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https://github.com/kunkundi/crossdesk.git
synced 2025-10-27 04:35:34 +08:00
Chinese support in connection status window
This commit is contained in:
@@ -47,6 +47,13 @@ static std::vector<std::string> enable_hardware_video_codec = {
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static std::vector<std::string> ok = {u8"确认", "OK"};
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static std::vector<std::string> cancel = {u8"取消", "Cancel"};
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static std::vector<std::string> input_password = {u8"请输入密码",
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"Please input password"};
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static std::vector<std::string> validate_password = {u8"验证密码中...",
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"Validate password ..."};
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static std::vector<std::string> reinput_password = {
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u8"请重新输入密码", "Please input password again"};
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static std::vector<std::string> signal_connected = {u8"已连接服务器",
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"Connected"};
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static std::vector<std::string> signal_disconnected = {u8"未连接服务器",
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@@ -56,10 +63,15 @@ static std::vector<std::string> p2p_connected = {u8"对等连接已建立",
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"P2P Connected"};
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static std::vector<std::string> p2p_disconnected = {u8"对等连接已断开",
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"P2P Disconnected"};
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static std::vector<std::string> p2p_connecting = {u8"正在建立对等连接",
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"P2P Connecting"};
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static std::vector<std::string> p2p_connecting = {u8"正在建立对等连接...",
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"P2P Connecting ..."};
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static std::vector<std::string> p2p_failed = {u8"对等连接失败", "P2P Failed"};
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static std::vector<std::string> p2p_closed = {u8"对等连接已关闭", "P2P closed"};
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static std::vector<std::string> no_such_id = {u8"无此ID", "No such ID"};
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static std::vector<std::string> about = {u8"关于", "About"};
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static std::vector<std::string> version = {u8"版本", "Version"};
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} // namespace localization
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@@ -32,22 +32,17 @@ int Render::ConnectionStatusWindow() {
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ImGui::PopStyleColor();
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ImGui::SetWindowFontScale(1.0f);
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ImGui::SetWindowFontScale(0.6f);
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ImGui::SetWindowFontScale(0.5f);
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std::string text;
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if (ConnectionStatus::Connecting == connection_status_) {
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text = "Connecting...";
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text = localization::p2p_connecting[localization_language_index_];
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ImGui::SetCursorPosX(connection_status_window_width_ * 3 / 7);
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ImGui::SetCursorPosY(connection_status_window_height_ * 2 / 3);
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// Cancel
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if (ImGui::Button(
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localization::cancel[localization_language_index_].c_str())) {
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connect_button_pressed_ = false;
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}
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} else if (ConnectionStatus::Connected == connection_status_) {
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text = "Connected";
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text = localization::p2p_connected[localization_language_index_];
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} else if (ConnectionStatus::Disconnected == connection_status_) {
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text = "Disonnected";
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text = localization::p2p_disconnected[localization_language_index_];
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ImGui::SetCursorPosX(connection_status_window_width_ * 3 / 7);
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ImGui::SetCursorPosY(connection_status_window_height_ * 2 / 3);
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// Cancel
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@@ -56,7 +51,7 @@ int Render::ConnectionStatusWindow() {
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connect_button_pressed_ = false;
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}
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} else if (ConnectionStatus::Failed == connection_status_) {
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text = "Failed";
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text = localization::p2p_failed[localization_language_index_];
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ImGui::SetCursorPosX(connection_status_window_width_ * 3 / 7);
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ImGui::SetCursorPosY(connection_status_window_height_ * 2 / 3);
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// Cancel
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@@ -65,47 +60,59 @@ int Render::ConnectionStatusWindow() {
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connect_button_pressed_ = false;
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}
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} else if (ConnectionStatus::Closed == connection_status_) {
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text = "Closed";
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text = localization::p2p_closed[localization_language_index_];
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ImGui::SetCursorPosX(connection_status_window_width_ * 3 / 7);
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ImGui::SetCursorPosY(connection_status_window_height_ * 2 / 3);
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// Cancel
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if (ImGui::Button(
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localization::cancel[localization_language_index_].c_str())) {
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localization::ok[localization_language_index_].c_str())) {
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connect_button_pressed_ = false;
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}
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} else if (ConnectionStatus::IncorrectPassword == connection_status_) {
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text = "Please input password";
