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[feat] add OpenGL NV12 underlay rendering for Slint on Windows
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@@ -12,6 +12,9 @@
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#include "display_stream_id.h"
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#include "localization.h"
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#if defined(_WIN32)
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#include "platform/windows_opengl_video_renderer.h"
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#endif
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#ifdef __APPLE__
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#include "platform/metal_video_renderer.h"
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#endif
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