[feat] add OpenGL NV12 underlay rendering for Slint on Windows

This commit is contained in:
dijunkun
2026-08-25 02:16:14 +08:00
parent 20f8137df2
commit 0d9d385d10
11 changed files with 1150 additions and 61 deletions
+4
View File
@@ -41,6 +41,10 @@ private:
void SyncStreamVideoFrame();
void ScheduleNextVideoFrame();
void ConfigureStreamVideoRenderer();
#if defined(_WIN32)
void SubmitCachedFrameToOpenGl(
const std::shared_ptr<RemoteSession>& session);
#endif
#if defined(__APPLE__)
void SubmitCachedFrameToMetal(
const std::shared_ptr<RemoteSession>& session);