mirror of
https://github.com/kunkundi/crossdesk.git
synced 2025-10-26 12:15:34 +08:00
[feat] use an additional window to show video streams
This commit is contained in:
@@ -29,18 +29,18 @@ int Render::ControlWindow() {
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ImGui::SetNextWindowPos(ImVec2(0, title_bar_height_), ImGuiCond_Once);
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if (ImGui::IsMouseReleased(ImGuiPopupFlags_MouseButtonLeft) ||
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control_window_width_is_changing_) {
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if (control_winodw_pos_.x <= main_window_width_ / 2) {
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if (control_winodw_pos_.x <= stream_window_width_ / 2) {
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int pos_x = 0;
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int pos_y =
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(control_winodw_pos_.y >=
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(fullscreen_button_pressed_ ? 0 : title_bar_height_) &&
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control_winodw_pos_.y <=
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main_window_height_ - control_window_height_)
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stream_window_height_ - control_window_height_)
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? control_winodw_pos_.y
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: (control_winodw_pos_.y <
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(fullscreen_button_pressed_ ? 0 : title_bar_height_)
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? (fullscreen_button_pressed_ ? 0 : title_bar_height_)
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: (main_window_height_ - control_window_height_));
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: (stream_window_height_ - control_window_height_));
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if (control_bar_expand_) {
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if (control_window_width_ >= control_window_max_width_) {
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@@ -59,36 +59,36 @@ int Render::ControlWindow() {
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}
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ImGui::SetNextWindowPos(ImVec2(pos_x, pos_y), ImGuiCond_Always);
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is_control_bar_in_left_ = true;
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} else if (control_winodw_pos_.x > main_window_width_ / 2) {
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} else if (control_winodw_pos_.x > stream_window_width_ / 2) {
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int pos_x = 0;
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int pos_y =
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(control_winodw_pos_.y >=
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(fullscreen_button_pressed_ ? 0 : title_bar_height_) &&
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control_winodw_pos_.y <=
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main_window_height_ - control_window_height_)
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stream_window_height_ - control_window_height_)
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? control_winodw_pos_.y
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: (control_winodw_pos_.y <
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(fullscreen_button_pressed_ ? 0 : title_bar_height_)
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? (fullscreen_button_pressed_ ? 0 : title_bar_height_)
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: (main_window_height_ - control_window_height_));
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: (stream_window_height_ - control_window_height_));
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if (control_bar_expand_) {
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if (control_window_width_ >= control_window_max_width_) {
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control_window_width_ = control_window_max_width_;
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control_window_width_is_changing_ = false;
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pos_x = main_window_width_ - control_window_max_width_;
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pos_x = stream_window_width_ - control_window_max_width_;
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} else {
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control_window_width_is_changing_ = true;
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pos_x = main_window_width_ - control_window_width_;
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pos_x = stream_window_width_ - control_window_width_;
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}
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} else {
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if (control_window_width_ <= control_window_min_width_) {
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control_window_width_ = control_window_min_width_;
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control_window_width_is_changing_ = false;
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pos_x = main_window_width_ - control_window_min_width_;
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pos_x = stream_window_width_ - control_window_min_width_;
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} else {
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control_window_width_is_changing_ = true;
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pos_x = main_window_width_ - control_window_width_;
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pos_x = stream_window_width_ - control_window_width_;
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}
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}
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ImGui::SetNextWindowPos(ImVec2(pos_x, pos_y), ImGuiCond_Always);
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@@ -131,8 +131,8 @@ int Render::ControlWindow() {
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ImVec2(0, fullscreen_button_pressed_ ? 0 : title_bar_height_),
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ImGuiCond_Always);
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ImGui::SetNextWindowSize(
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ImVec2(main_window_width_,
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main_window_height_ -
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ImVec2(stream_window_width_,
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stream_window_height_ -
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(fullscreen_button_pressed_ ? 0 : title_bar_height_)),
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ImGuiCond_Always);
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ImGui::PushStyleColor(ImGuiCol_WindowBg, ImVec4(0, 0, 0, 0));
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@@ -352,44 +352,150 @@ int Render::AudioDeviceDestroy() {
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return 0;
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}
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int Render::Run() {
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LoadSettingsFromCacheFile();
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int Render::CreateRtcConnection() {
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// create connection
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if (SignalStatus::SignalConnected == signal_status_ &&
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!is_create_connection_ && password_inited_) {
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LOG_INFO("Connected with signal server, create p2p connection");
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is_create_connection_ =
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CreateConnection(peer_, client_id_, password_saved_) ? false : true;
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}
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localization_language_ = (ConfigCenter::LANGUAGE)language_button_value_;
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localization_language_index_ = language_button_value_;
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if (start_screen_capture_ && !screen_capture_is_started_) {
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StartScreenCapture();
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screen_capture_is_started_ = true;
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} else if (!start_screen_capture_ && screen_capture_is_started_) {
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StopScreenCapture();
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screen_capture_is_started_ = false;
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}
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// Setup SDL
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if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_TIMER |
