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* Make use of language features line AsyncDispose, init etc. * Fix build errors * Improve Unit Tests * Improve Unit Tests * Improve Unit Tests * Update samples * Remove obsolete benchmarks * Code cleanup * Improve unit tests * Improve Unit Tests * Fix Unit Tests * Improve Unit Tests * Improve Unit Tests * Restore unit tests * Exclude load tests from unit tests
345 lines
12 KiB
C#
345 lines
12 KiB
C#
using MQTTnet.Server;
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using System.Collections.Generic;
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using System;
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using System.Diagnostics;
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using System.Threading;
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using System.Threading.Tasks;
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using System.Linq;
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using MQTTnet.Internal;
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namespace MQTTnet.TestApp;
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/// <summary>
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/// Connect a number of publisher clients and one subscriber client, then publish messages and measure
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/// the number of messages per second that can be exchanged between publishers and subscriber.
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/// Measurements are performed for subscriptions containing no wildcard, a single wildcard or multiple wildcards.
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/// </summary>
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public class MessageThroughputTest
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{
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// Change these constants to suit
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const int NumPublishers = 5000;
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const int NumTopicsPerPublisher = 10;
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// Note: Other code changes may be required when changing this constant:
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const int NumSubscribers = 1; // Fixed
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// Number of publish calls before a response for all published messages is awaited.
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// This must be limited to a reasonable value that the server or TCP pipeline can handle.
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const int NumPublishCallsPerBatch = 250;
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// Message counters are set/reset in the PublishAllAsync loop
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int _messagesReceivedCount;
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int _messagesExpectedCount;
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CancellationTokenSource _cancellationTokenSource;
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MqttServer _mqttServer;
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Dictionary<string, IMqttClient> _mqttPublisherClientsByPublisherName;
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List<IMqttClient> _mqttSubscriberClients;
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Dictionary<string, List<string>> _topicsByPublisher;
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Dictionary<string, List<string>> _singleWildcardTopicsByPublisher;
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Dictionary<string, List<string>> _multiWildcardTopicsByPublisher;
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public async Task Run()
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{
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try
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{
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Console.WriteLine();
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Console.WriteLine("Begin message throughput test");
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Console.WriteLine();
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Console.WriteLine("Number of publishers: " + NumPublishers);
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Console.WriteLine("Number of published topics (total): " + NumPublishers * NumTopicsPerPublisher);
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Console.WriteLine("Number of subscribers: " + NumSubscribers);
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await Setup();
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await Subscribe_to_No_Wildcard_Topics();
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await Subscribe_to_Single_Wildcard_Topics();
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await Subscribe_to_Multi_Wildcard_Topics();
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Console.WriteLine();
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Console.WriteLine("End message throughput test");
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}
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catch (Exception ex)
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{
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ConsoleWriteLineError(ex.Message);
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}
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finally
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{
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await Cleanup();
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}
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}
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public async Task Setup()
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{
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new TopicGenerator().Generate(NumPublishers, NumTopicsPerPublisher, out _topicsByPublisher, out _singleWildcardTopicsByPublisher, out _multiWildcardTopicsByPublisher);
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var serverOptions = new MqttServerOptionsBuilder().WithDefaultEndpoint().Build();
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var mqttClientFactory = new MqttClientFactory();
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var mqttServerFactory = new MqttServerFactory();
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_mqttServer = mqttServerFactory.CreateMqttServer(serverOptions);
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await _mqttServer.StartAsync();
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Console.WriteLine();
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Console.WriteLine("Begin connect " + NumPublishers + " publisher(s)...");
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var stopWatch = new Stopwatch();
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stopWatch.Start();
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_mqttPublisherClientsByPublisherName = [];
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foreach (var pt in _topicsByPublisher)
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{
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var publisherName = pt.Key;
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var mqttClient = mqttClientFactory.CreateMqttClient();
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var publisherOptions = new MqttClientOptionsBuilder()
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.WithTcpServer("localhost")
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.WithClientId(publisherName)
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.Build();
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await mqttClient.ConnectAsync(publisherOptions);
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_mqttPublisherClientsByPublisherName.Add(publisherName, mqttClient);
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}
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stopWatch.Stop();
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Console.Write($"{NumPublishers} publisher(s) connected in {stopWatch.ElapsedMilliseconds / 1000.0:0.000} seconds, ");
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Console.WriteLine($"connections per second: {NumPublishers / (stopWatch.ElapsedMilliseconds / 1000.0):0.000}");
