mirror of
https://github.com/kunkundi/crossdesk.git
synced 2025-10-26 20:25:34 +08:00
[fix] fix control window position when stream window size changed
This commit is contained in:
@@ -139,11 +139,15 @@ int Render::ControlBar() {
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fullscreen_button_pressed_
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? localization::exit_fullscreen[localization_language_index_]
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: localization::fullscreen[localization_language_index_];
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// save stream window last size
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SDL_GetWindowSize(stream_window_, &stream_window_width_last_,
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&stream_window_height_last_);
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if (fullscreen_button_pressed_) {
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SDL_SetWindowFullscreen(main_window_, SDL_WINDOW_FULLSCREEN_DESKTOP);
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SDL_SetWindowFullscreen(stream_window_, SDL_WINDOW_FULLSCREEN_DESKTOP);
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} else {
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SDL_SetWindowFullscreen(main_window_, SDL_FALSE);
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SDL_SetWindowFullscreen(stream_window_, SDL_FALSE);
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}
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reset_control_bar_pos_ = true;
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}
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ImGui::SameLine();
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@@ -41,20 +41,71 @@ int Render::ControlWindow() {
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ImGui::SetNextWindowSize(
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ImVec2(control_window_width_, control_window_height_), ImGuiCond_Always);
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ImGui::SetNextWindowPos(ImVec2(0, title_bar_height_), ImGuiCond_Once);
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if (ImGui::IsMouseReleased(ImGuiPopupFlags_MouseButtonLeft) ||
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ImGui::SetNextWindowPos(ImVec2(0, title_bar_height_ + 1), ImGuiCond_Once);
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if (reset_control_bar_pos_) {
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int new_control_window_pos_x, new_control_window_pos_y, new_cursor_pos_x,
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new_cursor_pos_y;
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// set control window pos
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new_control_window_pos_x = control_winodw_pos_.x;
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if (control_winodw_pos_.y < stream_render_rect_last_.y) {
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new_control_window_pos_y =
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stream_render_rect_.y -
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(stream_render_rect_last_.y - control_winodw_pos_.y);
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if (fullscreen_button_pressed_ && new_control_window_pos_y < 0) {
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new_control_window_pos_y = 0;
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} else if (!fullscreen_button_pressed_ &&
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new_control_window_pos_y < (title_bar_height_ + 1)) {
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new_control_window_pos_y = title_bar_height_ + 1;
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}
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} else if (control_winodw_pos_.y + control_window_height_ >
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stream_render_rect_last_.y + stream_render_rect_last_.h) {
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new_control_window_pos_y =
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stream_render_rect_.y + stream_render_rect_.h +
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(control_winodw_pos_.y - stream_render_rect_last_.y -
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stream_render_rect_last_.h);
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if (new_control_window_pos_y >
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stream_window_height_ - control_window_height_) {
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new_control_window_pos_y =
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stream_window_height_ - control_window_height_;
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}
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} else if (control_winodw_pos_.y + control_window_height_ ==
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stream_render_rect_last_.y + stream_render_rect_last_.h) {
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new_control_window_pos_y = stream_render_rect_.y + stream_render_rect_.h -
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control_window_height_;
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} else {
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new_control_window_pos_y =
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(control_winodw_pos_.y - stream_render_rect_last_.y) /
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(float)(stream_render_rect_last_.h) * stream_render_rect_.h +
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stream_render_rect_.y;
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}
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// set cursor pos
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new_cursor_pos_x = new_control_window_pos_x + mouse_diff_control_bar_pos_x_;
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new_cursor_pos_y = new_control_window_pos_y + mouse_diff_control_bar_pos_y_;
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ImGui::SetNextWindowPos(
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ImVec2(new_control_window_pos_x, new_control_window_pos_y),
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ImGuiCond_Always);
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SDL_WarpMouseInWindow(stream_window_, new_cursor_pos_x, new_cursor_pos_y);
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reset_control_bar_pos_ = false;
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} else if (!reset_control_bar_pos_ &&
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ImGui::IsMouseReleased(ImGuiPopupFlags_MouseButtonLeft) ||
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control_window_width_is_changing_) {
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if (control_winodw_pos_.x <= stream_window_width_ / 2) {
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int pos_x = 0;
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int pos_y =
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(control_winodw_pos_.y >=
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(fullscreen_button_pressed_ ? 0 : title_bar_height_) &&
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(fullscreen_button_pressed_ ? 0 : (title_bar_height_ + 1)) &&
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control_winodw_pos_.y <=
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stream_window_height_ - control_window_height_)
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? control_winodw_pos_.y
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: (control_winodw_pos_.y <
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(fullscreen_button_pressed_ ? 0 : title_bar_height_)
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? (fullscreen_button_pressed_ ? 0 : title_bar_height_)
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: (control_winodw_pos_.y < (fullscreen_button_pressed_
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? 0
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: (title_bar_height_ + 1))
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? (fullscreen_button_pressed_ ? 0
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: (title_bar_height_ + 1))
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: (stream_window_height_ - control_window_height_));
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if (control_bar_expand_) {
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@@ -78,13 +129,15 @@ int Render::ControlWindow() {
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int pos_x = 0;