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SDL_INIT_GAMECONTROLLER) != 0) {
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printf("Error: %s\n", SDL_GetError());
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if (start_mouse_control_ && !mouse_control_is_started_) {
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StartMouseControl();
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mouse_control_is_started_ = true;
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} else if (!start_mouse_control_ && mouse_control_is_started_) {
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StopMouseControl();
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mouse_control_is_started_ = false;
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}
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return 0;
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}
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int Render::CreateMainWindow() {
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main_ctx_ = ImGui::CreateContext();
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if (!main_ctx_) {
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LOG_ERROR("Main context is null");
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return -1;
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}
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// get screen resolution
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SDL_DisplayMode DM;
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SDL_GetCurrentDisplayMode(0, &DM);
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screen_width_ = DM.w;
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screen_height_ = DM.h;
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ImGui::SetCurrentContext(main_ctx_);
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stream_render_rect_.x = 0;
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stream_render_rect_.y = title_bar_height_;
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stream_render_rect_.w = main_window_width_;
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stream_render_rect_.h = main_window_height_ - title_bar_height_;
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SDL_WindowFlags window_flags =
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(SDL_WindowFlags)(SDL_WINDOW_ALLOW_HIGHDPI | SDL_WINDOW_BORDERLESS);
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main_window_ = SDL_CreateWindow(
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"Remote Desk", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED,
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main_window_width_default_, main_window_height_default_, window_flags);
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// use linear filtering to render textures otherwise the graphics will be
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// blurry
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SDL_SetHint(SDL_HINT_RENDER_SCALE_QUALITY, "1");
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main_renderer_ = SDL_CreateRenderer(
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main_window_, -1, SDL_RENDERER_PRESENTVSYNC | SDL_RENDERER_ACCELERATED);
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if (main_renderer_ == nullptr) {
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LOG_ERROR("Error creating SDL_Renderer");
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return 0;
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}
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// Setup Dear ImGui context
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IMGUI_CHECKVERSION();
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ImGui::CreateContext();
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SDL_SetWindowResizable(main_window_, SDL_FALSE);
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// for window region action
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SDL_SetWindowHitTest(main_window_, HitTestCallback, this);
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return 0;
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}
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int Render::DestroyMainWindow() {
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if (main_ctx_) {
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ImGui::SetCurrentContext(main_ctx_);
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}
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if (main_renderer_) {
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SDL_DestroyRenderer(main_renderer_);
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}
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if (main_window_) {
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SDL_DestroyWindow(main_window_);
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}
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return 0;
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}
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int Render::CreateStreamWindow() {
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if (stream_window_created_) {
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return 0;
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}
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stream_ctx_ = ImGui::CreateContext();
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if (!stream_ctx_) {
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LOG_ERROR("Stream context is null");
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return -1;
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}
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ImGui::SetCurrentContext(stream_ctx_);
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SDL_WindowFlags window_flags =
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(SDL_WindowFlags)(SDL_WINDOW_ALLOW_HIGHDPI | SDL_WINDOW_BORDERLESS);
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stream_window_ =
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SDL_CreateWindow("Stream window", SDL_WINDOWPOS_UNDEFINED,
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SDL_WINDOWPOS_UNDEFINED, stream_window_width_default_,
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stream_window_height_default_, window_flags);
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stream_renderer_ = SDL_CreateRenderer(
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stream_window_, -1, SDL_RENDERER_PRESENTVSYNC | SDL_RENDERER_ACCELERATED);
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if (stream_renderer_ == nullptr) {
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LOG_ERROR("Error creating SDL_Renderer");
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return 0;
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}
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stream_pixformat_ = SDL_PIXELFORMAT_NV12;
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stream_texture_ = SDL_CreateTexture(stream_renderer_, stream_pixformat_,
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SDL_TEXTUREACCESS_STREAMING,
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texture_width_, texture_height_);
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SDL_SetWindowResizable(stream_window_, SDL_TRUE);
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// for window region action
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SDL_SetWindowHitTest(stream_window_, HitTestCallback, this);
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stream_window_created_ = true;
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return 0;
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}
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int Render::DestroyStreamWindow() {
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if (stream_ctx_) {
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ImGui::SetCurrentContext(stream_ctx_);
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}
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if (stream_renderer_) {
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SDL_DestroyRenderer(stream_renderer_);
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}
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if (stream_window_) {
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SDL_DestroyWindow(stream_window_);
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}
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stream_window_created_ = false;
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return 0;
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}
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int Render::SetupFontAndStyle() {
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// Setup Dear ImGui style
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ImGuiIO &io = ImGui::GetIO();
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// Master keyboard navigation enable flag. Enable full Tabbing + directional
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// arrows + space/enter to activate.
