[fix] fix mouse and audio capture buttons cannot be disabled once enabled

This commit is contained in:
dijunkun
2024-08-16 17:30:44 +08:00
parent 6168009cef
commit 070b48d7a7
2 changed files with 18 additions and 897 deletions

View File

@@ -1,875 +0,0 @@
#include <SDL.h>
#include <stdio.h>
#ifdef _WIN32
#ifdef REMOTE_DESK_DEBUG
#pragma comment(linker, "/subsystem:\"console\"")
#else
#pragma comment(linker, "/subsystem:\"windows\" /entry:\"mainCRTStartup\"")
#endif
#endif
#include <stdio.h>
#include <atomic>
#include <chrono>
#include <cstring>
#include <fstream>
#include <iostream>
#include <string>
#include <thread>
#include "../../thirdparty/projectx/src/interface/x.h"
#include "config_center.h"
#include "device_controller_factory.h"
#include "imgui.h"
#include "imgui_impl_sdl2.h"
#include "imgui_impl_sdlrenderer2.h"
#include "platform.h"
#include "rd_log.h"
#include "screen_capturer_factory.h"
#define NV12_BUFFER_SIZE 1280 * 720 * 3 / 2
#ifdef REMOTE_DESK_DEBUG
#define MOUSE_CONTROL 0
#else
#define MOUSE_CONTROL 1
#endif
#define CHINESE_FONT 1
int screen_w = 1280, screen_h = 720;
int window_w = 1280, window_h = 720;
const int pixel_w = 1280, pixel_h = 720;
unsigned char dst_buffer[pixel_w * pixel_h * 3 / 2];
unsigned char audio_buffer[960];
SDL_Texture *sdlTexture = nullptr;
SDL_Renderer *sdlRenderer = nullptr;
SDL_Rect sdlRect;
SDL_Window *window;
static SDL_AudioDeviceID input_dev;
static SDL_AudioDeviceID output_dev;
uint32_t start_time, end_time, elapsed_time;
uint32_t frame_count = 0;
int fps = 0;
static std::atomic<bool> audio_buffer_fresh{false};
static uint32_t last_ts = 0;
int dst_bufsize;
struct SwrContext *swr_ctx;
int ret;
int audio_len = 0;
std::string window_title = "Remote Desk Client";
std::string connection_status_str = "-";
std::string signal_status_str = "-";
std::atomic<SignalStatus> signal_status{SignalStatus::SignalClosed};
std::atomic<ConnectionStatus> connection_status{ConnectionStatus::Closed};
// Refresh Event
#define REFRESH_EVENT (SDL_USEREVENT + 1)
#define QUIT_EVENT (SDL_USEREVENT + 2)
typedef struct {
char password[7];
} CDCache;
int thread_exit = 0;
PeerPtr *peer_server = nullptr;
// PeerPtr *peer_server = nullptr;
bool joined = false;
bool received_frame = false;
bool menu_hovered = false;
static bool connect_button_pressed = false;
static bool fullscreen_button_pressed = false;
#if CHINESE_FONT
static const char *connect_label = u8"连接";
static const char *fullscreen_label = u8"全屏";
#else
static const char *connect_label = "Connect";
static const char *fullscreen_label = "FULLSCREEN";
#endif
static char input_password[7] = "";
static FILE *cd_cache_file = nullptr;
static CDCache cd_cache;
static bool is_create_connection = false;
static bool done = false;
ScreenCapturerFactory *screen_capturer_factory = nullptr;
ScreenCapturer *screen_capturer = nullptr;
DeviceControllerFactory *device_controller_factory = nullptr;
MouseController *mouse_controller = nullptr;
ConfigCenter config_center;
char *nv12_buffer = nullptr;
#ifdef __linux__
std::chrono::_V2::system_clock::time_point last_frame_time_;
#else
std::chrono::steady_clock::time_point last_frame_time_;
