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MQTTnet/Source/MQTTnet.Server/Events/ValidatingConnectionEventArgs.cs
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老九andchristian 8089c6bdbc Added EndPoint RemoteEndPoint {get;} property to channel (#2111)
* Added EndPoint RemoteEndPoint{get;} property

* Reformat code

* Reformat code

---------

Co-authored-by: christian <6939810+chkr1011@users.noreply.github.com>
2024-12-02 11:52:24 +01:00

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// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Collections;
using System.Collections.Generic;
using System.Net;
using System.Security.Cryptography.X509Certificates;
using System.Text;
using MQTTnet.Adapter;
using MQTTnet.Formatter;
using MQTTnet.Internal;
using MQTTnet.Packets;
using MQTTnet.Protocol;
namespace MQTTnet.Server
{
public sealed class ValidatingConnectionEventArgs : EventArgs
{
readonly MqttConnectPacket _connectPacket;
public ValidatingConnectionEventArgs(MqttConnectPacket connectPacket, IMqttChannelAdapter clientAdapter, IDictionary sessionItems)
{
_connectPacket = connectPacket ?? throw new ArgumentNullException(nameof(connectPacket));
ChannelAdapter = clientAdapter ?? throw new ArgumentNullException(nameof(clientAdapter));
SessionItems = sessionItems ?? throw new ArgumentNullException(nameof(sessionItems));
}
/// <summary>
/// Gets or sets the assigned client identifier.
/// MQTTv5 only.
/// </summary>
public string AssignedClientIdentifier { get; set; }
/// <summary>
/// Gets or sets the authentication data.
/// <remarks>MQTT 5.0.0+ feature.</remarks>
/// </summary>
public byte[] AuthenticationData => _connectPacket.AuthenticationData;
/// <summary>
/// Gets or sets the authentication method.
/// <remarks>MQTT 5.0.0+ feature.</remarks>
/// </summary>
public string AuthenticationMethod => _connectPacket.AuthenticationMethod;
/// <summary>
/// Gets the channel adapter. This can be a _MqttConnectionContext_ (used in ASP.NET), a _MqttChannelAdapter_ (used for
/// TCP or WebSockets) or a custom implementation.
/// </summary>
public IMqttChannelAdapter ChannelAdapter { get; }
/// <summary>
/// Gets or sets a value indicating whether clean sessions are used or not.
/// When a client connects to a broker it can connect using either a non persistent connection (clean session) or a
/// persistent connection.
/// With a non persistent connection the broker doesn't store any subscription information or undelivered messages for
/// the client.
/// This mode is ideal when the client only publishes messages.
/// It can also connect as a durable client using a persistent connection.
/// In this mode, the broker will store subscription information, and undelivered messages for the client.
/// </summary>
public bool? CleanSession => _connectPacket.CleanSession;
public X509Certificate2 ClientCertificate => ChannelAdapter.ClientCertificate;
/// <summary>
/// Gets the client identifier.
/// Hint: This identifier needs to be unique over all used clients / devices on the broker to avoid connection issues.
/// </summary>
public string ClientId => _connectPacket.ClientId;
public EndPoint RemoteEndPoint => ChannelAdapter.RemoteEndPoint;
[Obsolete("Use RemoteEndPoint instead.")]
public string Endpoint => RemoteEndPoint?.ToString();
public bool IsSecureConnection => ChannelAdapter.IsSecureConnection;
/// <summary>
/// Gets or sets the keep alive period.
/// The connection is normally left open by the client so that is can send and receive data at any time.
/// If no data flows over an open connection for a certain time period then the client will generate a PINGREQ and
/// expect to receive a PINGRESP from the broker.
/// This message exchange confirms that the connection is open and working.
/// This period is known as the keep alive period.
/// </summary>
public ushort? KeepAlivePeriod => _connectPacket.KeepAlivePeriod;
/// <summary>
/// A value of 0 indicates that the value is not used.
/// </summary>
