||||
}
|
||||
|
||||
ImGui::End();
|
||||
}
|
||||
|
||||
ImGui::Spacing();
|
||||
// Rendering
|
||||
ImGui::Render();
|
||||
SDL_RenderSetScale(sdlRenderer, io.DisplayFramebufferScale.x,
|
||||
io.DisplayFramebufferScale.y);
|
||||
|
||||
ImGui::Separator();
|
||||
|
||||
ImGui::Spacing();
|
||||
|
||||
{
|
||||
if (ImGui::Button("Resize Window")) {
|
||||
SDL_Event event;
|
||||
while (SDL_PollEvent(&event)) {
|
||||
ImGui_ImplSDL2_ProcessEvent(&event);
|
||||
if (event.type == SDL_QUIT) {
|
||||
done = true;
|
||||
} else if (event.type == SDL_WINDOWEVENT &&
|
||||
event.window.event == SDL_WINDOWEVENT_RESIZED) {
|
||||
SDL_GetWindowSize(window, &window_w, &window_h);
|
||||
} else if (event.type == SDL_WINDOWEVENT &&
|
||||
event.window.event == SDL_WINDOWEVENT_CLOSE &&
|
||||
event.window.windowID == SDL_GetWindowID(window)) {
|
||||
done = true;
|
||||
} else if (event.type == REFRESH_EVENT) {
|
||||
sdlRect.x = 0;
|
||||
sdlRect.y = 0;
|
||||
sdlRect.w = window_w;
|
||||
sdlRect.h = window_h;
|
||||
|
||||
if (window_h != window_w * 9 / 16) {
|
||||
window_w = window_h * 16 / 9;
|
||||
SDL_UpdateTexture(sdlTexture, NULL, dst_buffer, pixel_w);
|
||||
} else {
|
||||
if (joined) {
|
||||
ProcessMouseKeyEven(event);
|
||||
}
|
||||
|
||||
SDL_SetWindowSize(window, window_w, window_h);
|
||||
}
|
||||
}
|
||||
|
||||
ImGui::End();
|
||||
}
|
||||
|
||||
// Rendering
|
||||
ImGui::Render();
|
||||
SDL_RenderSetScale(sdlRenderer, io.DisplayFramebufferScale.x,
|
||||
io.DisplayFramebufferScale.y);
|
||||
|
||||
SDL_Event event;
|
||||
while (SDL_PollEvent(&event)) {
|
||||
ImGui_ImplSDL2_ProcessEvent(&event);
|
||||
if (event.type == SDL_QUIT) {
|
||||
done = true;
|
||||
} else if (event.type == SDL_WINDOWEVENT &&
|
||||
event.window.event == SDL_WINDOWEVENT_RESIZED) {
|
||||
SDL_GetWindowSize(window, &window_w, &window_h);
|
||||
} else if (event.type == SDL_WINDOWEVENT &&
|
||||
event.window.event == SDL_WINDOWEVENT_CLOSE &&
|
||||
event.window.windowID == SDL_GetWindowID(window)) {
|
||||
done = true;
|
||||
} else if (event.type == REFRESH_EVENT) {
|
||||
sdlRect.x = 0;
|
||||
sdlRect.y = 0;
|
||||
sdlRect.w = window_w;
|
||||
sdlRect.h = window_h;
|
||||
|
||||
SDL_UpdateTexture(sdlTexture, NULL, dst_buffer, pixel_w);
|
||||
} else {
|
||||
if (joined) {
|
||||
ProcessMouseKeyEven(event);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
SDL_RenderClear(sdlRenderer);
|
||||
SDL_RenderCopy(sdlRenderer, sdlTexture, NULL, &sdlRect);
|
||||
|
||||
if (!joined || !received_frame) {
|
||||
SDL_RenderClear(sdlRenderer);
|
||||
SDL_SetRenderDrawColor(
|
||||
sdlRenderer, (Uint8)(clear_color.x * 0), (Uint8)(clear_color.y * 0),
|
||||
(Uint8)(clear_color.z * 0), (Uint8)(clear_color.w * 0));
|
||||
SDL_RenderCopy(sdlRenderer, sdlTexture, NULL, &sdlRect);
|
||||
|
||||
if (!joined || !received_frame) {
|
||||
SDL_RenderClear(sdlRenderer);
|
||||
