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https://github.com/kunkundi/crossdesk.git
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[fix] fix control window position when stream window size changed
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@@ -37,6 +37,7 @@ class Render {
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int CreateStreamRenderWindow();
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int TitleBar(bool main_window);
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int MainWindow();
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int StreamWindow();
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int LocalWindow();
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int RemoteWindow();
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int RecentConnectionsWindow();
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@@ -180,8 +181,8 @@ class Render {
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int stream_window_height_ = 720;
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int stream_window_width_last_ = 1280;
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int stream_window_height_last_ = 720;
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int main_window_width_before_maximized_ = 640;
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int main_window_height_before_maximized_ = 480;
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int stream_window_width_before_maximized_ = 1280;
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int stream_window_height_before_maximized_ = 720;
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int control_window_min_width_ = 20;
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int control_window_max_width_ = 200;
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int control_window_min_height_ = 40;
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@@ -209,6 +210,12 @@ class Render {
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int control_bar_pos_x_ = 0;
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int control_bar_pos_y_ = 30;
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int mouse_diff_control_bar_pos_x_ = 0;
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int mouse_diff_control_bar_pos_y_ = 0;
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int mouse_pos_x_ = 0;
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int mouse_pos_y_ = 0;
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int mouse_pos_x_last_ = 0;
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int mouse_pos_y_last_ = 0;
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int main_window_width_real_ = 720;
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int main_window_height_real_ = 540;
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@@ -246,6 +253,7 @@ class Render {
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// video window
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SDL_Texture *stream_texture_ = nullptr;
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SDL_Rect stream_render_rect_;
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SDL_Rect stream_render_rect_last_;
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uint32_t stream_pixformat_ = 0;
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std::string host_name_ = "";
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@@ -258,11 +266,9 @@ class Render {
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bool exit_ = false;
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bool exit_video_window_ = false;
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bool connection_established_ = false;
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bool control_bar_hovered_ = false;
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bool connect_button_pressed_ = false;
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bool password_validating_ = false;
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uint32_t password_validating_time_ = 0;
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bool control_bar_expand_ = true;
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bool fullscreen_button_pressed_ = false;
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bool net_traffic_stats_button_pressed_ = false;
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bool mouse_control_button_pressed_ = false;
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@@ -288,6 +294,9 @@ class Render {
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bool is_client_mode_ = false;
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bool is_control_bar_in_left_ = true;
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bool is_control_bar_in_top_ = true;
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bool control_bar_hovered_ = false;
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bool control_bar_expand_ = true;
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bool reset_control_bar_pos_ = false;
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bool control_window_width_is_changing_ = false;
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bool control_window_height_is_changing_ = false;
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bool reload_recent_connections_ = true;
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