[fix] fix DPI scaling issues

This commit is contained in:
dijunkun
2025-12-01 04:54:30 +08:00
parent 91d42b6561
commit 37797bf873
20 changed files with 427 additions and 305 deletions

View File

@@ -76,7 +76,8 @@ int Render::LocalWindow() {
ImGui::PushStyleColor(ImGuiCol_ButtonHovered, ImVec4(0, 0, 0, 0));
ImGui::PushStyleColor(ImGuiCol_ButtonActive, ImVec4(0, 0, 0, 0));
ImGui::SetWindowFontScale(0.5f);
if (ImGui::Button(ICON_FA_COPY, ImVec2(22, 38))) {
if (ImGui::Button(ICON_FA_COPY,
ImVec2(22 * dpi_scale_, 38 * dpi_scale_))) {
local_id_copied_ = true;
ImGui::SetClipboardText(client_id_);
copy_start_time_ = ImGui::GetTime();
@@ -156,23 +157,27 @@ int Render::LocalWindow() {
ImGui::SetWindowFontScale(0.5f);
auto l_x = ImGui::GetCursorScreenPos().x;
auto l_y = ImGui::GetCursorScreenPos().y;
if (ImGui::Button(ICON_FA_EYE, ImVec2(22, 38))) {
if (ImGui::Button(ICON_FA_EYE,
ImVec2(22 * dpi_scale_, 38 * dpi_scale_))) {
show_password_ = !show_password_;
}
if (!show_password_) {
ImDrawList* draw_list = ImGui::GetWindowDrawList();
draw_list->AddLine(ImVec2(l_x + 3.0f, l_y + 12.5f),
ImVec2(l_x + 20.3f, l_y + 26.5f),
IM_COL32(239, 240, 242, 255), 2.0f);
draw_list->AddLine(ImVec2(l_x + 3.0f, l_y + 11.0f),
ImVec2(l_x + 20.3f, l_y + 25.0f),
IM_COL32(0, 0, 0, 255), 1.5f);
draw_list->AddLine(
ImVec2(l_x + 3.0f * dpi_scale_, l_y + 12.5f * dpi_scale_),
ImVec2(l_x + 20.3f * dpi_scale_, l_y + 26.5f * dpi_scale_),
IM_COL32(239, 240, 242, 255), 2.0f);
draw_list->AddLine(
ImVec2(l_x + 3.0f * dpi_scale_, l_y + 11.0f * dpi_scale_),
ImVec2(l_x + 20.3f * dpi_scale_, l_y + 25.0f * dpi_scale_),
IM_COL32(0, 0, 0, 255), 1.5f);
}
ImGui::SameLine();
if (ImGui::Button(ICON_FA_PEN, ImVec2(22, 38))) {
if (ImGui::Button(ICON_FA_PEN,
ImVec2(22 * dpi_scale_, 38 * dpi_scale_))) {
show_reset_password_window_ = true;
}
ImGui::SetWindowFontScale(1.0f);