mirror of
https://github.com/kunkundi/crossdesk.git
synced 2025-10-27 04:35:34 +08:00
[fix] fix connection status window gui display
This commit is contained in:
@@ -5,175 +5,167 @@
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bool Render::ConnectionStatusWindow(
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std::shared_ptr<SubStreamWindowProperties> &props) {
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if (show_connection_status_window_) {
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const ImGuiViewport *viewport = ImGui::GetMainViewport();
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const ImGuiViewport *viewport = ImGui::GetMainViewport();
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bool ret_flag = false;
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ImGui::SetNextWindowPos(ImVec2((viewport->WorkSize.x - viewport->WorkPos.x -
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connection_status_window_width_) /
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2,
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(viewport->WorkSize.y - viewport->WorkPos.y -
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connection_status_window_height_) /
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2));
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ImGui::SetNextWindowPos(ImVec2((viewport->WorkSize.x - viewport->WorkPos.x -
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connection_status_window_width_) /
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2,
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(viewport->WorkSize.y - viewport->WorkPos.y -
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connection_status_window_height_) /
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2));
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ImGui::SetNextWindowSize(ImVec2(connection_status_window_width_,
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connection_status_window_height_));
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ImGui::SetNextWindowSize(ImVec2(connection_status_window_width_,
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connection_status_window_height_));
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ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding, 3.0f);
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ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding, 3.0f);
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ImGui::PushStyleColor(ImGuiCol_WindowBg, ImVec4(1.0, 1.0, 1.0, 1.0));
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ImGui::PushStyleVar(ImGuiStyleVar_WindowBorderSize, 1.0f);
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ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 5.0f);
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ImGui::PushStyleColor(ImGuiCol_WindowBg, ImVec4(1.0, 1.0, 1.0, 1.0));
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ImGui::PushStyleVar(ImGuiStyleVar_WindowBorderSize, 1.0f);
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ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 5.0f);
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ImGui::Begin("ConnectionStatusWindow", nullptr,
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ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoCollapse |
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ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoTitleBar |
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ImGuiWindowFlags_NoSavedSettings);
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ImGui::PopStyleVar(2);
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ImGui::PopStyleColor();
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ImGui::Begin("ConnectionStatusWindow", nullptr,
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ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoCollapse |
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ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoTitleBar |
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ImGuiWindowFlags_NoSavedSettings);
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ImGui::PopStyleVar(2);
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ImGui::PopStyleColor();
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ImGui::SetWindowFontScale(0.5f);
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std::string text;
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ImGui::SetWindowFontScale(0.5f);
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std::string text;
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if (ConnectionStatus::Connecting == props->connection_status_) {
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text = localization::p2p_connecting[localization_language_index_];
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ImGui::SetCursorPosX(connection_status_window_width_ * 3 / 7);
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ImGui::SetCursorPosY(connection_status_window_height_ * 2 / 3);
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} else if (ConnectionStatus::Connected == props->connection_status_) {
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text = localization::p2p_connected[localization_language_index_];
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ImGui::SetCursorPosX(connection_status_window_width_ * 3 / 7);
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ImGui::SetCursorPosY(connection_status_window_height_ * 2 / 3);
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// ok
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if (ImGui::Button(
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localization::ok[localization_language_index_].c_str()) ||
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ImGui::IsKeyPressed(ImGuiKey_Enter) ||
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ImGui::IsKeyPressed(ImGuiKey_Escape)) {
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show_connection_status_window_ = false;
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if (ConnectionStatus::Connecting == props->connection_status_) {
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text = localization::p2p_connecting[localization_language_index_];
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ImGui::SetCursorPosX(connection_status_window_width_ * 3 / 7);
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ImGui::SetCursorPosY(connection_status_window_height_ * 2 / 3);
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} else if (ConnectionStatus::Connected == props->connection_status_) {
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text = localization::p2p_connected[localization_language_index_];
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ImGui::SetCursorPosX(connection_status_window_width_ * 3 / 7);
