mirror of
https://github.com/kunkundi/crossdesk.git
synced 2026-11-07 23:09:21 +08:00
[feat] extend keyboard and pointer control with bounded held input
This commit is contained in:
+34
-1
@@ -112,6 +112,7 @@ struct RunningAction {
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std::vector<Step> steps;
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size_t next = 0;
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bool submitted = false;
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bool retain_input = false;
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Clock::time_point started, awaiting_ack{};
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};
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struct Record {
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@@ -275,7 +276,8 @@ private:
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void FinishAction(const char *error = nullptr) {
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if (!action_)
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return;
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session_.ReleaseInput();
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if (error) session_.ReleaseInput();
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else if (!action_->retain_input) session_.ReleaseActionInput();
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const auto remote = session_.InputResult();
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if (!error && remote == "pending") {
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if (action_->awaiting_ack == Clock::time_point{}) action_->awaiting_ack = Clock::now();
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@@ -283,12 +285,15 @@ private:
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error = "REMOTE_ACK_TIMEOUT";
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}
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if (!error && remote == "failed") error = "REMOTE_INPUT_FAILED";
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if (error) session_.ReleaseInput();
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if (session_.HasPressedInput()) input_lease_ = Clock::now() + std::chrono::seconds(15);
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json result = {
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{"status", error ? (action_->submitted ? "outcome_unknown"
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: "failed_before_submit")
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: "submitted"},
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{"operation_id", action_->operation},
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{"remote_execution", remote},
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{"input_lease_ms", session_.HasPressedInput() ? 15000 : 0},
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{"generation", action_->generation},
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{"after_frame_id", frame_ ? frame_->frame_id : 0},
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{"side_effect_possible", action_->submitted},
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@@ -330,6 +335,8 @@ private:
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}
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void Tick() {
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session_.Tick();
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if (!action_ && session_.HasPressedInput() && Clock::now() >= input_lease_)
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session_.ReleaseInput();
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for (auto it = remote_jobs_.begin(); it != remote_jobs_.end();) {
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auto result = session_.TakeRemoteResult(it->request);
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const char *error = !session_.Connected() ? "SESSION_CLOSED"
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@@ -687,6 +694,27 @@ private:
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running->steps = unlock
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? BuildUnlockSteps(String(j, "password", 256), session_.Status().value("platform", "") == "macos")
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: BuildInputSteps(j.at("action"), {o.width, o.height, o.source_width, o.source_height, o.region});
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if (unlock) session_.ReleaseInput();
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if (type == "type_text" && session_.HasPressedInput()) throw std::invalid_argument("INPUT_HELD");
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running->retain_input = type == "key_down" || type == "mouse_down";
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for (auto it = running->steps.begin(); it != running->steps.end();) {
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if (it->kind == StepKind::Key && session_.KeyPressed(it->key) && type != "key_up") {
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const bool modifier = it->key == 16 || it->key == 17 || it->key == 18 || it->key == 91;
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if (type != "key_down" && !modifier) throw std::invalid_argument("KEY_ALREADY_HELD");
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it = running->steps.erase(it);
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} else {
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if (it->kind == StepKind::Pointer && session_.ButtonPressed(it->flag) && type == "mouse_down") {
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it = running->steps.erase(it);
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continue;
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}
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if (it->kind == StepKind::Pointer && (it->flag == 1 || it->flag == 3 || it->flag == 5) &&
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session_.ButtonPressed(it->flag) && type != "mouse_down")
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throw std::invalid_argument("BUTTON_ALREADY_HELD");
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++it;
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}
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}
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if (type == "key_down" && !running->steps.empty() && session_.Status()["held_key_codes"].size() >= 32)
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throw std::invalid_argument("INPUT_LIMIT");
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while (records_.size() >= 128 ||
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(!records_.empty() && Age(records_.front().created) > 300000))
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records_.pop_front();
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@@ -788,6 +816,10 @@ private:
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} else if (method == "action") {
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StartAction(j, id);
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return false;
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} else if (method == "release_inputs") {
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Fields(j, {"id", "method"});
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FinishAction("CANCELLED");
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session_.ReleaseInput();
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} else if (method == "system") {
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Fields(j, {"id", "method", "command", "operation_id"});
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const auto command = String(j, "command", 16);
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@@ -1015,6 +1047,7 @@ private:
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json preview_;
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int preview_edge_ = 960;
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Clock::time_point preview_time_;
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Clock::time_point input_lease_{};
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std::unique_ptr<VideoServer> video_;
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uint64_t video_generation_ = 0, last_video_frame_ = 0;
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bool video_connected_ = false, video_enabled_ = false;
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@@ -85,6 +85,44 @@ int KeyCode(const std::string &key) {
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{"F10", 121},
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{"F11", 122},
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{"F12", 123},
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{"F13", 124},
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{"F14", 125},
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{"F15", 126},
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{"F16", 127},
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{"F17", 128},
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{"F18", 129},
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{"F19", 130},
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{"F20", 131},
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{"F21", 132},