SDL_SetRenderDrawColor(
|
||||
sdlRenderer, (Uint8)(clear_color.x * 0), (Uint8)(clear_color.y *
|
||||
0), (Uint8)(clear_color.z * 0), (Uint8)(clear_color.w * 0));
|
||||
}
|
||||
|
||||
ImGui_ImplSDLRenderer2_RenderDrawData(ImGui::GetDrawData());
|
||||
SDL_RenderPresent(sdlRenderer);
|
||||
|
||||
frame_count++;
|
||||
end_time = SDL_GetTicks();
|
||||
elapsed_time = end_time - start_time;
|
||||
if (elapsed_time >= 1000) {
|
||||
fps = frame_count / (elapsed_time / 1000);
|
||||
frame_count = 0;
|
||||
window_title = "Remote Desk Client FPS [" + std::to_string(fps) +
|
||||
"] status [" + server_signal_status_str + "|" +
|
||||
client_signal_status_str + "|" +
|
||||
server_connection_status_str + "|" +
|
||||
client_connection_status_str + "]";
|
||||
// For MacOS, UI frameworks can only be called from the main thread
|
||||
SDL_SetWindowTitle(window, window_title.c_str());
|
||||
start_time = end_time;
|
||||
}
|
||||
}
|
||||
|
||||
ImGui_ImplSDLRenderer2_RenderDrawData(ImGui::GetDrawData());
|
||||
SDL_RenderPresent(sdlRenderer);
|
||||
// Cleanup
|
||||
|
||||
frame_count++;
|
||||
end_time = SDL_GetTicks();
|
||||
elapsed_time = end_time - start_time;
|
||||
if (elapsed_time >= 1000) {
|
||||
fps = frame_count / (elapsed_time / 1000);
|
||||
frame_count = 0;
|
||||
window_title = "Remote Desk Client FPS [" + std::to_string(fps) +
|
||||
"] status [" + server_signal_status_str + "|" +
|
||||
client_signal_status_str + "|" +
|
||||
server_connection_status_str + "|" +
|
||||
client_connection_status_str + "]";
|
||||
// For MacOS, UI frameworks can only be called from the main thread
|
||||
SDL_SetWindowTitle(window, window_title.c_str());
|
||||
start_time = end_time;
|
||||
if (is_create_connection) {
|
||||
LeaveConnection(peer_server);
|
||||
}
|
||||
}
|
||||
|
||||
// Cleanup
|
||||
if (joined) {
|
||||
LeaveConnection(peer_client);
|
||||
}
|
||||
|
||||
if (is_create_connection) {
|
||||
LeaveConnection(peer_server);
|
||||
}
|
||||
rtc_thread.join();
|
||||
SDL_CloseAudioDevice(output_dev);
|
||||
SDL_CloseAudioDevice(input_dev);
|
||||
|
||||
if (joined) {
|
||||
LeaveConnection(peer_client);
|
||||
}
|
||||
mouse_controller->Destroy();
|
||||
|
||||
rtc_thread.join();
|
||||
SDL_CloseAudioDevice(output_dev);
|
||||
SDL_CloseAudioDevice(input_dev);
|
||||
ImGui_ImplSDLRenderer2_Shutdown();
|
||||
ImGui_ImplSDL2_Shutdown();
|
||||
ImGui::DestroyContext();
|
||||
|
||||
mouse_controller->Destroy();
|
||||
SDL_DestroyRenderer(sdlRenderer);
|
||||
SDL_DestroyWindow(window);
|
||||
|
||||
ImGui_ImplSDLRenderer2_Shutdown();
|
||||
ImGui_ImplSDL2_Shutdown();
|
||||
ImGui::DestroyContext();
|
||||
|
||||
SDL_DestroyRenderer(sdlRenderer);
|
||||
SDL_DestroyWindow(window);
|
||||
|
||||
SDL_CloseAudio();
|
||||
SDL_Quit();
|
||||
SDL_CloseAudio();
|
||||
SDL_Quit();
|
||||
|
||||
return 0;
|
||||
}
|
||||
Reference in New Issue
Block a user