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ImGui::SetCursorPosY(connection_status_window_height_ * 2 / 3);
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// ok
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if (ImGui::Button(localization::ok[localization_language_index_].c_str()) ||
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ImGui::IsKeyPressed(ImGuiKey_Enter) ||
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ImGui::IsKeyPressed(ImGuiKey_Escape)) {
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show_connection_status_window_ = false;
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}
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} else if (ConnectionStatus::Disconnected == props->connection_status_) {
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text = localization::p2p_disconnected[localization_language_index_];
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ImGui::SetCursorPosX(connection_status_window_width_ * 3 / 7);
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ImGui::SetCursorPosY(connection_status_window_height_ * 2 / 3);
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// ok
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if (ImGui::Button(localization::ok[localization_language_index_].c_str()) ||
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ImGui::IsKeyPressed(ImGuiKey_Enter) ||
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ImGui::IsKeyPressed(ImGuiKey_Escape)) {
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show_connection_status_window_ = false;
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}
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} else if (ConnectionStatus::Failed == props->connection_status_) {
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text = localization::p2p_failed[localization_language_index_];
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ImGui::SetCursorPosX(connection_status_window_width_ * 3 / 7);
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ImGui::SetCursorPosY(connection_status_window_height_ * 2 / 3);
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// ok
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if (ImGui::Button(localization::ok[localization_language_index_].c_str()) ||
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ImGui::IsKeyPressed(ImGuiKey_Enter) ||
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ImGui::IsKeyPressed(ImGuiKey_Escape)) {
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show_connection_status_window_ = false;
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}
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} else if (ConnectionStatus::Closed == props->connection_status_) {
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text = localization::p2p_closed[localization_language_index_];
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ImGui::SetCursorPosX(connection_status_window_width_ * 3 / 7);
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ImGui::SetCursorPosY(connection_status_window_height_ * 2 / 3);
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// ok
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if (ImGui::Button(localization::ok[localization_language_index_].c_str()) ||
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ImGui::IsKeyPressed(ImGuiKey_Enter) ||
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ImGui::IsKeyPressed(ImGuiKey_Escape)) {
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show_connection_status_window_ = false;
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}
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} else if (ConnectionStatus::IncorrectPassword == props->connection_status_) {
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if (!password_validating_) {
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if (password_validating_time_ == 1) {
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text = localization::input_password[localization_language_index_];
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} else {
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text = localization::reinput_password[localization_language_index_];
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}
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} else if (ConnectionStatus::Disconnected == props->connection_status_) {
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text = localization::p2p_disconnected[localization_language_index_];
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ImGui::SetCursorPosX(connection_status_window_width_ * 3 / 7);
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ImGui::SetCursorPosY(connection_status_window_height_ * 2 / 3);
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// ok
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if (ImGui::Button(
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localization::ok[localization_language_index_].c_str()) ||
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ImGui::IsKeyPressed(ImGuiKey_Enter) ||
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ImGui::IsKeyPressed(ImGuiKey_Escape)) {
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show_connection_status_window_ = false;
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auto window_width = ImGui::GetWindowSize().x;
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auto window_height = ImGui::GetWindowSize().y;
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ImGui::SetCursorPosX((window_width - IPUT_WINDOW_WIDTH / 2) * 0.5f);
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ImGui::SetCursorPosY(window_height * 0.4f);
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ImGui::SetNextItemWidth(IPUT_WINDOW_WIDTH / 2);
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ImGui::PushStyleVar(ImGuiStyleVar_FrameBorderSize, 1.0f);
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if (focus_on_input_widget_) {
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ImGui::SetKeyboardFocusHere();
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focus_on_input_widget_ = false;
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}
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} else if (ConnectionStatus::Failed == props->connection_status_) {
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text = localization::p2p_failed[localization_language_index_];
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ImGui::SetCursorPosX(connection_status_window_width_ * 3 / 7);
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ImGui::SetCursorPosY(connection_status_window_height_ * 2 / 3);
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// ok
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if (ImGui::Button(
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localization::ok[localization_language_index_].c_str()) ||
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ImGui::IsKeyPressed(ImGuiKey_Enter) ||