#endif
inline int ProcessMouseKeyEven(SDL_Event &ev) {
float ratio = (float)(1280.0 / window_w);
RemoteAction remote_action;
remote_action.m.x = (size_t)(ev.button.x * ratio);
remote_action.m.y = (size_t)(ev.button.y * ratio);
if (SDL_KEYDOWN == ev.type) // SDL_KEYUP
{
// printf("SDLK_DOWN: %d\n", SDL_KeyCode(ev.key.keysym.sym));
if (SDLK_DOWN == ev.key.keysym.sym) {
// printf("SDLK_DOWN \n");
} else if (SDLK_UP == ev.key.keysym.sym) {
// printf("SDLK_UP \n");
} else if (SDLK_LEFT == ev.key.keysym.sym) {
// printf("SDLK_LEFT \n");
} else if (SDLK_RIGHT == ev.key.keysym.sym) {
// printf("SDLK_RIGHT \n");
}
} else if (SDL_MOUSEBUTTONDOWN == ev.type) {
remote_action.type = ControlType::mouse;
if (SDL_BUTTON_LEFT == ev.button.button) {
remote_action.m.flag = MouseFlag::left_down;
} else if (SDL_BUTTON_RIGHT == ev.button.button) {
remote_action.m.flag = MouseFlag::right_down;
}
SendData(peer_server, DATA_TYPE::DATA, (const char *)&remote_action,
sizeof(remote_action));
} else if (SDL_MOUSEBUTTONUP == ev.type) {
remote_action.type = ControlType::mouse;
if (SDL_BUTTON_LEFT == ev.button.button) {
remote_action.m.flag = MouseFlag::left_up;
} else if (SDL_BUTTON_RIGHT == ev.button.button) {
remote_action.m.flag = MouseFlag::right_up;
}
SendData(peer_server, DATA_TYPE::DATA, (const char *)&remote_action,
sizeof(remote_action));
} else if (SDL_MOUSEMOTION == ev.type) {
remote_action.type = ControlType::mouse;
remote_action.m.flag = MouseFlag::move;
SendData(peer_server, DATA_TYPE::DATA, (const char *)&remote_action,
sizeof(remote_action));
} else if (SDL_QUIT == ev.type) {
SDL_Event event;
event.type = SDL_QUIT;
SDL_PushEvent(&event);
printf("SDL_QUIT\n");
return 0;
}
return 0;
}
void SdlCaptureAudioIn(void *userdata, Uint8 *stream, int len) {
if (1) {
if ("Connected" == connection_status_str) {
SendData(peer_server, DATA_TYPE::AUDIO, (const char *)stream, len);
}
} else {
memcpy(audio_buffer, stream, len);
audio_len = len;
SDL_Delay(10);
audio_buffer_fresh = true;
}
}
void SdlCaptureAudioOut(void *userdata, Uint8 *stream, int len) {
if (!audio_buffer_fresh) {
return;
}
SDL_memset(stream, 0, len);
if (audio_len == 0) {
return;
} else {
}
len = (len > audio_len ? audio_len : len);
SDL_MixAudioFormat(stream, audio_buffer, AUDIO_S16LSB, len,
SDL_MIX_MAXVOLUME);
audio_buffer_fresh = false;
}
void ServerReceiveVideoBuffer(const char *data, size_t size,
const char *user_id, size_t user_id_size) {
if (joined) {
memcpy(dst_buffer, data, size);
SDL_Event event;
event.type = REFRESH_EVENT;
SDL_PushEvent(&event);
received_frame = true;
}
}
void ClientReceiveVideoBuffer(const char *data, size_t size,
const char *user_id, size_t user_id_size) {
// std::cout << "Receive: [" << user_id << "] " << std::endl;
if (joined) {
memcpy(dst_buffer, data, size);
SDL_Event event;
event.type = REFRESH_EVENT;
SDL_PushEvent(&event);
received_frame = true;
}
}
void ServerReceiveAudioBuffer(const char *data, size_t size,
const char *user_id, size_t user_id_size) {
// memset(audio_buffer, 0, size);
// memcpy(audio_buffer, data, size);
// audio_len = size;
audio_buffer_fresh = true;
SDL_QueueAudio(output_dev, data, (Uint32)size);
