Files
MQTTnet/Source/MQTTnet/Server/MqttServerKeepAliveMonitor.cs
T

120 lines
4.9 KiB
C#

using MQTTnet.Diagnostics;
using MQTTnet.Internal;
using System;
using System.Threading;
using System.Threading.Tasks;
using MQTTnet.Client.Disconnecting;
using MQTTnet.Implementations;
namespace MQTTnet.Server
{
public sealed class MqttServerKeepAliveMonitor
{
readonly IMqttServerOptions _options;
readonly MqttClientSessionsManager _sessionsManager;
readonly IMqttNetScopedLogger _logger;
public MqttServerKeepAliveMonitor(IMqttServerOptions options, MqttClientSessionsManager sessionsManager, IMqttNetLogger logger)
{
_options = options ?? throw new ArgumentNullException(nameof(options));
_sessionsManager = sessionsManager ?? throw new ArgumentNullException(nameof(sessionsManager));
if (logger == null) throw new ArgumentNullException(nameof(logger));
_logger = logger.CreateScopedLogger(nameof(MqttServerKeepAliveMonitor));
}
public void Start(CancellationToken cancellationToken)
{
// The keep alive monitor spawns a real new thread (LongRunning) because it does not
// support async/await. Async etc. is avoided here because the thread will usually check
// the connections every few milliseconds and thus the context changes (due to async) are
// only consuming resources. Also there is just 1 thread for the entire server which is fine at all!
Task.Factory.StartNew(_ => DoWork(cancellationToken), cancellationToken, TaskCreationOptions.LongRunning).RunInBackground(_logger);
}
void DoWork(CancellationToken cancellationToken)
{
try
{
_logger.Info("Starting keep alive monitor.");
while (!cancellationToken.IsCancellationRequested)
{
TryMaintainConnections();
PlatformAbstractionLayer.Sleep(_options.KeepAliveMonitorInterval);
}
}
catch (OperationCanceledException)
{
}
catch (Exception exception)
{
_logger.Error(exception, "Unhandled exception while checking keep alive timeouts.");
}
finally
{
_logger.Verbose("Stopped checking keep alive timeout.");
}
}
void TryMaintainConnections()
{
var now = DateTime.UtcNow;
foreach (var connection in _sessionsManager.GetConnections())
{
TryMaintainConnection(connection, now);
}
}
void TryMaintainConnection(MqttClientConnection connection, DateTime now)
{
try
{
if (connection.Status != MqttClientConnectionStatus.Running)
{
// The connection is already dead or just created so there is no need to check it.
return;
}
if (connection.ConnectPacket.KeepAlivePeriod == 0)
{
// The keep alive feature is not used by the current connection.
return;
}
if (connection.IsReadingPacket)
{
// The connection is currently reading a (large) packet. So it is obviously
// doing something and thus "connected".
return;
}
// Values described here: [MQTT-3.1.2-24].
// If the client sends 5 sec. the server will allow up to 7.5 seconds.
// If the client sends 1 sec. the server will allow up to 1.5 seconds.
var maxDurationWithoutPacket = connection.ConnectPacket.KeepAlivePeriod * 1.5D;
var secondsWithoutPackage = (now - connection.LastPacketReceivedTimestamp).TotalSeconds;
if (secondsWithoutPackage < maxDurationWithoutPacket)
{
// A packet was received before the timeout is affected.
return;
}
_logger.Warning(null, "Client '{0}': Did not receive any packet or keep alive signal.", connection.ClientId);
// Execute the disconnection in background so that the keep alive monitor can continue
// with checking other connections.
// We do not need to wait for the task so no await is needed.
// Also the internal state of the connection must be swapped to "Finalizing" because the
// next iteration of the keep alive timer happens.
var _ = connection.StopAsync(MqttClientDisconnectReason.KeepAliveTimeout);
}
catch (Exception exception)
{
_logger.Error(exception, "Client {0}: Unhandled exception while checking keep alive timeouts.", connection.ClientId);
}
}
}
}