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ImGui::IsKeyPressed(ImGuiKey_Escape)) {
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show_connection_status_window_ = false;
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}
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} else if (ConnectionStatus::Closed == props->connection_status_) {
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text = localization::p2p_closed[localization_language_index_];
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ImGui::SetCursorPosX(connection_status_window_width_ * 3 / 7);
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ImGui::SetCursorPosY(connection_status_window_height_ * 2 / 3);
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// ok
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if (ImGui::Button(
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localization::ok[localization_language_index_].c_str()) ||
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ImGui::IsKeyPressed(ImGuiKey_Enter) ||
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ImGui::IsKeyPressed(ImGuiKey_Escape)) {
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show_connection_status_window_ = false;
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}
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} else if (ConnectionStatus::IncorrectPassword ==
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props->connection_status_) {
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if (!password_validating_) {
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if (password_validating_time_ == 1) {
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text = localization::input_password[localization_language_index_];
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} else {
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text = localization::reinput_password[localization_language_index_];
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}
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auto window_width = ImGui::GetWindowSize().x;
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auto window_height = ImGui::GetWindowSize().y;
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ImGui::SetCursorPosX((window_width - IPUT_WINDOW_WIDTH / 2) * 0.5f);
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ImGui::SetCursorPosY(window_height * 0.4f);
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ImGui::SetNextItemWidth(IPUT_WINDOW_WIDTH / 2);
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ImGui::InputText("##password", props->remote_password_,
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IM_ARRAYSIZE(props->remote_password_),
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ImGuiInputTextFlags_CharsNoBlank);
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ImGui::PushStyleVar(ImGuiStyleVar_FrameBorderSize, 1.0f);
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ImGui::SetWindowFontScale(0.4f);
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if (focus_on_input_widget_) {
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ImGui::SetKeyboardFocusHere();
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focus_on_input_widget_ = false;
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}
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ImVec2 text_size = ImGui::CalcTextSize(
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localization::remember_password[localization_language_index_]
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.c_str());
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ImGui::SetCursorPosX((window_width - text_size.x) * 0.5f - 13.0f);
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ImGui::Checkbox(
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localization::remember_password[localization_language_index_].c_str(),
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&(props->remember_password_));
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ImGui::SetWindowFontScale(0.5f);
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ImGui::PopStyleVar();
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ImGui::InputText("##password", props->remote_password_,
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IM_ARRAYSIZE(props->remote_password_),
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ImGuiInputTextFlags_CharsNoBlank);
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ImGui::SetWindowFontScale(0.4f);
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ImVec2 text_size = ImGui::CalcTextSize(
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localization::remember_password[localization_language_index_]
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.c_str());
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ImGui::SetCursorPosX((window_width - text_size.x) * 0.5f - 13.0f);
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ImGui::Checkbox(
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localization::remember_password[localization_language_index_]
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.c_str(),
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&(props->remember_password_));
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ImGui::SetWindowFontScale(0.5f);
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ImGui::PopStyleVar();
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ImGui::SetCursorPosX(window_width * 0.315f);
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ImGui::SetCursorPosY(window_height * 0.75f);
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// ok
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if (ImGui::Button(
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localization::ok[localization_language_index_].c_str()) ||
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ImGui::IsKeyPressed(ImGuiKey_Enter)) {
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show_connection_status_window_ = true;
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password_validating_ = true;
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props->rejoin_ = true;
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need_to_rejoin_ = true;
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focus_on_input_widget_ = true;
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}
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ImGui::SameLine();
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// cancel
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if (ImGui::Button(
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localization::cancel[localization_language_index_].c_str()) ||
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ImGui::IsKeyPressed(ImGuiKey_Escape)) {
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memset(props->remote_password_, 0, sizeof(props->remote_password_));