// printf("queue audio\n");
}
void ClientReceiveAudioBuffer(const char *data, size_t size,
const char *user_id, size_t user_id_size) {
// std::cout << "Client receive audio, size " << size << ", user [" << user_id
// << "] " << std::endl;
SDL_QueueAudio(output_dev, data, (Uint32)size);
}
void ServerReceiveDataBuffer(const char *data, size_t size, const char *user_id,
size_t user_id_size) {
std::string user(user_id, user_id_size);
RemoteAction remote_action;
memcpy(&remote_action, data, sizeof(remote_action));
// std::cout << "remote_action: " << remote_action.type << " "
// << remote_action.m.flag << " " << remote_action.m.x << " "
// << remote_action.m.y << std::endl;
#if MOUSE_CONTROL
if (mouse_controller) {
mouse_controller->SendCommand(remote_action);
}
#endif
}
void ClientReceiveDataBuffer(const char *data, size_t size, const char *user_id,
size_t user_id_size) {}
void SignalStatus(SignalStatus status) {
signal_status = status;
if (SignalStatus::SignalConnecting == status) {
signal_status_str = "SignalConnecting";
} else if (SignalStatus::SignalConnected == status) {
signal_status_str = "SignalConnected";
} else if (SignalStatus::SignalFailed == status) {
signal_status_str = "SignalFailed";
} else if (SignalStatus::SignalClosed == status) {
signal_status_str = "SignalClosed";
} else if (SignalStatus::SignalReconnecting == status) {
signal_status_str = "SignalReconnecting";
}
}
void ConnectionStatus(ConnectionStatus status) {
connection_status = status;
if (ConnectionStatus::Connecting == status) {
connection_status_str = "Connecting";
} else if (ConnectionStatus::Connected == status) {
connection_status_str = "Connected";
joined = true;
} else if (ConnectionStatus::Disconnected == status) {
connection_status_str = "Disconnected";
} else if (ConnectionStatus::Failed == status) {
connection_status_str = "Failed";
} else if (ConnectionStatus::Closed == status) {
connection_status_str = "Closed";
} else if (ConnectionStatus::IncorrectPassword == status) {
connection_status_str = "Incorrect password";
if (connect_button_pressed) {
connect_button_pressed = false;
joined = false;
connect_label = connect_button_pressed ? "Disconnect" : "Connect";
}
} else if (ConnectionStatus::NoSuchTransmissionId == status) {
connection_status_str = "No such transmission id";
if (connect_button_pressed) {
connect_button_pressed = false;
joined = false;
connect_label = connect_button_pressed ? "Disconnect" : "Connect";
}
}
}
int main(int argc, char *argv[]) {
LOG_INFO("Remote desk");
last_ts = static_cast<uint32_t>(
std::chrono::duration_cast<std::chrono::milliseconds>(
std::chrono::steady_clock::now().time_since_epoch())
.count());
cd_cache_file = fopen("cache.cd", "r+");
if (cd_cache_file) {
fseek(cd_cache_file, 0, SEEK_SET);
fread(&cd_cache.password, sizeof(cd_cache.password), 1, cd_cache_file);
fclose(cd_cache_file);
strncpy(input_password, cd_cache.password, sizeof(cd_cache.password));
}
// Setup SDL
if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_TIMER |
SDL_INIT_GAMECONTROLLER) != 0) {
printf("Error: %s\n", SDL_GetError());
return -1;
}
// From 2.0.18: Enable native IME.
