[fix] fix macOS remote keyboard modifier injection, fixes #81

This commit is contained in:
dijunkun
2026-05-21 00:15:43 +08:00
parent 515d517a99
commit 1e29ec708f
5 changed files with 182 additions and 1 deletions
@@ -269,10 +269,30 @@ inline bool IsFunctionKey(int key_code) {
}
}
CGEventFlags ToCGEventFlags(uint32_t injected_flags) {
CGEventFlags flags = 0;
if ((injected_flags & kMacInjectedModifierShift) != 0) {
flags |= kCGEventFlagMaskShift;
}
if ((injected_flags & kMacInjectedModifierControl) != 0) {
flags |= kCGEventFlagMaskControl;
}
if ((injected_flags & kMacInjectedModifierOption) != 0) {
flags |= kCGEventFlagMaskAlternate;
}
if ((injected_flags & kMacInjectedModifierCommand) != 0) {
flags |= kCGEventFlagMaskCommand;
}
return flags;
}
int KeyboardCapturer::SendKeyboardCommand(int key_code, bool is_down,
uint32_t scan_code, bool extended) {
(void)scan_code;
(void)extended;
const uint32_t injected_flags =
injected_modifier_state_.Update(key_code, is_down);
if (vkCodeToCGKeyCode.find(key_code) != vkCodeToCGKeyCode.end()) {
CGKeyCode cg_key_code = vkCodeToCGKeyCode[key_code];
CGEventRef event = CGEventCreateKeyboardEvent(NULL, cg_key_code, is_down);
@@ -281,7 +301,7 @@ int KeyboardCapturer::SendKeyboardCommand(int key_code, bool is_down,
return -1;
}
CGEventSetFlags(event, 0);
CGEventSetFlags(event, ToCGEventFlags(injected_flags));
CGEventPost(kCGHIDEventTap, event);
CFRelease(event);