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io.ConfigFlags |=
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ImGuiConfigFlags_NavEnableKeyboard; // Enable Keyboard Controls
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io.ConfigFlags |=
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ImGuiConfigFlags_NavEnableGamepad; // Enable Gamepad Controls
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ImGuiConfigFlags_NavEnableGamepad; // Enable Gamepad Controls
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io.ConfigFlags |= ImGuiConfigFlags_DockingEnable; // Enable Docking
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// Load Fonts
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io.Fonts->AddFontFromMemoryTTF(OPPOSans_Regular_ttf,
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@@ -413,6 +519,191 @@ int Render::Run() {
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// ImGui::StyleColorsDark();
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ImGui::StyleColorsLight();
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return 0;
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}
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int Render::SetupMainWindow() {
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if (!main_ctx_) {
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LOG_ERROR("Main context is null");
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return -1;
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}
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ImGui::SetCurrentContext(main_ctx_);
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SetupFontAndStyle();
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SDL_GL_GetDrawableSize(main_window_, &main_window_width_real_,
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&main_window_height_real_);
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main_window_dpi_scaling_w_ =
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(float)main_window_width_real_ / (float)main_window_width_;
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main_window_dpi_scaling_h_ =
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(float)main_window_width_real_ / (float)main_window_width_;
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SDL_RenderSetScale(main_renderer_, main_window_dpi_scaling_w_,
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main_window_dpi_scaling_h_);
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LOG_INFO("Use dpi scaling [{}x{}] for main window",
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main_window_dpi_scaling_w_, main_window_dpi_scaling_h_);
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ImGui_ImplSDL2_InitForSDLRenderer(main_window_, main_renderer_);
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ImGui_ImplSDLRenderer2_Init(main_renderer_);
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return 0;
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}
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int Render::DestroyMainWindowContext() {
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ImGui_ImplSDLRenderer2_Shutdown();
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ImGui_ImplSDL2_Shutdown();
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ImGui::DestroyContext(main_ctx_);
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return 0;
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}
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int Render::SetupStreamWindow() {
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if (stream_window_inited_) {
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return 0;
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}
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if (!stream_ctx_) {
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LOG_ERROR("Stream context is null");
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return -1;
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}
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ImGui::SetCurrentContext(stream_ctx_);
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SetupFontAndStyle();
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SDL_GL_GetDrawableSize(stream_window_, &stream_window_width_real_,
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&stream_window_height_real_);
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stream_window_dpi_scaling_w_ =
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(float)stream_window_width_real_ / (float)stream_window_width_;
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stream_window_dpi_scaling_h_ =
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(float)stream_window_width_real_ / (float)stream_window_width_;
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SDL_RenderSetScale(stream_renderer_, stream_window_dpi_scaling_w_,