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_mqttSubscriberClients = new List<IMqttClient>();
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for (var i = 0; i < NumSubscribers; ++i)
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{
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var mqttClient = mqttClientFactory.CreateMqttClient();
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var subsriberOptions = new MqttClientOptionsBuilder()
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.WithTcpServer("localhost")
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.WithClientId("sub" + i)
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.Build();
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await mqttClient.ConnectAsync(subsriberOptions);
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mqttClient.ApplicationMessageReceivedAsync += HandleApplicationMessageReceivedAsync;
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_mqttSubscriberClients.Add(mqttClient);
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}
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}
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Task HandleApplicationMessageReceivedAsync(MqttApplicationMessageReceivedEventArgs eventArgs)
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{
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// count messages and signal cancellation when expected message count is reached
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++_messagesReceivedCount;
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if (_messagesReceivedCount == _messagesExpectedCount)
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{
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_cancellationTokenSource.Cancel();
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}
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return CompletedTask.Instance;
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}
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public async Task Cleanup()
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{
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foreach (var mqttClient in _mqttSubscriberClients)
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{
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await mqttClient.DisconnectAsync();
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mqttClient.ApplicationMessageReceivedAsync -= HandleApplicationMessageReceivedAsync;
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mqttClient.Dispose();
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}
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foreach (var pub in _mqttPublisherClientsByPublisherName)
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{
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var mqttClient = pub.Value;
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await mqttClient.DisconnectAsync();
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mqttClient.Dispose();
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}
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await _mqttServer.StopAsync();
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_mqttServer.Dispose();
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}
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/// <summary>
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/// Measure no-wildcard topic subscription message exchange performance
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/// </summary>
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public Task Subscribe_to_No_Wildcard_Topics()
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{
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return ProcessMessages(_topicsByPublisher, "no wildcards");
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}
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/// <summary>
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/// Measure single-wildcard topic subscription message exchange performance
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/// </summary>
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public Task Subscribe_to_Single_Wildcard_Topics()
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{
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return ProcessMessages(_singleWildcardTopicsByPublisher, "single wildcard");
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}
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/// <summary>
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/// Measure multi-wildcard topic subscription message exchange performance
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/// </summary>
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public Task Subscribe_to_Multi_Wildcard_Topics()
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{
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return ProcessMessages(_multiWildcardTopicsByPublisher, "multi wildcard");
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}
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/// <summary>
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/// Subscribe to all topics, then run message exchange
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/// </summary>
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public async Task ProcessMessages(Dictionary<string, List<string>> topicsByPublisher, string topicTypeDescription)
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{
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var numTopics = CountTopics(topicsByPublisher);
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Console.WriteLine();
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Console.Write($"Subscribing to {numTopics} topics ");
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ConsoleWriteInfo($"({topicTypeDescription})");
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Console.WriteLine($" for {NumSubscribers} subscriber(s)...");
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var stopWatch = new Stopwatch();
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stopWatch.Start();
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// each subscriber subscribes to all topics, one call per topic
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foreach (var subscriber in _mqttSubscriberClients)
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{
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foreach (var tp in topicsByPublisher)
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{
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var topics = tp.Value;
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foreach (var topic in topics)
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{
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var topicFilter = new Packets.MqttTopicFilter() { Topic = topic };
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await subscriber.SubscribeAsync(topicFilter).ConfigureAwait(false);
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}
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}
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}
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stopWatch.Stop();
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Console.Write($"{NumSubscribers} subscriber(s) subscribed in {stopWatch.ElapsedMilliseconds / 1000.0:0.000} seconds, ");
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Console.WriteLine($"subscribe calls per second: {numTopics / (stopWatch.ElapsedMilliseconds / 1000.0):0.000}");
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await PublishAllAsync();
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Console.WriteLine($"Unsubscribing {numTopics} topics ({topicTypeDescription}) for {NumSubscribers} subscriber(s)...");
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stopWatch.Restart();
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// unsubscribe to all topics, one call per topic
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foreach (var subscriber in _mqttSubscriberClients)
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{
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foreach (var tp in topicsByPublisher)
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{
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var topics = tp.Value;
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foreach (var topic in topics)
