mirror of
https://github.com/kunkundi/crossdesk.git
synced 2026-06-11 10:04:18 +08:00
[fix] recover Windows capture backends after secure desktop exit
This commit is contained in:
@@ -2,23 +2,10 @@
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#include <Windows.Graphics.Capture.Interop.h>
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#include <atomic>
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#include <functional>
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#include <memory>
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#include <string>
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#include "rd_log.h"
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#define CHECK_INIT \
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if (!is_initialized_) { \
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LOG_ERROR("AE_NEED_INIT"); \
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return 4; \
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}
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#define CHECK_CLOSED \
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if (cleaned_.load() == true) { \
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throw winrt::hresult_error(RO_E_CLOSED); \
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}
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namespace crossdesk {
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extern "C" {
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@@ -40,7 +27,7 @@ int WgcSessionImpl::Initialize(HWND hwnd) {
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target_.hwnd = hwnd;
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target_.is_window = true;
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return Initialize();
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return InitializeLocked();
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}
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int WgcSessionImpl::Initialize(HMONITOR hmonitor) {
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@@ -48,7 +35,7 @@ int WgcSessionImpl::Initialize(HMONITOR hmonitor) {
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target_.hmonitor = hmonitor;
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target_.is_window = false;
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return Initialize();
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return InitializeLocked();
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}
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void WgcSessionImpl::RegisterObserver(wgc_session_observer* observer) {
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@@ -59,68 +46,13 @@ void WgcSessionImpl::RegisterObserver(wgc_session_observer* observer) {
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int WgcSessionImpl::Start(bool show_cursor) {
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std::lock_guard locker(lock_);
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if (is_running_) return 0;
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int error = 1;
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CHECK_INIT;
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try {
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last_show_cursor_ = show_cursor;
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if (!capture_session_) {
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auto current_size = capture_item_.Size();
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capture_framepool_ =
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winrt::Windows::Graphics::Capture::Direct3D11CaptureFramePool::
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CreateFreeThreaded(d3d11_direct_device_,
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winrt::Windows::Graphics::DirectX::
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DirectXPixelFormat::B8G8R8A8UIntNormalized,
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2, current_size);
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capture_session_ = capture_framepool_.CreateCaptureSession(capture_item_);
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capture_frame_size_ = current_size;
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capture_framepool_trigger_ = capture_framepool_.FrameArrived(
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winrt::auto_revoke, {this, &WgcSessionImpl::OnFrame});
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capture_close_trigger_ = capture_item_.Closed(
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winrt::auto_revoke, {this, &WgcSessionImpl::OnClosed});
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}
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if (!capture_framepool_) throw std::exception();
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is_running_ = true;
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// we do not need to crate a thread to enter a message loop coz we use
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// CreateFreeThreaded instead of Create to create a capture frame pool,
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// we need to test the performance later
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// loop_ = std::thread(std::bind(&WgcSessionImpl::message_func, this));
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capture_session_.IsCursorCaptureEnabled(show_cursor);
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capture_session_.StartCapture();
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error = 0;
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} catch (winrt::hresult_error) {
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LOG_ERROR("AE_WGC_CREATE_CAPTURER_FAILED");
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return 86;
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} catch (...) {
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return 86;
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}
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return error;
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return StartLocked(show_cursor);
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}
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int WgcSessionImpl::Stop() {
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std::lock_guard locker(lock_);
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CHECK_INIT;
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is_running_ = false;
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// if (loop_.joinable()) loop_.join();
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if (capture_framepool_trigger_) capture_framepool_trigger_.revoke();
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if (capture_session_) {
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capture_session_.Close();
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capture_session_ = nullptr;
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}
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CleanUpLocked();
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return 0;
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}
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@@ -129,7 +61,10 @@ int WgcSessionImpl::Pause() {
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is_paused_ = true;
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CHECK_INIT;
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if (!is_initialized_) {
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LOG_ERROR("AE_NEED_INIT");
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return 4;
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}
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return 0;
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}
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@@ -138,7 +73,10 @@ int WgcSessionImpl::Resume() {
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is_paused_ = false;