#ifdef SDL_HINT_IME_SHOW_UI
SDL_SetHint(SDL_HINT_IME_SHOW_UI, "1");
#endif
// Create window with SDL_Renderer graphics context
SDL_WindowFlags window_flags =
(SDL_WindowFlags)(SDL_WINDOW_RESIZABLE | SDL_WINDOW_ALLOW_HIGHDPI);
window = SDL_CreateWindow("Remote Desk", SDL_WINDOWPOS_CENTERED,
SDL_WINDOWPOS_CENTERED, window_w, window_h,
window_flags);
SDL_DisplayMode DM;
SDL_GetCurrentDisplayMode(0, &DM);
screen_w = DM.w;
screen_h = DM.h;
sdlRenderer = SDL_CreateRenderer(
window, -1, SDL_RENDERER_PRESENTVSYNC | SDL_RENDERER_ACCELERATED);
if (sdlRenderer == nullptr) {
SDL_Log("Error creating SDL_Renderer!");
return 0;
}
Uint32 pixformat = 0;
pixformat = SDL_PIXELFORMAT_NV12;
sdlTexture = SDL_CreateTexture(sdlRenderer, pixformat,
SDL_TEXTUREACCESS_STREAMING, pixel_w, pixel_h);
// Audio
SDL_AudioSpec want_in, have_in, want_out, have_out;
SDL_zero(want_in);
want_in.freq = 48000;
want_in.format = AUDIO_S16LSB;
want_in.channels = 1;
want_in.samples = 480;
want_in.callback = SdlCaptureAudioIn;
input_dev = SDL_OpenAudioDevice(NULL, 1, &want_in, &have_in, 0);
if (input_dev == 0) {
SDL_Log("Failed to open input: %s", SDL_GetError());
// return 1;
}
SDL_zero(want_out);
want_out.freq = 48000;
want_out.format = AUDIO_S16LSB;
want_out.channels = 1;
// want_out.silence = 0;
want_out.samples = 480;
want_out.callback = NULL;
output_dev = SDL_OpenAudioDevice(NULL, 0, &want_out, &have_out, 0);
if (output_dev == 0) {
SDL_Log("Failed to open input: %s", SDL_GetError());
// return 1;
}
SDL_PauseAudioDevice(input_dev, 0);
SDL_PauseAudioDevice(output_dev, 0);
// Setup Dear ImGui context
IMGUI_CHECKVERSION();
ImGui::CreateContext();
ImGuiIO &io = ImGui::GetIO();
io.ConfigFlags |=
ImGuiConfigFlags_NavEnableKeyboard; // Enable Keyboard Controls
io.ConfigFlags |=
ImGuiConfigFlags_NavEnableGamepad; // Enable Gamepad Controls
#if CHINESE_FONT
// Load Fonts
#ifdef _WIN32
std::string default_font_path = "c:/windows/fonts/simhei.ttf";
std::ifstream font_path_f(default_font_path.c_str());
std::string font_path =
font_path_f.good() ? "c:/windows/fonts/simhei.ttf" : "";
if (!font_path.empty()) {
io.Fonts->AddFontFromFileTTF(font_path.c_str(), 13.0f, NULL,
io.Fonts->GetGlyphRangesChineseFull());
}
#elif __APPLE__
std::string default_font_path = "/System/Library/Fonts/PingFang.ttc";
std::ifstream font_path_f(default_font_path.c_str());
std::string font_path =
font_path_f.good() ? "/System/Library/Fonts/PingFang.ttc" : "";
if (!font_path.empty()) {
io.Fonts->AddFontFromFileTTF(font_path.c_str(), 13.0f, NULL,
io.Fonts->GetGlyphRangesChineseFull());
}
#elif __linux__
io.Fonts->AddFontFromFileTTF("c:/windows/fonts/msyh.ttc", 13.0f, NULL,
io.Fonts->GetGlyphRangesChineseFull());
#endif
#endif
// Setup Dear ImGui style
// ImGui::StyleColorsDark();
ImGui::StyleColorsLight();
// Setup Platform/Renderer backends
ImGui_ImplSDL2_InitForSDLRenderer(window, sdlRenderer);
ImGui_ImplSDLRenderer2_Init(sdlRenderer);
// Our state
bool show_demo_window = true;
bool show_another_window = false;
ImVec4 clear_color = ImVec4(0.45f, 0.55f, 0.60f, 1.00f);
std::string mac_addr_str = GetMac();
std::thread rtc_thread(
[](int screen_width, int screen_height) {