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show_connection_status_window_ = false;
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focus_on_input_widget_ = true;
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}
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} else if (password_validating_) {
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text = localization::validate_password[localization_language_index_];
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ImGui::SetCursorPosX(connection_status_window_width_ * 3 / 7);
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ImGui::SetCursorPosY(connection_status_window_height_ * 2 / 3);
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}
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} else if (ConnectionStatus::NoSuchTransmissionId ==
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props->connection_status_) {
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text = localization::no_such_id[localization_language_index_];
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ImGui::SetCursorPosX(connection_status_window_width_ * 3 / 7);
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ImGui::SetCursorPosY(connection_status_window_height_ * 2 / 3);
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ImGui::SetCursorPosX(window_width * 0.315f);
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ImGui::SetCursorPosY(window_height * 0.75f);
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// ok
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if (ImGui::Button(
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localization::ok[localization_language_index_].c_str()) ||
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ImGui::IsKeyPressed(ImGuiKey_Enter)) {
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show_connection_status_window_ = false;
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re_enter_remote_id_ = true;
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DestroyPeer(&props->peer_);
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return true;
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show_connection_status_window_ = true;
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password_validating_ = true;
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props->rejoin_ = true;
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need_to_rejoin_ = true;
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focus_on_input_widget_ = true;
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}
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ImGui::SameLine();
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// cancel
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if (ImGui::Button(
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localization::cancel[localization_language_index_].c_str()) ||
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ImGui::IsKeyPressed(ImGuiKey_Escape)) {
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memset(props->remote_password_, 0, sizeof(props->remote_password_));
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show_connection_status_window_ = false;
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focus_on_input_widget_ = true;
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}
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} else if (password_validating_) {
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text = localization::validate_password[localization_language_index_];
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ImGui::SetCursorPosX(connection_status_window_width_ * 3 / 7);
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ImGui::SetCursorPosY(connection_status_window_height_ * 2 / 3);
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}
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} else if (ConnectionStatus::NoSuchTransmissionId ==
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props->connection_status_) {
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text = localization::no_such_id[localization_language_index_];
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ImGui::SetCursorPosX(connection_status_window_width_ * 3 / 7);
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ImGui::SetCursorPosY(connection_status_window_height_ * 2 / 3);
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// ok
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if (ImGui::Button(localization::ok[localization_language_index_].c_str()) ||
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ImGui::IsKeyPressed(ImGuiKey_Enter)) {
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show_connection_status_window_ = false;
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re_enter_remote_id_ = true;
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DestroyPeer(&props->peer_);
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ret_flag = true;
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}
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auto window_width = ImGui::GetWindowSize().x;
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auto window_height = ImGui::GetWindowSize().y;
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auto text_width = ImGui::CalcTextSize(text.c_str()).x;
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ImGui::SetCursorPosX((window_width - text_width) * 0.5f);
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ImGui::SetCursorPosY(window_height * 0.2f);
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ImGui::Text("%s", text.c_str());
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ImGui::SetWindowFontScale(1.0f);
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ImGui::End();
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ImGui::PopStyleVar();
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}
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return false;
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auto window_width = ImGui::GetWindowSize().x;
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auto window_height = ImGui::GetWindowSize().y;
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auto text_width = ImGui::CalcTextSize(text.c_str()).x;
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ImGui::SetCursorPosX((window_width - text_width) * 0.5f);
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ImGui::SetCursorPosY(window_height * 0.2f);
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ImGui::Text("%s", text.c_str());
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ImGui::SetWindowFontScale(1.0f);
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ImGui::End();
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ImGui::PopStyleVar();
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return ret_flag;
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}
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