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[feat] add OpenGL NV12 underlay rendering for Slint on Linux
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@@ -41,7 +41,7 @@ private:
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void SyncStreamVideoFrame();
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void ScheduleNextVideoFrame();
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void ConfigureStreamVideoRenderer();
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#if defined(_WIN32)
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#if defined(_WIN32) || defined(__linux__)
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void SubmitCachedFrameToOpenGl(
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const std::shared_ptr<RemoteSession>& session);
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#endif
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