std::string default_cfg_path = "../../../../config/config.ini";
std::ifstream f(default_cfg_path.c_str());
std::string mac_addr_str = GetMac();
Params server_params;
server_params.cfg_path =
f.good() ? "../../../../config/config.ini" : "config.ini";
server_params.on_receive_video_buffer = ServerReceiveVideoBuffer;
server_params.on_receive_audio_buffer = ServerReceiveAudioBuffer;
server_params.on_receive_data_buffer = ServerReceiveDataBuffer;
server_params.on_signal_status = SignalStatus;
server_params.on_connection_status = ConnectionStatus;
std::string transmission_id = "000001";
peer_server = CreatePeer(&server_params);
LOG_INFO("Create peer_server");
std::string server_user_id = "S-" + mac_addr_str;
Init(peer_server, server_user_id.c_str());
LOG_INFO("peer_server init finish");
{
while (SignalStatus::SignalConnected != signal_status && !done) {
std::this_thread::sleep_for(std::chrono::seconds(1));
}
if (done) {
return;
}
std::string user_id = "S-" + mac_addr_str;
is_create_connection =
CreateConnection(peer_server, mac_addr_str.c_str(),
input_password)
? false
: true;
nv12_buffer = new char[NV12_BUFFER_SIZE];
// Screen capture
screen_capturer_factory = new ScreenCapturerFactory();
screen_capturer = (ScreenCapturer *)screen_capturer_factory->Create();
last_frame_time_ = std::chrono::steady_clock::now();
ScreenCapturer::RECORD_DESKTOP_RECT rect;
rect.left = 0;
rect.top = 0;
rect.right = screen_w;
rect.bottom = screen_h;
int screen_capturer_init_ret = screen_capturer->Init(
rect, 60,
[](unsigned char *data, int size, int width, int height) -> void {
auto now_time = std::chrono::steady_clock::now();
std::chrono::duration<double> duration =
now_time - last_frame_time_;
auto tc = duration.count() * 1000;
if (tc >= 0) {
SendData(peer_server, DATA_TYPE::VIDEO, (const char *)data,
NV12_BUFFER_SIZE);
last_frame_time_ = now_time;
}
});
if (0 == screen_capturer_init_ret) {
screen_capturer->Start();
} else {
screen_capturer->Destroy();
screen_capturer = nullptr;
}
// Mouse control
device_controller_factory = new DeviceControllerFactory();
mouse_controller =
(MouseController *)device_controller_factory->Create(
DeviceControllerFactory::Device::Mouse);
int mouse_controller_init_ret =
mouse_controller->Init(screen_w, screen_h);
if (0 != mouse_controller_init_ret) {
mouse_controller->Destroy();
mouse_controller = nullptr;
}
}
},
screen_w, screen_h);
// Main loop
while (!done) {
// Start the Dear ImGui frame
ImGui_ImplSDLRenderer2_NewFrame();
ImGui_ImplSDL2_NewFrame();
ImGui::NewFrame();
if (joined && !menu_hovered) {
ImGui::SetMouseCursor(ImGuiMouseCursor_None);
}
{
static float f = 0.0f;
static int counter = 0;
const ImGuiViewport *main_viewport = ImGui::GetMainViewport();
ImGui::SetNextWindowPos(ImVec2(0, 0), ImGuiCond_Once);
// ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, ImVec2(0.0f, 0.0f));
#if CHINESE_FONT
ImGui::SetNextWindowSize(ImVec2(160, 210));
#else
ImGui::SetNextWindowSize(ImVec2(180, 210));
#endif
#if CHINESE_FONT
if (!joined) {
ImGui::SetNextWindowPos(ImVec2(0, 0), ImGuiCond_Always);
ImGui::Begin(u8"菜单", nullptr,
ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoCollapse |