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CHECK_INIT;
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if (!is_initialized_) {
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LOG_ERROR("AE_NEED_INIT");
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return 4;
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}
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return 0;
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}
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@@ -175,10 +113,10 @@ auto WgcSessionImpl::CreateCaptureItemForWindow(HWND hwnd) {
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winrt::Windows::Graphics::Capture::GraphicsCaptureItem>();
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auto interop_factory = activation_factory.as<IGraphicsCaptureItemInterop>();
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winrt::Windows::Graphics::Capture::GraphicsCaptureItem item = {nullptr};
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interop_factory->CreateForWindow(
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winrt::check_hresult(interop_factory->CreateForWindow(
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hwnd,
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winrt::guid_of<ABI::Windows::Graphics::Capture::IGraphicsCaptureItem>(),
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reinterpret_cast<void**>(winrt::put_abi(item)));
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reinterpret_cast<void**>(winrt::put_abi(item))));
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return item;
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}
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@@ -187,10 +125,10 @@ auto WgcSessionImpl::CreateCaptureItemForMonitor(HMONITOR hmonitor) {
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winrt::Windows::Graphics::Capture::GraphicsCaptureItem>();
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auto interop_factory = activation_factory.as<IGraphicsCaptureItemInterop>();
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winrt::Windows::Graphics::Capture::GraphicsCaptureItem item = {nullptr};
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interop_factory->CreateForMonitor(
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winrt::check_hresult(interop_factory->CreateForMonitor(
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hmonitor,
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winrt::guid_of<ABI::Windows::Graphics::Capture::IGraphicsCaptureItem>(),
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reinterpret_cast<void**>(winrt::put_abi(item)));
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reinterpret_cast<void**>(winrt::put_abi(item))));
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return item;
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}
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@@ -218,6 +156,104 @@ HRESULT WgcSessionImpl::CreateMappedTexture(
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d3d11_texture_mapped_.put());
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}
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int WgcSessionImpl::StartCaptureLocked(bool show_cursor) {
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if (!is_initialized_) {
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LOG_ERROR("AE_NEED_INIT");
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return 4;
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}
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if (!capture_item_) {
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LOG_ERROR("WGC: capture item is null");
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return 4;
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}
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try {
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if (!capture_session_) {
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auto current_size = capture_item_.Size();
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capture_framepool_ =
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winrt::Windows::Graphics::Capture::Direct3D11CaptureFramePool::
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CreateFreeThreaded(d3d11_direct_device_,
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winrt::Windows::Graphics::DirectX::
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DirectXPixelFormat::B8G8R8A8UIntNormalized,
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2, current_size);
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capture_session_ = capture_framepool_.CreateCaptureSession(capture_item_);
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capture_frame_size_ = current_size;
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capture_framepool_trigger_ = capture_framepool_.FrameArrived(
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winrt::auto_revoke, {this, &WgcSessionImpl::OnFrame});
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capture_close_trigger_ = capture_item_.Closed(
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winrt::auto_revoke, {this, &WgcSessionImpl::OnClosed});
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}
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if (!capture_framepool_ || !capture_session_) {
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throw std::exception();
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}
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capture_session_.IsCursorCaptureEnabled(show_cursor);
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capture_session_.StartCapture();
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is_running_ = true;
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return 0;
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} catch (const winrt::hresult_error&) {
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LOG_ERROR("AE_WGC_CREATE_CAPTURER_FAILED");
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return 86;
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} catch (...) {
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LOG_ERROR("AE_WGC_CREATE_CAPTURER_FAILED");
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return 86;
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}
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}
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int WgcSessionImpl::StartLocked(bool show_cursor) {
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if (is_running_) return 0;
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last_show_cursor_ = show_cursor;
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if (!is_initialized_) {
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const int init_ret = InitializeLocked();
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if (init_ret != 0) {
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return init_ret;
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}
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}
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int ret = StartCaptureLocked(show_cursor);
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if (ret == 0) {
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return 0;
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}
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LOG_WARN("WGC: start capture failed, rebuilding capture item");
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CleanUpLocked();
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ret = InitializeLocked();
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if (ret != 0) {
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return ret;
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}
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return StartCaptureLocked(show_cursor);
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}
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void WgcSessionImpl::StopLocked() {
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is_running_ = false;