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stream_window_dpi_scaling_h_);
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LOG_INFO("Use dpi scaling [{}x{}] for stream window",
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stream_window_dpi_scaling_w_, stream_window_dpi_scaling_h_);
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ImGui_ImplSDL2_InitForSDLRenderer(stream_window_, stream_renderer_);
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ImGui_ImplSDLRenderer2_Init(stream_renderer_);
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stream_window_inited_ = true;
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LOG_INFO("Stream window inited");
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return 0;
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}
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int Render::DestroyStreamWindowContext() {
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stream_window_inited_ = false;
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ImGui_ImplSDLRenderer2_Shutdown();
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ImGui_ImplSDL2_Shutdown();
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ImGui::DestroyContext(stream_ctx_);
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return 0;
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}
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int Render::DrawMainWindow() {
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if (!main_ctx_) {
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LOG_ERROR("Main context is null");
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return -1;
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}
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ImGui::SetCurrentContext(main_ctx_);
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ImGui_ImplSDLRenderer2_NewFrame();
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ImGui_ImplSDL2_NewFrame();
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ImGui::NewFrame();
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ImGui::PushStyleColor(ImGuiCol_WindowBg, ImVec4(1.0f, 1.0f, 1.0f, 1.0f));
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ImGui::SetNextWindowPos(ImVec2(0, 0), ImGuiCond_Always);
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ImGui::SetNextWindowSize(
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ImVec2(main_window_width_, main_window_height_default_),
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ImGuiCond_Always);
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ImGui::Begin("MainRender", nullptr,
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ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoTitleBar |
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ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoScrollbar |
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ImGuiWindowFlags_NoBringToFrontOnFocus);
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ImGui::PopStyleColor();
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TitleBar(true);
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MainWindow();
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ImGui::End();
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// Rendering
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ImGui::Render();
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SDL_RenderClear(main_renderer_);
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ImGui_ImplSDLRenderer2_RenderDrawData(ImGui::GetDrawData(), main_renderer_);
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SDL_RenderPresent(main_renderer_);
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return 0;
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}
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int Render::DrawStreamWindow() {
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if (!stream_ctx_) {
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LOG_ERROR("Stream context is null");
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return -1;
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}
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ImGui::SetCurrentContext(stream_ctx_);
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ImGui_ImplSDLRenderer2_NewFrame();
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ImGui_ImplSDL2_NewFrame();
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ImGui::NewFrame();
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ImGui::PushStyleColor(ImGuiCol_WindowBg, ImVec4(1.0f, 1.0f, 1.0f, 1.0f));
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ImGui::SetNextWindowPos(ImVec2(0, 0), ImGuiCond_Always);
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ImGui::SetNextWindowSize(