ImGuiWindowFlags_NoMove);
} else {
ImGui::SetNextWindowCollapsed(true, ImGuiCond_Once);
ImGui::Begin(u8"菜单", nullptr, ImGuiWindowFlags_None);
}
#else
if (!joined) {
ImGui::SetNextWindowPos(ImVec2(0, 0), ImGuiCond_Always);
ImGui::Begin("Menu", nullptr,
ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoCollapse |
ImGuiWindowFlags_NoMove);
} else {
ImGui::SetNextWindowCollapsed(true, ImGuiCond_Once);
ImGui::Begin("Menu", nullptr, ImGuiWindowFlags_None);
}
#endif
{
menu_hovered = ImGui::IsWindowHovered();
#if CHINESE_FONT
ImGui::Text(u8"本机ID:");
#else
ImGui::Text("LOCAL ID:");
#endif
ImGui::SameLine();
ImGui::SetNextItemWidth(90);
#if CHINESE_FONT
ImGui::SetCursorPosX(60.0f);
#else
ImGui::SetCursorPosX(80.0f);
#endif
ImGui::InputText(
"##local_id", (char *)mac_addr_str.c_str(),
mac_addr_str.length() + 1,
ImGuiInputTextFlags_CharsUppercase | ImGuiInputTextFlags_ReadOnly);
#if CHINESE_FONT
ImGui::Text(u8"密码:");
#else
ImGui::Text("PASSWORD:");
#endif
ImGui::SameLine();
char input_password_tmp[7] = "";
std::string input_password_str = "123456";
strncpy(input_password_tmp, input_password, sizeof(input_password));
ImGui::SetNextItemWidth(90);
#if CHINESE_FONT
ImGui::SetCursorPosX(60.0f);
ImGui::InputTextWithHint("##server_pwd", u8"最长6个字符",
input_password, IM_ARRAYSIZE(input_password),
ImGuiInputTextFlags_CharsNoBlank);
#else
ImGui::SetCursorPosX(80.0f);
ImGui::InputTextWithHint("##server_pwd", "max 6 chars", input_password,
IM_ARRAYSIZE(input_password),
ImGuiInputTextFlags_CharsNoBlank);
#endif
if (strcmp(input_password_tmp, input_password)) {
cd_cache_file = fopen("cache.cd", "w+");
if (cd_cache_file) {
fseek(cd_cache_file, 0, SEEK_SET);
strncpy(cd_cache.password, input_password, sizeof(input_password));
fwrite(&cd_cache.password, sizeof(cd_cache.password), 1,
cd_cache_file);
fclose(cd_cache_file);
}
LeaveConnection(peer_server);
CreateConnection(peer_server, mac_addr_str.c_str(), input_password);
}
ImGui::Spacing();
ImGui::Separator();
ImGui::Spacing();
{
{
static char remote_id[20] = "";
#if CHINESE_FONT
ImGui::Text(u8"远端ID:");
#else
ImGui::Text("REMOTE ID:");
#endif
ImGui::SameLine();
ImGui::SetNextItemWidth(90);
#if CHINESE_FONT
ImGui::SetCursorPosX(60.0f);
#else
ImGui::SetCursorPosX(80.0f);
#endif
ImGui::InputTextWithHint("##remote_id", mac_addr_str.c_str(),
remote_id, IM_ARRAYSIZE(remote_id),
ImGuiInputTextFlags_CharsUppercase |
ImGuiInputTextFlags_CharsNoBlank);
ImGui::Spacing();
#if CHINESE_FONT
ImGui::Text(u8"密码:");
#else
ImGui::Text("PASSWORD:");
#endif
ImGui::SameLine();
ImGui::SetNextItemWidth(90);
static char client_password[20] = "";
#if CHINESE_FONT
ImGui::SetCursorPosX(60.0f);
ImGui::InputTextWithHint("##client_pwd", u8"最长6个字符",
client_password,
IM_ARRAYSIZE(client_password),
ImGuiInputTextFlags_CharsNoBlank);
#else
ImGui::SetCursorPosX(80.0f);
ImGui::InputTextWithHint("##client_pwd", "max 6 chars",
client_password,
IM_ARRAYSIZE(client_password),
ImGuiInputTextFlags_CharsNoBlank);
#endif
ImGui::Spacing();
ImGui::Separator();
ImGui::Spacing();
if (ImGui::Button(connect_label)) {
int ret = -1;
if ("SignalConnected" == signal_status_str) {
#if CHINESE_FONT