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// if (loop_.joinable()) loop_.join();
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if (capture_framepool_trigger_) capture_framepool_trigger_.revoke();
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if (capture_close_trigger_) capture_close_trigger_.revoke();
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if (capture_session_) {
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try {
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capture_session_.Close();
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} catch (...) {
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LOG_WARN("WGC: capture session close failed");
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}
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capture_session_ = nullptr;
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}
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if (capture_framepool_) {
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try {
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capture_framepool_.Close();
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} catch (...) {
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LOG_WARN("WGC: frame pool close failed");
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}
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capture_framepool_ = nullptr;
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}
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d3d11_texture_mapped_ = nullptr;
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}
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void WgcSessionImpl::OnFrame(
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winrt::Windows::Graphics::Capture::Direct3D11CaptureFramePool const& sender,
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[[maybe_unused]] winrt::Windows::Foundation::IInspectable const& args) {
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@@ -225,7 +261,7 @@ void WgcSessionImpl::OnFrame(
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auto is_new_size = false;
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{
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try {
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auto frame = sender.TryGetNextFrame();
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auto frame_size = frame.ContentSize();
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@@ -239,60 +275,63 @@ void WgcSessionImpl::OnFrame(
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}
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// copy to mapped texture
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{
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if (is_paused_) {
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return;
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}
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auto frame_captured =
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GetDXGIInterfaceFromObject<ID3D11Texture2D>(frame.Surface());
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if (!d3d11_texture_mapped_ || is_new_size) {
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HRESULT tex_hr = CreateMappedTexture(frame_captured);
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if (FAILED(tex_hr)) {
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OutputDebugStringW(
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(L"CreateMappedTexture failed: " + std::to_wstring(tex_hr))
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.c_str());
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return;
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}
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}
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d3d11_device_context_->CopyResource(d3d11_texture_mapped_.get(),
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frame_captured.get());
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D3D11_MAPPED_SUBRESOURCE map_result;
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HRESULT hr = d3d11_device_context_->Map(
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d3d11_texture_mapped_.get(), 0, D3D11_MAP_READ,
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0 /*coz we use CreateFreeThreaded, so we cant use flags
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D3D11_MAP_FLAG_DO_NOT_WAIT*/
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,
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&map_result);
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if (FAILED(hr)) {
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OutputDebugStringW(
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(L"map resource failed: " + std::to_wstring(hr)).c_str());
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return;
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}
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// copy data from map_result.pData
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if (map_result.pData && observer_) {
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observer_->OnFrame(
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wgc_session_frame{static_cast<unsigned int>(frame_size.Width),
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static_cast<unsigned int>(frame_size.Height),
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map_result.RowPitch,
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const_cast<const unsigned char*>(
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(unsigned char*)map_result.pData)},
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id_);
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}
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d3d11_device_context_->Unmap(d3d11_texture_mapped_.get(), 0);
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if (is_paused_) {
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return;
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}
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}
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if (is_new_size) {
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capture_framepool_.Recreate(d3d11_direct_device_,
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winrt::Windows::Graphics::DirectX::
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DirectXPixelFormat::B8G8R8A8UIntNormalized,
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2, capture_frame_size_);
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auto frame_captured =
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GetDXGIInterfaceFromObject<ID3D11Texture2D>(frame.Surface());
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if (!d3d11_texture_mapped_ || is_new_size) {
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HRESULT tex_hr = CreateMappedTexture(frame_captured);
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if (FAILED(tex_hr)) {
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OutputDebugStringW(
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(L"CreateMappedTexture failed: " + std::to_wstring(tex_hr))
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.c_str());
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return;
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}
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}
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d3d11_device_context_->CopyResource(d3d11_texture_mapped_.get(),
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frame_captured.get());
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D3D11_MAPPED_SUBRESOURCE map_result;
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HRESULT hr = d3d11_device_context_->Map(
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d3d11_texture_mapped_.get(), 0, D3D11_MAP_READ,
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0 /*coz we use CreateFreeThreaded, so we cant use flags
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D3D11_MAP_FLAG_DO_NOT_WAIT*/