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ImVec2(stream_window_width_,
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fullscreen_button_pressed_ ? 0 : title_bar_height_),
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ImGuiCond_Always);
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ImGui::Begin("StreamRender", nullptr,
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ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoTitleBar |
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ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoScrollbar |
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ImGuiWindowFlags_NoBringToFrontOnFocus);
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ImGui::PopStyleColor();
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TitleBar(false);
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ControlWindow();
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ImGui::End();
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// Rendering
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ImGui::Render();
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SDL_RenderClear(stream_renderer_);
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SDL_RenderCopy(stream_renderer_, stream_texture_, NULL, &stream_render_rect_);
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ImGui_ImplSDLRenderer2_RenderDrawData(ImGui::GetDrawData(), stream_renderer_);
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SDL_RenderPresent(stream_renderer_);
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return 0;
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}
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||||
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int Render::Run() {
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LoadSettingsFromCacheFile();
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localization_language_ = (ConfigCenter::LANGUAGE)language_button_value_;
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localization_language_index_ = language_button_value_;
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// Setup SDL
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if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_TIMER |
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SDL_INIT_GAMECONTROLLER) != 0) {
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printf("Error: %s\n", SDL_GetError());
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return -1;
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}
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// get screen resolution
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SDL_DisplayMode DM;
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SDL_GetCurrentDisplayMode(0, &DM);
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screen_width_ = DM.w;
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screen_height_ = DM.h;
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stream_render_rect_.x = 0;
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stream_render_rect_.y = title_bar_height_;
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stream_render_rect_.w = stream_window_width_;
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stream_render_rect_.h = stream_window_height_ - title_bar_height_;
|
||||
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// use linear filtering to render textures otherwise the graphics will be
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||||
// blurry
|
||||
SDL_SetHint(SDL_HINT_RENDER_SCALE_QUALITY, "1");
|
||||
|
||||
// Setup Dear ImGui context
|
||||
IMGUI_CHECKVERSION();
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||||
|
||||
// init modules
|
||||
if (!modules_inited_) {
|
||||
// audio
|
||||
@@ -433,38 +724,9 @@ int Render::Run() {
|
||||
modules_inited_ = true;
|
||||
}
|
||||
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||||
// create main window with SDL_Renderer graphics context
|
||||
SDL_WindowFlags window_flags =
|
||||
(SDL_WindowFlags)(SDL_WINDOW_ALLOW_HIGHDPI | SDL_WINDOW_BORDERLESS);
|
||||
main_window_ = SDL_CreateWindow(
|
||||
"Remote Desk", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED,
|
||||
main_window_width_default_, main_window_height_default_, window_flags);
|
||||
|
||||
main_renderer_ = SDL_CreateRenderer(
|
||||
main_window_, -1, SDL_RENDERER_PRESENTVSYNC | SDL_RENDERER_ACCELERATED);
|
||||
if (main_renderer_ == nullptr) {
|
||||
LOG_ERROR("1 Error creating SDL_Renderer");
|
||||
return 0;
|
||||
}
|
||||
|
||||
stream_pixformat_ = SDL_PIXELFORMAT_NV12;
|
||||
stream_texture_ = SDL_CreateTexture(main_renderer_, stream_pixformat_,
|
||||
SDL_TEXTUREACCESS_STREAMING,
|
||||
texture_width_, texture_height_);
|
||||
|
||||
// for window region action
|
||||
SDL_SetWindowHitTest(main_window_, HitTestCallback, this);
