mirror of
https://github.com/kunkundi/crossdesk.git
synced 2026-11-07 06:39:10 +08:00
[fix] position windows before showing to prevent flicker
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@@ -97,6 +97,7 @@
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#include "updater/update_controller.h"
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#endif
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#include "window_geometry.h"
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#include "window_presentation.h"
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namespace crossdesk {
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namespace {
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@@ -1116,9 +1117,6 @@ struct GuiApplication::SlintUi {
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bool server_file_dialog_open = false;
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bool server_suspended_for_dialog = false;
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server_window_state::EdgeLayout server_layout{};
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#if _WIN32
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int server_native_window_attempts = 0;
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#endif
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int localized_language = -1;
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std::chrono::steady_clock::time_point last_clipboard_poll{};
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slint::Timer video_timer;
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@@ -3764,9 +3762,10 @@ void GuiApplication::SyncStreamWindow() {
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(*ui_->stream)->set_displays(ui_->display_model);
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(*ui_->stream)->set_stats_rows(ui_->stats_model);
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BindStreamCallbacks();
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(*ui_->stream)->show();
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// Repeat after the next layout pass because the backend resolves the
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// initial DPI and preferred size asynchronously on some platforms.
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(*ui_->stream)->window().set_size(slint::LogicalSize({
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kStreamWindowLogicalWidth,
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StreamWindowLogicalHeight((*ui_->stream)->get_custom_titlebar())}));
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// Resolve placement and any display-DPI change while still hidden.
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ui_->stream_initial_position_attempts = 2;
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#if defined(__APPLE__)
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ui_->stream_live_resize_configuration_attempts = 30;
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@@ -3781,8 +3780,10 @@ void GuiApplication::SyncStreamWindow() {
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// A wall takeover hides an existing stream window without destroying it.
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// Opening a recent device must also restore that existing window.
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if (need_to_create_stream_window_) {
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(*ui_->stream)->window().set_minimized(false);
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(*ui_->stream)->show();
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if (ui_->stream_initial_position_attempts == 0) {
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(*ui_->stream)->window().set_minimized(false);
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(*ui_->stream)->show();
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}
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need_to_create_stream_window_ = false;
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}
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#if _WIN32
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@@ -3802,7 +3803,8 @@ void GuiApplication::SyncStreamWindow() {
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if (ui_->video_presenter && ui_->video_presenter->EnsureAttached()) {
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video_frame_dirty_.store(true, std::memory_order_release);
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}
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if (ui_->stream_initial_position_attempts > 0) {
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if (has_sessions && ui_->stream_initial_position_attempts > 0 &&
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NativeWindowReady((*ui_->stream)->window())) {
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if (PositionWindowAtCenter(
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(*ui_->stream)->window(), ui_->main->window(),
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kStreamWindowLogicalWidth,
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@@ -3811,6 +3813,7 @@ void GuiApplication::SyncStreamWindow() {
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} else {
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ui_->stream_initial_position_attempts = 0;
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}
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if (ui_->stream_initial_position_attempts == 0) (*ui_->stream)->show();
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}
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if (!has_sessions) {
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SetStreamKeyboardFocus(false);
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@@ -4211,11 +4214,7 @@ void GuiApplication::SetServerPanelExpanded(bool expanded) {
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server_window_collapsed_ = !expanded;
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(*ui_->server_bar)->set_expanded(expanded);
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if (expanded) {
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PositionServerWindows();
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(*ui_->server)->show();
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#if _WIN32
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ConfigureWindowsServerWindow((*ui_->server)->window());
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#endif
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// SyncServerWindow shows the panel after native creation and placement.
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PositionServerWindows();
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} else {
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(*ui_->server)->set_confirming_disconnect(false);
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@@ -4447,10 +4446,6 @@ void GuiApplication::SyncServerWindow() {
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BindServerCallbacks();
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ui_localization::ApplyServerStrings(*ui_->server, localization_language_index_);
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ui_localization::ApplyServerStrings(*ui_->server_bar, localization_language_index_);
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(*ui_->server_bar)->show();
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#if _WIN32
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ui_->server_native_window_attempts = 30;
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#endif
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server_window_created_ = true;
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server_window_inited_ = true;
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}
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@@ -4470,13 +4465,9 @@ void GuiApplication::SyncServerWindow() {
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ui_->server_drag.active = false;
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server_window_created_ = false;
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server_window_inited_ = false;
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#if _WIN32
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ui_->server_native_window_attempts = 0;
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#endif
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}
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if (!ui_->server) return;
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if (ui_->server_suspended_for_dialog) {
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(*ui_->server_bar)->show();
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ui_->server_suspended_for_dialog = false;
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}
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@@ -4517,16 +4508,17 @@ void GuiApplication::SyncServerWindow() {
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(*ui_->server_bar)->set_controller_count(static_cast<int>(ui_->controller_ids.size()));
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ui_localization::ApplyServerStrings(*ui_->server, localization_language_index_);
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ui_localization::ApplyServerStrings(*ui_->server_bar, localization_language_index_);
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#if _WIN32
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if (ui_->server_native_window_attempts > 0) {
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if (ConfigureWindowsServerWindow((*ui_->server_bar)->window()))
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ui_->server_native_window_attempts = 0;
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else
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--ui_->server_native_window_attempts;
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}
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#endif
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(*ui_->server)->set_sending_file(transfers_.global_state().file_sending_.load());
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PositionServerWindows();
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const auto show_prepared = [](slint::Window& window) {
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if (window.is_visible() || !NativeWindowReady(window)) return;
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#if _WIN32
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if (!ConfigureWindowsServerWindow(window)) return;
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#endif
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window.show();
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};
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show_prepared((*ui_->server_bar)->window());
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if (!server_window_collapsed_) show_prepared((*ui_->server)->window());
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}
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void GuiApplication::CancelFileTransfer(uint32_t file_id) {
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@@ -4759,13 +4751,8 @@ void GuiApplication::SyncFileTransferNotifications() {
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#endif
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}
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if (!window.is_visible()) {
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#if defined(__APPLE__)
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// Winit creates native windows on the next event-loop turn. Wait until
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// it exists so show() and focus restoration happen synchronously.
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if (!window.appkit_view()) continue;
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#elif _WIN32
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if (!window.win32_hwnd()) continue;
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#endif
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// Wait until native placement and focus restoration can be synchronous.
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if (!NativeWindowReady(window)) continue;
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#if _WIN32
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// Tool windows stay out of Alt-Tab and must not interrupt remote input.
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const auto configure = [&] {
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@@ -0,0 +1,21 @@
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#pragma once
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#include <slint.h>
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namespace crossdesk {
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// Winit creates hidden native windows on a later event-loop turn. Wait for
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// that window before applying geometry that depends on its frame or DPI.
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inline bool NativeWindowReady([[maybe_unused]] const slint::Window& window) {
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#if defined(_WIN32)
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return window.win32_hwnd() != nullptr;
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#elif defined(__APPLE__)
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return window.appkit_view() != nullptr;
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#else
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// Other backends accept initial geometry before show(); Wayland placement
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// is controlled by the compositor and must not wait for a mapped surface.
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return true;
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#endif
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}
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} // namespace crossdesk
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