[fix] eliminate 30 fps cap in remote desktop rendering pipeline

This commit is contained in:
dijunkun
2026-08-24 16:22:32 +08:00
parent 26ffd25194
commit 18c1c6535c
8 changed files with 337 additions and 60 deletions
+1
View File
@@ -275,6 +275,7 @@ function setup_targets()
add_includedirs("src/gui", {public = true})
if is_os("windows") then
add_cxxflags("/bigobj")
add_links("opengl32")
add_files("src/gui/platform/tray/win_tray.cpp")
add_includedirs("src/service/windows", {public = true})
elseif is_os("macosx") then