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auto window_width = ImGui::GetWindowSize().x;
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auto window_height = ImGui::GetWindowSize().y;
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ImGui::SetCursorPosX((window_width - IPUT_WINDOW_WIDTH / 2) * 0.5f);
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ImGui::SetCursorPosY(window_height * 0.4f);
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ImGui::SetNextItemWidth(IPUT_WINDOW_WIDTH / 2);
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if (!password_validating_) {
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if (password_validating_time_ == 1) {
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text = localization::input_password[localization_language_index_];
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} else {
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text = localization::reinput_password[localization_language_index_];
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}
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auto window_width = ImGui::GetWindowSize().x;
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auto window_height = ImGui::GetWindowSize().y;
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ImGui::SetCursorPosX((window_width - IPUT_WINDOW_WIDTH / 2) * 0.5f);
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ImGui::SetCursorPosY(window_height * 0.4f);
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ImGui::SetNextItemWidth(IPUT_WINDOW_WIDTH / 2);
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ImGui::PushStyleVar(ImGuiStyleVar_FrameBorderSize, 1.0f);
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ImGui::InputText("##password", (char *)remote_password_.c_str(), 7,
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ImGuiInputTextFlags_CharsNoBlank);
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ImGui::PopStyleVar();
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ImGui::PushStyleVar(ImGuiStyleVar_FrameBorderSize, 1.0f);
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ImGui::InputText("##password", (char *)remote_password_.c_str(), 7,
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ImGuiInputTextFlags_CharsNoBlank);
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ImGui::PopStyleVar();
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ImGui::SetCursorPosX(window_width * 0.28f);
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ImGui::SetCursorPosY(window_height * 0.75f);
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// OK
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if (ImGui::Button(
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localization::ok[localization_language_index_].c_str())) {
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connect_button_pressed_ = true;
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JoinConnection(peer_reserved_ ? peer_reserved_ : peer_, remote_id_,
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remote_password_.c_str());
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ImGui::SetCursorPosX(window_width * 0.315f);
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ImGui::SetCursorPosY(window_height * 0.75f);
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// OK
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if (ImGui::Button(
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localization::ok[localization_language_index_].c_str())) {
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connect_button_pressed_ = true;
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password_validating_ = true;
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JoinConnection(peer_reserved_ ? peer_reserved_ : peer_, remote_id_,
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remote_password_.c_str());
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}
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ImGui::SameLine();
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if (ImGui::Button(
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localization::cancel[localization_language_index_].c_str())) {
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remote_password_ = "";
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connect_button_pressed_ = false;
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}
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} else {
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text = localization::validate_password[localization_language_index_];
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ImGui::SetCursorPosX(connection_status_window_width_ * 3 / 7);
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ImGui::SetCursorPosY(connection_status_window_height_ * 2 / 3);
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}
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}
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ImGui::SameLine();
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if (ImGui::Button(
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localization::cancel[localization_language_index_].c_str())) {
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remote_password_ = "";
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connect_button_pressed_ = false;
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}
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} else if (ConnectionStatus::NoSuchTransmissionId == connection_status_) {
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text = "No such transmissionId";
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else if (ConnectionStatus::NoSuchTransmissionId == connection_status_) {
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text = localization::no_such_id[localization_language_index_];
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ImGui::SetCursorPosX(connection_status_window_width_ * 3 / 7);
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ImGui::SetCursorPosY(connection_status_window_height_ * 2 / 3);
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// Cancel
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@@ -50,7 +50,7 @@ int Render::AboutWindow() {
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ImGui::SetNextWindowSize(ImVec2(about_window_width_, about_window_height_));
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// ImGui::PushStyleColor(ImGuiCol_WindowBg, ImVec4(1.0, 1.0, 1.0, 1.0));
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ImGui::PushStyleColor(ImGuiCol_WindowBg, ImVec4(1.0f, 1.0f, 1.0f, 1.0f));
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ImGui::PushStyleVar(ImGuiStyleVar_WindowBorderSize, 1.0f);
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ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 5.0f);
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ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding, 3.0f);
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@@ -61,7 +61,16 @@ int Render::AboutWindow() {
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ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoSavedSettings);
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ImGui::SetWindowFontScale(1.0f);
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ImGui::SetWindowFontScale(0.5f);
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std::string text = "Version 0.0.1";