public uint MaximumPacketSize => _connectPacket.MaximumPacketSize;
public string Password => Encoding.UTF8.GetString(RawPassword ?? EmptyBuffer.Array);
public MqttProtocolVersion ProtocolVersion => ChannelAdapter.PacketFormatterAdapter.ProtocolVersion;
public byte[] RawPassword => _connectPacket.Password;
/// <summary>
/// Gets or sets the reason code. When a MQTTv3 client connects the enum value must be one which is
/// also supported in MQTTv3. Otherwise the connection attempt will fail because not all codes can be
/// converted properly.
/// <remarks>MQTT 5.0.0+ feature.</remarks>
/// </summary>
public MqttConnectReasonCode ReasonCode { get; set; } = MqttConnectReasonCode.Success;
public string ReasonString { get; set; }
/// <summary>
/// Gets or sets the receive maximum.
/// This gives the maximum length of the receive messages.
/// A value of 0 indicates that the value is not used.
/// </summary>
public ushort ReceiveMaximum => _connectPacket.ReceiveMaximum;
/// <summary>
/// Gets the request problem information.
/// <remarks>MQTT 5.0.0+ feature.</remarks>
/// </summary>
public bool RequestProblemInformation => _connectPacket.RequestProblemInformation;
/// <summary>
/// Gets the request response information.
/// <remarks>MQTT 5.0.0+ feature.</remarks>
/// </summary>
public bool RequestResponseInformation => _connectPacket.RequestResponseInformation;
/// <summary>
/// Gets or sets the response authentication data.
/// <remarks>MQTT 5.0.0+ feature.</remarks>
/// </summary>
public byte[] ResponseAuthenticationData { get; set; }
/// <summary>
/// Gets or sets the response user properties.
/// In MQTT 5, user properties are basic UTF-8 string key-value pairs that you can append to almost every type of MQTT
/// packet.
/// As long as you don’t exceed the maximum message size, you can use an unlimited number of user properties to add
/// metadata to MQTT messages and pass information between publisher, broker, and subscriber.
/// The feature is very similar to the HTTP header concept.
/// <remarks>MQTT 5.0.0+ feature.</remarks>
/// </summary>
public List<MqttUserProperty> ResponseUserProperties { get; set; }
/// <summary>
/// Gets or sets the server reference. This can be used together with i.e. "Server Moved" to send
/// a different server address to the client.
/// <remarks>MQTT 5.0.0+ feature.</remarks>
/// </summary>
public string ServerReference { get; set; }
/// <summary>
/// Gets the session expiry interval.
/// The time after a session expires when it's not actively used.
/// A value of 0 means no expiation.
/// </summary>
public uint SessionExpiryInterval => _connectPacket.SessionExpiryInterval;
/// <summary>
/// Gets or sets a key/value collection that can be used to share data within the scope of this session.
/// </summary>
public IDictionary SessionItems { get; }
/// <summary>
/// Gets or sets the topic alias maximum.
/// This gives the maximum length of the topic alias.
/// A value of 0 indicates that the value is not used.
/// </summary>
public ushort TopicAliasMaximum => _connectPacket.TopicAliasMaximum;
public string UserName => _connectPacket.Username;
/// <summary>
/// Gets or sets the user properties.
/// In MQTT 5, user properties are basic UTF-8 string key-value pairs that you can append to almost every type of MQTT
/// packet.
/// As long as you don’t exceed the maximum message size, you can use an unlimited number of user properties to add
/// metadata to MQTT messages and pass information between publisher, broker, and subscriber.
/// The feature is very similar to the HTTP header concept.
/// <remarks>MQTT 5.0.0+ feature.</remarks>
/// </summary>
public List<MqttUserProperty> UserProperties => _connectPacket.UserProperties;
/// <summary>
/// Gets or sets the will delay interval.
/// This is the time between the client disconnect and the time the will message will be sent.
/// A value of 0 indicates that the value is not used.
/// </summary>
public uint WillDelayInterval => _connectPacket.WillDelayInterval;
}
}