[fix] use reliable ice by default

This commit is contained in:
dijunkun
2024-10-16 15:27:21 +08:00
parent b10e41ccab
commit 30c167e6cc
2 changed files with 6 additions and 4 deletions

View File

@@ -202,6 +202,7 @@ int PeerConnection::Init(PeerConnectionParams params,
ice_ready_ = false; ice_ready_ = false;
if (offer_peer_ && try_rejoin_with_turn_) { if (offer_peer_ && try_rejoin_with_turn_) {
enable_turn_ = true; enable_turn_ = true;
reliable_ice_ = false;
LOG_INFO( LOG_INFO(
"Ice failed, destroy ice agent and rereate it with TURN enabled"); "Ice failed, destroy ice agent and rereate it with TURN enabled");
@@ -809,8 +810,8 @@ void PeerConnection::ProcessIceWorkMsg(const IceWorkMsg &msg) {
on_ice_status_change_); on_ice_status_change_);
ice_transmission_list_[remote_user_id]->SetLocalCapabilities( ice_transmission_list_[remote_user_id]->SetLocalCapabilities(
trickle_ice_, false, enable_turn_, false, video_payload_types_, trickle_ice_, reliable_ice_, enable_turn_, false,
audio_payload_types_); video_payload_types_, audio_payload_types_);
ice_transmission_list_[remote_user_id]->SetOnReceiveVideoFunc( ice_transmission_list_[remote_user_id]->SetOnReceiveVideoFunc(
on_receive_video_); on_receive_video_);
@@ -856,8 +857,8 @@ void PeerConnection::ProcessIceWorkMsg(const IceWorkMsg &msg) {
on_ice_status_change_); on_ice_status_change_);
ice_transmission_list_[remote_user_id]->SetLocalCapabilities( ice_transmission_list_[remote_user_id]->SetLocalCapabilities(
trickle_ice_, false, enable_turn_, false, video_payload_types_, trickle_ice_, reliable_ice_, enable_turn_, false,
audio_payload_types_); video_payload_types_, audio_payload_types_);
ice_transmission_list_[remote_user_id]->SetOnReceiveVideoFunc( ice_transmission_list_[remote_user_id]->SetOnReceiveVideoFunc(
on_receive_video_); on_receive_video_);

View File

@@ -139,6 +139,7 @@ class PeerConnection {
bool av1_encoding_ = false; bool av1_encoding_ = false;
bool enable_turn_ = false; bool enable_turn_ = false;
bool trickle_ice_ = true; bool trickle_ice_ = true;
bool reliable_ice_ = true;
TraversalMode mode_ = TraversalMode::P2P; TraversalMode mode_ = TraversalMode::P2P;
bool try_rejoin_with_turn_ = true; bool try_rejoin_with_turn_ = true;
std::vector<int> video_payload_types_ = {RtpPacket::PAYLOAD_TYPE::H264, std::vector<int> video_payload_types_ = {RtpPacket::PAYLOAD_TYPE::H264,