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[fix] keep Windows display slots and input mapping stable across hotplug
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@@ -96,6 +96,7 @@ private:
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bool ShouldSendCapturedFrame(std::chrono::steady_clock::time_point now,
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int fps);
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bool ShouldCaptureCursor() const;
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bool SyncDisplayInfo();
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void SetDisplayInfoList(std::vector<DisplayInfo> displays);
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void RecordCaptureCadence(std::chrono::steady_clock::time_point now, int fps,
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bool from_secure_desktop);
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