[fix] reset to initial monitor on connection close via ResetToInitialMonitor to fix black screen

This commit is contained in:
dijunkun
2026-03-02 15:42:44 +08:00
parent b13dac2093
commit 33d51b8ce5
15 changed files with 111 additions and 4 deletions

View File

@@ -70,6 +70,7 @@ class API_AVAILABLE(macos(14.0)) ScreenCapturerSckImpl : public ScreenCapturer {
int Resume(int monitor_index) override { return 0; }
std::vector<DisplayInfo> GetDisplayInfoList() override { return display_info_list_; }
int ResetToInitialMonitor() override;
private:
std::vector<DisplayInfo> display_info_list_;
@@ -113,6 +114,7 @@ class API_AVAILABLE(macos(14.0)) ScreenCapturerSckImpl : public ScreenCapturer {
// Currently selected display, or 0 if the full desktop is selected. This capturer does not
// support full-desktop capture, and will fall back to the first display.
CGDirectDisplayID current_display_ = 0;
int initial_monitor_index_ = 0;
};
std::string GetDisplayName(CGDirectDisplayID display_id) {
@@ -261,6 +263,7 @@ int ScreenCapturerSckImpl::Init(const int fps, cb_desktop_data cb) {
display_id_name_map_[display_id] = name;
}
initial_monitor_index_ = 0;
return 0;
}
@@ -295,6 +298,25 @@ int ScreenCapturerSckImpl::SwitchTo(int monitor_index) {
return 0;
}
int ScreenCapturerSckImpl::ResetToInitialMonitor() {
int target = initial_monitor_index_;
if (display_info_list_.empty()) return -1;
CGDirectDisplayID target_display = display_id_map_[target];
if (current_display_ == target_display) return 0;
if (stream_) {
[stream_ stopCaptureWithCompletionHandler:^(NSError *error) {
std::lock_guard<std::mutex> lock(lock_);
stream_ = nil;
current_display_ = target_display;
StartOrReconfigureCapturer();
}];
} else {
current_display_ = target_display;
StartOrReconfigureCapturer();
}
return 0;
}
int ScreenCapturerSckImpl::Destroy() {
std::lock_guard<std::mutex> lock(lock_);
if (stream_) {