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[fix] eliminate 30 fps cap in remote desktop rendering pipeline
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@@ -1,6 +1,7 @@
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#ifndef CROSSDESK_GUI_RUNTIME_H_
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#define CROSSDESK_GUI_RUNTIME_H_
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#include <atomic>
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#include <memory>
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#include <string>
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@@ -81,6 +82,7 @@ class GuiRuntime : protected gui_detail::GuiState {
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SettingsManager settings_;
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KeyboardController keyboard_;
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PeerEventHandler peer_events_;
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std::atomic<bool> video_frame_dirty_{false};
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private:
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friend class ClipboardController;
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