[feat] add native Metal video rendering for Slint on macOS

This commit is contained in:
dijunkun
2026-08-25 00:41:18 +08:00
parent 3f93dc05aa
commit 29aae747c6
18 changed files with 2193 additions and 431 deletions
+8
View File
@@ -110,6 +110,14 @@ struct RemoteSession {
std::mutex video_frame_mutex_;
std::shared_ptr<std::vector<unsigned char>> front_frame_;
std::shared_ptr<std::vector<unsigned char>> back_frame_;
#ifdef __APPLE__
// Retains the most recent background CPU frame across disconnect cleanup
// so closing an unselected tab can still update its recent-item thumbnail.
std::shared_ptr<std::vector<unsigned char>> thumbnail_frame_;
int thumbnail_width_ = 0;
int thumbnail_height_ = 0;
std::chrono::steady_clock::time_point background_snapshot_time_;
#endif
bool render_rect_dirty_ = false;
bool stream_cleanup_pending_ = false;
float mouse_pos_x_ = 0;