[fix] reset to initial monitor on connection close via ResetToInitialMonitor to fix black screen

This commit is contained in:
dijunkun
2026-03-02 15:42:44 +08:00
parent b13dac2093
commit 33d51b8ce5
15 changed files with 111 additions and 4 deletions

View File

@@ -73,6 +73,7 @@ int ScreenCapturerGdi::Init(const int fps, cb_desktop_data cb) {
return -2;
}
monitor_index_ = 0;
initial_monitor_index_ = monitor_index_;
return 0;
}
@@ -124,6 +125,16 @@ int ScreenCapturerGdi::SwitchTo(int monitor_index) {
return 0;
}
int ScreenCapturerGdi::ResetToInitialMonitor() {
if (display_info_list_.empty()) return -1;
int target = initial_monitor_index_;
if (target < 0 || target >= (int)display_info_list_.size()) return -1;
monitor_index_ = target;
LOG_INFO("GDI: reset to initial monitor {}:{}", monitor_index_.load(),
display_info_list_[monitor_index_].name);
return 0;
}
void ScreenCapturerGdi::CaptureLoop() {
int interval_ms = fps_ > 0 ? (1000 / fps_) : 16;
HDC screen_dc = GetDC(nullptr);