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* Added EndPoint RemoteEndPoint{get;} property
* Reformat code
* Reformat code
---------
Co-authored-by: christian <6939810+chkr1011@users.noreply.github.com>
194 lines
8.9 KiB
C#
194 lines
8.9 KiB
C#
// Licensed to the .NET Foundation under one or more agreements.
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// The .NET Foundation licenses this file to you under the MIT license.
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// See the LICENSE file in the project root for more information.
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Net;
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using System.Security.Cryptography.X509Certificates;
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using System.Text;
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using MQTTnet.Adapter;
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using MQTTnet.Formatter;
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using MQTTnet.Internal;
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using MQTTnet.Packets;
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using MQTTnet.Protocol;
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namespace MQTTnet.Server
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{
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public sealed class ValidatingConnectionEventArgs : EventArgs
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{
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readonly MqttConnectPacket _connectPacket;
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public ValidatingConnectionEventArgs(MqttConnectPacket connectPacket, IMqttChannelAdapter clientAdapter, IDictionary sessionItems)
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{
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_connectPacket = connectPacket ?? throw new ArgumentNullException(nameof(connectPacket));
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ChannelAdapter = clientAdapter ?? throw new ArgumentNullException(nameof(clientAdapter));
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SessionItems = sessionItems ?? throw new ArgumentNullException(nameof(sessionItems));
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}
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/// <summary>
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/// Gets or sets the assigned client identifier.
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/// MQTTv5 only.
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/// </summary>
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public string AssignedClientIdentifier { get; set; }
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/// <summary>
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/// Gets or sets the authentication data.
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/// <remarks>MQTT 5.0.0+ feature.</remarks>
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/// </summary>
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public byte[] AuthenticationData => _connectPacket.AuthenticationData;
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/// <summary>
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/// Gets or sets the authentication method.
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/// <remarks>MQTT 5.0.0+ feature.</remarks>
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/// </summary>
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public string AuthenticationMethod => _connectPacket.AuthenticationMethod;
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/// <summary>
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/// Gets the channel adapter. This can be a _MqttConnectionContext_ (used in ASP.NET), a _MqttChannelAdapter_ (used for
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/// TCP or WebSockets) or a custom implementation.
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/// </summary>
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public IMqttChannelAdapter ChannelAdapter { get; }
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/// <summary>
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/// Gets or sets a value indicating whether clean sessions are used or not.
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/// When a client connects to a broker it can connect using either a non persistent connection (clean session) or a
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/// persistent connection.
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/// With a non persistent connection the broker doesn't store any subscription information or undelivered messages for
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/// the client.
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/// This mode is ideal when the client only publishes messages.
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/// It can also connect as a durable client using a persistent connection.
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/// In this mode, the broker will store subscription information, and undelivered messages for the client.
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/// </summary>
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public bool? CleanSession => _connectPacket.CleanSession;
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public X509Certificate2 ClientCertificate => ChannelAdapter.ClientCertificate;
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/// <summary>
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/// Gets the client identifier.
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/// Hint: This identifier needs to be unique over all used clients / devices on the broker to avoid connection issues.
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/// </summary>
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public string ClientId => _connectPacket.ClientId;
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public EndPoint RemoteEndPoint => ChannelAdapter.RemoteEndPoint;
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[Obsolete("Use RemoteEndPoint instead.")]
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public string Endpoint => RemoteEndPoint?.ToString();
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public bool IsSecureConnection => ChannelAdapter.IsSecureConnection;
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/// <summary>
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/// Gets or sets the keep alive period.
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/// The connection is normally left open by the client so that is can send and receive data at any time.
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/// If no data flows over an open connection for a certain time period then the client will generate a PINGREQ and
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/// expect to receive a PINGRESP from the broker.
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/// This message exchange confirms that the connection is open and working.
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/// This period is known as the keep alive period.
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/// </summary>
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public ushort? KeepAlivePeriod => _connectPacket.KeepAlivePeriod;
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/// <summary>
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/// A value of 0 indicates that the value is not used.