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{
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var topicFilter = new Packets.MqttTopicFilter { Topic = topic };
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var options =
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new MqttClientUnsubscribeOptionsBuilder()
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.WithTopicFilter(topicFilter)
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.Build();
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await subscriber.UnsubscribeAsync(options).ConfigureAwait(false);
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}
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}
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}
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stopWatch.Stop();
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Console.Write($"{NumSubscribers} subscriber(s) unsubscribed in {stopWatch.ElapsedMilliseconds / 1000.0:0.000} seconds, ");
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Console.WriteLine($"unsubscribe calls per second: {numTopics / (stopWatch.ElapsedMilliseconds / 1000.0):0.000}");
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}
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/// <summary>
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/// Publish messages in batches of NumPublishCallsPerBatch, wait for messages sent to subscriber
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/// </summary>
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async Task PublishAllAsync()
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{
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Console.WriteLine("Begin message exchange...");
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var publisherIndexCounter = 0; // index to loop around all publishers to publish
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var topicIndexCounter = 0; // index to loop around all topics to publish
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var totalNumMessagesReceived = 0;
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var publisherNames = _topicsByPublisher.Keys.ToList();
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// There should be one message received per publish
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_messagesExpectedCount = NumPublishCallsPerBatch;
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var stopWatch = new Stopwatch();
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stopWatch.Start();
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// Loop for a while and exchange messages
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while (stopWatch.ElapsedMilliseconds < 10000)
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{
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_messagesReceivedCount = 0;
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_cancellationTokenSource = new CancellationTokenSource();
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for (var publishCallCount = 0; publishCallCount < NumPublishCallsPerBatch; ++publishCallCount)
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{
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// pick a publisher
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var publisherName = publisherNames[publisherIndexCounter % publisherNames.Count];
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var publisherTopics = _topicsByPublisher[publisherName];
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// pick a publisher topic
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var topic = publisherTopics[topicIndexCounter % publisherTopics.Count];
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var message = new MqttApplicationMessageBuilder()
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.WithTopic(topic)
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.Build();
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await _mqttPublisherClientsByPublisherName[publisherName].PublishAsync(message).ConfigureAwait(false);
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++topicIndexCounter;
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++publisherIndexCounter;
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}
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// Wait for at least one message per publish to be received by subscriber (in the subscriber's application message handler),
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// then loop around to send another batch
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try
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{
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await Task.Delay(30000, _cancellationTokenSource.Token).ConfigureAwait(false);
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}
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catch (Exception exception)
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{
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Debug.Write(exception.ToString());
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}
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_cancellationTokenSource.Dispose();
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if (_messagesReceivedCount < _messagesExpectedCount)
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{
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ConsoleWriteLineError($"Messages Received Count mismatch, expected {_messagesExpectedCount}, received {_messagesReceivedCount}");
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return;
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}
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totalNumMessagesReceived += _messagesReceivedCount;
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}
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stopWatch.Stop();
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Console.Write($"{totalNumMessagesReceived} messages published and received in {stopWatch.ElapsedMilliseconds / 1000.0:0.000} seconds, ");
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ConsoleWriteLineSuccess($"messages per second: {(int)(totalNumMessagesReceived / (stopWatch.ElapsedMilliseconds / 1000.0))}");
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}
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static int CountTopics(Dictionary<string, List<string>> topicsByPublisher)
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{
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var count = 0;
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foreach (var tp in topicsByPublisher)
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{
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count += tp.Value.Count;
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}
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return count;
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}
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static void ConsoleWriteLineError(string message)
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{
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Console.ForegroundColor = ConsoleColor.Red;
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Console.WriteLine(message);
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Console.ResetColor();
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}
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static void ConsoleWriteLineSuccess(string message)
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{
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Console.ForegroundColor = ConsoleColor.Green;
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Console.WriteLine(message);
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Console.ResetColor();
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}
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static void ConsoleWriteInfo(string message)
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{
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Console.ForegroundColor = ConsoleColor.White;
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Console.Write(message);
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Console.ResetColor();
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}
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} |