|
||||
|
||||
SDL_GL_GetDrawableSize(main_window_, &main_window_width_real_,
|
||||
&main_window_height_real_);
|
||||
dpi_scaling_w_ = (float)main_window_width_real_ / (float)main_window_width_;
|
||||
dpi_scaling_h_ = (float)main_window_width_real_ / (float)main_window_width_;
|
||||
SDL_RenderSetScale(main_renderer_, dpi_scaling_w_, dpi_scaling_h_);
|
||||
LOG_INFO("Use dpi scaling [{}x{}]", dpi_scaling_w_, dpi_scaling_h_);
|
||||
|
||||
// Setup Platform/Renderer backends
|
||||
ImGui_ImplSDL2_InitForSDLRenderer(main_window_, main_renderer_);
|
||||
ImGui_ImplSDLRenderer2_Init(main_renderer_);
|
||||
// create window
|
||||
CreateMainWindow();
|
||||
SetupMainWindow();
|
||||
|
||||
// Main loop
|
||||
while (!exit_) {
|
||||
@@ -496,91 +758,32 @@ int Render::Run() {
|
||||
localization_language_index_last_ = localization_language_index_;
|
||||
}
|
||||
|
||||
// Start the Dear ImGui frame
|
||||
ImGui_ImplSDLRenderer2_NewFrame();
|
||||
ImGui_ImplSDL2_NewFrame();
|
||||
ImGui::NewFrame();
|
||||
|
||||
if (!fullscreen_button_pressed_) {
|
||||
ImGui::PushStyleColor(ImGuiCol_WindowBg, ImVec4(1.0f, 1.0f, 1.0f, 1.0f));
|
||||
ImGui::SetNextWindowPos(ImVec2(0, 0), ImGuiCond_Always);
|
||||
ImGui::SetNextWindowSize(
|
||||
ImVec2(main_window_width_,
|
||||
(connection_established_ && streaming_ && is_client_mode_)
|
||||
? (fullscreen_button_pressed_ ? 0 : title_bar_height_)
|
||||
: main_window_height_default_),
|
||||
ImGuiCond_Always);
|
||||
ImGui::Begin("Render", nullptr,
|
||||
ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoTitleBar |
|
||||
ImGuiWindowFlags_NoResize |
|
||||
ImGuiWindowFlags_NoScrollbar |
|
||||
ImGuiWindowFlags_NoBringToFrontOnFocus);
|
||||
ImGui::PopStyleColor();
|
||||
|
||||
TitleBar();
|
||||
|
||||
if (connection_established_ && streaming_ && is_client_mode_) {
|
||||
if (!resizable_) {
|
||||
resizable_ = !resizable_;
|
||||
SDL_SetWindowResizable(main_window_, SDL_TRUE);
|
||||
}
|
||||
ControlWindow();
|
||||
} else {
|
||||
if (resizable_) {
|
||||
resizable_ = !resizable_;
|
||||
SDL_SetWindowResizable(main_window_, SDL_FALSE);
|
||||
}
|
||||
MainWindow();
|
||||
}
|
||||
|
||||
ImGui::End();
|
||||
} else {
|
||||
if (connection_established_ && streaming_ && is_client_mode_) {
|
||||
if (!resizable_) {
|
||||
resizable_ = !resizable_;
|
||||
SDL_SetWindowResizable(main_window_, SDL_TRUE);
|
||||
}
|
||||
|
||||
ControlWindow();
|
||||
} else {
|
||||
if (resizable_) {
|
||||
resizable_ = !resizable_;
|
||||
SDL_SetWindowResizable(main_window_, SDL_FALSE);
|
||||
}
|
||||
MainWindow();
|
||||
}
|
||||
}
|
||||
|
||||
// create connection
|
||||
if (SignalStatus::SignalConnected == signal_status_ &&
|
||||
!is_create_connection_ && password_inited_) {
|
||||
LOG_INFO("Connected with signal server, create p2p connection");
|
||||
is_create_connection_ =
|
||||
CreateConnection(peer_, client_id_, password_saved_) ? false : true;
|
||||
}
|
||||
|
||||
if (start_screen_capture_ && !screen_capture_is_started_) {
|
||||
StartScreenCapture();
|
||||
screen_capture_is_started_ = true;
|
||||
} else if (!start_screen_capture_ && screen_capture_is_started_) {
|
||||
StopScreenCapture();
|
||||
screen_capture_is_started_ = false;
|
||||
}
|
||||
|
||||
if (start_mouse_control_ && !mouse_control_is_started_) {
|
||||
StartMouseControl();
|
||||
mouse_control_is_started_ = true;
|
||||
} else if (!start_mouse_control_ && mouse_control_is_started_) {
|
||||
StopMouseControl();
|
||||
mouse_control_is_started_ = false;
|
||||
}
|
||||
|
||||
SDL_Event event;
|
||||
while (SDL_PollEvent(&event)) {
|
||||
ImGui_ImplSDL2_ProcessEvent(&event);
|
||||
{
|
||||
if (!main_ctx_) {
|
||||
LOG_ERROR("Main context is null");
|
||||
return -1;
|
||||
}
|
||||
|
||||
ImGui::SetCurrentContext(main_ctx_);
|
||||
ImGui_ImplSDL2_ProcessEvent(&event);
|
||||
}
|
||||
if (stream_window_inited_) {
|
||||
if (!stream_ctx_) {
|
||||
LOG_ERROR("Stream context is null");
|
||||
return -1;
|
||||
}
|
||||
|
||||
ImGui::SetCurrentContext(stream_ctx_);
|
||||
ImGui_ImplSDL2_ProcessEvent(&event);
|
||||
}
|
||||
if (event.type == SDL_QUIT) {
|
||||
if (streaming_) {
|
||||
LOG_INFO("Return to main interface");
|
||||
LOG_INFO("Destroy stream window");
|
||||
DestroyStreamWindow();
|
||||
DestroyStreamWindowContext();
|
||||
|
||||
LOG_INFO("[{}] Leave connection [{}]", client_id_, remote_id_);
|
||||
LeaveConnection(peer_reserved_ ? peer_reserved_ : peer_,
|
||||
remote_id_.c_str());
|
||||
@@ -601,11 +804,11 @@ int Render::Run() {
|
||||
SDL_SetWindowSize(main_window_, main_window_width_default_,
|
||||
main_window_height_default_);
|
||||
|
||||
SDL_Rect display_bounds;
|
||||
SDL_GetDisplayBounds(0, &display_bounds);
|
||||
int center_x = (display_bounds.w - main_window_width_default_) / 2;
|
||||
int center_y = (display_bounds.h - main_window_height_default_) / 2;