if (strcmp(connect_label, u8"连接") == 0 && !joined) {
#else
if (strcmp(connect_label, "Connect") == 0 && !joined) {
#endif
std::string user_id = "C-" + mac_addr_str;
ret = JoinConnection(peer_server, remote_id, client_password);
if (0 == ret) {
is_client_mode_ = true;
rejoin_ = false;
}
#if CHINESE_FONT
} else if (strcmp(connect_label, u8"断开连接") == 0 && joined) {
#else
} else if (strcmp(connect_label, "Disconnect") == 0 && joined) {
#endif
ret = LeaveConnection(peer_server);
CreateConnection(peer_server, mac_addr_str.c_str(),
input_password);
memset(audio_buffer, 0, 960);
if (0 == ret) {
joined = false;
received_frame = false;
}
}
if (0 == ret) {
connect_button_pressed = !connect_button_pressed;
#if CHINESE_FONT
connect_label =
connect_button_pressed ? u8"断开连接" : u8"连接";
#else
connect_label =
connect_button_pressed ? "Disconnect" : "Connect";
#endif
}
}
}
}
}
}
ImGui::Spacing();
ImGui::Separator();
ImGui::Spacing();
#if CHINESE_FONT
if (ImGui::Button(fullscreen_label)) {
if (strcmp(fullscreen_label, u8"全屏") == 0) {
#else
if (ImGui::Button(fullscreen_label)) {
if (strcmp(fullscreen_label, "FULLSCREEN") == 0) {
#endif
SDL_SetWindowFullscreen(window, SDL_WINDOW_FULLSCREEN_DESKTOP);
} else {
SDL_SetWindowFullscreen(window, SDL_FALSE);
}
fullscreen_button_pressed = !fullscreen_button_pressed;
#if CHINESE_FONT
fullscreen_label = fullscreen_button_pressed ? u8"退出全屏" : u8"全屏";
#else
fullscreen_label =
fullscreen_button_pressed ? "EXIT FULLSCREEN" : "FULLSCREEN";
#endif
}
ImGui::End();
}
// Rendering
ImGui::Render();
SDL_RenderSetScale(sdlRenderer, io.DisplayFramebufferScale.x,
io.DisplayFramebufferScale.y);
SDL_Event event;
while (SDL_PollEvent(&event)) {
ImGui_ImplSDL2_ProcessEvent(&event);
if (event.type == SDL_QUIT) {
done = true;
} else if (event.type == SDL_WINDOWEVENT &&
event.window.event == SDL_WINDOWEVENT_RESIZED) {
// SDL_GetWindowSize(window, &window_w, &window_h);
int window_w_last = window_w;
int window_h_last = window_h;
SDL_GetWindowSize(window, &window_w, &window_h);
int w_change_ratio = abs(window_w - window_w_last) / 16;
int h_change_ratio = abs(window_h - window_h_last) / 9;
if (w_change_ratio > h_change_ratio) {
window_h = window_w * 9 / 16;
} else {
window_w = window_h * 16 / 9;
}
SDL_SetWindowSize(window, window_w, window_h);
} else if (event.type == SDL_WINDOWEVENT &&
event.window.event == SDL_WINDOWEVENT_CLOSE &&
event.window.windowID == SDL_GetWindowID(window)) {
done = true;
} else if (event.type == REFRESH_EVENT) {
sdlRect.x = 0;
sdlRect.y = 0;
sdlRect.w = window_w;
sdlRect.h = window_h;
SDL_UpdateTexture(sdlTexture, NULL, dst_buffer, pixel_w);
} else {
if (joined) {
ProcessMouseKeyEven(event);
}
}
}
SDL_RenderClear(sdlRenderer);
SDL_RenderCopy(sdlRenderer, sdlTexture, NULL, &sdlRect);
if (!joined || !received_frame) {
SDL_RenderClear(sdlRenderer);
SDL_SetRenderDrawColor(
sdlRenderer, (Uint8)(clear_color.x * 0), (Uint8)(clear_color.y * 0),
(Uint8)(clear_color.z * 0), (Uint8)(clear_color.w * 0));
}
ImGui_ImplSDLRenderer2_RenderDrawData(ImGui::GetDrawData());
SDL_RenderPresent(sdlRenderer);
frame_count++;
end_time = SDL_GetTicks();
elapsed_time = end_time - start_time;
if (elapsed_time >= 1000) {