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/// </summary>
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public uint MaximumPacketSize => _connectPacket.MaximumPacketSize;
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public string Password => Encoding.UTF8.GetString(RawPassword ?? EmptyBuffer.Array);
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public MqttProtocolVersion ProtocolVersion => ChannelAdapter.PacketFormatterAdapter.ProtocolVersion;
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public byte[] RawPassword => _connectPacket.Password;
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/// <summary>
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/// Gets or sets the reason code. When a MQTTv3 client connects the enum value must be one which is
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/// also supported in MQTTv3. Otherwise the connection attempt will fail because not all codes can be
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/// converted properly.
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/// <remarks>MQTT 5.0.0+ feature.</remarks>
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/// </summary>
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public MqttConnectReasonCode ReasonCode { get; set; } = MqttConnectReasonCode.Success;
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public string ReasonString { get; set; }
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/// <summary>
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/// Gets or sets the receive maximum.
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/// This gives the maximum length of the receive messages.
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/// A value of 0 indicates that the value is not used.
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/// </summary>
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public ushort ReceiveMaximum => _connectPacket.ReceiveMaximum;
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/// <summary>
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/// Gets the request problem information.
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/// <remarks>MQTT 5.0.0+ feature.</remarks>
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/// </summary>
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public bool RequestProblemInformation => _connectPacket.RequestProblemInformation;
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/// <summary>
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/// Gets the request response information.
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/// <remarks>MQTT 5.0.0+ feature.</remarks>
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/// </summary>
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public bool RequestResponseInformation => _connectPacket.RequestResponseInformation;
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/// <summary>
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/// Gets or sets the response authentication data.
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/// <remarks>MQTT 5.0.0+ feature.</remarks>
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/// </summary>
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public byte[] ResponseAuthenticationData { get; set; }
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/// <summary>
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/// Gets or sets the response user properties.
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/// In MQTT 5, user properties are basic UTF-8 string key-value pairs that you can append to almost every type of MQTT
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/// packet.
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/// As long as you don’t exceed the maximum message size, you can use an unlimited number of user properties to add
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/// metadata to MQTT messages and pass information between publisher, broker, and subscriber.
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/// The feature is very similar to the HTTP header concept.
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/// <remarks>MQTT 5.0.0+ feature.</remarks>
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/// </summary>
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public List<MqttUserProperty> ResponseUserProperties { get; set; }
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/// <summary>
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/// Gets or sets the server reference. This can be used together with i.e. "Server Moved" to send
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/// a different server address to the client.
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/// <remarks>MQTT 5.0.0+ feature.</remarks>
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/// </summary>
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public string ServerReference { get; set; }
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/// <summary>
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/// Gets the session expiry interval.
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/// The time after a session expires when it's not actively used.
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/// A value of 0 means no expiation.
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/// </summary>
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public uint SessionExpiryInterval => _connectPacket.SessionExpiryInterval;
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/// <summary>
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/// Gets or sets a key/value collection that can be used to share data within the scope of this session.
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/// </summary>
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public IDictionary SessionItems { get; }
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/// <summary>
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/// Gets or sets the topic alias maximum.
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/// This gives the maximum length of the topic alias.
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/// A value of 0 indicates that the value is not used.
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/// </summary>
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public ushort TopicAliasMaximum => _connectPacket.TopicAliasMaximum;
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public string UserName => _connectPacket.Username;
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/// <summary>
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/// Gets or sets the user properties.
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/// In MQTT 5, user properties are basic UTF-8 string key-value pairs that you can append to almost every type of MQTT
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/// packet.
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/// As long as you don’t exceed the maximum message size, you can use an unlimited number of user properties to add
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/// metadata to MQTT messages and pass information between publisher, broker, and subscriber.
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/// The feature is very similar to the HTTP header concept.
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/// <remarks>MQTT 5.0.0+ feature.</remarks>
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/// </summary>
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public List<MqttUserProperty> UserProperties => _connectPacket.UserProperties;
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/// <summary>
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/// Gets or sets the will delay interval.
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/// This is the time between the client disconnect and the time the will message will be sent.
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/// A value of 0 indicates that the value is not used.
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/// </summary>
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public uint WillDelayInterval => _connectPacket.WillDelayInterval;
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}
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} |