[fix] use lock and null pointer checks to prevent crashes

This commit is contained in:
dijunkun
2025-11-28 00:41:29 +08:00
parent 82f32cbe8f
commit 3d8249bffa
6 changed files with 189 additions and 91 deletions

View File

@@ -32,12 +32,15 @@ void Render::DrawConnectionStatusText(
}
void Render::CloseTab(decltype(client_properties_)::iterator& it) {
CleanupPeer(it->second);
it = client_properties_.erase(it);
if (client_properties_.empty()) {
SDL_Event event;
event.type = SDL_EVENT_QUIT;
SDL_PushEvent(&event);
std::unique_lock lock(client_properties_mutex_);
if (it != client_properties_.end()) {
CleanupPeer(it->second);
it = client_properties_.erase(it);
if (client_properties_.empty()) {
SDL_Event event;
event.type = SDL_EVENT_QUIT;
SDL_PushEvent(&event);
}
}
}
@@ -79,11 +82,22 @@ int Render::StreamWindow() {
ImGuiTabBarFlags_AutoSelectNewTabs)) {
is_tab_bar_hovered_ = ImGui::IsWindowHovered();
std::shared_lock lock(client_properties_mutex_);
for (auto it = client_properties_.begin();
it != client_properties_.end();) {
auto& props = it->second;
if (!props->tab_opened_) {
CloseTab(it);
std::string remote_id_to_close = props->remote_id_;
lock.unlock();
{
std::unique_lock unique_lock(client_properties_mutex_);
auto close_it = client_properties_.find(remote_id_to_close);
if (close_it != client_properties_.end()) {
CloseTab(close_it);
}
}
lock.lock();
it = client_properties_.begin();
continue;
}
@@ -122,12 +136,23 @@ int Render::StreamWindow() {
focused_remote_id_ = props->remote_id_;
if (!props->peer_) {
it = client_properties_.erase(it);
if (client_properties_.empty()) {
SDL_Event event;
event.type = SDL_EVENT_QUIT;
SDL_PushEvent(&event);
std::string remote_id_to_erase = props->remote_id_;
lock.unlock();
{
std::unique_lock unique_lock(client_properties_mutex_);
auto erase_it = client_properties_.find(remote_id_to_erase);
if (erase_it != client_properties_.end()) {
erase_it = client_properties_.erase(erase_it);
if (client_properties_.empty()) {
SDL_Event event;
event.type = SDL_EVENT_QUIT;
SDL_PushEvent(&event);
}
}
}
lock.lock();
it = client_properties_.begin();
continue;
} else {
DrawConnectionStatusText(props);
++it;
@@ -147,11 +172,22 @@ int Render::StreamWindow() {
ImGui::End(); // End TabBar
} else {
std::shared_lock lock(client_properties_mutex_);
for (auto it = client_properties_.begin();
it != client_properties_.end();) {
auto& props = it->second;
if (!props->tab_opened_) {
CloseTab(it);
std::string remote_id_to_close = props->remote_id_;
lock.unlock();
{
std::unique_lock unique_lock(client_properties_mutex_);
auto close_it = client_properties_.find(remote_id_to_close);
if (close_it != client_properties_.end()) {
CloseTab(close_it);
}
}
lock.lock();
it = client_properties_.begin();
continue;
}
@@ -181,12 +217,23 @@ int Render::StreamWindow() {
if (!props->peer_) {
fullscreen_button_pressed_ = false;
SDL_SetWindowFullscreen(stream_window_, false);
it = client_properties_.erase(it);
if (client_properties_.empty()) {
SDL_Event event;
event.type = SDL_EVENT_QUIT;
SDL_PushEvent(&event);
std::string remote_id_to_erase = props->remote_id_;
lock.unlock();
{
std::unique_lock unique_lock(client_properties_mutex_);
auto erase_it = client_properties_.find(remote_id_to_erase);
if (erase_it != client_properties_.end()) {
client_properties_.erase(erase_it);
if (client_properties_.empty()) {
SDL_Event event;
event.type = SDL_EVENT_QUIT;
SDL_PushEvent(&event);
}
}
}
lock.lock();
it = client_properties_.begin();
continue;
} else {
DrawConnectionStatusText(props);
++it;