|
||||
SDL_SetWindowPosition(main_window_, center_x, center_y);
|
||||
// SDL_Rect display_bounds;
|
||||
// SDL_GetDisplayBounds(0, &display_bounds);
|
||||
// int center_x = (display_bounds.w - main_window_width_default_) / 2;
|
||||
// int center_y = (display_bounds.h - main_window_height_default_) /
|
||||
// 2; SDL_SetWindowPosition(main_window_, center_x, center_y);
|
||||
|
||||
continue;
|
||||
} else {
|
||||
@@ -617,15 +820,15 @@ int Render::Run() {
|
||||
} else if (event.window.event == SDL_WINDOWEVENT_RESTORED) {
|
||||
window_maximized_ = false;
|
||||
} else if (event.window.event == SDL_WINDOWEVENT_SIZE_CHANGED) {
|
||||
SDL_GetWindowSize(main_window_, &main_window_width_,
|
||||
&main_window_height_);
|
||||
SDL_GetWindowSize(stream_window_, &stream_window_width_,
|
||||
&stream_window_height_);
|
||||
|
||||
float video_ratio = (float)video_width_ / (float)video_height_;
|
||||
float video_ratio_reverse = (float)video_height_ / (float)video_width_;
|
||||
|
||||
int render_area_width = main_window_width_;
|
||||
int render_area_width = stream_window_width_;
|
||||
int render_area_height =
|
||||
main_window_height_ -
|
||||
stream_window_height_ -
|
||||
(fullscreen_button_pressed_ ? 0 : title_bar_height_);
|
||||
|
||||
if (render_area_width < render_area_height * video_ratio) {
|
||||
@@ -667,8 +870,8 @@ int Render::Run() {
|
||||
|
||||
SDL_DestroyTexture(stream_texture_);
|
||||
stream_texture_ = SDL_CreateTexture(
|
||||
main_renderer_, stream_pixformat_, SDL_TEXTUREACCESS_STREAMING,
|
||||
texture_width_, texture_height_);
|
||||
stream_renderer_, stream_pixformat_,
|
||||
SDL_TEXTUREACCESS_STREAMING, texture_width_, texture_height_);
|
||||
}
|
||||
SDL_UpdateTexture(stream_texture_, NULL, dst_buffer_, texture_width_);
|
||||
} else {
|
||||
@@ -678,17 +881,19 @@ int Render::Run() {
|
||||
}
|
||||
}
|
||||
|
||||
// Rendering
|
||||
ImGui::Render();
|
||||
|
||||
SDL_RenderClear(main_renderer_);
|
||||
if (connection_established_ && received_frame_ && streaming_) {
|
||||
SDL_RenderCopy(main_renderer_, stream_texture_, NULL,
|
||||
&stream_render_rect_);
|
||||
if (connection_established_ && streaming_) {
|
||||
CreateStreamWindow();
|
||||
SetupStreamWindow();
|
||||
}
|
||||
|
||||
ImGui_ImplSDLRenderer2_RenderDrawData(ImGui::GetDrawData(), main_renderer_);
|
||||
SDL_RenderPresent(main_renderer_);
|
||||
DrawMainWindow();
|
||||
|
||||
if (stream_window_inited_) {
|
||||
DrawStreamWindow();
|
||||
}
|
||||
|
||||
// create connection
|
||||
CreateRtcConnection();
|
||||
|
||||
// frame_count_++;
|
||||
// end_time_ = SDL_GetTicks();
|
||||
@@ -754,12 +959,8 @@ int Render::Run() {
|
||||
|
||||
AudioDeviceDestroy();
|
||||
|
||||
ImGui_ImplSDLRenderer2_Shutdown();
|
||||
ImGui_ImplSDL2_Shutdown();
|
||||
|
||||
SDL_DestroyTexture(stream_texture_);
|
||||
SDL_DestroyRenderer(main_renderer_);
|
||||
SDL_DestroyWindow(main_window_);
|
||||
DestroyMainWindow();
|
||||
DestroyMainWindowContext();
|
||||
|
||||
SDL_Quit();
|
||||
|
||||
|
||||
@@ -32,7 +32,7 @@ class Render {
|
||||
|
||||
private:
|
||||
int CreateStreamRenderWindow();
|
||||
int TitleBar();
|
||||
int TitleBar(bool main_window);
|
||||
int MainWindow();
|
||||
int LocalWindow();
|
||||
int RemoteWindow();
|
||||
@@ -43,6 +43,20 @@ class Render {
|
||||
int StatusBar();
|
||||
int ConnectionStatusWindow();
|
||||
|
||||
private:
|
||||
int CreateRtcConnection();
|
||||
int CreateMainWindow();
|
||||
int DestroyMainWindow();
|
||||
int CreateStreamWindow();
|
||||
int DestroyStreamWindow();
|
||||
int SetupFontAndStyle();
|
||||
int SetupMainWindow();
|
||||
int DestroyMainWindowContext();
|
||||
int SetupStreamWindow();
|
||||
int DestroyStreamWindowContext();
|
||||
int DrawMainWindow();
|
||||
int DrawStreamWindow();
|
||||
|
||||
public:
|
||||
static void OnReceiveVideoBufferCb(const XVideoFrame *video_frame,
|
||||
const char *user_id, size_t user_id_size,
|
||||
@@ -145,6 +159,8 @@ class Render {
|
||||
int main_window_height_ = 570;
|
||||
int main_window_width_last_ = 960;
|
||||
int main_window_height_last_ = 540;
|
||||
int stream_window_width_default_ = 1280;
|
||||
int stream_window_height_default_ = 720;
|
||||
int stream_window_width_ = 1280;
|
||||
int stream_window_height_ = 720;
|
||||
int stream_window_width_last_ = 1280;
|
||||
@@ -169,8 +185,13 @@ class Render {
|
||||
|
||||
int main_window_width_real_ = 960;
|
||||
int main_window_height_real_ = 540;
|
||||
float dpi_scaling_w_ = 1.0f;
|
||||
float dpi_scaling_h_ = 1.0f;
|
||||
float main_window_dpi_scaling_w_ = 1.0f;
|
||||
float main_window_dpi_scaling_h_ = 1.0f;
|
||||
|
||||
int stream_window_width_real_ = 1280;
|
||||
int stream_window_height_real_ = 720;
|
||||
float stream_window_dpi_scaling_w_ = 1.0f;
|
||||
float stream_window_dpi_scaling_h_ = 1.0f;
|
||||
|
||||
int texture_width_ = 1280;
|
||||
int texture_height_ = 720;
|
||||