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std::string version;
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#ifdef RD_VERSION
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version = RD_VERSION;
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#else
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version = "Unknown";
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#endif
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std::string text =
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localization::version[localization_language_index_] + ": " + version;
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ImGui::Text("%s", text.c_str());
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ImGui::SetCursorPosX(about_window_width_ * 0.42f);
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@@ -76,6 +85,7 @@ int Render::AboutWindow() {
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ImGui::End();
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ImGui::SetWindowFontScale(1.0f);
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ImGui::PopStyleVar(3);
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ImGui::PopStyleColor();
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return 0;
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}
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@@ -161,6 +161,8 @@ class Render {
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bool connection_established_ = false;
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bool subwindow_hovered_ = false;
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bool connect_button_pressed_ = false;
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bool password_validating_ = false;
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uint32_t password_validating_time_ = 0;
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bool control_bar_button_pressed_ = false;
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bool fullscreen_button_pressed_ = false;
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bool mouse_control_button_pressed_ = false;
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@@ -174,7 +174,6 @@ void Render::OnConnectionStatusCb(ConnectionStatus status, void *user_data) {
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render->connection_status_str_ = "Connected";
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render->connection_established_ = true;
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render->streaming_ = true;
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// render->connect_button_pressed_ = false;
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SDL_SetWindowSize(render->main_window_, render->stream_window_width_,
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render->stream_window_height_);
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SDL_SetWindowPosition(render->main_window_, SDL_WINDOWPOS_CENTERED,
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@@ -185,10 +184,13 @@ void Render::OnConnectionStatusCb(ConnectionStatus status, void *user_data) {
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}
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} else if (ConnectionStatus::Disconnected == status) {
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render->connection_status_str_ = "Disconnected";
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render->password_validating_time_ = 0;
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} else if (ConnectionStatus::Failed == status) {
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render->connection_status_str_ = "Failed";
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render->password_validating_time_ = 0;
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} else if (ConnectionStatus::Closed == status) {
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render->connection_status_str_ = "Closed";
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render->password_validating_time_ = 0;
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render->start_screen_capture_ = false;
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render->start_mouse_control_ = false;
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render->connection_established_ = false;
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@@ -202,8 +204,9 @@ void Render::OnConnectionStatusCb(ConnectionStatus status, void *user_data) {
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}
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} else if (ConnectionStatus::IncorrectPassword == status) {
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render->connection_status_str_ = "Incorrect password";
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render->password_validating_ = false;
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render->password_validating_time_++;
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if (render->connect_button_pressed_) {
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// render->connect_button_pressed_ = false;
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render->connection_established_ = false;
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render->connect_button_label_ =
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render->connect_button_pressed_
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@@ -213,7 +216,6 @@ void Render::OnConnectionStatusCb(ConnectionStatus status, void *user_data) {
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} else if (ConnectionStatus::NoSuchTransmissionId == status) {
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render->connection_status_str_ = "No such transmission id";
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if (render->connect_button_pressed_) {
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// render->connect_button_pressed_ = false;
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render->connection_established_ = false;
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render->connect_button_label_ =
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render->connect_button_pressed_
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@@ -52,6 +52,7 @@ int Render::SettingButton() {
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// Settings
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{
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ImGui::SetWindowFontScale(0.5f);
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ImGui::PushStyleColor(ImGuiCol_WindowBg, ImVec4(1.0f, 1.0f, 1.0f, 1.0f));
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ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 5.0f);
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ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding, 3.0f);
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@@ -251,6 +252,7 @@ int Render::SettingButton() {
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ImGui::SetWindowFontScale(0.5f);
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ImGui::End();
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ImGui::PopStyleVar(2);
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ImGui::PopStyleColor();
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ImGui::SetWindowFontScale(1.0f);
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}
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}
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