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{"F22", 133},
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{"F23", 134},
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{"F24", 135},
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{"NUMPAD0", 96},
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{"NUMPAD1", 97},
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{"NUMPAD2", 98},
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{"NUMPAD3", 99},
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{"NUMPAD4", 100},
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{"NUMPAD5", 101},
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{"NUMPAD6", 102},
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{"NUMPAD7", 103},
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{"NUMPAD8", 104},
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{"NUMPAD9", 105},
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{"NUM_LOCK", 144},
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{"SCROLL_LOCK", 145},
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{"PRINT_SCREEN", 44},
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{"MENU", 93},
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{"MULTIPLY", 106},
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{"ADD", 107},
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{"SUBTRACT", 109},
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{"DECIMAL", 110},
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{"DIVIDE", 111},
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{"VOLUME_MUTE", 173},
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{"VOLUME_DOWN", 174},
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{"VOLUME_UP", 175},
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{"MEDIA_NEXT", 176},
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{"MEDIA_PREVIOUS", 177},
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{"MEDIA_STOP", 178},
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{"MEDIA_PLAY_PAUSE", 179},
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{"SEMICOLON", 186},
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{"EQUAL", 187},
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{"COMMA", 188},
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@@ -135,7 +173,17 @@ std::vector<Step> BuildInputSteps(const json &a, const InputGeometry &o) {
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step.delay = delay;
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steps.push_back(std::move(step));
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};
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if (type == "move" || type == "click" || type == "double_click") {
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if (type == "mouse_down" || type == "mouse_up") {
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Fields(a, {"type", "x", "y", "button"});
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const auto button = a.contains("button") ? String(a, "button", 8) : "left";
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const int flag = button == "left" ? 1 : button == "right" ? 3 : button == "middle" ? 5 : -1;
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if (flag < 0) throw std::invalid_argument("INVALID_BUTTON");
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point(a, 0);
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point(a, 10, flag + (type == "mouse_up" ? 1 : 0));
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} else if (type == "key_down" || type == "key_up") {
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Fields(a, {"type", "key"});
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key(KeyCode(String(a, "key", 16)), type == "key_down", 0);
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} else if (type == "move" || type == "click" || type == "double_click") {
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Fields(a, type == "move"
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? std::initializer_list<const char *>{"type", "x", "y",
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"modifiers"}
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@@ -180,7 +228,7 @@ std::vector<Step> BuildInputSteps(const json &a, const InputGeometry &o) {
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const auto &path = a.at("path");
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if (!path.is_array() || path.size() < 2 || path.size() > 128)
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throw std::invalid_argument("INVALID_PATH");
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const int duration = Number(a, "duration_ms", 100, 2000, 500);
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const int duration = Number(a, "duration_ms", 100, 30000, 500);
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for (const auto &p : path)
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Fields(p, {"x", "y"});
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point(path.front(), 0);
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@@ -189,12 +237,12 @@ std::vector<Step> BuildInputSteps(const json &a, const InputGeometry &o) {
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point(path[i], 10 + int(i * duration / (path.size() - 1)));
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point(path.back(), duration + 30, flag + 1);
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} else if (type == "key_press") {
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Fields(a, {"type", "key", "modifiers"});
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Fields(a, {"type", "key", "modifiers", "duration_ms"});
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const auto code = KeyCode(String(a, "key", 16));
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key(code, true, 0);
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key(code, false, 40);
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key(code, false, Number(a, "duration_ms", 10, 30000, 40));
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} else if (type == "hotkey") {
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Fields(a, {"type", "keys"});
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Fields(a, {"type", "keys", "duration_ms"});
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const auto &keys = a.at("keys");
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if (!keys.is_array() || keys.size() < 2 || keys.size() > 6)
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throw std::invalid_argument("INVALID_KEYS");
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@@ -213,7 +261,7 @@ std::vector<Step> BuildInputSteps(const json &a, const InputGeometry &o) {
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key(code, true, delay);
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delay += 15;
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}
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delay += 30;
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delay += Number(a, "duration_ms", 10, 30000, 30);
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for (auto it = codes.rbegin(); it != codes.rend(); ++it) {
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key(*it, false, delay);
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delay += 15;
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@@ -157,3 +157,9 @@ The desktop and CLI share `FileBrowser` and the existing file transfer engine. P
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`system` accepts `command: status | lock | send_sas`. Commands that change system state require an `operation_id` and control permission. Status queries are available during human pause. The host executes system operations through its application-thread queue, checks connection authorization again, and expires queued operations after two seconds. Windows secure attention uses the existing service integration.
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`lock_state` is `locked`, `unlocked`, or `unknown`. macOS queries the current console session, Windows uses its session lock state, and Linux queries the current logind session's `LockedHint`. The MCP unlock workflow verifies this state on compatible hosts and returns `verified` when the system reports an unlocked session.
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## Held input
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`key_down`, `key_up`, `mouse_down`, and `mouse_up` extend the action union. Each successful action renews a fifteen-second lease for held input. Existing held modifiers survive subsequent clicks, movement and hotkeys. `release_inputs` releases the controller's tracked keys/buttons and cancels current input without requiring an observation. Errors, human pause, display changes and disconnection release held input.
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`key_press` and `hotkey` accept `duration_ms` from 10 to 30000. Drags accept durations up to 30000 milliseconds. Extended key names include F13–F24, NUMPAD0–NUMPAD9, arithmetic keypad keys, lock/menu/print keys and media controls. Target platform key mapping determines availability. Text input requires held keys/buttons to be released first.
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