@@ -179,8 +200,15 @@ class Render {
|
||||
int video_height_ = 720;
|
||||
int video_size_ = 1280 * 720 * 3;
|
||||
|
||||
SDL_Window *main_window_;
|
||||
SDL_Window *main_window_ = nullptr;
|
||||
SDL_Renderer *main_renderer_ = nullptr;
|
||||
ImGuiContext *main_ctx_ = nullptr;
|
||||
|
||||
SDL_Window *stream_window_ = nullptr;
|
||||
SDL_Renderer *stream_renderer_ = nullptr;
|
||||
ImGuiContext *stream_ctx_ = nullptr;
|
||||
bool stream_window_created_ = false;
|
||||
bool stream_window_inited_ = false;
|
||||
|
||||
// video window
|
||||
SDL_Texture *stream_texture_ = nullptr;
|
||||
|
||||
@@ -4,20 +4,23 @@
|
||||
|
||||
#define BUTTON_PADDING 36.0f
|
||||
|
||||
int Render::TitleBar() {
|
||||
int Render::TitleBar(bool main_window) {
|
||||
ImGui::PushStyleColor(ImGuiCol_MenuBarBg, ImVec4(1, 1, 1, 0.0f));
|
||||
ImGui::SetNextWindowPos(ImVec2(0, 0), ImGuiCond_Always);
|
||||
ImGui::SetWindowFontScale(0.8f);
|
||||
ImGui::BeginChild("TitleBar", ImVec2(main_window_width_, title_bar_height_),
|
||||
ImGuiChildFlags_None,
|
||||
ImGuiWindowFlags_MenuBar | ImGuiWindowFlags_NoDecoration |
|
||||
ImGuiWindowFlags_NoBringToFrontOnFocus);
|
||||
ImGui::BeginChild(
|
||||
"TitleBar",
|
||||
ImVec2(main_window ? main_window_width_ : stream_window_width_,
|
||||
title_bar_height_),
|
||||
ImGuiChildFlags_None,
|
||||
ImGuiWindowFlags_MenuBar | ImGuiWindowFlags_NoDecoration |
|
||||
ImGuiWindowFlags_NoBringToFrontOnFocus);
|
||||
ImDrawList* draw_list = ImGui::GetWindowDrawList();
|
||||
|
||||
if (ImGui::BeginMenuBar()) {
|
||||
ImGui::SetCursorPosX(main_window_width_ - (streaming_
|
||||
? BUTTON_PADDING * 4 - 3
|
||||
: BUTTON_PADDING * 3 - 3));
|
||||
ImGui::SetCursorPosX(
|
||||
(main_window ? main_window_width_ : stream_window_width_) -
|
||||
(streaming_ ? BUTTON_PADDING * 4 - 3 : BUTTON_PADDING * 3 - 3));
|
||||
ImGui::PushStyleColor(ImGuiCol_HeaderHovered, ImVec4(0, 0, 0, 0.1f));
|
||||
ImGui::PushStyleColor(ImGuiCol_HeaderActive,
|
||||
ImVec4(1.0f, 1.0f, 1.0f, 1.0f));
|
||||
@@ -58,9 +61,9 @@ int Render::TitleBar() {
|
||||
ImGui::PopStyleColor(2);
|
||||
|
||||
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(0, 0, 0, 0));
|
||||
ImGui::SetCursorPosX(main_window_width_ - (streaming_
|
||||
? BUTTON_PADDING * 3
|
||||
: BUTTON_PADDING * 2));
|
||||
ImGui::SetCursorPosX(
|
||||
(main_window ? main_window_width_ : stream_window_width_) -
|
||||
(streaming_ ? BUTTON_PADDING * 3 : BUTTON_PADDING * 2));
|
||||
ImGui::PushStyleColor(ImGuiCol_ButtonHovered, ImVec4(0, 0, 0, 0.1f));
|
||||
ImGui::PushStyleColor(ImGuiCol_ButtonActive,
|
||||
ImVec4(1.0f, 1.0f, 1.0f, 1.0f));
|
||||
@@ -70,7 +73,7 @@ int Render::TitleBar() {
|
||||
std::string window_minimize_button = "##minimize"; // ICON_FA_MINUS;
|
||||
if (ImGui::Button(window_minimize_button.c_str(),
|
||||
ImVec2(BUTTON_PADDING, 30))) {
|
||||
SDL_MinimizeWindow(main_window_);
|
||||
SDL_MinimizeWindow(main_window ? main_window_ : stream_window_);
|
||||
}
|
||||
draw_list->AddLine(ImVec2(minimize_pos_x, minimize_pos_y),
|
||||
ImVec2(minimize_pos_x + 12, minimize_pos_y),
|
||||
@@ -78,7 +81,9 @@ int Render::TitleBar() {
|
||||
ImGui::PopStyleColor(2);
|
||||
|
||||
if (streaming_) {
|
||||
ImGui::SetCursorPosX(main_window_width_ - BUTTON_PADDING * 2);
|
||||
ImGui::SetCursorPosX(
|
||||
(main_window ? main_window_width_ : stream_window_width_) -
|
||||
BUTTON_PADDING * 2);
|
||||
ImGui::PushStyleColor(ImGuiCol_ButtonHovered, ImVec4(0, 0, 0, 0.1f));
|
||||
ImGui::PushStyleColor(ImGuiCol_ButtonActive,
|
||||
ImVec4(1.0f, 1.0f, 1.0f, 1.0f));
|
||||
@@ -92,7 +97,7 @@ int Render::TitleBar() {
|
||||
"##restore"; // ICON_FA_WINDOW_RESTORE;
|
||||
if (ImGui::Button(window_restore_button.c_str(),
|
||||
ImVec2(BUTTON_PADDING, 30))) {
|
||||
SDL_RestoreWindow(main_window_);
|
||||
SDL_RestoreWindow(main_window ? main_window_ : stream_window_);
|
||||
window_maximized_ = false;
|
||||
}
|
||||
draw_list->AddRect(ImVec2(pos_x_top, pos_y_top),
|
||||
@@ -111,7 +116,7 @@ int Render::TitleBar() {
|
||||
"##maximize"; // ICON_FA_SQUARE_FULL;
|
||||
if (ImGui::Button(window_maximize_button.c_str(),
|
||||
ImVec2(BUTTON_PADDING, 30))) {
|
||||
SDL_MaximizeWindow(main_window_);
|
||||
SDL_MaximizeWindow(main_window ? main_window_ : stream_window_);
|
||||
window_maximized_ = !window_maximized_;
|
||||
}
|
||||
draw_list->AddRect(ImVec2(maximize_pos_x, maximize_pos_y),
|
||||
@@ -121,7 +126,9 @@ int Render::TitleBar() {
|
||||
ImGui::PopStyleColor(2);
|
||||
}
|
||||
|
||||
ImGui::SetCursorPosX(main_window_width_ - BUTTON_PADDING);
|
||||
ImGui::SetCursorPosX(
|
||||
(main_window ? main_window_width_ : stream_window_width_) -
|
||||
BUTTON_PADDING);
|
||||
ImGui::PushStyleColor(ImGuiCol_ButtonHovered, ImVec4(1.0f, 0, 0, 1.0f));
|
||||
ImGui::PushStyleColor(ImGuiCol_ButtonActive, ImVec4(1.0f, 0, 0, 0.5f));
|
||||
|
||||
|
||||
Reference in New Issue
Block a user