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int pos_y =
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(control_winodw_pos_.y >=
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(fullscreen_button_pressed_ ? 0 : title_bar_height_) &&
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(fullscreen_button_pressed_ ? 0 : (title_bar_height_ + 1)) &&
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control_winodw_pos_.y <=
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stream_window_height_ - control_window_height_)
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? control_winodw_pos_.y
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: (control_winodw_pos_.y <
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(fullscreen_button_pressed_ ? 0 : title_bar_height_)
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? (fullscreen_button_pressed_ ? 0 : title_bar_height_)
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: (control_winodw_pos_.y < (fullscreen_button_pressed_
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? 0
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: (title_bar_height_ + 1))
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? (fullscreen_button_pressed_ ? 0
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: (title_bar_height_ + 1))
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: (stream_window_height_ - control_window_height_));
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if (control_bar_expand_) {
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@@ -131,11 +184,14 @@ int Render::ControlWindow() {
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ImGui::Begin("ControlWindow", nullptr,
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ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoResize |
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ImGuiWindowFlags_NoScrollbar |
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ImGuiWindowFlags_NoBringToFrontOnFocus);
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ImGuiWindowFlags_NoScrollbar);
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ImGui::PopStyleVar();
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control_winodw_pos_ = ImGui::GetWindowPos();
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SDL_GetMouseState(&mouse_pos_x_, &mouse_pos_y_);
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mouse_diff_control_bar_pos_x_ = mouse_pos_x_ - control_winodw_pos_.x;
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mouse_diff_control_bar_pos_y_ = mouse_pos_y_ - control_winodw_pos_.y;
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ImGui::PushStyleColor(ImGuiCol_ChildBg, ImVec4(1.0f, 1.0f, 1.0f, 1.0f));
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static bool a, b, c, d, e;
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ImGui::SetNextWindowPos(
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@@ -160,24 +216,5 @@ int Render::ControlWindow() {
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ImGui::PopStyleVar(4);
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ImGui::PopStyleColor();
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ImGui::SetNextWindowPos(
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ImVec2(0, fullscreen_button_pressed_ ? 0 : title_bar_height_),
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ImGuiCond_Always);
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ImGui::SetNextWindowSize(
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ImVec2(stream_window_width_,
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stream_window_height_ -
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(fullscreen_button_pressed_ ? 0 : title_bar_height_)),
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ImGuiCond_Always);
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ImGui::PushStyleColor(ImGuiCol_WindowBg, ImVec4(0, 0, 0, 0));
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ImGui::PushStyleColor(ImGuiCol_Border,
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ImVec4(178 / 255.0f, 178 / 255.0f, 178 / 255.0f,
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fullscreen_button_pressed_ ? 0 : 1.0f));
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ImGui::Begin("VideoBg", nullptr,
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ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoTitleBar |
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ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoScrollbar |
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ImGuiWindowFlags_NoBringToFrontOnFocus);
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ImGui::PopStyleColor(2);
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ImGui::End();
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return 0;
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}
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@@ -657,6 +657,7 @@ int Render::DrawStreamWindow() {
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ImGui_ImplSDL2_NewFrame();
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ImGui::NewFrame();
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if (!fullscreen_button_pressed_) {
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ImGui::PushStyleColor(ImGuiCol_WindowBg, ImVec4(1.0f, 1.0f, 1.0f, 1.0f));
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ImGui::SetNextWindowPos(ImVec2(0, 0), ImGuiCond_Always);
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ImGui::SetNextWindowSize(
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@@ -664,15 +665,15 @@ int Render::DrawStreamWindow() {
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fullscreen_button_pressed_ ? 0 : title_bar_height_),
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ImGuiCond_Always);
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ImGui::Begin("StreamRender", nullptr,
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ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoTitleBar |
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ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoScrollbar |
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ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoDecoration |
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ImGuiWindowFlags_NoBringToFrontOnFocus);
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ImGui::PopStyleColor();
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TitleBar(false);
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ControlWindow();
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ImGui::End();
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}
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StreamWindow();
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// Rendering
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ImGui::Render();
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@@ -854,6 +855,7 @@ int Render::Run() {
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} else if (event.window.event == SDL_WINDOWEVENT_RESTORED) {
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window_maximized_ = false;
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} else if (event.window.event == SDL_WINDOWEVENT_SIZE_CHANGED) {
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reset_control_bar_pos_ = true;
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SDL_GetWindowSize(stream_window_, &stream_window_width_,
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&stream_window_height_);
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@@ -865,6 +867,7 @@ int Render::Run() {
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stream_window_height_ -
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(fullscreen_button_pressed_ ? 0 : title_bar_height_);
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stream_render_rect_last_ = stream_render_rect_;
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if (render_area_width < render_area_height * video_ratio) {
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stream_render_rect_.x = 0;
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stream_render_rect_.y =
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@@ -37,6 +37,7 @@ class Render {
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int CreateStreamRenderWindow();
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int TitleBar(bool main_window);
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int MainWindow();
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int StreamWindow();
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int LocalWindow();