fps = frame_count / (elapsed_time / 1000);
frame_count = 0;
window_title = "Remote Desk Client FPS [" + std::to_string(fps) +
"] status [" + signal_status_str + "|" +
connection_status_str + "]";
// For MacOS, UI frameworks can only be called from the main thread
SDL_SetWindowTitle(window, window_title.c_str());
start_time = end_time;
}
}
// Cleanup
if (is_create_connection) {
LeaveConnection(peer_server);
}
rtc_thread.join();
SDL_CloseAudioDevice(output_dev);
SDL_CloseAudioDevice(input_dev);
if (screen_capturer) {
screen_capturer->Destroy();
}
if (mouse_controller) {
mouse_controller->Destroy();
}
ImGui_ImplSDLRenderer2_Shutdown();
ImGui_ImplSDL2_Shutdown();
ImGui::DestroyContext();
SDL_DestroyRenderer(sdlRenderer);
SDL_DestroyWindow(window);
SDL_CloseAudio();
SDL_Quit();
return 0;
}

View File

@@ -20,15 +20,13 @@ int Render::ControlBar() {
: ICON_FA_COMPUTER_MOUSE; : ICON_FA_COMPUTER_MOUSE;
if (ImGui::Button(mouse.c_str(), ImVec2(25, 25))) { if (ImGui::Button(mouse.c_str(), ImVec2(25, 25))) {
if (connection_established_) { if (connection_established_) {
control_mouse_ = true; control_mouse_ = !control_mouse_;
} else { mouse_control_button_pressed_ = !mouse_control_button_pressed_;
control_mouse_ = false; mouse_control_button_label_ =
mouse_control_button_pressed_
? localization::release_mouse[localization_language_index_]
: localization::control_mouse[localization_language_index_];
} }
mouse_control_button_pressed_ = !mouse_control_button_pressed_;
mouse_control_button_label_ =
mouse_control_button_pressed_
? localization::release_mouse[localization_language_index_]
: localization::control_mouse[localization_language_index_];
} }
if (!mouse_control_button_pressed_) { if (!mouse_control_button_pressed_) {
draw_list->AddLine( draw_list->AddLine(
@@ -53,21 +51,19 @@ int Render::ControlBar() {
: ICON_FA_VOLUME_HIGH; : ICON_FA_VOLUME_HIGH;
if (ImGui::Button(audio.c_str(), ImVec2(25, 25))) { if (ImGui::Button(audio.c_str(), ImVec2(25, 25))) {
if (connection_established_) { if (connection_established_) {
audio_capture_ = true; audio_capture_ = !audio_capture_;
} else { audio_capture_button_pressed_ = !audio_capture_button_pressed_;
audio_capture_ = false; audio_capture_button_label_ =
} audio_capture_button_pressed_
audio_capture_button_pressed_ = !audio_capture_button_pressed_; ? localization::audio_capture[localization_language_index_]
audio_capture_button_label_ = : localization::mute[localization_language_index_];
audio_capture_button_pressed_
? localization::audio_capture[localization_language_index_]
: localization::mute[localization_language_index_];
RemoteAction remote_action; RemoteAction remote_action;
remote_action.type = ControlType::audio_capture; remote_action.type = ControlType::audio_capture;
remote_action.a = audio_capture_button_pressed_; remote_action.a = audio_capture_button_pressed_;
SendData(peer_, DATA_TYPE::DATA, (const char*)&remote_action, SendData(peer_, DATA_TYPE::DATA, (const char*)&remote_action,
sizeof(remote_action)); sizeof(remote_action));
}
} }
if (!audio_capture_button_pressed_) { if (!audio_capture_button_pressed_) {
draw_list->AddLine( draw_list->AddLine(