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,
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&map_result);
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if (FAILED(hr)) {
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OutputDebugStringW(
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(L"map resource failed: " + std::to_wstring(hr)).c_str());
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return;
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}
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// copy data from map_result.pData
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if (map_result.pData && observer_) {
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observer_->OnFrame(
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wgc_session_frame{static_cast<unsigned int>(frame_size.Width),
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static_cast<unsigned int>(frame_size.Height),
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map_result.RowPitch,
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const_cast<const unsigned char*>(
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(unsigned char*)map_result.pData)},
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id_);
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}
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d3d11_device_context_->Unmap(d3d11_texture_mapped_.get(), 0);
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if (is_new_size) {
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capture_framepool_.Recreate(
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d3d11_direct_device_,
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winrt::Windows::Graphics::DirectX::
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DirectXPixelFormat::B8G8R8A8UIntNormalized,
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2, capture_frame_size_);
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}
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} catch (const winrt::hresult_error&) {
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LOG_WARN("WGC: frame processing failed");
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} catch (...) {
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LOG_WARN("WGC: frame processing failed");
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}
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}
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@@ -300,11 +339,13 @@ void WgcSessionImpl::OnClosed(
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winrt::Windows::Graphics::Capture::GraphicsCaptureItem const&,
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winrt::Windows::Foundation::IInspectable const&) {
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std::lock_guard locker(lock_);
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const bool was_running = is_running_;
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const bool was_paused = is_paused_;
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try {
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CleanUp();
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is_initialized_ = false;
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if (Initialize() == 0) {
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int ret = Start(last_show_cursor_);
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CleanUpLocked();
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is_paused_ = was_paused;
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if (InitializeLocked() == 0) {
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int ret = was_running ? StartCaptureLocked(last_show_cursor_) : 0;
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if (ret == 0) {
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OutputDebugStringW(L"WgcSessionImpl::OnClosed: auto recovered");
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} else {
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@@ -319,9 +360,14 @@ void WgcSessionImpl::OnClosed(
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}
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}
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int WgcSessionImpl::Initialize() {
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int WgcSessionImpl::InitializeLocked() {
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if (is_initialized_) return 0;
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d3d11_texture_mapped_ = nullptr;
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d3d11_device_context_ = nullptr;
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d3d11_direct_device_ = nullptr;
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capture_frame_size_ = {};
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if (!(d3d11_direct_device_ = CreateD3D11Device())) {
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LOG_ERROR("AE_D3D_CREATE_DEVICE_FAILED");
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return 1;
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@@ -332,6 +378,10 @@ int WgcSessionImpl::Initialize() {
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capture_item_ = CreateCaptureItemForWindow(target_.hwnd);
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else
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capture_item_ = CreateCaptureItemForMonitor(target_.hmonitor);
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if (!capture_item_) {
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LOG_ERROR("WGC: create capture item returned null");
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return 86;
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}
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// Set up
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auto d3d11_device =
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@@ -353,21 +403,18 @@ int WgcSessionImpl::Initialize() {
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void WgcSessionImpl::CleanUp() {
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std::lock_guard locker(lock_);
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auto expected = false;
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if (cleaned_.compare_exchange_strong(expected, true)) {
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capture_close_trigger_.revoke();
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capture_framepool_trigger_.revoke();
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CleanUpLocked();
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}
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if (capture_framepool_) capture_framepool_.Close();
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void WgcSessionImpl::CleanUpLocked() {
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StopLocked();
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if (capture_session_) capture_session_.Close();
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capture_framepool_ = nullptr;
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capture_session_ = nullptr;
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capture_item_ = nullptr;
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is_initialized_ = false;
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}
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capture_item_ = nullptr;
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d3d11_device_context_ = nullptr;
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d3d11_direct_device_ = nullptr;
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capture_frame_size_ = {};
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is_initialized_ = false;
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is_paused_ = false;
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}
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LRESULT CALLBACK WindowProc(HWND window, UINT message, WPARAM w_param,
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