[feat] use an additional window to show video streams

This commit is contained in:
dijunkun
2024-11-01 20:30:06 +08:00
parent 26fa53f867
commit 087d5d7e52
4 changed files with 431 additions and 195 deletions

View File

@@ -29,18 +29,18 @@ int Render::ControlWindow() {
ImGui::SetNextWindowPos(ImVec2(0, title_bar_height_), ImGuiCond_Once);
if (ImGui::IsMouseReleased(ImGuiPopupFlags_MouseButtonLeft) ||
control_window_width_is_changing_) {
if (control_winodw_pos_.x <= main_window_width_ / 2) {
if (control_winodw_pos_.x <= stream_window_width_ / 2) {
int pos_x = 0;
int pos_y =
(control_winodw_pos_.y >=
(fullscreen_button_pressed_ ? 0 : title_bar_height_) &&
control_winodw_pos_.y <=
main_window_height_ - control_window_height_)
stream_window_height_ - control_window_height_)
? control_winodw_pos_.y
: (control_winodw_pos_.y <
(fullscreen_button_pressed_ ? 0 : title_bar_height_)
? (fullscreen_button_pressed_ ? 0 : title_bar_height_)
: (main_window_height_ - control_window_height_));
: (stream_window_height_ - control_window_height_));
if (control_bar_expand_) {
if (control_window_width_ >= control_window_max_width_) {
@@ -59,36 +59,36 @@ int Render::ControlWindow() {
}
ImGui::SetNextWindowPos(ImVec2(pos_x, pos_y), ImGuiCond_Always);
is_control_bar_in_left_ = true;
} else if (control_winodw_pos_.x > main_window_width_ / 2) {
} else if (control_winodw_pos_.x > stream_window_width_ / 2) {
int pos_x = 0;
int pos_y =
(control_winodw_pos_.y >=
(fullscreen_button_pressed_ ? 0 : title_bar_height_) &&
control_winodw_pos_.y <=
main_window_height_ - control_window_height_)
stream_window_height_ - control_window_height_)
? control_winodw_pos_.y
: (control_winodw_pos_.y <
(fullscreen_button_pressed_ ? 0 : title_bar_height_)
? (fullscreen_button_pressed_ ? 0 : title_bar_height_)
: (main_window_height_ - control_window_height_));
: (stream_window_height_ - control_window_height_));
if (control_bar_expand_) {
if (control_window_width_ >= control_window_max_width_) {
control_window_width_ = control_window_max_width_;
control_window_width_is_changing_ = false;
pos_x = main_window_width_ - control_window_max_width_;
pos_x = stream_window_width_ - control_window_max_width_;
} else {
control_window_width_is_changing_ = true;
pos_x = main_window_width_ - control_window_width_;
pos_x = stream_window_width_ - control_window_width_;
}
} else {
if (control_window_width_ <= control_window_min_width_) {
control_window_width_ = control_window_min_width_;
control_window_width_is_changing_ = false;
pos_x = main_window_width_ - control_window_min_width_;
pos_x = stream_window_width_ - control_window_min_width_;
} else {
control_window_width_is_changing_ = true;
pos_x = main_window_width_ - control_window_width_;
pos_x = stream_window_width_ - control_window_width_;
}
}
ImGui::SetNextWindowPos(ImVec2(pos_x, pos_y), ImGuiCond_Always);
@@ -131,8 +131,8 @@ int Render::ControlWindow() {
ImVec2(0, fullscreen_button_pressed_ ? 0 : title_bar_height_),
ImGuiCond_Always);
ImGui::SetNextWindowSize(
ImVec2(main_window_width_,
main_window_height_ -
ImVec2(stream_window_width_,
stream_window_height_ -
(fullscreen_button_pressed_ ? 0 : title_bar_height_)),
ImGuiCond_Always);
ImGui::PushStyleColor(ImGuiCol_WindowBg, ImVec4(0, 0, 0, 0));