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int RemoteWindow();
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int RecentConnectionsWindow();
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@@ -180,8 +181,8 @@ class Render {
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int stream_window_height_ = 720;
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int stream_window_width_last_ = 1280;
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int stream_window_height_last_ = 720;
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int main_window_width_before_maximized_ = 640;
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int main_window_height_before_maximized_ = 480;
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int stream_window_width_before_maximized_ = 1280;
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int stream_window_height_before_maximized_ = 720;
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int control_window_min_width_ = 20;
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int control_window_max_width_ = 200;
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int control_window_min_height_ = 40;
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@@ -209,6 +210,12 @@ class Render {
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int control_bar_pos_x_ = 0;
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int control_bar_pos_y_ = 30;
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int mouse_diff_control_bar_pos_x_ = 0;
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int mouse_diff_control_bar_pos_y_ = 0;
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int mouse_pos_x_ = 0;
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int mouse_pos_y_ = 0;
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int mouse_pos_x_last_ = 0;
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int mouse_pos_y_last_ = 0;
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int main_window_width_real_ = 720;
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int main_window_height_real_ = 540;
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@@ -246,6 +253,7 @@ class Render {
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// video window
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SDL_Texture *stream_texture_ = nullptr;
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SDL_Rect stream_render_rect_;
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SDL_Rect stream_render_rect_last_;
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uint32_t stream_pixformat_ = 0;
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std::string host_name_ = "";
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@@ -258,11 +266,9 @@ class Render {
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bool exit_ = false;
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bool exit_video_window_ = false;
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bool connection_established_ = false;
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bool control_bar_hovered_ = false;
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bool connect_button_pressed_ = false;
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bool password_validating_ = false;
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uint32_t password_validating_time_ = 0;
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bool control_bar_expand_ = true;
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bool fullscreen_button_pressed_ = false;
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bool net_traffic_stats_button_pressed_ = false;
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bool mouse_control_button_pressed_ = false;
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@@ -288,6 +294,9 @@ class Render {
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bool is_client_mode_ = false;
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bool is_control_bar_in_left_ = true;
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bool is_control_bar_in_top_ = true;
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bool control_bar_hovered_ = false;
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bool control_bar_expand_ = true;
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bool reset_control_bar_pos_ = false;
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bool control_window_width_is_changing_ = false;
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bool control_window_height_is_changing_ = false;
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bool reload_recent_connections_ = true;
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26
src/single_window/stream_window.cpp
Normal file
26
src/single_window/stream_window.cpp
Normal file
@@ -0,0 +1,26 @@
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#include "localization.h"
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#include "rd_log.h"
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#include "render.h"
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int Render::StreamWindow() {
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ImGui::SetNextWindowPos(
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ImVec2(0, fullscreen_button_pressed_ ? 0 : title_bar_height_),
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ImGuiCond_Always);
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ImGui::SetNextWindowSize(
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ImVec2(stream_window_width_, stream_window_height_ - title_bar_height_),
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ImGuiCond_Always);
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ImGui::PushStyleColor(ImGuiCol_WindowBg, ImVec4(1, 1, 1, 0));
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ImGui::PushStyleColor(ImGuiCol_Border,
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ImVec4(178 / 255.0f, 178 / 255.0f, 178 / 255.0f,
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fullscreen_button_pressed_ ? 0 : 1.0f));
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ImGui::Begin("VideoBg", nullptr,
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ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoDecoration |
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ImGuiWindowFlags_NoBringToFrontOnFocus);
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ImGui::PopStyleColor(2);
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ControlWindow();
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ImGui::End();
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return 0;
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}
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@@ -4,17 +4,19 @@
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#define BUTTON_PADDING 36.0f
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int Render::TitleBar(bool main_window) {
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ImGui::PushStyleColor(ImGuiCol_MenuBarBg, ImVec4(1, 1, 1, 0.0f));
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ImGui::PushStyleColor(ImGuiCol_MenuBarBg, ImVec4(1.0f, 1.0f, 1.0f, 0.0f));
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ImGui::PushStyleColor(ImGuiCol_ChildBg, ImVec4(1.0f, 1.0f, 1.0f, 1.0f));
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ImGui::SetNextWindowPos(ImVec2(0, 0), ImGuiCond_Always);
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ImGui::SetWindowFontScale(0.8f);
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ImGui::BeginChild(
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"TitleBar",
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main_window ? "MainTitleBar" : "StreamTitleBar",
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ImVec2(main_window ? main_window_width_ : stream_window_width_,
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title_bar_height_),
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ImGuiChildFlags_Border,
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ImGuiWindowFlags_MenuBar | ImGuiWindowFlags_NoDecoration |
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ImGuiWindowFlags_NoBringToFrontOnFocus);
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ImGui::SetWindowFontScale(1.0f);
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ImGui::PopStyleColor();
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ImDrawList* draw_list = ImGui::GetWindowDrawList();
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if (ImGui::BeginMenuBar()) {
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